App Trigger's Scores

  • Games
For 579 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 30 Endless Ocean Luminous
Score distribution:
  1. Negative: 20 out of 579
585 game reviews
    • 76 Metascore
    • 70 Critic Score
    Setting the table for a big adventure to come, Batman: The Enemy Within gives players a window into a larger world. Batman and Bruce Wayne must balance their responsibilities and decisions, giving the player a multitude of ways to explore each scenario. Already there are a ton of path divergences along the way, giving us an entry into a series that will test the limits of the Caped Crusader. For now, a ho-hum, plot-seeded opening episode centered around a disappointingly mundane villain is good enough if a better payoff down the road follows suit.
    • tbd Metascore
    • 75 Critic Score
    My only hope is if they release a rock version or, at the very least, a classic pop game with the likes of Michael Jackson and Rick Astley. This game has the potential for excellence, but the series isn’t quite inclusive enough… yet.
    • 76 Metascore
    • 80 Critic Score
    While its character design is nothing groundbreaking, the focus on individual skill and quick reaction times make for a stimulating and entertaining experience. If you are prepared to overcome a relatively high skill cap, LawBreakers adds just enough flavor to the genre to warrant your attention.
    • 72 Metascore
    • 65 Critic Score
    Namco Museum on the Nintendo Switch offers a few arcade classics on the go but not really much else. The lack of online or even local multi-Switch play for all but one title, no real extras and the fact that the selection is kinda meager make this a pass for most people. It’s the absolute minimum to expect out of such a title.
    • 73 Metascore
    • 65 Critic Score
    No attempt at a series “refresh” is without its hurdles, and Layton’s Mystery Journey is no exception. The iffy puzzling doesn’t always hit the mark, though there’s some mind-stretching fun to be had among the hundreds of challenges. Though a disconnect in the writing between the excellent animated cutscenes and clunky written dialogue results in a strange story pacing, Katrielle’s adventure nonetheless has a satisfying payoff and a strong cast of characters that has me hopeful for future installments.
    • 67 Metascore
    • 55 Critic Score
    Despite the enormous potential of the ideas behind its job and relationship systems, Miitopia falls short in almost every department except quirkiness. At least the screenshots will be a good laugh.
    • 69 Metascore
    • 65 Critic Score
    Though it touches on some interesting ideas, Hey! Pikmin never ventures outside of the comfort and safety of a standard Nintendo handheld platformer. Still, its relaxing, low-stakes gameplay may prove enjoyable for many, particularly those looking for a respite in an otherwise fast-paced genre.
    • 85 Metascore
    • 75 Critic Score
    Colorful characters, wonderful music and unique gameplay along with some RPG elements make Pyre fit in with the studio’s back catalog quite nicely. Despite its storytelling and gameplay faults, it still fits in a great deal of content for the asking price and is worth picking up if you’ve enjoyed the studio’s previous work or are looking for one of the more unique takes on the RPG genre, which you’ll definitely find here.
    • 63 Metascore
    • 65 Critic Score
    While the story is built around an original premise (sentient self-delivering boxes), the gameplay is lacking in creativity and becomes repetitive fairly quickly. If you must play a 3D platformer with sentient boxes, then you must play Unbox: Newbie's Adventure. If not, then stick to Crash Bandicoot.
    • 69 Metascore
    • 65 Critic Score
    While it does have some surprisingly great acting and emulates giant robot combat quite well, I would wait just a bit. Neither of those features is impressive enough to make up for Archangel VR’s boring gunfights and somewhat tedious characters.
    • 86 Metascore
    • 90 Critic Score
    The Zodiac Age retains the best parts of the PS2 original and improves on the game’s flaws. With enhanced visuals, a vastly improved job system licensing board, and the option to move at a faster speed, The Zodiac Age is the best way to experience Final Fantasy XII.
    • 83 Metascore
    • 85 Critic Score
    Splatoon 2 provides a second chance at life for the Wii U’s best game, drawing in a new Switch audience with the staples that made the first game great and adding just enough quality of life adjustments and new modes to entice veterans. Robust launch content and a steady stream of promised updates should quickly soothe series naysayers, even if there are still a few desired features off the table. Above all else, Splatoon 2 radiates silly, squiddy fun throughout; a don’t-miss title when you take the plunge and pick up a Switch.
    • 70 Metascore
    • 60 Critic Score
    Despite a pleasing aesthetic and overtures at greatness, Yonder’s clunky menuing, excessive fetch questing, and empty story deprive it of the greatness it reaches for. There’s a lovely game buried within Yonder The Cloud Catcher Chronicles that I want to enjoy, but it’s far too shrouded in Murk to properly get at for now.
    • 78 Metascore
    • 75 Critic Score
    There’s a reason this DLC is called the “Master Trials.” It’s heavily focused on challenging combat, with a few cosmetic rewards. If that’s your forte, you’ll find the design of Master Mode and Trial of the Sword to your liking, though Master Mode is a touch late to the party in terms of time investment and reward. It’s not a new adventure, but it will do just fine until the second pack, complete with story DLC, drops this holiday.
