Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 61 Metascore
    • 70 Critic Score
    Sorry to disappoint, but Ethan Hunt doesn't belong to the same clubs as Bond, get the same beautiful babes, use better gadgets, or even wear as nice clothes, and he sure doesn't have as great a game...not even close.
    • 82 Metascore
    • 70 Critic Score
    It's not an innovative title, but it was made with a good deal of polish and will hold your attention for some time.
    • 78 Metascore
    • 70 Critic Score
    Advanced players and long time fans of "Starfleet Battles" will rue the simplifications of the rule set, though the great sense of online community still remains.
    • 76 Metascore
    • 70 Critic Score
    Doesn't reach its full potential because of flaky AI and chunky models that distract from an otherwise deeply engrossing environment.
    • 65 Metascore
    • 70 Critic Score
    If you have access to a broadband connection and take well to online co-operative games, then The Omega Strain might just be worth your time and money, primarily thanks to the massive collection of cool unlockables. However, the single-player aspect is so unbalanced and unpolished that the each mission quickly becomes a chore, a menial, labored process.
    • 94 Metascore
    • 70 Critic Score
    While it is playable, and actually pretty fun a lot of the time, it has some serious, nearly game ruining flaws that, for me, made it a complete disappointment.
    • 69 Metascore
    • 70 Critic Score
    An experience which never rises above being a cool simulation, albeit a fantastically detailed and well thought out one.
    • 74 Metascore
    • 70 Critic Score
    The quality graphics, accessible interface, fun single-player and multiplayer action, and effective sound all combine to make this a very appealing release.
    • 80 Metascore
    • 70 Critic Score
    From a purely objective standpoint, the poor use of the Source engine's capabilities makes for a disappointing offering. Speaking subjectively, I've enjoyed Bloodlines more than any other RPG since "Knights of the Old Republic" or perhaps "Morrowind."
    • 88 Metascore
    • 70 Critic Score
    What Diablo II lacks in visuals, it makes up for in music, as the appropriately selected and highly engaging tunes never fail to live up to the moment and truly serve to immerse the player.
    • 60 Metascore
    • 70 Critic Score
    ER was too short for my taste and replayability is a problem as well, but it was easy to forgive these issues. This game offers rich and engaging gameplay and is adequately priced, so I feel confident in giving it the score.
    • 79 Metascore
    • 70 Critic Score
    The plot is absorbing, the graphics are wonderful, the sound and music are enthralling, and the puzzles are challenging. However, interface problems, relatively brief gameplay, and the absence of the critical online component are significant deficiencies.
    • 71 Metascore
    • 70 Critic Score
    With some fine-tuning to the graphics and sound effects, and some revisions to the slightly restrictive controls, this could have been an "SSX"-killer.
    • 85 Metascore
    • 70 Critic Score
    Using a trick based system that rewards slides, two-wheeled skids and perfect runs, the player must earn points for the above while still riding the line and achieving exceptional lap times. At first this technique seems fresh, but after a few incredibly disappointing runs down the later tracks you'll find it more frustrating than satisfying.
    • 73 Metascore
    • 70 Critic Score
    I have no doubt that it's destined to be a sleeper classic.
    • 74 Metascore
    • 70 Critic Score
    Visually, it is a stunning achievement that aside from a few frame rate issues presents some of the best graphics we've yet seen in the genre as a whole. Outside of the visuals, though, no one element of this title really stands out as an amazing aspect.
    • 83 Metascore
    • 70 Critic Score
    The micromanagement got a bit tedious at times and I found myself having to do too much just to keep things running. I thought the scenario editor was quite good, although I wish I'd been able to have more control over the amount and location of resources, which could have made for even more interesting scenarios.
    • 73 Metascore
    • 70 Critic Score
    The physics of the game are almost impossible to overcome; and in the week plus that I tweaked around with the controls, I was never able to gain a mastery over my vehicle or the environment.
    • 79 Metascore
    • 70 Critic Score
    Despite its many faults, it remains a solid contribution to its genre, with graphics and music that form a particularly credible environment. That the arrival of its hasty conclusion is so regrettable is only a testament to its many strengths.
    • 83 Metascore
    • 70 Critic Score
    It's got great non-stop action with pretty visuals and its three new playable characters offer a unique gameplay experience, despite its general brevity.
    • 70 Metascore
    • 70 Critic Score
    Like a college fling: It looks pretty enough, but lacks the substance you'd need for a long-term relationship.
    • 57 Metascore
    • 70 Critic Score
    The backstory is fascinating, and plot hooks keep the player interested; you'll want to uncover Harbinger's secrets. The glue that holds it together, however, fun as it might sometimes be, never seems to change.
    • 70 Metascore
    • 70 Critic Score
    There's not enough meat on this Bandicoot to feed you for more than a week for the casual gamer or a weekend for the hardcore fan.
    • 79 Metascore
    • 70 Critic Score
    The major problem holding it back is its poor network performance.
    • 81 Metascore
    • 70 Critic Score
    The combat and exploration never generate much excitement, though in certain areas, bad game design -- such as the illogical non-combat missions and the imbalanced enemies -- leads to considerable frustration.
    • 73 Metascore
    • 70 Critic Score
    an excellent recreation of the sport of bicycle stunt riding. The design of the racing environments is so creative that you are constantly learning new ways to master this sport.
    • 70 Metascore
    • 70 Critic Score
    Though the visuals may be showing their age, the gameplay in Return From Darkness is just as strong as it was in the PlayStation 2 version, if not stronger thanks to the Xbox-exclusive features.
    • 74 Metascore
    • 70 Critic Score
    Electronic Arts has managed to capture the Bond ambience, due in no small part to the overuse of his theme music, but the single player experience, which is a very important part of a 007 title, is ultimately too simplistic for a super spy.
    • 59 Metascore
    • 70 Critic Score
    What with graphics that are no longer state-of-the-art, no multiplayer component, a less-than-totally compelling story, and combat that is sometimes frustrating, there is a lot missing here.
    • 64 Metascore
    • 70 Critic Score
    The controls are tight, but very involved, and the mission design doesn't do a good job of easing you into the myriad gameplay features.

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