1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 63 Metascore
    • 67 Critic Score
    Originally, the biggest problem I had with Afrika was that there wasn't more of a narrative. I like having the freedom to explore beautiful virtual worlds, but I also appreciate some story to bring it together. But as the game progressed, I felt that maybe a game like this doesn't need a bunch of drama attached -- a picture is worth a thousand words.
    • 77 Metascore
    • 58 Critic Score
    I want to like Flashpoint 2, but instead, I just feel like the game is telling me: "war is hell, sorry."
    • 76 Metascore
    • 58 Critic Score
    I want to like Flashpoint 2, but instead, I just feel like the game is telling me: "war is hell, sorry."
    • 61 Metascore
    • 42 Critic Score
    It's a disappointment that a franchise so (ostensibly) devoted to endless creativity could produce a game so limited in its meaningfully creative options. In the end, Spore Hero never becomes anything more than a lighthearted but uninspired platformer -- and a waste of the brand's creative potential.
    • 49 Metascore
    • 25 Critic Score
    I don't know what it would take to make a game of Spore's scope on the DS, but I know it requires an entirely different approach than the lamentably simplistic Spore Hero Arena.
    • 43 Metascore
    • 25 Critic Score
    Its basic design philosophy is one of laziness and glossing over problems rather than really putting out the effort to make a decent game. That's a bitter pill to swallow for a kid who just shelled out 50 bucks of lunch money.
    • 43 Metascore
    • 25 Critic Score
    Its basic design philosophy is one of laziness and glossing over problems rather than really putting out the effort to make a decent game. That's a bitter pill to swallow for a kid who just shelled out 50 bucks of lunch money.
    • 48 Metascore
    • 25 Critic Score
    Its basic design philosophy is one of laziness and glossing over problems rather than really putting out the effort to make a decent game. That's a bitter pill to swallow for a kid who just shelled out 50 bucks of lunch money.
    • 89 Metascore
    • 100 Critic Score
    If you like RPGs in general, though, you'll find one of the better, most challenging quests of your life -- one well worth picking up. But you may want to clear off any games in your backlog beforehand.
    • 59 Metascore
    • 42 Critic Score
    Saw
    Saw's derivative gameplay -- which even includes sliding around crates (or racks of frozen pig carcasses) and searching dressers for hidden valves to shut down nearby pipes spewing hot gas (did that happen this often in the movies?) -- has all been done before, and done better by titles like Silent Hill and Condemned.
    • 59 Metascore
    • 42 Critic Score
    Saw
    Saw's derivative gameplay -- which even includes sliding around crates (or racks of frozen pig carcasses) and searching dressers for hidden valves to shut down nearby pipes spewing hot gas (did that happen this often in the movies?) -- has all been done before, and done better by titles like Silent Hill and Condemned.
    • 80 Metascore
    • 75 Critic Score
    I enjoyed myself while playing Live 10. It's slick and mostly captures the feel of NBA basketball. I hope that next season, Live takes the new, inexperienced player into account and helps them learn to enjoy the game as much as the hardcore player.
    • 81 Metascore
    • 75 Critic Score
    I enjoyed myself while playing Live 10. It's slick and mostly captures the feel of NBA basketball. I hope that next season, Live takes the new, inexperienced player into account and helps them learn to enjoy the game as much as the hardcore player.
    • 82 Metascore
    • 67 Critic Score
    NBA 2K10 is an excellent basketball game that's full of nagging technical problems. It's a shame that some players probably won't be able to look past the inconsistent frame rate, online issues, and A.I. quirks, because NBA 2K10 does many things very, very well.
    • 83 Metascore
    • 67 Critic Score
    NBA 2K10 is an excellent basketball game that's full of nagging technical problems. It's a shame that some players probably won't be able to look past the inconsistent frame rate, online issues, and A.I. quirks, because NBA 2K10 does many things very, very well.
    • 69 Metascore
    • 67 Critic Score
    Both NBA Live 10 and NBA 2K10 offer PSP versions this season, but The Inside hardly suffers in comparison to its competitors. With its more forgiving take on the sport and wide array of simple but addictive minigames, it should be the most appealing choice for more casual sports fans who want some arcade-style hoops with a solid array of minigames on the side.
    • 76 Metascore
    • 58 Critic Score
    I want to like Flashpoint 2, but instead, I just feel like the game is telling me: "war is hell, sorry."
    • 80 Metascore
    • 91 Critic Score
    Wii Fit Plus is a better product, but keep in mind that it's not a sequel. Like the second edition of a book, it looks and feels exactly the same as before, but the additions effectively make the previous version obsolete.
    • 74 Metascore
    • 75 Critic Score
    GTPSP is not a bad game by any means; it's a great fit for the PSP and offers a genuine Gran Turismo racing experience on the go, but it's constantly hindered by its boggling lack of structure. More than anything, GTPSP lacks a sense of direction.
    • 86 Metascore
    • 100 Critic Score
    If you've already beat the previous two islands, trying to gain medals for each challenge will give you a whole other goal to obsess over, but if you've never played PixelJunk Monsters before, well, there's no better time than now!
    • 80 Metascore
    • 91 Critic Score
    Beaterator is not the perfect music-crafting software, but for the price, it's damn good.
    • 82 Metascore
    • 83 Critic Score
    As an expansion of the Dead Space universe, it provides necessary sustenance for Dead Space fans, and a fun introduction for newcomers. The game avoids treating the Wii as a gimmick, incorporating a minimum amount of waggle -- except for when you need to brush off an enemy or activate your Glow Worm (for some reason, in this future nobody has a flashlight, but there are plenty of glow sticks).
    • 78 Metascore
    • 58 Critic Score
    While casting adorable MySims in a kid-friendly, superspy adventure is an idea filled with potential, the game suffers from the one thing a superspy shouldn't have to endure -- boring and repetitive cases.
    • 79 Metascore
    • 67 Critic Score
    It's hard not to be a little disappointed with MotorStorm: Arctic Edge -- it plays just like its siblings on the PS3, and I mean just like its siblings. While that's likely good enough for many, the "been there, done that" feel of the game means that it gets old quickly.
    • 83 Metascore
    • 91 Critic Score
    The level changes remove the garbage found in Gaiden 2, while creating an almost new experience, and the Team Mission mode introduces thoughtful, meaningful ways to test your skills. Any doubts about whether Team Ninja could succeed without their former boss now sit on shaky ground -- the developer seems to be thriving.
    • 75 Metascore
    • 75 Critic Score
    By the time I finished with Kingdom Hearts 358/2 Days, my left thumb felt like it was about to fall off. In fact, while playing through it, I frequently had to take breaks during long encounters to rest my aching D-pad hand. But through it all, I persisted.
    • 68 Metascore
    • 58 Critic Score
    The graphics and soundtrack warrant a look for their own sake, but it's a light-on-story alternative view of a classic, that's sometimes too easy, sometimes too hard, and never quite the enchanting game I hoped it would be.
    • 73 Metascore
    • 75 Critic Score
    If you absolutely need to play Modern Warfare when you're on the go, well here it is, and it's pretty good. But really... how often will you want to?
    • 61 Metascore
    • 33 Critic Score
    Worse than simply being tedious, though, is how jaw-grindingly frustrating Zombie Apocalypse becomes.
    • 66 Metascore
    • 33 Critic Score
    Worse than simply being tedious, though, is how jaw-grindingly frustrating Zombie Apocalypse becomes.

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