Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Day of the Tentacle Remastered
Lowest review score: 20 The Secrets of Jesus
Score distribution:
1455 game reviews
    • tbd Metascore
    • 60 Critic Score
    The Long Gate offers a unique and beautiful way to learn electronics, and it’s still evolving, but in its current state it’s likely to be a confusing slog for many.
    • 73 Metascore
    • 60 Critic Score
    The puzzles were generally easy enough to keep me moving, but the linearity did generate some frustration along the way, and the excessive backtracking, difficult navigation in some areas, lackluster story presentation and Carol’s subdued presence all resulted in an underwhelming experience.
    • 75 Metascore
    • 60 Critic Score
    The lovely Lost Words has some interesting ideas and presents a well-written, authentic tale of a young girl’s grief, but uninspired platforming drags the experience down.
    • tbd Metascore
    • 60 Critic Score
    Perhaps better suited as a jumping-off point for newcomers than existing fans, Dog Mendonça and Pizza Boy is a perfectly serviceable game in its own right but falls just short of the mark set by the graphic novels.
    • 72 Metascore
    • 60 Critic Score
    It creates a great atmosphere, but the overall Homesick experience ultimately feels a bit threadbare.
    • 68 Metascore
    • 60 Critic Score
    Asking players to delve deeply into its philosophical underpinnings but too easy to make the actual gameplay particularly fun, The Charnel House Trilogy is an uneven yet oddly compelling ride.
    • 68 Metascore
    • 60 Critic Score
    Although it remains a formula with tremendous potential, this is one experiment that needs to go back to the drawing board.
    • 82 Metascore
    • 60 Critic Score
    999 is a gutsy, mature story that blends horror, science, and character-driven drama in intriguing, thoughtful ways. It's also backed by some sparse but solid gameplay, melding traditional puzzle types with a cohesive math-based theme that nicely suits its subject matter. Unfortunately, what could have been a taut psychological thriller all too often becomes a plodding, pace-killing narrative full of bloated, poorly-integrated dialogue.
    • tbd Metascore
    • 60 Critic Score
    Trails and Traces is an easy, modestly designed but enjoyable little comedy about pirates, detectives and megaphones, but it ends before it’s able to fully find its footing.
    • 87 Metascore
    • 60 Critic Score
    While not spectacular as a game in and of itself, the gameplay innovations it presents to the adventure genre might make it worth a try.
    • tbd Metascore
    • 60 Critic Score
    The deliberate pace and excessive reading will surely limit its appeal, but for high-fantasy fans, the rich game world, solid storyline, varied puzzles and exceptional background art make Eselmir and the five magical gifts worth being patient to see through to the end.
    • tbd Metascore
    • 60 Critic Score
    CastleAbra is a whimsical romp through old-fashioned fantasy environments that will amuse gamers who can embrace its retro sensibility, zany scenarios, and tough inventory puzzles.
    • tbd Metascore
    • 60 Critic Score
    Bigger fans will probably get a kick out of visiting Emily's world, particularly those who haven't played games like this before. For the rest of us, there are better puzzle games out there to choose from.
    • 79 Metascore
    • 60 Critic Score
    The Lost City is a swift, undemanding adventure that chooses to parade as relaxed mobile entertainment, rather than capitalizing on its potential to be a more memorable adventure gaming experience.
    • 63 Metascore
    • 60 Critic Score
    All in all, with such an intriguing premise and strong production values, the developers had the foundation to make a great game, but the corny plot, pretentious writing, uninteresting characters, and some questionable design issues prevent it from achieving its full potential.
    • 64 Metascore
    • 60 Critic Score
    Lost At Sea takes on a bold concept, and does a serviceable job of telling its story through well-designed puzzles. That said, many other parts of the game feel underdeveloped, and while still a memorable experience, a bit more expansion could have made it unforgettable.
    • 58 Metascore
    • 60 Critic Score
    It’s a murder mystery with a twist everyone will see coming from a mile away, and the puzzles and slowness don’t do it any service. This could have been a classic.
    • tbd Metascore
    • 60 Critic Score
    More than a little buggy, easy to finish, and short on characterization, The Way of Love: Sub Zero is a rather empty-feeling adventure offset just enough by its premise and backdrop to give it a quaint bit of charm.
    • 80 Metascore
    • 60 Critic Score
    Though let down by weak gameplay, Read Only Memories is one of the most human games available this year, which is remarkable for a cyberpunk game dealing with robots and transhumanism.
    • 75 Metascore
    • 60 Critic Score
    Event[0] is an atmospheric, tense sci-fi yarn that ends too quickly and never lives up to the potential of its innovative core mechanic.
    • 61 Metascore
    • 60 Critic Score
    Lust from Beyond tells a thoughtful, albeit unapologetically disturbing, story. Its puzzles won’t leave you stumped for long, its action and stealth aren’t particularly engaging, and a number of technical issues are sure to cause frustration, but if you have a strong stomach for this particular brand of erotic horror, the excellent world-building and grotesque imagery will reward those who see it through.
    • 66 Metascore
    • 60 Critic Score
    To those who don't find timed sequences a game killer, the original story, unique locale, and ever-charming Alan Parker Cameron help make the game a memorable, though slightly tarnished, experience.
    • tbd Metascore
    • 60 Critic Score
    Eclipse: Edge of Light makes the most out of its humble mobile beginnings, making exploration visually and aurally entertaining. Deeper gameplay and a bigger focus on narrative would have pushed the game to the next level, but being able to ride a jetpack for a few hours is a winning mechanic right from the start.
    • 81 Metascore
    • 60 Critic Score
    Stories Untold is better than the sum of its parts, even if this collection of horror-themed interactive fiction vignettes never quite capitalizes on the potential of its concept.
    • 67 Metascore
    • 60 Critic Score
    As it stands, Red Johnson's Chronicles feels more like a showcase of style over substance: a demonstration that more adventure games can be made on the PS3 with QTEs and popular CSI-style investigations.
    • tbd Metascore
    • 60 Critic Score
    Evil Pumpkin’s tricks and treats are about evenly doled out in this quirky casual entry in a wonderfully imaginative Halloween world.
    • tbd Metascore
    • 60 Critic Score
    Treasure Island isn’t as good as the source material that inspired it, but offers enough pleasant discoveries that pirate fans should find worth the journey.
    • tbd Metascore
    • 60 Critic Score
    Alternate Jake Hunter: DAEDALUS – The Awakening of Golden Jazz is a visual novel-adventure aimed at gamers who delight in plot twists and dialogs and are willing to overlook repetition and graphical discrepancies.
    • tbd Metascore
    • 60 Critic Score
    It’s a bummer that a game that looks as good, and is as well-designed and polished as Alum, misses the boat on story so badly.
    • 71 Metascore
    • 60 Critic Score
    As a point-and-click experience in spirit, Psychonauts in the Rhombus of Ruin is much better suited to hardcore adventure gamers than its sometimes demanding platforming predecessor ever was, but it isn’t a standout game in terms of enjoyment or quality. It’s a short side mission that doesn’t wow with its puzzles or offer anything revolutionary in terms of gameplay or narrative. But it accomplishes what it sets out to do, by bringing a sorely-needed new dose of Psychonauts to the faithful, or at least those with a PlayStation 4 and a PSVR headset. It neither particularly delights nor disappoints, but marks its place as a competent placeholder in the expanding Psychonauts series, and a reasonable point of entry for those new to the virtual reality experience.

Top Trailers