1UP's Scores
- Games
For 3,527 reviews, this publication has graded:
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42% higher than the average critic
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3% same as the average critic
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55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Pushmo | |
|---|---|---|
| Lowest review score: | Duke Nukem Forever |
Score distribution:
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Positive: 1,788 out of 3527
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Mixed: 1,231 out of 3527
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Negative: 508 out of 3527
3527
game
reviews
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- By Critic Score
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- Critic Score
Despite its relentlessly "noir" (French for "melodramatic," I guess) storyline, Max Payne 2 does an even better job of pulling players into the game than even its predecessor -- and that's saying something. The graphics, in fact, do a lot more to push the game's gritty atmosphere than the story.- 1UP
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The Bigs has the bells and whistles -- without "MLB SlugFest"-style BS like punch-throwing or loop-de-loop curves. Thank heavens. The cocky presentation is fantastic, it looks great (especially the crowds), it plays great, and it just might make you smarter than a session of "Brain Age."- 1UP
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An uninspired story, a glitchy weapon, and a sometimes-unwieldy camera don't damage Ratchet beyond repair. The irresistibly addictive jumping-shooting-collecting-upgrading gameplay is as powerful here as it's ever been, and the optional collectibles, side-missions, and unlockable Challenge mode offer a really satisfying amount of play time.- 1UP
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It's this carefully guarded lack of realism that keeps the game fresh. While the multitude of moves are clearly wacky, they're never too over-the-top, and it all fits together in this surprising, tight package.- 1UP
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GRAW1.5? Yeah, I don't have any problem calling it that. But that shouldn't stop anyone from suiting up for battle again. GRAW2 is still tremendously fun despite its all-too-familiar design.- 1UP
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What really brings the story to life is Odin Sphere's brilliant, flowing script, which is almost Shakespearean in places. Combined with the gorgeous art, the eloquent dialogue really cements the illusion that you're playing an animated fairy tale. I can't stress enough how important this is.- 1UP
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It's hard not to say something dull like "fans can't afford to miss it," but, you know, it's possibly the first time anyone's been able to say that about any Middle-earth game. Ever.- 1UP
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It's the best Ridge Racer yet... If all you're looking for is a fast, fun, and highly replayable racer, you're getting a solid, full-featured package in Ridge Racer 6. But if you're looking for slightly more meat on the bone, "Project Gotham Racing 3" is a bit more filling.- 1UP
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It's solid, pretty good-looking, and packs a thoroughly decent single-player campaign, too.- 1UP
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Unless you seriously have a thing for turn-based combat and having to really work for your progress, the game isn't for you. But if you do, Gladius is one of the better examples of the genre on the system.- 1UP
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Not only does its game system encourage players to think out their moves and concentrate on realistic tricks, but it also does this while still keeping the game addictive as you put more time into it. Quite a feat.- 1UP
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You won't find a better handheld RPG so fitting for bite-size moments of play, and those cute 'n' marketable pocket monsters are only the icing on the cake.- 1UP
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Best of all, FF4A is more than a simple port. Like "Dawn of Souls," it offers a massive amount of bonus content.- 1UP
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Although it is a game for tactical, patient players, there are still enough big booms and explosions to keep things exciting.- 1UP
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It scores big points by offering the most strategic Xbox Live experience available. Patient players willing to take the time to continually tweak and test their arsenals of skills will find themselves with a new favorite game to play online.- 1UP
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It's still an experience best enjoyed in short sittings because of its intensity, but (with the Classic Controller) it's also a remarkable one. Perhaps not a CocoaBella confection, but maybe a king-size Snickers bar...ultimately very satisfying.- 1UP
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It's varied, addictive, and replayable, with a big difference between the experiences available at lower and higher levels of difficulty.- 1UP
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With only a handful of business buildings for each class, neighborhoods became monotonous stretches of identical storefronts; CL:WE adds dozens of new buildings -- employers, leisure destinations, service structures, and 15 real-world landmarks -- and an accessible building editor for designing and adding even more.- 1UP
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Its gorgeous trappings, addictive combat, and well-balanced difficulty make it the most satisfying DMC in years, and Dante's such a killer character that you'll actually want to tackle the game on a tougher difficulty in order to fully explore his amazing arsenal.- 1UP
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A whole lot like the game before it, except better in just about every way.- 1UP
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It's not perfect because of the poor enemy drones and because the game doesn't last as long as we wish it would--but that's in some ways a good thing, because we like what we do get to play, and want to see more.- 1UP
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It's fast, good looking, boasts a great car list, and gives you plenty of game for the money. You get about 15 hours of gameplay from the main career mode, plus there are 68 additional challenges that will take you a fair few hours to get through, as well as online play.- 1UP
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There's not a massive separation between generations. In some ways, the 360 game blows the doors off the current-gen ones, while in others -- oddly -- the current-gen games have a strong advantage.- 1UP
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The experience is still amazing... and that the gameplay is still really, really broken in many areas. Each new port brings with it a handful of new features, yet none of them are anything more than mere tweaks.- 1UP
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If it weren't held back by a few severely annoying technical issues, it might be the best Arcade title yet.- 1UP
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The notion of hopping into an X-Wing, shooting down a flight of TIE fighters and then boarding an enemy Star Destroyer to disable its shields is one that has been deeply rooted in many a Gen X'ers mind. This is now possible, and while space combat is not as refined or complex as say X-Wing Alliance, it opens up the game beyond ground-based combat.- 1UP
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The characters and talents are almost enough to overlook the fact that the skills, which are where abilities like crafting and coercion reside, seem a bit uninspired.- 1UP
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With battles few and far between, then, your enjoyment of Sakura Wars really boils down to how well you can tolerate extended anime storytelling sequences. If you're like me and find them more amusing than annoying, you'll be perfectly content.- 1UP
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You get a wholesome puzzle game in Scribblenauts, with challenges that may well last you longer than you think, but it's not perfect.- 1UP
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Even if I find the multiplayer too staid, I find the possibility of cool user-made levels (via the easy map editor) tantalizing. Like any good Grand Theft Auto, Far Cry 2's overall package makes up for any individual flaws -- enough for it to be on a short list of best FPS games this year -- and so it's fitting to summarize it as...well, GTA: Mogadishu.- 1UP
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