1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 89 Metascore
    • 100 Critic Score
    The sheer immensity of this collection continues to astound me, and while price should by no means be the ultimate deciding factor in a review, with the Metal Gear Solid HD Collection, it's impossible to ignore. Simply put, this single disc will keep you highly entertained for several staycations to come.
    • 90 Metascore
    • 100 Critic Score
    The sheer immensity of this collection continues to astound me, and while price should by no means be the ultimate deciding factor in a review, with the Metal Gear Solid HD Collection, it's impossible to ignore. Simply put, this single disc will keep you highly entertained for several staycations to come.
    • 90 Metascore
    • 83 Critic Score
    Super Mario 3D Land's playful reverence for (and references to) the 8-bit days reminds us that Super Mario Bros. 3 truly was an amazing game, but it does so at the expense of its own identity. I have a hard time imagining that, 20 years from now, Nintendo's designers will be looking back at 3D Land as a template for a new game the way 3D Land builds on Mario 3's iconography. Ultimately, that's the difference between a good Mario game and a great one.
    • 48 Metascore
    • 58 Critic Score
    The game itself offers several technical improvements over its predecessor, but the overall package just feels like it's just... not... quite there. Breasts can only solve so many problems.
    • 88 Metascore
    • 91 Critic Score
    I'm glad to say the multiplayer remains addicting and is more balanced than ever.
    • 88 Metascore
    • 91 Critic Score
    I'm glad to say the multiplayer remains addicting and is more balanced than ever.
    • 82 Metascore
    • 83 Critic Score
    The real appeal of Cave Story 3D is a chance to see Pixel's low-rez world rendered in elaborate detail.
    • 63 Metascore
    • 75 Critic Score
    What keeps me coming back to War in the North is the fact that the game does a remarkable job of divvying out loot. Enemy drops, breakable items, and eager shopkeepers are all there to make sure that you always have a consistent IV drip of high-fantasy swag at your disposal.
    • 61 Metascore
    • 75 Critic Score
    What keeps me coming back to War in the North is the fact that the game does a remarkable job of divvying out loot. Enemy drops, breakable items, and eager shopkeepers are all there to make sure that you always have a consistent IV drip of high-fantasy swag at your disposal.
    • 78 Metascore
    • 75 Critic Score
    If anything, this seems to be a great way to see how inFamous 2 plays and feels by only spending 10 bucks rather than the full 60. It's a cheap entry point into some of infamous 2's core mechanics without committing to a full price open world.
    • 77 Metascore
    • 75 Critic Score
    There's a great deal of game here, which speaks to just how smart Sega is in iterating on a small collection of stages, rather than going the usual route of wasting valuable HD assets on a series of sprawling (and typically unplayable) levels for Sonic to get lost in.
    • 76 Metascore
    • 75 Critic Score
    There's a great deal of game here, which speaks to just how smart Sega is in iterating on a small collection of stages, rather than going the usual route of wasting valuable HD assets on a series of sprawling (and typically unplayable) levels for Sonic to get lost in.
    • 76 Metascore
    • 91 Critic Score
    SideScroller is not a glorified minigame. It's shorter than the Shooter series the first time through, but that just means it's properly modeled after the old games that inspired it. In other words, it's a PixelJunk game, and that also means a well-executed visual style, smooth gameplay, and an impressive soundtrack.
    • 71 Metascore
    • 75 Critic Score
    Daytona is back to show us that the fun of driving in a video game doesn't necessarily require realism.
    • 77 Metascore
    • 75 Critic Score
    Daytona is back to show us that the fun of driving in a video game doesn't necessarily require realism.
    • 59 Metascore
    • 58 Critic Score
    Okabu would be a much better game if it only had the confidence to display itself proudly to the player. Until it gains some courage, we are left with a hampered game that never quite play as good as it looks.
    • 85 Metascore
    • 83 Critic Score
    The game's issues are outweighed by the fact that no other game on the market plays like this.
    • 84 Metascore
    • 83 Critic Score
    The game's issues are outweighed by the fact that no other game on the market plays like this.
    • 92 Metascore
    • 100 Critic Score
    In some ways, it helps to think of Toy Story 3 or The Lord of the Rings: The Return of the King when explaining Uncharted 3. Similar to this third game, both films are satisfying final acts that deliver entertaining and unique stories with respect to their previous installments.
    • 77 Metascore
    • 75 Critic Score
    If not for its impressive graphics and completely insane multiplayer design, Return to Dreamland might be a tough sell. Despite his juvenile appearance, Kirby often plays host to some of Nintendo's most imaginative game design, yet Dreamland is anything but. It's a perfectly tame, perfectly predictable little platformer whose only real edge comes in its cooperative design and, to a lesser degree, in how dauntingly unforgiving the later, "secret" stages can be.
    • 89 Metascore
    • 91 Critic Score
    Battlefield 3 is a game that's informed, not bound, by both its predecessors and its competition. It takes what made the series great in earlier games and marries it to the innovations from more recent BF titles. The single-player and co-op campaigns both have their issues, but the multiplayer component is worth the price of entry alone.
    • 70 Metascore
    • 67 Critic Score
    All 4 One provides some fleeting co-op fun with characters you know and love, though it's not necessarily the kind of Ratchet & Clank game that fans like us were looking for.
    • 79 Metascore
    • 83 Critic Score
    Once Upon A Monster won't fulfill the role of the traditional killer app for the Kinect; it instead fulfills the oft-neglected role of "great title to introduce children to games without making them ragequit." I'd rather remember playing this as a kid than my current memories of Smurf for the 2600.
    • 73 Metascore
    • 67 Critic Score
    Sadly, once the conceptual veneer peels away, you'll be left only with hollow rattle of an empty aerosol can.
    • 83 Metascore
    • 91 Critic Score
    I don't know that I'd necessarily recommend London Life as a standalone release, but as a freebie with a solid story-driven puzzler it's a no-brainer. In fact, the question of whether or not The Last Specter is worth a purchase is the easiest Layton puzzle answer of all.
    • 83 Metascore
    • 83 Critic Score
    Guardian Heroes isn't a long ride, but it's one worth taking. If you owned a Sega Saturn, this will bring back memories. If you're a newcomer, now you'll know what we saw in the system back in 1996.
    • 86 Metascore
    • 100 Critic Score
    I've got fist pump fever and the only prescription is more Dance Central 2.
    • 96 Metascore
    • 100 Critic Score
    Controlling Batman as he completely terrorizes his victims, whether via the invisible predator gameplay or the brutal combat, is an experience rivaled by few others. From its memorable Bourne Identity-esque opening to its shocking ending, Batman: Arkham City secures its place as my favorite superhero game since Freedom Force.
    • 94 Metascore
    • 100 Critic Score
    Controlling Batman as he completely terrorizes his victims, whether via the invisible predator gameplay or the brutal combat, is an experience rivaled by few others. From its memorable Bourne Identity-esque opening to its shocking ending, Batman: Arkham City secures its place as my favorite superhero game since Freedom Force.
    • 78 Metascore
    • 33 Critic Score
    Really the only thing Ace Combat has to offer that its predecessors don't is a couple of new flight modes and real world locations. This would be enough to recommend the game to die-hard fans, but the camera cut aways make the game a worse experience than its predecessors. If you want a good Ace Combat experience, you should play an earlier game in the series.

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