Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Day of the Tentacle Remastered
Lowest review score: 20 The Secrets of Jesus
Score distribution:
1455 game reviews
    • 61 Metascore
    • 60 Critic Score
    A charming yet unassuming adventure through the pantheon of Swedish folklore, Oknytt is good enough to warrant your attention, though it won’t blow you away.
    • 76 Metascore
    • 60 Critic Score
    Finding Teddy sucks you in with its imaginative charm and atmosphere, but beware the sound puzzles don’t spit you right back out again.
    • 68 Metascore
    • 60 Critic Score
    The inherent weirdness of exploring a person’s memories and an ever-evolving mystery help make up for some obtuse gameplay and a lack of proper resolution in The Signifier.
    • tbd Metascore
    • 60 Critic Score
    A good, very well-written, snack-sized adventure for fans of Laura Bow games and Jane Jensen's writing—but only those who can tolerate a heap of casual game elements in their adventures. Don't bother otherwise.
    • tbd Metascore
    • 60 Critic Score
    Ann Achronist: Many Happy Returns is a game brimming with colorful art and characters, well-crafted puzzles, and brilliant ideas, though the execution of some of its loftier ideas is uneven in both writing and gameplay.
    • tbd Metascore
    • 60 Critic Score
    The side-scrolling Creepy Tale offers a captivating journey through the dark woods of imagination, but a short playtime and an overly-derivative visual style make it hard to enjoy fully.
    • 74 Metascore
    • 60 Critic Score
    The Turing Test gets a high passing grade for its many engaging puzzles, but marks deducted for a storyline that never fully connects.
    • 63 Metascore
    • 60 Critic Score
    Despite its interesting philosophical concept, Pneuma ultimately doesn’t do anything to elevate itself above being an average first-person puzzle-based adventure.
    • 68 Metascore
    • 60 Critic Score
    Combining a story-based exploration of a mysterious virtual hotel with an interesting colour-based, Portal-esque puzzler, The Spectrum Retreat doesn’t quite add up to the sum of its disparate parts.
    • 56 Metascore
    • 60 Critic Score
    A lightweight fun distraction that aims high with interesting puzzle variety, Da New Guys is somewhat pinned down by its poor visuals, irritating lead characters and underused plot devices.
    • tbd Metascore
    • 60 Critic Score
    Its interesting story and characters are the highlights of The St Christopher’s School Lockdown, though a lack of polish and some questionable design decisions prevent them from shining quite as brightly as they might.
    • 52 Metascore
    • 60 Critic Score
    The very brief Adam’s Venture has a nice, shiny exterior, and actually feels adventurous in its physicality, but everything else is the very definition of “just okay”.
    • tbd Metascore
    • 60 Critic Score
    Diamonds in the Rough is based on an interesting premise, but its generally dull implementation prevents it from realizing its potential. Indie fans may find it worth a look, but others may want to think twice.
    • tbd Metascore
    • 60 Critic Score
    A journey down The Rivers of Alice brings winsome sights, innovative music, and intricate puzzles, but the philosophical waters are deceptively shallow without much story cohesiveness or character development.
    • 60 Metascore
    • 60 Critic Score
    Decay: The Mare may fall foul of overused horror tropes, but its occasional impressive flourishes and ability to build atmosphere help raise it above its clichéd premise.
    • 69 Metascore
    • 60 Critic Score
    AER creates a beautiful fantasy world with a wonderful flying mechanic to explore it, but ultimately doesn’t give players much to do besides repetitive platforming puzzles.
    • tbd Metascore
    • 60 Critic Score
    What it lacks in challenge or stylish graphics, Clarevoyance makes up with its light resource-management mechanics and conversation-heavy gameplay to provide a fun diversion into the local history of its unique maritime Canadian setting.
    • tbd Metascore
    • 60 Critic Score
    As standard as both the point-and-click gameplay and production values are, Nobodies manages to carve out its own niche by giving players’ twisted imaginations a bit of free rein.
    • tbd Metascore
    • 60 Critic Score
    Though it doesn’t quite disguise the lack of variety in puzzles and locales, Tick Tock: A Tale for Two offers a fairly novel collaborative two-player approach to problem solving.
    • tbd Metascore
    • 60 Critic Score
    Ghost In The Mirror: Episode I — Here Be Dragons is a decent game that showcases good writing, haunting pixel-art graphics, and energetic sound. It would benefit from a more standardized menu and clearer instructions for its mini-games.
    • 59 Metascore
    • 60 Critic Score
    An uneven game of kaleidoscopic highs and somber lows, N.E.R.O. rewards patient exploration, connect-the-dots plot analysis, and an appreciation for nature’s surreal beauty.
    • 68 Metascore
    • 60 Critic Score
    After surviving the first Chronicle of Innsmouth, Lone Carter returns in Mountains of Madness, which attempts to ambitiously expand its predecessor’s narrative scope but is unable to successfully scale that particular peak. There’s a lot to like and a noticeable graphical improvement, but ultimately this entry will go down as the weaker of the pair.
    • 76 Metascore
    • 60 Critic Score
    Though it clings a little too tightly to its classic retro roots, the first episode of Fester Mudd is a short but decent comedy western.
    • 80 Metascore
    • 60 Critic Score
    Telltale's production quality is remarkable, and they must be commended for at least pushing the series violently towards what is sure to be a fascinating climax. However, the game must also be criticized for the inconsistency of its flow and the near-complete lack of original locations and characters (Stan's delightful return notwithstanding).
    • 58 Metascore
    • 60 Critic Score
    Jupiter & Mars is the kind of game you need to go into completely aware of what to expect. Its gameplay and narrative are likely a bit too shallow for newcomers to take the plunge, but those in the mood for a chill ocean exploration experience will definitely find some enjoyment here.
    • 68 Metascore
    • 60 Critic Score
    Down the Rabbit Hole faithfully and vividly recreates the roller-coaster feeling of bouncing through Wonderland’s zany environments in VR, even solving some engaging puzzles along the way. Unfortunately, it’s let down somewhat by a lackluster narrative and weak character interactions that could have made the whole experience far more memorable.
    • tbd Metascore
    • 60 Critic Score
    Though some technical and uncompromising design issues occasionally hinder the experience, Døm Rusalok captures the delight of aimless teenage wanderings set against the creepy backdrop of urban legend, and its oblique Russian charm ultimately makes it worthy of a look from horror fans.
    • tbd Metascore
    • 60 Critic Score
    During the hacking portions, you’ll feel smart and invested in your detective work. During the story/chat portions, you’ll likely find yourself often bored, distracted, and wondering how much longer you’ll have to keep smashing random buttons on your keyboard. GREYHAT is a game with a great concept and many good ideas that needs to de-emphasize its weak parts and focus on the well-realized fun of hacking into other people’s computers.
    • 68 Metascore
    • 60 Critic Score
    It lacks a certain surprise factor that [the best games in the series] have pulled off so well and despite having an interesting premise for a plot, at times it comes off as flat and doesn’t live up to the potential that such an intriguing plot could have had.
    • tbd Metascore
    • 60 Critic Score
    Overall, The Silent Sky Part 1 is a decent game with a compelling story. However, some elements could frustrate players, such as the lack of a hotspot indicator and the timed puzzles.

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