All Game Guide's Scores

  • Games
For 886 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 8.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario 64
Lowest review score: 20 Sneakers
Score distribution:
886 game reviews
    • 69 Metascore
    • 50 Critic Score
    While the power-ups are well done and Harvester and One Flag CTF are a lot of fun, this expansion pack will more than likely collect dust instead of frags.
    • 72 Metascore
    • 50 Critic Score
    The entire game can be completed within 30 minutes, roughly translating into five minutes apiece for each of the game’s five chapters and prologue.
    • 78 Metascore
    • 50 Critic Score
    Little more than an average action-adventure title, with nothing to differentiate itself from the throngs of similar titles in the PlayStation 2 library.
    • 70 Metascore
    • 50 Critic Score
    Suspect physics completely ruin the experience, making the game entirely too easy and ultimately unsatisfying.
    • 64 Metascore
    • 50 Critic Score
    Although the idea has merit, Wide Games Limited's approach fails to provide action gamers with enough action, adventurers with enough adventure, or strategists with enough tools.
    • 69 Metascore
    • 50 Critic Score
    Oni
    Don't believe the hype.
    • 58 Metascore
    • 50 Critic Score
    The game offers enough playability to keep hardcore fans occupied, but casual players will quickly tire of the sloppy camerawork, repetitive combat, and awkward controls.
    • 71 Metascore
    • 50 Critic Score
    The fact that it falls short of recommendation is mostly due to the lack of a save function, an omission that was likely out of the developer's hands.
    • 74 Metascore
    • 50 Critic Score
    It may border on blasphemy to say so, but Spyro: Season of Ice might have been better off as a side-scrolling platformer, ala Sonic or Klonoa.
    • 49 Metascore
    • 50 Critic Score
    There's little in the way of excitement; you're given a goal and to accomplish it, you must find the right items, use them with the right things and click in the right areas. Only when you've got to outsmart or destroy a presented enemy does the game become even somewhat interesting.
    • 81 Metascore
    • 50 Critic Score
    Those who have already experienced earlier versions of Duke Nukem will grow weary of this diluted version rather quickly.
    • 74 Metascore
    • 50 Critic Score
    Considering the short length and limited replay value, most will find themselves guilty of Wreckless abandonment.
    • 72 Metascore
    • 50 Critic Score
    Cyber golfers buying the game as a realistic and challenging golf experience will be disappointed. However, if you approach the game more as entertainment and less as a simulation and attempt each of the game modes, it can be somewhat enjoyable.
    • 62 Metascore
    • 50 Critic Score
    The game interface is not easy to understand or utilize. The tiny icons are difficult to make out and the small written cues that pop up at the bottom of the screen are in a thematic naval font that is impossible to read.
    • 67 Metascore
    • 50 Critic Score
    The game is more akin to a single episode of an interactive cartoon than a fully fleshed-out experience worthy of a full price purchase.
    • 83 Metascore
    • 50 Critic Score
    While interesting in the short run, this quickly becomes old as there is nothing else to do besides watch the (admittedly interesting) story unfold.
    • 60 Metascore
    • 50 Critic Score
    A great effort, but fans of puzzle games will find it lacking. Its originality and simplicity are its strength, but all the pretty graphics in the world can't make up for the lack of enjoyment.
    • 33 Metascore
    • 50 Critic Score
    Unfortunately, the flaws, especially in the more difficult battle scenarios, make the idea of replaying somewhat moot.
    • 73 Metascore
    • 50 Critic Score
    Clearly designed for youngsters despite it not being labeled on the packaging, Blender Bros. lacks the depth veteran players expect from a platform game on a Nintendo system.
    • 59 Metascore
    • 50 Critic Score
    Players are recommended to skip Resident Evil 2 if only to send a message that repackaged titles should be treated as such -- not as full-fledged releases.
    • 75 Metascore
    • 50 Critic Score
    An excellent game ... if you like games with a low replay value.
    • 65 Metascore
    • 50 Critic Score
    A passable diversion between more traditional sports games, but nothing more.
    • 79 Metascore
    • 50 Critic Score
    Unfortunately, all of these nicely designed elements are somewhat wasted due to the irritation caused by actually flying the planes.
    • 66 Metascore
    • 50 Critic Score
    All things considered, however, most should hold out for "All-Star Baseball 2003" and hope the problems are corrected.
    • 54 Metascore
    • 50 Critic Score
    While it's nice to have civilians mixed in with enemies, and there should be a penalty for shooting them accidentally, the price in this game is rather steep: you lose a life.
    • 75 Metascore
    • 50 Critic Score
    The final problem, though, is the game's absurdly easy nature. It takes no time at all to expand your park to crazy dimensions, and most of the challenges are quickly dispensed with.
    • 40 Metascore
    • 50 Critic Score
    Does enough things adequately to make it worth a look for younger audiences, who won't mind the simplistic mini-games as long as they get an opportunity to guide Shrek, Donkey, Princess Fiona, Lord Farquaad, and crew around the screen.
    • 62 Metascore
    • 50 Critic Score
    Had Nemesis been packaged along with "Resident Evil 2," it would have been easy to recommend for both fans and collectors.
    • 83 Metascore
    • 50 Critic Score
    What it doesn't have is originality or depth, making this sequel more subsonic than supersonic.
    • 55 Metascore
    • 50 Critic Score
    As it stands, the game is worth briefly exploring, despite the small annoyances, but loses its luster when one begins to think of what it could (or should) have been.

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