Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 66 Metascore
    • 70 Critic Score
    What keeps realMYST from earning the high honors is the problematic control system that makes clicking on the right areas difficult; especially the much darker nature of the environment at night, making navigation quite hellish and the solving of puzzles relatively impossible.
    • 86 Metascore
    • 70 Critic Score
    This year's post-apocalyptic nuclear Christmas experience won't be as good as it was last year. Lack of improvement over the first and a high number of bugs are the main reasons.
    • 75 Metascore
    • 70 Critic Score
    A significant improvement over "SimTheme Park," but yet with its schizophrenic emphasis on financial management and zany fun it still presents a less coherent and integrated experience than "RollerCoaster Tycoon." ... Nonetheless, I really do enjoy SimCoaster a lot.
    • 59 Metascore
    • 70 Critic Score
    The way in which science fiction elements play a major part in your exploration and puzzle solving is an absolute treat.
    • 73 Metascore
    • 70 Critic Score
    If you are looking for an action title, but are getting tired of playing rehashes on the "Quake" formula, look no further than the generic assassin wearing a barcode on his head.
    • 72 Metascore
    • 70 Critic Score
    The professional mode imposes every rule of the Indy Racing League, making for a truer simulation of actual driving conditions.
    • 74 Metascore
    • 70 Critic Score
    This is still a pure adventure game: rigidly linear, heavy on plot and exposition, and not immune to the bad habits of the genre, like switch pulling and fetch questing.
    • 77 Metascore
    • 70 Critic Score
    The AI in this game failed to impress me. It was not bad, but I thought it would have presented more of a challenge.
    • 72 Metascore
    • 70 Critic Score
    An uneven experience -- above average when it comes to puzzles and level design, and below average when it comes to combat and artificial intelligence.
    • 85 Metascore
    • 70 Critic Score
    The failure here is a general lack of content on nearly all fronts. It's too short, the world is too small, there aren't enough monster types, missions, NPC designs or dialog.
    • 69 Metascore
    • 70 Critic Score
    The real-time naval tactics elicited in ship-to-ship and ship-to-shore combat are both subtle and enjoyable.
    • 71 Metascore
    • 70 Critic Score
    Despite its flaws, Sea Dogs is the best game of its type since Pirates!. With superb graphics and music, and multifaceted non-linear gameplay, the title offers a lot to a variety of gamers.
    • 64 Metascore
    • 70 Critic Score
    There is a lot of variety and freedom here, and at its best this is the most physically attractive virtual pirate adventure ever released. It all boils down to this: if you want a fast-paced action title, do not go near this release; but if, on the other hand, you want a slower-paced role-playing experience with lots of different types of things to do, then by all means give it a shot.
    • 72 Metascore
    • 70 Critic Score
    Funny, witty and cool, Outlaw Golf also manages to be a bit on the shallow side and wear thin too easily.
    • 81 Metascore
    • 70 Critic Score
    While there are a few glaring problems, most notably with the poorly implemented multiplayer features, plain jane graphics, and lackluster AI, XGIII Extreme G Racing is still fun to play.
    • 83 Metascore
    • 70 Critic Score
    An extremely approachable game that has a strong foundation for those who are willing to stick with it for the long haul, despite the fact that it tends to wear a bit thin at present due to the vagaries of its random events and a difficulty level that tends to be too easy or too hard, with very little middle ground for experienced players.
    • 73 Metascore
    • 70 Critic Score
    Pinball Hall of Fame has a lot going for it, what with numerous tables accurately reproduced, excellent physics, and decent controls.
    • 68 Metascore
    • 70 Critic Score
    A strong offering for fans of mythology, samurai, or ancient Japan. However, the poor quality of the game's AI, the unbalanced multiplayer action, and the lack of customizable options, along with some gameplay issues, only slightly raise the product above an average "Diablo" clone.
    • 65 Metascore
    • 70 Critic Score
    Brings a lot of interesting ideas to the table, including a nicely-done, TV-style presentation, as well as having mass quantities of incredibly customizable assistance. Unfortunately, it all becomes weighed down by cumbersome execution, whose faults are largely due to the unimpressive and questionable engine.
    • 67 Metascore
    • 70 Critic Score
    Deals out an epic storyline, lots of characters and an innovative combat system, but fails to break any new ground.
    • 75 Metascore
    • 70 Critic Score
    Strategy war game buffs will find plenty to keep themselves entertained even though some may find the puzzle-like presentation off-putting. If you don’t mind a good strategy puzzle, however, this is your game.
    • 62 Metascore
    • 70 Critic Score
    If the developers had included a few secrets or collectible items then it might have warranted a second and third play through, but as it is, there’s probably only enough content to justify a weekend rental.
    • 68 Metascore
    • 70 Critic Score
    Eschews the normal audiovisual glitz in favor of something truly rare in computer games: a deep and compelling story that is worthy of a good novel.
    • 69 Metascore
    • 70 Critic Score
    The first adventure with these characters seemed to offer longer gameplay and a more in-depth story line, but Broken Sword cashes-in on the ability to continue with something good.
    • 82 Metascore
    • 70 Critic Score
    With fantastic visual and audio elements (setting a new standard), an engrossing story, an intuitive interface, and amazing overall polish, Myst IV Revelation has all the makings of a real winner. However, the tortuous difficulty posed by many of the puzzles, even for those with considerable logical abilities, detracts from the mainstream appeal of this offering.
    • 72 Metascore
    • 70 Critic Score
    Although there are some problems with the music and interface, the sheer playability of IndyCar Series shines undeniably through them.
    • 76 Metascore
    • 70 Critic Score
    It’s somewhat ironic that The Bard’s Tale, which satirizes conventional medieval epics and romances, suffers from such a conventional adventure.
    • 75 Metascore
    • 70 Critic Score
    A faithful adaptation of the video game versions, shining in several places while dragging along in others.
    • 74 Metascore
    • 70 Critic Score
    Several of the new design decisions - such as having the characters speak a human language, adding weapons power-ups, making combat more central, and including a large bunch of mini-games - appear to dilute rather than improve the play experience.
    • 73 Metascore
    • 70 Critic Score
    Anyone who paid for a Sonic title will be racing hedgehogs only 33 percent of the time, and that just isn’t enough.

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