Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 62 Metascore
    • 80 Critic Score
    The complete freedom of movement, absorbing storyline, gorgeous graphics, entrancing musical score, and, yes, brain-melting puzzles make this a real treat for your mind and your eye.
    • 61 Metascore
    • 40 Critic Score
    The final score loses many points due to the awkward controls.
    • 61 Metascore
    • 70 Critic Score
    Sorry to disappoint, but Ethan Hunt doesn't belong to the same clubs as Bond, get the same beautiful babes, use better gadgets, or even wear as nice clothes, and he sure doesn't have as great a game...not even close.
    • 61 Metascore
    • 50 Critic Score
    Slow and jerky movement, deficient sound effects, and repetitive action cause this release to be a frustrating disappointment.
    • 61 Metascore
    • 50 Critic Score
    Between interface flaws, its stern focus upon drab and dull key-hunting, and a wholly frustrating inventory system, much of the game's potential magic is lost. In the end, The Messanger's pseudo-historical atmosphere is all that it's got going for it.
    • 61 Metascore
    • 70 Critic Score
    Arguably the most cinematic shooter on the market, and though the gameplay is flawed in some respects, the lengthy, engrossing single-player campaign is still worth the price of admission. The offline multiplayer component can provide a few small kicks as well, but Xbox Live owners should beware, as online play is dodgy, to say the least.
    • 61 Metascore
    • 50 Critic Score
    Sub-par graphics, poor animation, too much downtime in the action and meager music all detract from what could have been a welcome addition to any gamer's collection.
    • 61 Metascore
    • 60 Critic Score
    Cute and charming in a macabre way. The opportunity for reaping rewards from the creative premise is, however, largely squandered. The control problems are almost enough to sound the death knell by themselves, and other issues of balance or polish also interfere with player enjoyment.
    • 61 Metascore
    • 70 Critic Score
    For those of us with excess patience, though, the rewards could be great. Battlegrounds looks fantastic and sports a startling degree of replayable fun. Best of all, in establishing a wide beta tester program early on, Diversions Entertainment set the groundwork for a fanatically loyal player base that will be the key to success in the long run.
    • 61 Metascore
    • 60 Critic Score
    Between the lack of a save game feature, the ridiculous level of difficulty and the clunky controls, the much-hyped Dogs of War is toppled from its pedestal to become the one thing that it seeks to avoid: a decidedly average and utterly forgettable offering.
    • 61 Metascore
    • 60 Critic Score
    Slightly sluggish controls hurt the faster characters, leaving some of the mid-speed characters' blend of movement and power overbalanced in the grand scheme of things.
    • 61 Metascore
    • 50 Critic Score
    While a part of the gameplay is absorbing, and the graphics and puzzles are noteworthy, there is no lasting impression communicated, so you never really care much about the outcome.
    • 61 Metascore
    • 40 Critic Score
    Far from being a cranium-stretching taut and suspenseful Sherlock Holmes mystery, this release falls flat in almost every dimension of its design and execution.
    • 60 Metascore
    • 70 Critic Score
    ER was too short for my taste and replayability is a problem as well, but it was easy to forgive these issues. This game offers rich and engaging gameplay and is adequately priced, so I feel confident in giving it the score.
    • 60 Metascore
    • 60 Critic Score
    If you can find ways to ignore the RTS component and the confusion brought on by the other generals, Joan of Arc is a great hack-and-slash that plays like a 3D version of a championship arcade game.
    • 60 Metascore
    • 60 Critic Score
    It may control like a three-wheeled dump truck on ice, but that’s only scratching the surface of the problems in Conflict: Vietnam.
    • 60 Metascore
    • 70 Critic Score
    Though plagued by control and interface problems, the entertainment value suffers only some edgewise tarnish on an otherwise well polished piece of silver.
    • 59 Metascore
    • 50 Critic Score
    Little elements of polish and coherence are missing, anomalies abound, and you are too often left in the dark about what to do next to get the job done in a reasonable amount of time.
    • 59 Metascore
    • 40 Critic Score
    The quality of every component of the final product - from graphics and sound to vehicle physics and gameplay - is uniformly dismal.
    • 59 Metascore
    • 50 Critic Score
    Neither the graphics, sound nor gameplay are categorically bad, but each is consistently below average.
    • 59 Metascore
    • 60 Critic Score
    Making the gameplay more "realistic" actually averages out to something that's just a tad boring.
    • 59 Metascore
    • 60 Critic Score
    It is indeed fun to control unusual units in battle, but the focus on micromanagement can become a bit more demanding than most players want for their entertainment dollars.
    • 59 Metascore
    • 70 Critic Score
    What with graphics that are no longer state-of-the-art, no multiplayer component, a less-than-totally compelling story, and combat that is sometimes frustrating, there is a lot missing here.
    • 59 Metascore
    • 60 Critic Score
    In a short period of time I realized that the problems with hidden objects, irritating action sequences, and extremely brief gameplay keep this title from getting anywhere near its potential.
    • 59 Metascore
    • 40 Critic Score
    Drop dead tedious as a construction simulation, limited and rigid as a business management experience, and ridiculously uninteresting as a people-watching escapade.
    • 59 Metascore
    • 40 Critic Score
    A prime example of how amazing graphics can't make up for lackluster gameplay.
    • 59 Metascore
    • 80 Critic Score
    Yes it's expensive, and it has some serious problems that need immediate attention, but it can't be denied that Ultima Online is a unique, intriguing, thoroughly enjoyable gaming experience -- once you learn how to play, and accept it for what it is.
    • 59 Metascore
    • 70 Critic Score
    If you are looking for a deep story-driven experience with lots of innovative twists parallel to the latest non-handheld computer and console releases, then you are doomed to disappointment and should not purchase this title.
    • 59 Metascore
    • 60 Critic Score
    This title has incredible depth and play value, absorbing you into the ins-and-outs of the economic strategies of transportation management.
    • 59 Metascore
    • 40 Critic Score
    The all-too-forgiving AI, the no-brainer puzzles, the watered-down adventure elements and straightforward mini-games combine to create an experience that'll only last a scant three hours for experienced players, which is nearly unforgivable when you consider its $29.99 price tag.

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