Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 57 Metascore
    • 70 Critic Score
    While there are minor deficiencies, such as an over-dependence on timed sequences, a short duration, occasional tediousness, and an absence of novelty, this well-scripted and audiovisually pleasing title has assets that make you forget about these limitations.
    • 77 Metascore
    • 70 Critic Score
    The ability to change your landscape and building types as well as the ability to create your own buildings and scenarios are not only fantastically entertaining but add a near-infinite replayability factor to the experience.
    • 74 Metascore
    • 70 Critic Score
    A fun and frenzied shooting romp, but -- as a longtime fan of the franchise -- beneath my expectations.
    • 74 Metascore
    • 70 Critic Score
    Evil Islands does not present a very novel gameplay experience...But the excellent polish of the overall product, with particularly strong graphics, music, and artificial intelligence, makes it more than worth a look.
    • 80 Metascore
    • 70 Critic Score
    The graphics and music are still great, showing great polish and attention to detail, but the story and gameplay are a bit of a letdown. What is missing here is the diversity and twists and turns, as well as the mystery, complexity, and enchantment of the outstanding original.
    • 64 Metascore
    • 70 Critic Score
    There is enough entertainment value for veterans to easily justify the budget price tag. Sadly, the near impossibility of many of the missions makes Unfinished Business something best left to experienced players.
    • 71 Metascore
    • 70 Critic Score
    With its incredible graphics, fulfilling gameplay, and thought provoking features, World War III is bound to satisfy any RTS buff, and anyone just on the lookout for a good, solid title as well.
    • 72 Metascore
    • 70 Critic Score
    With the style of game being more action and side scrolling then RPG makes it playable on it's own regardless of having even seen the original, however I was feeling alienated as the story just throws you in; no major introduction or conclusion.
    • 72 Metascore
    • 60 Critic Score
    It's simply too easy, even on higher difficulty levels, and suffers from a "thrown-together" feeling of being rushed to meet a movie deadline.
    • 81 Metascore
    • 60 Critic Score
    Fraught with inconsistencies and potholes. Although it is a satisfactory, basic RPG, it is nowhere near the level of excellence that it should be.
    • 45 Metascore
    • 60 Critic Score
    If you take the time to fully understand its mechanics and enjoy the menu-based format, then SaGa will prove to be a unique, rewarding experience. As the alt text for this section says, only hardcore fans need apply.
    • 61 Metascore
    • 60 Critic Score
    Cute and charming in a macabre way. The opportunity for reaping rewards from the creative premise is, however, largely squandered. The control problems are almost enough to sound the death knell by themselves, and other issues of balance or polish also interfere with player enjoyment.
    • 62 Metascore
    • 60 Critic Score
    You can buy gear, place bets on games, get tattoos and haircuts, but when it comes to actually playing ball, the title fails to deliver.
    • 71 Metascore
    • 60 Critic Score
    The graphics and score are outstanding, but ultimately, the gameplay falls flat with heavy-handed mechanics and tedious goals.
    • 54 Metascore
    • 60 Critic Score
    The imbalance between the pace of the stalking compared with the near impossibility of the hunt once you actually spot a creature makes the gameplay more of a chore than anything else.
    • 67 Metascore
    • 60 Critic Score
    With a very large galaxy populated by unique aliens, an interesting non-linear storyline, lots of great visuals, and interesting gizmos to upgrade your ship with, X during the first few sessions can be a joy to play. Poor design choices, and repetitive actions, keeps X from being as memorable and fun as Elite was.
    • 75 Metascore
    • 60 Critic Score
    Little more than a standard run and gun shooter with a few innovative features that aren't pulled off well.
    • 59 Metascore
    • 60 Critic Score
    Making the gameplay more "realistic" actually averages out to something that's just a tad boring.
    • 59 Metascore
    • 60 Critic Score
    In a short period of time I realized that the problems with hidden objects, irritating action sequences, and extremely brief gameplay keep this title from getting anywhere near its potential.
    • 63 Metascore
    • 60 Critic Score
    While P.N.03 does provide some solid shooting action, the incredibly repetitive levels and unintuitive controls significantly detract from the experience.
    • 57 Metascore
    • 60 Critic Score
    It’s a noble attempt at a solid strategy / action hybrid, but Defender of the Crown feels more like an amalgamation of disjointed gameplay elements than a single, coherent experience.
    • 67 Metascore
    • 60 Critic Score
    An uncomplicated and readily accessible approach to experiencing the colorful lives of swashbuckling buccaneers on land and at sea. However, the similarity of the challenges, linear scenarios, substandard sound effects, and deficient artificial intelligence definitely constrain the enjoyment you will experience here.
    • 73 Metascore
    • 60 Critic Score
    Video games are meant to be entertainment, but I found Body Harvest to be more of an effort in patience than anything else. Although Midway should be commended for trying to create a hybrid RPG/shooter game, the ultimate result is somewhat boring.
    • 78 Metascore
    • 60 Critic Score
    The short life span of the single-player campaign and the lack of any outstanding features make this offering falter when compared to other first-person shooters like "Halo" and "Timesplitters 2."
    • 75 Metascore
    • 60 Critic Score
    The appeal of over-the-top effects, non-interactive finishing moves, and buxom ladies has a short expiration date. If you're a fan of the franchise, then this is the best Roar yet.
    • 62 Metascore
    • 60 Critic Score
    Not being exclusively wedded to any particular genre - and being tolerant of the inevitable compromises forced in a hybrid - is an absolute prerequisite for enjoying this offering.
    • 41 Metascore
    • 60 Critic Score
    Though there are minor problems with the graphics system, control scheme and interface, the primary drawback is that an experienced player can fly though it in around three hours and thirty minutes.
    • 61 Metascore
    • 60 Critic Score
    Between the lack of a save game feature, the ridiculous level of difficulty and the clunky controls, the much-hyped Dogs of War is toppled from its pedestal to become the one thing that it seeks to avoid: a decidedly average and utterly forgettable offering.
    • 64 Metascore
    • 60 Critic Score
    Full of dramatic flair and humor, but the truth is that when the humor gets old the gameplay grows stale quickly.
    • 62 Metascore
    • 60 Critic Score
    The vehicle customization feature is engaging if not as deep as it could be, but when it comes to actually racing your creations, the title scores a big DNF.

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