4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 62 Metascore
    • 54 Critic Score
    An uninspired take on stone-age strategy suffering from typical problems like pathfinding, AI or collision detection.
    • 75 Metascore
    • 77 Critic Score
    Thoroughly entertaining top-down-action reminiscent of the early GTAs. While the economy and industry elements are a welcome addition they stay superficial and could be connected to the core mechanics in a more coherent or more meaningful way.
    • tbd Metascore
    • 85 Critic Score
    Tense twinstick action with huge amounts of exploration in a mysterious pixel Lovecraft world.
    • 62 Metascore
    • 70 Critic Score
    The idea with its mixture of platforming and physics based puzzles is good - and so is the minimalistic anime design. The mechanical execution with its surprsingly inert controls and the oversensitive physics calculations not so much.
    • 83 Metascore
    • 83 Critic Score
    Intense and challenging arcade-action embedded in a great story.
    • 70 Metascore
    • 58 Critic Score
    If World War Z proves one thing, then how exceptionally good Left 4 Dead was more than 10 years ago. It tries to emulate the formula but in the end fails to replicate the good times.
    • 85 Metascore
    • 85 Critic Score
    This was and still is one of the best JRPGs. If you haven’t played it yet, you should give it a chance. Despite its original age, It looks quite decent and the battle system is a dream once you get used to it.
    • 73 Metascore
    • 60 Critic Score
    The action is mostly exhilerating, but the open world is a rather strangely lifeless barebones experience - except for the ressources, that you find in an inflationary abundance.
    • 70 Metascore
    • 74 Critic Score
    While I still consider the campaign one of the best of its kind in an open world action game, the visual translation of an eight year old game to Nintendo’s leaves a lot to be desired, seemingly pushing the hardware to its limit - and way too many times beyond that point.
    • 67 Metascore
    • 76 Critic Score
    An interesting fantasy RPG with teambased realtime battles suffering from serious engine problems.
    • 82 Metascore
    • 76 Critic Score
    A good remake of the best Yakuza episode in terms of storytelling.
    • tbd Metascore
    • 60 Critic Score
    Relaxing exploration- and trade-adventure that can’t manage to keep you glued to the screen.
    • 76 Metascore
    • 80 Critic Score
    Most of the time it feels fascinating to shape an ancient civilization. You have a plethora of options at your disposal but sometimes it can become frustrating with the amount of detail you are involved with. That the presentation is very static doesn’t help either.
    • 78 Metascore
    • 77 Critic Score
    The age of Capcom’s dragon tale is too visible. But overall you will still get a decent fantasy roleplaying experience.
    • 71 Metascore
    • 80 Critic Score
    While being nowhere near brilliance in any area, Days Gone still gives you an entertaining mix of exploration, horror, stealth and survival light in mostly stunning environments.
    • 79 Metascore
    • 78 Critic Score
    Ambitious, inventive and with the tense atmosphere of submarine movies, this is a nice little gem for everybody who might be interested in a different, deglorified take on Privateer or Starlancer.
    • 75 Metascore
    • 80 Critic Score
    My Time at Portia enhanced the Harvest-Moon-concept with a new found focus on exploration and construction. Nice!
    • 71 Metascore
    • 86 Critic Score
    A fascinating mixture of Outcast and Myst.
    • 82 Metascore
    • 85 Critic Score
    Inspired by Journey, Limbo and other adventures Far: Lone Sails tells its Story with low-key music and a unique art design. An emotional road trip thru a deserted apocalypse.
    • 85 Metascore
    • 85 Critic Score
    Well executed conversion of two of the most beloved JRPGs of the PS2-era.
    • 65 Metascore
    • 58 Critic Score
    The spirit of the classic Burnout series is omnipresent. But before the fun kicks into high gear, the highspeed racer is taken down by AI problems or lackluster presentation.
    • 64 Metascore
    • 44 Critic Score
    Clunky driving physics, a weird AI as well as some other frustrating elements step on the brakes of this conceptually entertaining future racer.
    • 72 Metascore
    • 87 Critic Score
    Bizarre postapocalyptic fight for survival.
    • 86 Metascore
    • 85 Critic Score
    In terms of mechanics, visuals and the cinemastyle storytelling of the main campaign this is Netherrealm’s masterpiece. Unfortunately spiking AI in the Towers of Time as well as the grindy progression still need to be adressed. Still this is one of the prime fighting games of this generation.
    • 80 Metascore
    • 76 Critic Score
    Moving adventure with charming diorama visuals but slight flaws in terms of control and puzzle design.
    • 67 Metascore
    • 74 Critic Score
    The strategic elements work well together and are surprisingly complex. But a lot of potential is untapped by the lackluster presentation, the boring dialogues, the superficial view on the matter at hand and the sometimes disrespectful treatment of NPCs.
    • 81 Metascore
    • 88 Critic Score
    A visually beautiful and quite complex city-builder that doesn’t rely on its past alone, but adds quite a few new elements to the experience.
    • 80 Metascore
    • 90 Critic Score
    A very intense character study embedded in a captivating fantasy adventure. Technically surprisingly impressive on Switch.
    • 69 Metascore
    • 75 Critic Score
    This is Earth Defense Force. As it has always been. And as it hopefully will still be in ten years. E.D.F.!
    • 71 Metascore
    • 40 Critic Score
    The biggest problem is the low resolution screen with a 60 Hertz refresh rate, which produces nasty blurs on head movements.

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