AusGamers' Scores

  • Games
For 846 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 32 out of 846
848 game reviews
    • 67 Metascore
    • 67 Critic Score
    Wreckateer is, surprisingly, the best of the first three 'Winter of Arcade' releases. It's not a particularly ambitious or exciting game, but it meets its own fairly modest goals with only a few hiccups, and shows that full body motion controls can be fun, even when they don't always work the way you'd like them to.
    • 68 Metascore
    • 60 Critic Score
    You could finish Deadlight in a single sitting and forget about it completely by the next day. Not because the game is actually bad – it's mostly quite enjoyable – but it's too slight and unimaginative to make a lasting impression. It has some nice ideas and sections, but more than anything else it made us want to go back and finish Shadow Complex for a sixth time.
    • 61 Metascore
    • 65 Critic Score
    A great game for Ferrari and racing fans alike, with enough challenge to really test those familiar with the genre, but unfortunately lacking in a more approachable set-up, even for those of us who found the history of Ferrari utterly alluring even after just a few hours of play.
    • 66 Metascore
    • 65 Critic Score
    The saving grace then is a big one: the amazing, still fluid, tremendously enjoyable trick system. The conversion might be Dana Scully but the foundation trick system and level design whips out an excellent welcome speech for those that missed THPS 1 and 2 or for those wishing to relive past glories.
    • 73 Metascore
    • 81 Critic Score
    The vampiric tone is enough of a departure to reinvigorate interest in The Elder Scrolls V: Skyrim and tempt gamers back for another round but the same frame-rate issues and glitches abound taking a little bit of the shine off it. It's well worth a look, just know what you're in for.
    • 87 Metascore
    • 89 Critic Score
    The odds are never in your favour, but that's the whole point. In Spelunky, suffering is addictive.
    • 74 Metascore
    • 85 Critic Score
    If you've been waiting for a true challenge, a sense of adventure, genuine progression and a world that is filled with complex actions, real people and real threats, than you could do worse than entering The Secret World.
    • 77 Metascore
    • 78 Critic Score
    A classic survival-horror effort. For the last few years fans of the genre have more or less had to take what they can get, and while many seasoned players will have already experienced the game in its earlier form, it's still one of the better straight-up horror efforts available right now.
    • 66 Metascore
    • 65 Critic Score
    The London 2012 videogame won't be on your playlist for very long, but if you're a fan of the genre, I'd rate this game as one of the better games of its kind. It'll also help you get swept up in the excitement and euphoria of the 2012 Olympic Games, which is what these types of games are all about.
    • 69 Metascore
    • 63 Critic Score
    There's a plot in here, but it's all a bit rubbishy, full of stock-standard fantasy tropes and dialog that reads like it was written by an intelligent but under-read tenth grader. All told, the game has a very amateur feel to it.
    • 80 Metascore
    • 85 Critic Score
    Pokémon Conquest is the best Pokémon spin-off I've played since the heady days of Pokémon Snap and Pinball, and it's deeper than either of those games by a wide margin.
    • 79 Metascore
    • 83 Critic Score
    On the whole, the biggest difference here to other LEGO games comes in the sheer size of Gotham, though its secrets aren't open to you until you get through the game.
    • 69 Metascore
    • 68 Critic Score
    There are a handful of decent ideas here, but nothing within is original. And there's a serious lack of excitement; of tone and transition.
    • 84 Metascore
    • 80 Critic Score
    Starved for Help tells a better story than A New Day did, but the sparse puzzles and that one huge glitch hold it back from being a huge improvement.
    • 77 Metascore
    • 90 Critic Score
    Quantum Conundrum isn't of the same calibre as its inspirational predecessor at Valve, but if you're looking for a new first-person game that doesn't involve violence, weapons or adult themes of any kind, the low entry price seals it as a worthy addition to a genre that we hope will continue to blossom.