    • 54 Metascore
    • 40 Critic Score
    Valkyria Revolution is an extremely wrong-headed attempt to re-invent a series that needed no such treatment, and falls short on just about every level.
    • 80 Metascore
    • 70 Critic Score
    Vicarious Visions dresses Crash up with a swanky new outfit that looks and sounds superb in the N.Sane Trilogy, but this dogged commitment to recreating the franchise’s authenticity comes at the expense of some much-needed modernization.
    • 64 Metascore
    • 35 Critic Score
    Dead by Daylight has enough positive in it that this isn’t a terrible game. The problem is that it’s just not a particularly good one. The look of the game seems to be one that could fit just as easily on the previous generation, and the replayability factor is rather low given the limited maps and ways to win.
    • 76 Metascore
    • 80 Critic Score
    Supplemented by a beautiful score and packed with sidequests and replayability, Ever Oasis proves a sorely-needed bit of refreshment for 3DS owners waiting for a title they can get lost in.
    • 88 Metascore
    • 90 Critic Score
    Cave Story+ is an absolute blast of a game. It’s addicting, it’s entertaining, and the multiple endings will keep you playing time and time again. It’s one of the Switch’s best releases and one you shouldn’t miss out on.
    • 38 Metascore
    • 40 Critic Score
    Randall is not a bad looking or broken game, but its lack of variety in level and enemy design, along with the lackluster plot, confusing dialogue and cut-scenes, make it a chore to finish.
    • 77 Metascore
    • 75 Critic Score
    ARMS is not going to be for everybody, but it tries to present something different in the fighting genre much like Splatoon did for shooters. And I feel like it mostly succeeds. Both the regular and motion controls mostly work well, there’s a lot of strategy and customization involved, and it offers a good variety of multiplayer modes to keep things fresh, even if it’s lacking in single player options.
    • 72 Metascore
    • 70 Critic Score
    An oddly-paced episode is made up for with a deep characterization of the Guardians of the Galaxy, further supplanting the series as a character-driven comedy adventure game. With an unclear look into where the future lies, the next chapter could make or break this series.
    • 82 Metascore
    • 70 Critic Score
    Make no mistake, Tekken 7 is a game for diehard fans of the series. It features solid combat and a story that, while not very strong, can justify fans wanting a solid conclusion to the nearly 25-year-long Mishima Saga. Unfortunately, this installment falters when it comes to everything else.
    • 69 Metascore
    • 65 Critic Score
    The Walking Dead A New Frontier has a story worth telling at the heart of it, and Telltale eventually gets there, but the narrative stumbles at almost every turn. Repetitive gameplay, technical glitches, and the constant overshadowing of one character by another significantly blunt the set-up of the season’s cutting finale. The journey must continue in the inevitable fourth season, but I hope Telltale devises a better game plan for when that time comes.
    • 74 Metascore
    • 65 Critic Score
    What worked in this finale did not make up for the flimsy story, lack of character development and general lack of focus throughout The Walking Dead: A New Frontier. Instead of going forward and telling a gripping story that focused on a brand new bunch of characters, I couldn’t help but care about just three. “From The Gallows” does as best a job as it can wrapping things up in a neat little bow, but the overall quality makes me fearful for the future of the Telltale narrative adventure.
    • 78 Metascore
    • 90 Critic Score
    Frustrations from PC struggles and awkward movement controls were quickly swallowed up in the glorious, but brief adventure that is Rime. Through beautiful environments, clever puzzling, and a soundtrack contending for game music of the year, Rime draws its audience into a truly moving tale that will keep them absorbed in its splendid island world from start to finish.
    • 66 Metascore
    • 60 Critic Score
    At the end of the day, I have to wonder who Ultra Street Fighter II: The Final Challengers is really for. If you just want a competitive multiplayer game on the Nintendo Switch, there are better options.
    • 64 Metascore
    • 50 Critic Score
    Magikarp Jump can barely be called a game and is instead more of an exercise in scrolling through endless text boxes. While a cheery aesthetic and some admittedly clever writing can keep you engaged for a few league’s worth of jumping, there’s simply not enough to this game to merit your attention for longer than a few days at best. At least, unlike the Magikarp, you can buy in the main games for 500 Pokedollars, with Magikarp Jump you get what you pay for.
    • 72 Metascore
    • 65 Critic Score
    Deck 13 have vastly improved upon their formula, and hopefully, this is a sign of great things to come. But for now, The Surge falls short of being anything more than a serviceable title that sticks to what it knows.
    • 87 Metascore
    • 90 Critic Score
    Injustice 2 is one hell of a time and has plenty of things to do within it, even if you’re playing by yourself. With stunning visuals, an engaging single-player story, a unique, but not overbearing Gear system and the refreshing, ever-changing Multiverse to keep coming back for; it really is a nearly-perfect package. Outside of frustrating zoning characters at the time of release and a few business practice decisions, such as unveiling three DLC characters before the game’s release, Injustice 2 demonstrates how fighting games should be done in this console generation. And it’s damn fun to boot.

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