4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 68 Metascore
    • 74 Critic Score
    The motion recognition works well, the levels based on five of Pixar's iconic feature films look great and playing with your personalized character is a sure hit with the younger players. Unfortunately with merely 15 short levels the adventure falls a bit on the short side, although the hunt for the highscore might draw you back into the park.
    • 68 Metascore
    • 65 Critic Score
    This could have been one of this winter’s sleeper hits. And I really want to like it with its interesting theme and art design. But while everything looks like a magnificent Thief-Witcher-Shadowrun mash-up, the result is rather disappointing. No element is really fully matured and sometimes just buggy. More would have been less. Or it should have been given much more time...
    • 68 Metascore
    • 62 Critic Score
    Short and minimalistic arcade-snack that shows its entertainment value mainly in a party situation.
    • 68 Metascore
    • 80 Critic Score
    Despite some heavy trial-and-error and jagged edges, White Night combines mansion horror like Resident Evil with an intriguing black and white art design.
    • 68 Metascore
    • 59 Critic Score
    While the campaign feels lackluster and like a prelude to the multiplayer battles, the lootbox lottery that DICE and EA focus on almost knocks out the great fun to be had. They definitely took one step too far into the Dark Side.
    • 68 Metascore
    • 65 Critic Score
    In the wake of Street Fighter 5 games like Koihime Enbu have a decent chance to find their fans. The counter focused fighting system is rock solid, but the lack of content drags this beat-em-up down.
    • 68 Metascore
    • 56 Critic Score
    Yes, the manager mode is a neat addition and 60 fps on console is long overdue. But that aside, this is a meager full price update for a mediocre racing game.
    • 68 Metascore
    • 74 Critic Score
    A pinch of Borderlands, a splash of MOBA and a collection of diverse heroes: While solo players get bored very fast, the coop- and versus-modes deliver solid action.
    • 68 Metascore
    • 60 Critic Score
    Neat 2D-jump'n’shoot with hardly rewarding roguelike mechanics and frustrating weapon swap system, but charming enemy selection.
    • 68 Metascore
    • 65 Critic Score
    It starts very promising. But eventually Blue Isle lost a grip on the direction this had to go. And at the latest when you experience that the life-and-death mechanics are superficial all that is left is to experience the interesting story and the sometimes beautiful visuals.
    • 68 Metascore
    • 80 Critic Score
    Bloody and stupid: Lollipop Chainsaw RePOP is just as over the top as the original – and that's why it's still a hit today.
    • 68 Metascore
    • 51 Critic Score
    Mechically and in terms of storytelling disappointing VR premiere from Hidetaka Miyazaki.
    • 68 Metascore
    • 63 Critic Score
    Entertaining, but short-lived action that merges Hotline Miami with action roleplaying basics.
    • 68 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 75 Critic Score
    With little over 2.5 hours it is a tad short, but Skylar & Plux proves that you don’t necessarily need minigames or other bits and pieces to generate 3D platforming fun.
    • 68 Metascore
    • 62 Critic Score
    Pretty retro design isn’t everything. While the art design is creative, the action remains simple. Games like Resogun or Child of Eden deliver way more tension.
    • 68 Metascore
    • 79 Critic Score
    Huge nostalgic jump&run marathon with cleverly integrated abilities and puzzles. But towards the end this old school 3d-platformer lacks fine tuning.
    • 68 Metascore
    • 69 Critic Score
    A simple mix of dating sim and dungeon crawler that, despite some obvious weaknesses, scores with a large portion of heart and humor.
    • 68 Metascore
    • 68 Critic Score
    The Director’s Cut definitely is better than the original. The difficulty is more balanced, the art design is more focused and on top you’ll get added content. There are still deficits in regards of atmosphere and dramatic composition.
    • 68 Metascore
    • 47 Critic Score
    Incursion proves one thing: That intense battles in VR are desirable but not easy to achieve.
    • 68 Metascore
    • 76 Critic Score
    An interesting concept circling around a virtual online RPG that is hidden behind a lackluster presentation.
    • 68 Metascore
    • 65 Critic Score
    The concept is intriguing, but with this execution it just scratches the surface. This survival strategy relies too much on grind and not enough on storytelling.
    • 68 Metascore
    • 70 Critic Score
    It has some flaws like a weak story and a brash art design. But it also has some innovative ideas and stages the strategic battles of minatures in glorious dioramas.
    • 68 Metascore
    • 75 Critic Score
    The clue is in the name... This is a neat, small funracer with slight balancing problems and a rather lackluster weapon implementation.
    • 68 Metascore
    • 76 Critic Score
    It isn’t as accurate as a full roomscale VR experience, but nonetheless The Wizards on PSVR takes you into a world where you enjoy the power of magic as a result of your gestures.
    • 68 Metascore
    • 55 Critic Score
    A solid conversion of a disappointing game.
    • 68 Metascore
    • 70 Critic Score
    If you have the right group accompanying you, the amount of fun found in the repetitive stages is surprisingly high. Arrowhead delivers a solid Gauntlet experience that stays true to the old (and sometimes not very well aged) formula while adding a few modern sprinkles.
    • 68 Metascore
    • 58 Critic Score
    Unfinished, hardly any optimization and in the end more add-on than sequel: Assault Squad 2 is a mediocre disappointment.
    • 68 Metascore
    • 59 Critic Score
    This is FIFA 17 light. With less visual power, reduced modes and less impressive mechanics compared to its name sharing siblings this is a downgrade with a hefty price tag.
    • 68 Metascore
    • 70 Critic Score
    The arcade approach actually works – in a way. But with outdated visuals, AI problems and a few other issues this is less enticing than its predecessor and a racing game that fails to define its character.

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