App Trigger's Scores

  • Games
For 579 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Spirit City: Lofi Sessions
Lowest review score: 30 Endless Ocean Luminous
Score distribution:
  1. Negative: 20 out of 579
585 game reviews
    • 69 Metascore
    • 65 Critic Score
    The Walking Dead A New Frontier has a story worth telling at the heart of it, and Telltale eventually gets there, but the narrative stumbles at almost every turn. Repetitive gameplay, technical glitches, and the constant overshadowing of one character by another significantly blunt the set-up of the season’s cutting finale. The journey must continue in the inevitable fourth season, but I hope Telltale devises a better game plan for when that time comes.
    • 73 Metascore
    • 65 Critic Score
    Everything genuinely good about this game exists mostly because the original Diamond and Pearl games had a good story and interesting characters. This game takes all those and rehashes it only through the veil of basic 3D characters that have the mobility of Funko Pops. Boring textures and an almost purposeful lack of detail takes something that was originally served as a masterful dish and converts it into a repackaged microwaved TV dinner.
    • 82 Metascore
    • 65 Critic Score
    Horace is an enjoyable game filled with interesting platforming mechanics. Unfortunately, its fun platforming and brilliant pixel art are buried beneath a pile of constant pop culture references, an obsessive need for close-ups and a plethora of free domain music.
    • 63 Metascore
    • 65 Critic Score
    While the story is built around an original premise (sentient self-delivering boxes), the gameplay is lacking in creativity and becomes repetitive fairly quickly. If you must play a 3D platformer with sentient boxes, then you must play Unbox: Newbie's Adventure. If not, then stick to Crash Bandicoot.
    • 84 Metascore
    • 65 Critic Score
    It’s hard not to enjoy Mortal Kombat 1, but the main story is too tied into the overall gameplay, which makes the “it doesn’t make sense” execution of it too difficult to ignore. The events of the story itself indicate that none of this should not be happening. While the rest of the game goes off without a hitch, the plot holes of lore-heavy focus and deep integration of its story take away from what Mortal Kombat 1 really could be.
    • 70 Metascore
    • 65 Critic Score
    Though interactions with noble aristocrats throughout the manor retain their charm, these moments are undercut by poor technical performance, disappointing pacing and an unfocused series of story beats. “Hide and Seek” flirts with squandering the series’ potential.
    • 75 Metascore
    • 65 Critic Score
    Omensight‘s fluid combat and colorful cast of characters are the stars in this time-altering murder mystery. The beautiful art style and personality of the game is enough to overshadow some of the sketchy platforming and camera angles. But the game’s surprisingly linear progression left me yearning for more mystery solving than was provided.
    • 86 Metascore
    • 65 Critic Score
    While a terrific game in it’s own right, Disco Elysium: The Final Cut just doesn’t cut it on Nintendo Switch. Lengthy loading times between small rooms and different floors of buildings makes the game drag enough to completely lose the narrative flow, which is a big problem considering narrative is its primary focus. If load times get fixed alongside the poor A.I. that tends to get your character lost while trying to look at something two feet in front of them, you got a great portable game. Until then, it’s all some what of a bummer.
    • 80 Metascore
    • 65 Critic Score
    As is the case with Paper Mario: The Origami King, Nintendo’s ability to make consistently beautiful games will almost always manage to keep their scores above average; but, their recent refusal to make a game that does not insist on dragging the player through extremely easy gameplay, holding the player’s hand the entire time, will continue to keep their score low. This is not even mentioning the abysmal battle system.
    • 72 Metascore
    • 65 Critic Score
    Deck 13 have vastly improved upon their formula, and hopefully, this is a sign of great things to come. But for now, The Surge falls short of being anything more than a serviceable title that sticks to what it knows.
    • 74 Metascore
    • 65 Critic Score
    Ooblets has the potential to be a fantastic and calming game to fill the void lack of Animal Crossing updates. But long load times and numerous bugs turn what should be an adorable and relaxing game into a frustrating experience.
    • 75 Metascore
    • 65 Critic Score
    The numerous important conversational choices felt meaningful and heartfelt. But the game’s slow pace, unfinished story threads, and its restricted ending took away from the narrative’s full potential, leaving too many unanswered questions for Life is Strange fans.
    • 69 Metascore
    • 65 Critic Score
    Though it touches on some interesting ideas, Hey! Pikmin never ventures outside of the comfort and safety of a standard Nintendo handheld platformer. Still, its relaxing, low-stakes gameplay may prove enjoyable for many, particularly those looking for a respite in an otherwise fast-paced genre.
    • 65 Metascore
    • 65 Critic Score
    There’s a fine, fine line between relaxing simplification and dullness, and OK Golf straddles it rather precariously. You’ll either find it a charming, laid back way to enjoy a golf puzzle or uninstall it after the first course or two.
