1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 25 Metascore
    • 16 Critic Score
    An unmitigated disaster.
    • 61 Metascore
    • 16 Critic Score
    Skate taps into a state of mind. Shaun White is just a succession of awkward obstacles posing as challenges in a game with bad controls and clunky animation.
    • 24 Metascore
    • 16 Critic Score
    An unmitigated disaster.
    • 61 Metascore
    • 16 Critic Score
    Skate taps into a state of mind. Shaun White is just a succession of awkward obstacles posing as challenges in a game with bad controls and clunky animation.
    • 52 Metascore
    • 16 Critic Score
    NeverDead is a game, and it can be completed. In my opinion, those are the two truths that cushion the space between a D- and an F. Remove those two facts, and you're left with an amateur effort that redefines the boundary between bad game and flat-out punishment.
    • 50 Metascore
    • 16 Critic Score
    NeverDead is a game, and it can be completed. In my opinion, those are the two truths that cushion the space between a D- and an F. Remove those two facts, and you're left with an amateur effort that redefines the boundary between bad game and flat-out punishment.
    • 51 Metascore
    • 16 Critic Score
    If throwing cubes of trash at buttons is up your alley, then we've got just the thing: Heavy Iron's game-itization of Pixar's WALL-E is an offal-chucking aficionado's dream come true. What it isn't, though, is much fun at all.
    • 50 Metascore
    • 16 Critic Score
    I can still hear the ba-thump ba-thump of the paused game behind me, begging me back for more abuse, and I'm caught in a spiral of disbelief. Nothing can be this awful, yet I find myself straining to look over my shoulder. I don't know how long I can hold out. I am lost, but you may yet save yourselves. Save yourselves from this game.
    • 41 Metascore
    • 16 Critic Score
    Sega Studios San Francisco's final game, Iron Man 2, based on this summer's movie, combines the worst pitfalls of both genres, leaving me with one simple conclusion: Iron Man 2 the videogame is not for anybody.
    • 36 Metascore
    • 16 Critic Score
    Unless you're a huge Dead Space fan and absolutely can't contain yourself around anything remotely related to that universe, skip out on Dead Space Ignition.
    • 35 Metascore
    • 16 Critic Score
    Unless you're a huge Dead Space fan and absolutely can't contain yourself around anything remotely related to that universe, skip out on Dead Space Ignition.
    • 51 Metascore
    • 16 Critic Score
    WALL-E is a particular sad movie tie-in failure, because Pixar, the company behind the film, is known for projects that appeal to multiple age groups. By contrast, the WALL-E game holds virtually no appeal to anyone.
    • 53 Metascore
    • 16 Critic Score
    It's the game part of this game that stinks, and the rest of it should have just been a DVD.
    • 54 Metascore
    • 16 Critic Score
    It's the game part of this game that stinks, and the rest of it should have just been a DVD.
    • tbd Metascore
    • 16 Critic Score
    It's the game part of this game that stinks, and the rest of it should have just been a DVD.
    • 54 Metascore
    • 16 Critic Score
    WALL-E's just a bunch of schlock that shares a marketing department with a much, much better movie.
    • 36 Metascore
    • 16 Critic Score
    That each best-of-three contest lasts no longer than perhaps three minutes is the final nail in a coffin that should remain firmly closed.
    • 55 Metascore
    • 16 Critic Score
    While your first few moments with Grave Danger might actually fool you into thinking it could be fun -- especially if you're getting some co-op play on -- you'll ultimately be brought back to painful, boring reality.
    • 49 Metascore
    • 16 Critic Score
    As a fighter, Castlevania Judgment employs too many design ideas that are neither well planned nor well executed. It's a strange misstep for the beloved series, one that Konami hopefully learns from.
    • 37 Metascore
    • 16 Critic Score
    If you don't have the resources to do something like Rocky and Bullwinkle justice, don't bother making a game at all.
    • 29 Metascore
    • 16 Critic Score
    The visuals aren't just crude, they're abysmal -- plenty of PlayStation 2 games offer graphics that outclass what's on display here. And in terms of pure content, this game offers so unbelievably little -- you can trudge through the whole thing in roughly two hours -- that it's nearly incomprehensible that this sits on the same shelf (with the same asking price, no less) as "Devil May Cry 4."
    • 61 Metascore
    • 16 Critic Score
    Worst of all, Ninja Destiny doesn't offer infrastructure play for online battles. All of this, combined with the hollow mechanics and lackluster design, makes it hard for even the most hardcore Naruto fan to appreciate Naruto: Ninja Destiny.
    • 33 Metascore
    • 16 Critic Score
    The best buying advice I could offer is to pick the game up from the bargain bin in a few months, along with copious amounts of liquor (if you're of age), and throw a Target: Terror party.
    • 44 Metascore
    • 16 Critic Score
    And in the process of keeping it real, I have to comment on Forsaken Gods' combat system, which is -- without a doubt -- the worst I've ever encountered in a game.
    • 56 Metascore
    • 16 Critic Score
    The only reason that Prince Caspian doesn't utterly fail is that it does feature the occasionally interesting puzzle. However, figuring out a clever, well-thought-out solution only made the otherwise forced and repetitive nature of the rest of the game seem that much worse by comparison.
    • 47 Metascore
    • 16 Critic Score
    Everything in the game (art, dialogue, characters, etc.) is barely bargain-bin passable.
    • 45 Metascore
    • 16 Critic Score
    The DS game doesn't capture any of the magic inherent in Fighting Fantasy's formula. Instead of an adventure packed with mystery and excitement, the series' first videogame provides a dull story and frustrating controls in a generic dungeon crawl wrapper. It's a shame, because I remember enjoying the "Choose Your Own Adventure" style so much as a kid, and I bet that formula could make for a great game.
    • 45 Metascore
    • 16 Critic Score
    Other than the fact that you can wage 10,000-unit battles, don't expect much difference between Stronghold Crusader Extreme and the regular, nonextreme Stronghold Crusader.
    • 18 Metascore
    • 16 Critic Score
    Thinking about substituting Pong Toss for a Beer Pong table at your next party? Don't. You'll just end up with irritated friends, and you don't want angry drunks hurling Wii Remotes at your television.
    • 46 Metascore
    • 15 Critic Score
    If "Need for Speed Underground" had an inbred cousin (possibly by "Bust-a-Groove"), and that cousin was mutated by exposure to radiation, I'm forced to conclude that Lowrider would be the result.

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