Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 56 Metascore
    • 70 Critic Score
    Not as good as "Blade Runner," but about on the same level as "Spycraft." In other words, its better than most adventure games on the market today.
    • 56 Metascore
    • 60 Critic Score
    The on-foot aspect is near abysmal and takes the wind right out of the sails. The numerous graphical glitches and bugs don't help matters, either.
    • 56 Metascore
    • 40 Critic Score
    Drawing inspiration from obvious predecessors such as "Submarine Titans" and "Star Trek: Armada," The Outforce unfortunately does precious little to expand or even successfully imitate either of these two.
    • 56 Metascore
    • 50 Critic Score
    A middle-of-the-road little action shooter -- nothing more, nothing less. It has enough charm to make it kind of fun, and enough senseless violence to leave an impression, but that's about it.
    • 55 Metascore
    • 40 Critic Score
    The extremely behind-the-times graphics, frustrating interface and game mechanics, and lackluster plot all lead to a gaming experience that's more tedium than it's worth.
    • 55 Metascore
    • 30 Critic Score
    It is neither a compelling first-person shooter, nor a worthy role-playing experience, failing on both fronts.
    • 55 Metascore
    • 50 Critic Score
    Driven's acceleration feels sluggish as it tries to drag the combined weight of unresponsive AI, strange physics, overly unforgiving challenges and pedestrian multiplayer modes.
    • 54 Metascore
    • 50 Critic Score
    While it’s hard for UFC fans to go too far wrong at that price, Sudden Impact isn’t exactly a joy to play with its dull visuals, antiquated sound and clumsy, monotonous gameplay mechanics.
    • 54 Metascore
    • 50 Critic Score
    The game's outdated look and obtuse artificial intelligence make it hard to recommend.
    • 54 Metascore
    • 50 Critic Score
    A straight vanilla shooter. It does many things well, many things not so well, but nothing exceptionally.
    • 54 Metascore
    • 50 Critic Score
    Atlantis: Evolution hangs its hat on being an adventure game, but it doesn’t present the fine challenge that those who are serious about the sport expect, plus it includes too much tedium for those who are casual players.
    • 54 Metascore
    • 60 Critic Score
    The imbalance between the pace of the stalking compared with the near impossibility of the hunt once you actually spot a creature makes the gameplay more of a chore than anything else.
    • 54 Metascore
    • 60 Critic Score
    It’s a very serious niche simulation that’s got some lumps which will be unappealing to the average player. If you want to “get it,” you’ve got to be willing to pour the time into learning the nuances of the title.
    • 53 Metascore
    • 40 Critic Score
    War Times struggles along and ultimately becomes a casualty of its own conflicts. The shallow tech tree, paucity of unit types, ineffective pathfinding and tedious gameplay make enjoying it a losing fight.
    • 53 Metascore
    • 60 Critic Score
    A lot of creativity is embedded here beneath the surface. However, the absence of a story delivered in a compelling way, along with several other questionable design decisions, hinders your motivation to make it all the way through.
    • 53 Metascore
    • 40 Critic Score
    As a multimedia computer game, it's a swing and a miss. Players will likely give this title only a few chances before putting it back on the shelf due to its static presentation, limited gameplay, and painfully annoying animated host.
    • 53 Metascore
    • 50 Critic Score
    A mediocre offering. While it has its fun moments, and some of the maps are intriguing, Legends ultimately comes across as lacking ingenuity.
    • 53 Metascore
    • 70 Critic Score
    Blade & Sword has style. Style enough to make up for the shortcomings of completely unoriginal mechanics, style enough to compensate for the excessive difficulty and style in such quantities to make other developers turn green with envy.
    • 53 Metascore
    • 70 Critic Score
    While the multiplayer mode's forgettable, and there's not a ton of replay value, the first run through the story is surprisingly long, and filled to the brim with some of the most amazing scenery conceived outside of a Toy Story film.
    • 52 Metascore
    • 80 Critic Score
    Unlike mindless shooters, Bionicle's well-developed characters and plot give it a real sense of adventure. It's able to leave the player with the feeling of visiting a strange and mystical place while still offering fun and varied gameplay.
    • 52 Metascore
    • 40 Critic Score
    The foul language, twisted humor, nudity, gore and violence are beyond what most gamers will appreciate, unless "Postal" is your idea of fun. When compounded by the obscure hotspots, redundant puzzles, archaic control system and strictly linear gameplay, the audience for which this offering would be a treat becomes really small.
    • 52 Metascore
    • 40 Critic Score
    The weak interface, annoying gameplay, and lack of variety and balance between the races make the game a failed experiment.
    • 52 Metascore
    • 50 Critic Score
    So many crucial touches could have been added to spice up the action but are sadly omitted, especially the ability to play some of the gambling games yourself, tinker with the payoff pattern of some of the machines, research new tables or even design your own attractions.
    • 52 Metascore
    • 40 Critic Score
    The offering boasts masterful artistic design and a beautiful score, but fails in the most important aspect - gameplay.
    • 52 Metascore
    • 50 Critic Score
    If flawed controls don't kill the experience for you -- and as a plaform jumping, blade wielding title they certainly do affect the quality of gameplay -- then the constant backtracking and key hunting will eventually drive you to the point of distraction.
    • 52 Metascore
    • 40 Critic Score
    The visuals, sound and even the gameplay itself hold potential, but almost every aspect of the latest Tomb Raider feels incomplete.
    • 51 Metascore
    • 40 Critic Score
    The graphics are the one high point of this downhill slalom, they are neither innovative nor gorgeous enough to save this title from the abysmal control scheme and furious key tapping required to stay afloat in most of the events.
    • 51 Metascore
    • 50 Critic Score
    Solid graphics and music, decent level design and clever use of vehicles. The Achilles' heel is clearly the squad mate artificial intelligence, which virtually ruins the whole play experience.
    • 51 Metascore
    • 50 Critic Score
    Alpha Black Zero isn’t a bad game, but it’s hobbled by so many execution problems that it never really catches wind in its sails.
    • 51 Metascore
    • 50 Critic Score
    Unless Ford is your favorite car, I would not step behind the wheel of this lemon.

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