1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 84 Metascore
    • 91 Critic Score
    A well-executed rerelease of a great game.
    • 85 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 84 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 77 Metascore
    • 58 Critic Score
    Gameplay concepts this imaginative deserve more thorough exploration than the handful of basic, regurgitated puzzles that populate de Blob 2. Instead, we're stuck with a mediocre platformer that's too easy for adults and too repetitive for most anyone, kids in particular.
    • 74 Metascore
    • 58 Critic Score
    Gameplay concepts this imaginative deserve more thorough exploration than the handful of basic, regurgitated puzzles that populate de Blob 2. Instead, we're stuck with a mediocre platformer that's too easy for adults and too repetitive for most anyone, kids in particular.
    • 79 Metascore
    • 58 Critic Score
    Gameplay concepts this imaginative deserve more thorough exploration than the handful of basic, regurgitated puzzles that populate de Blob 2. Instead, we're stuck with a mediocre platformer that's too easy for adults and too repetitive for most anyone, kids in particular.
    • 85 Metascore
    • 83 Critic Score
    Historia may not have the panache or cachet of this season's other RPG releases, but behind its humble surface is an engaging role-playing game that deserves a chance.
    • 84 Metascore
    • 67 Critic Score
    A game unsure of what it wants to achieve. When it lets itself, it's a fantastic adrenaline rush through well-constructed set-pieces and gloriously fun-to-watch violence. But it too often drags itself down with overly structured situations and restrictive, strategy-heavy gameplay.
    • 83 Metascore
    • 67 Critic Score
    A game unsure of what it wants to achieve. When it lets itself, it's a fantastic adrenaline rush through well-constructed set-pieces and gloriously fun-to-watch violence. But it too often drags itself down with overly structured situations and restrictive, strategy-heavy gameplay.
    • 75 Metascore
    • 42 Critic Score
    If you're masochistic and don't mind awkwardly paced gameplay, you may actually enjoy Uprising. For everyone else, playing this game feels like paying someone $15 to punch you in the face over and over again.
    • 78 Metascore
    • 75 Critic Score
    What it lacks in sophistication it manages to make up for in being longer and more difficult, which should be more than enough to please ardent fans, if not more casual RPG enthusiasts.
    • 85 Metascore
    • 91 Critic Score
    The possibilities are endless, and you'll experience something new in every match you play. Try to leave your preconceived notions about what this game should be at the door, pick it up, and just have fun because that's what this game is all about.
    • 84 Metascore
    • 91 Critic Score
    The possibilities are endless, and you'll experience something new in every match you play. Try to leave your preconceived notions about what this game should be at the door, pick it up, and just have fun because that's what this game is all about.
    • 87 Metascore
    • 100 Critic Score
    Without question, the finest classic remake I've ever played. It helps that the source material is so strong, of course, but what really makes this PSP rendition stand out is the way its creators have addressed every single sticking point that frustrated me all those years ago.
    • 84 Metascore
    • 100 Critic Score
    Stacking proves that lively character and set designs, catchy music, and clever writing are far more important in making a good game than simply simply adding filler to extend the quantity of gameplay hours.
    • 83 Metascore
    • 100 Critic Score
    Stacking proves that lively character and set designs, catchy music, and clever writing are far more important in making a good game than simply simply adding filler to extend the quantity of gameplay hours.
    • 64 Metascore
    • 75 Critic Score
    Despite the faults the individual events have, winning the Star Cup in all four sports unlocks a bonus cameo that almost makes all of the earlier tedium worth it.
    • 88 Metascore
    • 75 Critic Score
    Osmos' visuals are subtly stunning.
    • 82 Metascore
    • 83 Critic Score
    You'll enjoy this clever platformer, but only in short spurts.
    • 84 Metascore
    • 83 Critic Score
    And even though the game's overall single-player campaign wasn't as memorable or as consistent of an experience as I was expecting it to be, the game's robust multiplayer modes more than make up for those disappointments. It's definitely one of the better multiplayer games available on PlayStation 3 and easily one of the best-looking games available to console gamers today.
    • 63 Metascore
    • 83 Critic Score
    In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
    • 62 Metascore
    • 83 Critic Score
    In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
    • 80 Metascore
    • 91 Critic Score
    If there's a problem with EOTN it's that you can't play against your friends. No hotseat play, no remote play, no nuthin'. Apart from that, though, the controls are easy to master, the game is huge, the setting is fun, and it costs five freakin' bucks. Don't hate.
    • 43 Metascore
    • 25 Critic Score
    Mindjack's execution is just ludicrously poor at times.
    • 44 Metascore
    • 25 Critic Score
    Mindjack's execution is just ludicrously poor at times.
    • 87 Metascore
    • 83 Critic Score
    It's not perfect, but overlooking some repetitive play and the occasional frame rate hiccup, Infinity Blade is a huge step towards real core gaming on Apple's platform.
    • 89 Metascore
    • 100 Critic Score
    For a company whose fans frequently call them a "god" of the genre, Cave is quickly lording over the iPhone's shooter selection.
    • 72 Metascore
    • 50 Critic Score
    Unless you fancy yourself a hardcore DC comics fan, you'll find little to hold your interest in DCUO in its current state after the first several hours of gameplay.
    • 67 Metascore
    • 42 Critic Score
    Unless you fancy yourself a hardcore DC comics fan, you'll find little to hold your interest in DCUO in its current state after the first several hours of gameplay.
    • 90 Metascore
    • 91 Critic Score
    Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don't have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.

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