All Game Guide's Scores

  • Games
For 886 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario 64
Lowest review score: 20 Sneakers
Score distribution:
886 game reviews
    • 81 Metascore
    • 80 Critic Score
    Niggling problems such as overly cheap AI still persist, but for the most part, Mortal Kombat: Deadly Alliance manages to breathe new life into the gameplay while still retaining the Mortal Kombat feel.
    • 71 Metascore
    • 70 Critic Score
    Easily recommended to fans, as the game looks great, is easy to control, and offers minimal frustration for those who just want to have fun traipsing around the world.
    • 58 Metascore
    • 40 Critic Score
    The biggest issues players will likely have are the annoying time-based objectives, sloppy control in pedaling from one spot to the next, and confusing environments desperately needing some sort of onscreen map or compass.
    • 88 Metascore
    • 80 Critic Score
    The AI is a glaring problem in an otherwise great game.
    • 60 Metascore
    • 60 Critic Score
    The fast-paced combat is only marred by rather tedious and simplistic level objectives, but after seeing how bad a licensed game like this can get, the developers should be congratulated for delivering a game that looks, sounds, and plays better than most typical releases on the platform.
    • 38 Metascore
    • 40 Critic Score
    Control is brutal in this game, forcing players to grit their teeth and redo each maneuver multiple times before it registers correctly.
    • 74 Metascore
    • 60 Critic Score
    Spearhead isn't a disappointment, exactly, because the three hours of gameplay are excellent, and arguably better than the original missions of "Allied Assault."
    • 54 Metascore
    • 50 Critic Score
    While it's nice to have civilians mixed in with enemies, and there should be a penalty for shooting them accidentally, the price in this game is rather steep: you lose a life.
    • 46 Metascore
    • 40 Critic Score
    The few bright spots are that combos are easy to perform and each character does indeed have a distinctive fighting style. Yet these are quickly dimmed by players whipping through the Story mode within eight minutes using a single button (Y) for nearly all of the characters.
    • 87 Metascore
    • 80 Critic Score
    After a few minutes swaggering around with these mechanical monstrosities, players can’t help but be floored by the intense pyrotechnics and raw power found within this game.
    • 71 Metascore
    • 80 Critic Score
    Perhaps the best and certainly the most unique thing about the game is Hotsuma’s thirsty-for-blood sword, which keeps the action at a brisk pace by forcing gamers to keep moving and keep killing.
    • 75 Metascore
    • 60 Critic Score
    A solid value well worth a spin. Just don't expect much more than the original titles.
    • 80 Metascore
    • 70 Critic Score
    Of greater concern are the problems with the hit detection -- far too frequently, an enemy soldier is only stunned by a bullet through the head. Predicting how many body shots an enemy can absorb before death is nearly impossible.
    • 75 Metascore
    • 70 Critic Score
    Fans of the original Frogger will appreciate the basic concept of hopping around while avoiding obstacles (there are even logs to hop on) while modern gamers will get their expected dosage of objects to find and puzzles to solve.
    • 88 Metascore
    • 80 Critic Score
    The voice acting is almost infallible, and would be quite at home in any Saturday morning cartoon. That said, the writing is inconsistent.
    • 37 Metascore
    • 40 Critic Score
    Defender proves that more is not necessarily better, especially when it comes to modes of play. Rather than take a rock solid format and enhance it through multiple variants of the same basic theme, the developers have created a mess and tried to cover it up with different versions that all have weaknesses.
    • 83 Metascore
    • 70 Critic Score
    The AI is a glaring problem in an otherwise great game.
    • 89 Metascore
    • 90 Critic Score
    Games feature furious battles over centrally located resources, enormously powerful mythological units wreaking havoc, and players competing for the favor of ancient gods. The result is fantastic, fun.
    • 66 Metascore
    • 40 Critic Score
    A stuttering frame rate in a high-speed racing title absolutely kills any fun players will have with the game, and it's a shame considering how close the graphic engine tries to replicate the SSX experience.
    • 19 Metascore
    • 30 Critic Score
    The majority of games are an unplayable mess.
    • 88 Metascore
    • 80 Critic Score
    The graphics, sound, presentation, and depth are unrivaled thus far on PlayStation 2, putting the title on equal footing with "Madden NFL 2003" as the top sports games available on the system.
    • 95 Metascore
    • 100 Critic Score
    Follow-ups that come this quickly are not supposed to be this rewarding, which makes Vice City a remarkable achievement at a time when companies are all too willing to release so-called sequels with only a few tweaks and cosmetic changes.
    • 80 Metascore
    • 70 Critic Score
    Worth the wait, despite the fact that from a technical standpoint the sequel isn't a major step above the Dreamcast original.
    • 66 Metascore
    • 50 Critic Score
    A solid attempt at watercraft racing that will satisfy less demanding players, but it's a hard game to recommend when earlier games in the genre have done just about everything better.
    • 71 Metascore
    • 80 Critic Score
    Each game is short on substance but long on fun.
    • 72 Metascore
    • 50 Critic Score
    The entire game can be completed within 30 minutes, roughly translating into five minutes apiece for each of the game’s five chapters and prologue.
    • 65 Metascore
    • 60 Critic Score
    Not the worst puzzle game on the market by any means, but by the same token it offers little to entice fans away from the select few gems that have dominated for years.
    • 71 Metascore
    • 70 Critic Score
    This is one wacky world the developers have created, and it perfectly captures the original title’s sense of humor, irreverence, and addictive fun.
    • 72 Metascore
    • 70 Critic Score
    Factor in the number of performance-enhancing equipment and items to earn, and it comes close to the addictiveness of titles in the "Hot Shots Golf" series, which is clearly what the developers were shooting for all along.
    • 78 Metascore
    • 80 Critic Score
    Pure Contra goodness. Most of the hallmarks that make the series great are here, including finger-frazzling gameplay, the indispensable two-player cooperative mode, constant shooting action, and giant bosses with well-hidden weak points.

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