1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 82 Metascore
    • 83 Critic Score
    The main quest is entertaining enough to justify the $9 or $10 investment (based on your platform of choice), but the new and revised bonus elements really make Strong Badia the Free a comprehensive experience.
    • 74 Metascore
    • 83 Critic Score
    The strides it makes with co-op however -- along with its point accumulation system as well as some very tense and unique multiplayer modes -- makes this a great game to play with a giant bucket of buttered popcorn, a large Coca-cola, and some friends. This is your video game summer blockbuster.
    • 75 Metascore
    • 83 Critic Score
    The strides it makes with co-op however -- along with its point accumulation system as well as some very tense and unique multiplayer modes -- makes this a great game to play with a giant bucket of buttered popcorn, a large Coca-cola, and some friends. This is your video game summer blockbuster.
    • 72 Metascore
    • 83 Critic Score
    You ought to at least give Raising Hell a rental, as the expanded content adds plenty of value to an already good game. Besides, I can't think of a better way to indulge that evil streak in all of us.
    • 84 Metascore
    • 83 Critic Score
    Warhead's a clear demonstration that Crytek learned its lessons from Crysis. Sure, it's still got some troubling flaws, but they're not as big as Crysis' "this awesome sandbox game became a corridor shooter."
    • 79 Metascore
    • 83 Critic Score
    Fat Princess' greatest strength is its comical presence, from the title screen to the ending credits.
    • 83 Metascore
    • 83 Critic Score
    If anything, Alan Wake reminds me of the first Uncharted. It is a great, but flawed work (hello ugly daylight, quirky animations, and a script that mocks the viewer even more than Lost or Twin Peaks) that lays the foundation for what could be an absolutely amazing follow-up. I just hope it doesn't take another five or six years.
    • 76 Metascore
    • 83 Critic Score
    Even in the few sections of ITSP that ape the Metroid series more directly, it rarely falls flat simply because the formula is so solid. The game really excels when it changes things up with puzzles and boss fights.
    • 79 Metascore
    • 83 Critic Score
    Once Upon A Monster won't fulfill the role of the traditional killer app for the Kinect; it instead fulfills the oft-neglected role of "great title to introduce children to games without making them ragequit." I'd rather remember playing this as a kid than my current memories of Smurf for the 2600.
    • 84 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 80 Metascore
    • 83 Critic Score
    Currently, online is too inconsistent to be taken seriously. Without the quality online play, the Tekken community will have to take their battles offline, limiting the potential for community growth. And the small details Namco Bandai neglected hurts the overall experience. Tekken 6 is excellent, but with better netcode, it would have been outstanding.
    • 85 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 77 Metascore
    • 83 Critic Score
    This one's still really good and a lot of fun; you should buy it. Partly because it's a blast, but also because I really want to see Housemarque use this engine for a brilliant sequel.
    • 80 Metascore
    • 83 Critic Score
    But Revolution's greatest omission is testament to just how addicting the game is. It's disappointing not having the option to play "one more turn..." after a victory condition is achieved and continuing to build (or rebuild) your empire.
    • 82 Metascore
    • 83 Critic Score
    You'll assuredly have plenty of fun with this, even if Nintendo's play-it-safe, dumb-it-down approach will make many longtime players yearn for something more ambitious and risky.
    • 81 Metascore
    • 83 Critic Score
    Nintendo and Intelligent Systems succeeded in making the first Fire Emblem more casual, and is an excellent choice if you either found the previous games intimidating, or have never played one. Still, those looking for a hardcore strategy game will be sorely disappointed.
    • 80 Metascore
    • 83 Critic Score
    Fable 3 is even simpler than its predecessor while remaining utterly and distinctly charming when compared to the rest of the 360's library -- it just isn't quite as magical as Fable 2.
    • 75 Metascore
    • 83 Critic Score
    It's a fantastic installment for newcomers to the Prince of Persia series, but those who've been Persia fans since Sands of Time may find The Forgotten Sands mildly forgettable.
    • 83 Metascore
    • 83 Critic Score
    Call it a first-person Diablo, an evolution of Resistance 2's co-op mode, Monster Hunter for the west, or a party game for FPS gamers. Call it the best example of the transformative power of multiplayer. Whatever you designate it, Borderlands is a decent single-player FPS/RPG that simply becomes great -- when playing with others.
    • 85 Metascore
    • 83 Critic Score
    Prince of Persia delivers well-crafted gameplay that borrows elements from its predecessors (and plenty of other titles) but makes great strides in developing a new identity for a series -- and a character that isn't as completely annoying as you might think from the first few lines of dialogue -- that seemingly lost its focus over the past few years. Of course, some issues here and there disrupt its goal in surpassing "The Sands of Time", but it's an incredibly enjoyable journey nonetheless.
    • 90 Metascore
    • 83 Critic Score
    Even if most of the modes are just variations of existing ones, they're still a hell of a lot of fun to play. Chopper versus Chopper mode and the Road Rash-style races breathe new life into GTA4's multiplayer, and additional apparel gives you new options for customizing your online persona.
    • 85 Metascore
    • 83 Critic Score
    Thrilling on the ground, downright heart-stopping in the air, and beautiful throughout, Pure's a blast from start to finish. A career mode would've gone further than the game's "World Tour" in fully eliminating repetitiveness, but Black Rock has otherwise built a real winner here.
    • 77 Metascore
    • 83 Critic Score
    Despite the aforementioned pacing problems and slowdown that occurs when more than a handful of characters appear onscreen, Rune Factory 2 solidly integrates two disparate forms of gameplay in a lengthy, elaborate experience.
    • 64 Metascore
    • 83 Critic Score
    So much of the dialogue and story changes depend on your choices that it's absolutely worth revisiting at least once after the credits roll.
    • 81 Metascore
    • 83 Critic Score
    The main quest is entertaining enough to justify the $9 or $10 investment (based on your platform of choice), but the new and revised bonus elements really make Strong Badia the Free a comprehensive experience.
    • 69 Metascore
    • 83 Critic Score
    Joint Strike is a great way to kill a short period of time...just like an arcade game should be.
    • 71 Metascore
    • 83 Critic Score
    It doesn't stand on its own quite as well as some of this year's other music titles, but it's still a fun, quick romp through pop music seen through a Lego filter.
    • 65 Metascore
    • 83 Critic Score
    The best news, though, is that for all its departures from "conventional" racing titles, Baja gives you just as many customization and tweaking options as those games do.
    • 69 Metascore
    • 83 Critic Score
    While it does have a few shortcomings (mostly in the pacing), Wargaming.net really has a lot to build on with Order of War, and I would be thrilled to see a follow up -- perhaps even one taking place in the Pacific Theatre.
    • 73 Metascore
    • 83 Critic Score
    Storm of Zehir may have a lackluster story, and that's OK, because it doesn't need one. It gives you the means -- the freedom -- to make your own story. And isn't that why we like RPGs in the first place?

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