    • 76 Metascore
    • 65 Critic Score
    If you are looking for a bit of light-hearted fun or are a big puzzle game fan, Sushi Striker: The Way of Sushido might be a worthwhile investment for you. If you are looking for a deeply engrossing game that will pull you in for hours, maybe give it a miss.
    • 73 Metascore
    • 65 Critic Score
    Another Code: Recollection collects the original Another Code with its sequel Another Code: R which never saw a North American release. While the original DS title was an absolute classic with clever puzzles that require unique usage of the DS's features, the simplified and dumbed-down Switch rerelease turns the puzzle game into a basic visual novel. While the first game's story is unique, the sequel is painfully slow to get through. Despite my love for the original, this is a very hard game to recommend, especially given its $60 price point.
    • 69 Metascore
    • 65 Critic Score
    While it does have some surprisingly great acting and emulates giant robot combat quite well, I would wait just a bit. Neither of those features is impressive enough to make up for Archangel VR’s boring gunfights and somewhat tedious characters.
    • 77 Metascore
    • 65 Critic Score
    Indivisible is a solid enough game to dive into, even if it is seriously flawed. The visuals are stellar, characters are likable as hell, and experimenting with a plethora of different characters in combat can certainly be entertaining. But the inner-core of the experience doesn’t shine quite as bright as its exterior shell, and in failing to do so makes more of a game that seems like it was a bit too ambitious for its own good.
    • 74 Metascore
    • 65 Critic Score
    Nantucket attempts to provide an immersive experience for players, complete with a flawless soundtrack, difficult and strategic mechanics and an interesting story based on your own decisions. However, it suffers due to the repetitive and somewhat tedious gameplay and numerous other factors that detract from the whole experience.
    • 69 Metascore
    • 65 Critic Score
    Amazing graphics and talented voice acting isn’t enough to save The Callisto Protocol from the beast that is bad game mechanics. The game is its own worst enemy.
    • 75 Metascore
    • 65 Critic Score
    If you go into The Medium with very high hopes, you will be disappointed, but if you walk in just looking for some eerie atmospheres, some award-winning voice acting and some nostalgic horror feels, then you will have some fun.
    • 53 Metascore
    • 65 Critic Score
    Flip Wars is yet another fun party title from Nintendo. Alas, just being fun doesn’t justify a purchase. Many of the concepts used in Flip Wars are interesting but lack the depth or volume for me to call them anything greater than a concept. It may be worth revisiting in a few months after some heavy updates.
    • 72 Metascore
    • 65 Critic Score
    Namco Museum on the Nintendo Switch offers a few arcade classics on the go but not really much else. The lack of online or even local multi-Switch play for all but one title, no real extras and the fact that the selection is kinda meager make this a pass for most people. It’s the absolute minimum to expect out of such a title.
    • 73 Metascore
    • 65 Critic Score
    Strange Brigade stays close to Rebellion's third-person formula but doesn't add enough to it to be a truly great game. The pulpy, humor delivered with a wink and nudge saves the game from being a slog.
    • 76 Metascore
    • 65 Critic Score
    While the gameplay had its fun moments and it didn’t make me rage quit even once, the saving system (or lack thereof) really put a wrench in the overall experience. Green Hell is the best survival game I’ve played, but let’s be honest, the bar isn’t all that high and it’s like the best house on a bad block.
    • 68 Metascore
    • 65 Critic Score
    Unlimited World Red shines when it puts forth an effort such as in the combat or original characters. Unfortunately, those bits are found too sporadically to make up for the game’s glaring flaws.
    • 71 Metascore
    • 65 Critic Score
    Assassin’s Creed Rogue Remastered has some noticeable graphical improvements, but not enough to overshadow the gameplay flaws of the original. At $30, the game is only really worth it for hardcore fans.
    • 74 Metascore
    • 65 Critic Score
    Opera Omnia is a polished, functional, Final Fantasy version of the style of RPG we see all over the App Store and Google Play nowadays. Don't expect any brilliance from its plot or any Dissidia-related fighting elements. If your love of Final Fantasy spans multiple games and you're happy with a passable RPG full of cameos, Opera Omnia will serve well enough.
    • 78 Metascore
    • 65 Critic Score
    Solid controls and fun exploration mechanics are somewhat marred by graphical slowdown and constant darkness — both in lighting and in depressing visuals and themes.
    • 80 Metascore
    • 65 Critic Score
    The art style, music, and core gameplay offers players a unique gaming experience unavailable elsewhere. Lady Luck isn’t always kind, however, and when combined with the occasional graphical issue, unwanted frustrations arise. Despite its flaws, it’s still worth the effort for those with patience and determination.

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