AusGamers' Scores

  • Games
For 846 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 32 out of 846
848 game reviews
    • 88 Metascore
    • 92 Critic Score
    Getting online and into the game though, rewards players with one of the most engaging single-player and co-op experiences in the business, so if you have patience and can look past Blizzard's biggest oversight, you're in for one of the year's best games.
    • 69 Metascore
    • 60 Critic Score
    A tennis game that seems unusually keen to hide its potential away behind superfluous control options and silly concessions. It's your best bet if you want a tennis game on the 3DS right now (better than Sports Island anyway), but not a patch on what you can find elsewhere.
    • 77 Metascore
    • 80 Critic Score
    Satirical and self-referential, short and sweet, Twisted Pixel has provided a multitude of six-shooting fun, and their quirky creation tucks itself nicely into several age-groups. The Gunstringer is one of the most inventive and chaotic titles for the Kinect to-date.
    • 57 Metascore
    • 41 Critic Score
    Datura reeks of under-utilised and squandered potential, making the end result even more disappointing. If you're looking for a moving and immersive title to add to your collection Datura isn't it. Spend your money on Journey instead.
    • 86 Metascore
    • 88 Critic Score
    The Arcade mode and multiplayer alone add enough to the single-player campaign to keep you coming back for more, but for me the selling point of the game came in its presentation.
    • 77 Metascore
    • 91 Critic Score
    Its nuances are deep, the layered gameplay is incredibly satisfying and there really is nothing quite like it out there. Now if you'll excuse me, I've got another 350 or so hours to knock out.
    • 90 Metascore
    • 92 Critic Score
    Trials Evolution is one of the most complete packages on the Xbox Live Arcade. Were it a full retail release, I'd still have no qualms recommending it. As a cheap downloadable release, it's an incredible reminder of just how good we have it as modern gamers.
    • 82 Metascore
    • 90 Critic Score
    Interacting with this bright and soulful world is a deeply involving experience, and you'll find yourself continually finding excuses to play for just a few more minutes.
    • 66 Metascore
    • 70 Critic Score
    This isn't the kind of game that you'll return to once completed, but as something a little different to the usual shooter formula it offers surprising satisfaction.
    • 82 Metascore
    • 85 Critic Score
    The core experience you're getting here is a great adaptation of Minecraft for the console market, one that plays to the strengths of the format it finds itself on. After five days of play, it's safe to say that this is the version I'll be sticking with for now.
    • 82 Metascore
    • 82 Critic Score
    The Walking Dead's first episode, 'A New Day', succeeds where some of their past adventures have failed not by fixing the issues that often hold their games back, but by placing a greater importance on the presentation and character work that the team handles best.
    • 79 Metascore
    • 83 Critic Score
    It's over the top mindless fun and god help me, I couldn't get enough of the gameplay. The story… hmmm, not so much. Turn off your brain and have a blast.
    • 89 Metascore
    • 90 Critic Score
    Fez
    Fez is engrossing, but it is not perfect. The puzzles are quite difficult, and more vexing still is the map screen, and the obtuse way the game world has been slotted together. No doubt after five or so years weaving the labyrinthine maps of the Fez multiverse, Phil Fish has an instinctive grasp of precisely where all the games warp gates will take you. A newcomer greeted by a 3D lattice of cryptically annotated cubes my find things a tad heavier going.
    • 44 Metascore
    • 52 Critic Score
    This is not going to set the gaming world on fire by any means but if you're a sucker for movie tie-ins, have reasonable to low FPS expectations and don't mind some light RTS antics, Battleship is a decent enough distraction for a handful of hours or so.
    • 86 Metascore
    • 100 Critic Score
    Tribes: Ascend is the most pure representation of the Tribes experience since Tribes 2 perfected it back in 2001. Almost every single part of the experience has been tweaked and improved, classes reborn and expanded, maps detailed and sprawling. You can ski like a master within minutes, but perfecting your routes, jumps and jetpack tactics are still the aim of the game.
    • 88 Metascore
    • 84 Critic Score
    An unconventional and layered RPG with a steep learning curve that is not for the uninitiated or faint of heart. Baring a few faltering steps it is a well rounded and thought provoking tale offering far more than its linear progression should allow.
    • 70 Metascore
    • 70 Critic Score
    Silent Hill HD Collection features two very fine, albeit extremely unpleasant and not super accessible, games. It's nowhere near as polished as Konami's other recent compilation, the brilliant MGS HD collection.
    • 83 Metascore
    • 82 Critic Score
    Street Fighter X Tekken manages what I had previously thought unthinkable: merging the personalities, rosters and history of two stalwart franchises into one enjoyable package.
    • 64 Metascore
    • 68 Critic Score
    Downpour is a pretty solid horror game, if not an exceptionally original or nuanced one. If it weren't for the crappy combat and frustrating exploration it would be a bit easier to recommend, but Vatra has captured the Silent Hill aesthetic well.
    • 83 Metascore
    • 79 Critic Score
    To come back to our earlier appalling (but inevitable) metaphor, Kid Icarus Uprising definitely soars a little close to the sun, but manages to get away with only slightly singed wings.
    • 52 Metascore
    • 35 Critic Score
    Even die-hard Resi fans (of which I am actually one), ought to steer clear. None of the game's promises are met, and while you might have thought a Resi co-op experience was a dream come true, you're better off waiting until someone internally pitches it at Capcom in Japan and it's handled by the series' parents, and not their snot-nosed, annoying neighbour's kids (sorry Slant Six, but this effort is inexcusable).
    • 58 Metascore
    • 73 Critic Score
    Ninja Gaiden isn't a perfect experience, but it's accessible for newcomers and boasts an addictive gameplay formula that goes a long way to forgiving its detractors.
    • 67 Metascore
    • 78 Critic Score
    It's easy for many to dismiss Shoot Many Robots due to its repetitive nature, but seriously, what modern day shooter isn't repetitive? Those that stick with it and delve a little deeper will find a diamond in the rough offering hours upon hours of shootery fun.
    • 92 Metascore
    • 93 Critic Score
    It still astounds me that a couple of hours of gameplay left such a profound impact.
    • 86 Metascore
    • 85 Critic Score
    With arguably more gameplay content than the original, expanded diplomatic and battle strategies, and moving the series forward to the industrial age, developer Creative Assembly have released another stellar entry into this long-running series.
    • 82 Metascore
    • 70 Critic Score
    SSX
    SSX from EA Sports is back, edging slightly closer to a realistic feel of where snowboarding is and may be heading, while still maintaining the huge and impossible we've come to love from previous SSX releases.
    • 77 Metascore
    • 80 Critic Score
    Something a bit different from the annual update they've come to love. It's another triumph for EA Canada.
    • 69 Metascore
    • 71 Critic Score
    When I Am Alive broke immersion with any number of the aforementioned flaws, which it did far too regularly, it was easy to chastise it. But when it was taking risks and throwing me into tense situations or decision moments, I couldn't drag myself away.
    • 93 Metascore
    • 98 Critic Score
    Never before has a game felt like so much was on the line.
    • 76 Metascore
    • 83 Critic Score
    While the initial training section leaves a lot to be desired, with early maps throwing you in the deep end, once you get the hang of the controls it's one hell of a wild ride with multiplayer sure to keep you coming back for more time and time again.

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