    • 76 Metascore
    • 80 Critic Score
    With a shift away from clear-cut good and bad, Spec Ops challenges the sympathetic grey-matter with highlighted gaps between 'killing machine' and morality lessened as you tread "the line".
    • 38 Metascore
    • 40 Critic Score
    Sadly the story of Sergeant Powers will be seen as a failure, which it is, but certainly only of execution.
    • 52 Metascore
    • 50 Critic Score
    Unfortunately the gameplay is riddled with weird and detrimental quirks, like your ranged characters standing right next to your melee characters (making them easy fodder for foes) with no way to change their formation, maps that get confusing when you change the rotation of your viewpoint, clicking on obvious targets not registering as you hit the wrong pixel - all wrapped up in a difficulty curve that forces grinding the same boring maps over and over.
    • 52 Metascore
    • 55 Critic Score
    So Game of Thrones features an engrossing story underneath all its decidedly average layers and it's the mechanics and gameplay that hold back the overall experience from being one worth recommending outside of the series' most stalwart fans.
    • 51 Metascore
    • 48 Critic Score
    Babel Rising is an unfortunate mix of interesting mechanics and poor design. It's fun in fits and starts, but finishing a level yields a sense of relief rather than achievement. Count us among the non-believers.
    • 70 Metascore
    • 75 Critic Score
    A whirlwind of fun for sure, but too many opportunities are missed. At least the cathartic nature of zombie slaughtering does help you push through to unveil the end boss, which in a definite way is its own reward, along with the post credit ending, which you should stick around for.
    • 53 Metascore
    • 55 Critic Score
    A fun game for cover shooter fans who don't mind linear progression and a decent amount of cut-scenes.
    • 70 Metascore
    • 47 Critic Score
    If you're absolutely desperate for a Move game you could do worse, but Sorcery is really nothing more than a relatively irritating, disappointing curio.
    • 75 Metascore
    • 70 Critic Score
    In terms of value, DiRT Showdown offers more than enough hours of entertainment for its asking price (one that is quite cheap on PC if you shop around) and serves as a perfect entrée during the wait for DiRT 4.
    • 60 Metascore
    • 50 Critic Score
    Developer Nihilistic seems settled on the idea that bringing Resistance to the Vita is an inherently bold and innovative move, and that doing anything truly interesting beyond that is unnecessary. It's not a strictly bad FPS, but it's so damn perfunctory, so set on ticking the absolute minimum number of boxes and moving on, it's largely boring and forgettable.
    • 64 Metascore
    • 70 Critic Score
    Mad Riders has the feel of something whipped up between bigger projects to keep the teams at Techland energised. That's not meant to be an insult, mind, as it feels like the sort of game that would have been fun to work on and design, which carries over into the experience of playing it.
    • 83 Metascore
    • 90 Critic Score
    Swiping, tilting and touching your way through this gorgeous world (the story scenes in particular showcase physical awareness and interactivity) is pleasurable and deep in a way that will easily draw you away from your main home console(s).
    • 75 Metascore
    • 85 Critic Score
    Massive, meandering and full of menace, Dragon's Dogma ambushes you from the darkness and attempts to remove your still-beating heart. Are you going to let it?
    • 54 Metascore
    • 55 Critic Score
    Almost all of the improvements are simply native benefits of the PC platform and CryEngine 3 -- from the frame rate, to the textures and netcode. With a lack of an open dedicated-server model, community of players, or any tweaks to the pre-existing gameplay conventions, I still can't recommend Nexuiz to anyone but the most dedicated FPS diehard.
    • 79 Metascore
    • 84 Critic Score
    Future Soldier may not be the sexiest game in the world with some graphical inconsistencies particularly in the cut-scenes and backgrounds, but she handles like a goddamned dream. Friendly AI has totally got your back making it an engaging experience in any mode. The multiplayer offers a solid balance of familiar game modes and a few tasty new treats and Guerilla mode is packed to the hilt with over-the-top frenzied action.

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