Australian GamePro's Scores
- Games
For 77 reviews, this publication has graded:
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76% higher than the average critic
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2% same as the average critic
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22% lower than the average critic
On average, this publication grades 8.2 points higher than other critics.
(0-100 point scale)
Average Game review score: 83
| Highest review score: | Burnout 3: Takedown | |
|---|---|---|
| Lowest review score: | DRIV3R |
Score distribution:
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Positive: 65 out of 77
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Mixed: 12 out of 77
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Negative: 0 out of 77
77
game
reviews
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- Critic Score
A solid game that is a dream for animal lovers and younger players. It is well laid out and well-presented. It just isn't challenging enough for older gamers.- Australian GamePro
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Clearly the best rugby title every made and a vast improvement on what was seen in the series' two previous outings. Sure there are still some frustrations and plenty of room for growth, but Rugby 2005 stands as a worthy virtual alternative to the stud-happy reality.- Australian GamePro
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It may be a little lacking in depth for the real skippers, but for everyone else into sailing, there's some fun to be had. Probably.- Australian GamePro
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And don't listen to talk about the games hidden agenda. Who cares if its pro American, this is gaming, not art-house political cinema, we're here to kick ass and chew bubble gum, and we had a hell of a lot of fun doing it!- Australian GamePro
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While Pitfall is souped up on Charm it is low on challenge. Experienced gamers will revel in nostalgia, but it will be a short journey.- Australian GamePro
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AOE proudly champions these genre cliches, but in doing so, buries the old-school for good.- Australian GamePro
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The level design is also quite cool and somewhat akin to how Final Fight would be if released today.- Australian GamePro
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Great fun for our gaming youth and a humorous piece of nostalgia for veterans keen to spank their bandicoots, one last time.- Australian GamePro
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Part of a very stable genre, Rivals has no glaring flaws. It's only what other titles have in additional teams, game modes and animations that might be the difference.- Australian GamePro
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Perhaps if "Burnout 3" didn't exist, Crash 'n' Burn might have had a better chance. However, this is still an immensely enjoyable game for all destruction fans out there.- Australian GamePro
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Seasoned gamers will rarely have to attempt anything in Alias twice, yet the game still has quite a satisfying length to it.- Australian GamePro
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- Critic Score
Seasoned gamers will rarely have to attempt anything in Alias twice, yet the game still has quite a satisfying length to it.- Australian GamePro
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Great fun for our gaming youth and a humorous piece of nostalgia for veterans keen to spank their bandicoots, one last time.- Australian GamePro
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Perhaps if "Burnout 3" didn't exist, Crash 'n' Burn might have had a better chance. However, this is still an immensely enjoyable game for all destruction fans out there.- Australian GamePro
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After creating such large cities, Reflections have failed to use this potential offering no incentive to utilise the surrounds. With no hidden extras or surprises Driver 3 is strictly what you see is what you get.- Australian GamePro
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- Critic Score
After creating such large cities,Reflections have failed to use this potential offering no incentive to utilise the surrounds. With no hidden extras or surprises Driver 3 is strictly what you see is what you get.- Australian GamePro
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- Critic Score
The level objectives, while varied and challenging are sadly a linear affair, inevitably leading you through the game by a leash. Though, with the recovery of each Talsiman, new powers are progressively unlocked such as increased strength, speed, jumping, and astral travel.- Australian GamePro
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