App Trigger's Scores

  • Games
For 579 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Spirit City: Lofi Sessions
Lowest review score: 30 Endless Ocean Luminous
Score distribution:
  1. Negative: 20 out of 579
585 game reviews
    • tbd Metascore
    • 50 Critic Score
    Relicta has a lot of clever ideas that are marred by a heavy lack of polish. Unnecessarily large hub worlds littered with an oversaturation of clone items, like benches and beanbag chairs, broken and muddy textures, and a wealth of characters that all feel written in the same voice, create a world that felt less like an escape and more like a chore. This is a game that seems so confused by the capability of magnets, I’m surprised Insane Clown Posse wasn’t given a special thanks in the end credits.
    • tbd Metascore
    • 50 Critic Score
    Primal Survivors is an average title with nothing to really make it stand out or be remarkable in any way. Afil Games has been pumping out titles lately, but I'd like to see what they could do with a little more time on a single game as opposed to the mad rush of cornucopia titles.
    • 68 Metascore
    • 50 Critic Score
    A graphic adventure title cannot coast on its cast; the story must remain a gripping journey through its narrative design and storytelling. Guardians of the Galaxy episode 5 fails to deliver on both accounts, presenting a mishmash of conflicting ideals and tension-killing slowdown right on the verge of the story’s climax.
    • 68 Metascore
    • 50 Critic Score
    The Company Man is a serviceable platformer that shows a lot of promise with innovative ideas and clever premises. But it fails to live up to expectations and feels like a missed opportunity to be something more. If you’re looking for a Mega Man clone with some solid workplace puns then this has you covered for about three hours.
    • 60 Metascore
    • 50 Critic Score
    This is a game poorly planned and executed by Konami, and unfortunately, could be the final nail in the coffin for longtime fans of the Metal Gear franchise.
    • 58 Metascore
    • 50 Critic Score
    One Piece: World Seeker can certainly offer serious fans of the franchise something with its resplendent visuals and a solid story, but the lack of polish and often unpleasant gameplay make it a poor attempt at capturing the magic of the popular anime.
    • 64 Metascore
    • 50 Critic Score
    Magikarp Jump can barely be called a game and is instead more of an exercise in scrolling through endless text boxes. While a cheery aesthetic and some admittedly clever writing can keep you engaged for a few league’s worth of jumping, there’s simply not enough to this game to merit your attention for longer than a few days at best. At least, unlike the Magikarp, you can buy in the main games for 500 Pokedollars, with Magikarp Jump you get what you pay for.
    • 70 Metascore
    • 50 Critic Score
    Vampyr sports an interesting cast and a compelling morality tale with unexpected twists and turns, but it's horribly weighed down by performance issues, dull combat at best and a city that's a chore to traverse.
    • 81 Metascore
    • 50 Critic Score
    Even if you forgive the nightmarish art style and the dated quest methods, as it is a remake of a decade-old game, it doesn’t forgive The Legend of Zelda: Skyward Sword HD for having awful controls and a complete lack of quality of life features.
    • 65 Metascore
    • 50 Critic Score
    Put very simply, the Star Card system ruins what’s otherwise an actual improvement from the first of DICE’s galactic efforts. There are indeed more ways to play, albeit those ways come in the form of a largely forgettable campaign and an arcade mode that’s ultimately just not rewarding. Multiplayer is a little better, but the entire progression system is flawed at its very core, and they run through the entire experience at large. It would take a massive overhaul that’s likely impossible in order to clean up this mess.
    • 66 Metascore
    • 50 Critic Score
    WWE 2K18 sees the series spinning wheels in nearly every aspect. Sure, the game looks great and the Creation Suite is just as good as ever, but with every other mode and even gameplay lacking improvement in some ways, it feels more like a jobber and less like John Cena.
    • 68 Metascore
    • 50 Critic Score
    The environments are gorgeous and the game runs smoothly across all platforms, but uninspiring gameplay and a lackluster story leave much to be desired in this entirely mediocre action-adventure platformer.
    • 76 Metascore
    • 50 Critic Score
    Kingdom Come: Deliverance is an extremely immersive and ambitious open-world medieval RPG unlike any we’ve ever seen. But its attempts to remain engaging are ruined by a plethora of technical issues and an overall lack of polish.
    • 71 Metascore
    • 50 Critic Score
    An intriguing and exciting concept that is completely removed due to its monotonous and repetitive execution. Fans of the narrative genre will appreciate the game and its new approach, but quickly realize where it falls short. As a result, we go from a revolutionary concept for the genre to an average title overall that can only be improved upon with future titles.
    • tbd Metascore
    • 50 Critic Score
    If you like the indie feeling of a dark and dreary walking simulator with no actual need for a camera, then 35MM may be the game for you. However, it seems maybe PC is the better home for it.
    • 69 Metascore
    • 50 Critic Score
    I’ve played many difficult platformers in my time but this isn’t the way to go about. Ghosts ‘n Goblins Resurrection does everything you’d expect out of a game from this famous franchise but painful controls and lifeless graphics make me question why something as advanced as the RE2 Engine needed to be busted out when this game looks like it was done completely in Flash.
    • 76 Metascore
    • 50 Critic Score
    Dragon Quest Heroes II is a game that looks good in HD and runs smoothly at 60 fps, but shows that a great-looking and performing game cannot cover for a shallow adventure with repetitive sound, seemingly never-ending battles, and repetitive gameplay. There is a good game in Dragon Quest Heroes II. It is half as long, much more streamlined and features a raucous soundtrack befitting the big battles you experience. This bloated version merely deserves to get slimed.
    • 71 Metascore
    • 50 Critic Score
    Even though the game is fun in its own way, at launch there just isn’t enough about The Texas Chain Saw Massacre to make it anything but mid. Hopefully given time, it will get new content but all we can do is wait and see.
    • 52 Metascore
    • 50 Critic Score
    After the first few hours of Fallout 76, you can expect a lot of the same mission types over and over again. Playing with friends is ideal, but it cannot overcome the constant repetition. Base-building and undiscovered locations serve to be the best portions of this radioactive mess.
    • 69 Metascore
    • 45 Critic Score
    Wonky controls, strange visual choices, and a lack of any connection to the character or the world made this entire experience one that feels like this game may be for someone, but definitely not me.
    • 53 Metascore
    • 45 Critic Score
    Has-Been Heroes is a brilliant idea that overreached itself in difficulty. A mix of incredibly complex strategy, RNG, weak tutorials, poor UI explanations, and a limp story drag a strong concept into the mud. If you’re patient, skilled, and attentive, you might be able to master the core concepts of Has-Been Heroes and relish the goodness hidden beneath the bad design choices. But had I not been reviewing the game, I would have been done after just a few hours. I just don’t like skeletons that much.
    • tbd Metascore
    • 40 Critic Score
    Take a MOBA formula, drop the selectable roster to six characters, put it on a tiny map, and make Marvel’s most iconic characters look like Borderlands NPCs and you’ve got a recipe — a recipe that can just go right into the compost pile.
    • 76 Metascore
    • 40 Critic Score
    Simply put, Madden NFL 20 just isn’t all that enjoyable as a whole. Gameplay still has unfixed issues that have been prevalent for years and Franchise is still lacking the complete overhaul and player control it’s needed for years. Face of the Franchise is a total flop, serving as more proof that it’s time for EA to give up cinematic sports stories. Sure, Ultimate Team got some needed improvements and some X-Factors are fun to mess around with – but this year is more proof than ever that Madden needs a serious overhaul in nearly every aspect.
    • 65 Metascore
    • 40 Critic Score
    Unfortunately, what was promised with After Us did not come to fruition due to lackluster design and aspects that worked in contrast to each other rather than cohesively. Instead, we are left with a nice looking world yet below average platformer and hope for what may have been with a worn out “humans killed the planet” trope and poor execution.
    • 54 Metascore
    • 40 Critic Score
    Valkyria Revolution is an extremely wrong-headed attempt to re-invent a series that needed no such treatment, and falls short on just about every level.
    • 60 Metascore
    • 40 Critic Score
    Crackdown 3 is a severely outdated sandbox title that neither pushes boundaries or evolves itself in any way. While it puts an emphasis on gameplay, the game does the absolute bare minimum to provide any entertainment for the player and, instead, creates a 20-hour-long headache.
    • 55 Metascore
    • 40 Critic Score
    Sniper: Ghost Warrior 3 is not a terrible game. It is, however, hopelessly dull, shoddily put together, and lacking any distinguishing features to make a case for itself over its contemporaries. All would-be snipers are encouraged to set their cross-hairs on other, much better titles.
    • 66 Metascore
    • 40 Critic Score
    Roguebok is a card-based roguelike that takes many elements from successful games like it but fails in its execution with them. Muddled sound, blurry graphics, stuttering animation, illegible text, no accessibility options and an overly boring story makes this a game I’d probably just avoid completely.
    • 65 Metascore
    • 40 Critic Score
    A return to classic linear FPS gameplay is lost beneath a pile of broken mechanics, terrible dialogue, repetitive villain design, and some of the most boring environments I’ve ever seen. Serious Sam 4 is a remarkably dated game that should be reserved for the most “serious” of Serious Sam fans.
    • 69 Metascore
    • 40 Critic Score
    With so much potential under their belt after their last successful release, Supermassive dropped the ball with The Devil in Me, leaving players with crappy graphics, crappier mechanics and the crappiest of characters.

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