1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 57 Metascore
    • 42 Critic Score
    I can certainly think of worse ways to spend your time, but that list would pale in comparison to the staggeringly long catalogue of better ways.
    • 67 Metascore
    • 42 Critic Score
    It just doesn't have enough substance to stand out on it's own.
    • tbd Metascore
    • 42 Critic Score
    Boingz does provide a moderate amount of challenge (especially if you aim for a gold-medal ranking in each stage), and the springy little creatures kinda get under your skin with their attentive oval eyes and adorable aimless humming. The experience just seems better suited to a browser-based Flash game than a standalone WiiWare title.
    • 79 Metascore
    • 42 Critic Score
    Call me a purist, but I like my traditional racers on consoles -- not my DS -- where I can sit on my couch, marvel at the crisp graphics, and feel the feedback coming into my racing wheel as I drive along the road. But if you really want to race on the DS -- and it's your only viable option -- GRID works as intended...mostly.
    • 63 Metascore
    • 42 Critic Score
    While the game does a solid job of recreating the console tracks and maintaining a steady frame rate, the scaled-down visuals don't always depict how your competitors are wrecked, which sucks away a lot of the appeal of the experience.
    • 68 Metascore
    • 42 Critic Score
    It just doesn't have enough substance to stand out on it's own.
    • 63 Metascore
    • 42 Critic Score
    Somewhere deep within Fracture, far, far below its offensively derivative crust, lies a worthwhile, original game. It's very much a game with a gimmick -- terraforming terrain on the fly -- and while that gimmick works well (if a bit too predictably), Fracture is thoroughly unexciting.
    • 69 Metascore
    • 42 Critic Score
    The biggest issue with the game, besides the slow pace, is that each level feels roughly the same, despite the shifting settings of each stage.
    • 50 Metascore
    • 42 Critic Score
    The most frustrating thing about Deca Sports is that it's not bad -- just bland, uninspired, and of questionable value.
    • 43 Metascore
    • 42 Critic Score
    The game is like Manhunt, except with adorable teddy bears. Wait -- can you compel your victims to kill themselves in Manhunt? No? OK, maybe Naughty Bear's actions are slightly worse.
    • 62 Metascore
    • 42 Critic Score
    Blitz II may be well ahead of its most recent competition -- EA's NFL Tour fiasco -- but after the initial wave of gross-out injuries, you'll see this for what it is: an anti-NFL dare reliant on limp shock value and a subpar football game.
    • tbd Metascore
    • 42 Critic Score
    But it's frankly bewildering that Taito is charging $15 for an extremely marginal upgrade to a game that we played some 13 years ago.
    • 75 Metascore
    • 40 Critic Score
    Edited down to a tight package this could probably make a pretty good machinima feature (or Sci-Fi original motion picture for that matter). But as a game, it fails.
    • 41 Metascore
    • 40 Critic Score
    Genki's seeming inability or unwillingness to fix the slidey physics even a little bit keeps each game from greatness. Hardcore TXR fans will likely cry foul at that remark, but anyone who wants their virtual racing to at least slightly resemble the feel of real driving will feel the same way.
    • 51 Metascore
    • 40 Critic Score
    A punishingly difficult action game.
    • 51 Metascore
    • 40 Critic Score
    The monkeys stick to the comfortable security inside their balls and the platforming stays recognizably formulaic.
    • 72 Metascore
    • 40 Critic Score
    But whether you're playing online or off, you just can't shake the feeling that the PC version of Blazing Angels 2 is a messy afterthought, made all the more disappointing for wasted potential.
    • 44 Metascore
    • 40 Critic Score
    The game's multiplayer and arcade modes are both valiant attempts at providing replayability, but neither are varied or deep enough to keep anyone but the most frantically bored or underexposed gamer entertained for longer than five minutes.
    • 62 Metascore
    • 40 Critic Score
    It's a shame that Metal Saga's high points -- the humor, the music, and its relative freedom -- are mired in disappointing production values and a concept that hasn't improved since the series' 8- and 16-bit days. It's droll and "different" -- but it's so different, it's the same.
    • 60 Metascore
    • 40 Critic Score
    BlackSite the narrative and BlackSite the game never meet in the middle.
    • 50 Metascore
    • 40 Critic Score
    It's a game populated by animatronic mannequins, its plot driven by flat, unsympathetic characters. Worse, the dumb AI destroys any sense of danger, so the tension that runs through great stealth games never materializes.
    • 61 Metascore
    • 40 Critic Score
    An unintuitive mess. Never mind the fact that gamers are instinctively prepared to press a button to accelerate, but charging your boost by braking is an impractical affair that can also get you into trouble when you're stuck at the bottom of a hill and need a boost to get up.
    • 72 Metascore
    • 40 Critic Score
    Omega Five isn't anything special -- a blessing in some respects, but ultimately its curse. It's a side-scrolling shooter, highly reminiscent of the 16-bit era (even the music is in line with the best shooters of the late '90s), and while it's a short game on the whole, its challenge is nearly insurmountable and definitely not for the mass market.
    • 47 Metascore
    • 40 Critic Score
    It quickly degenerates into as absurd a mess as four turtles that are supposed to be ninjas with a rat for a sensei sounds like on paper. As Michelangelo might say, "cowabunga dudes, this is one gnarly game wreck."
    • 58 Metascore
    • 40 Critic Score
    To be fair, Dark Kingdom doesn't have any single game-destroying flaw, except perhaps for that murderous bastard camera. It's an average, if occasionally very frustrating example of a genre that's abundantly represented on other platforms.
    • 56 Metascore
    • 40 Critic Score
    The act of reloading requires you to physically slide the bullets into the gun with the stylus. Sounds simple (doesn't it always?), but it's not. In fact, it's frustratingly unresponsive.
    • 46 Metascore
    • 40 Critic Score
    As neat as the touch-screen controls are, they don't take attention away from the rest of Freedom Wings' faults. The whole thing feels like a 1990's shareware PC game; it loves to dole out its action in small chunks.
    • 60 Metascore
    • 40 Critic Score
    Yoshi's latest adventure simply proves that it really doesn't matter which way you look at a mediocre game -- it's boring from every angle, and no amount of spin can prove otherwise.
    • 43 Metascore
    • 40 Critic Score
    This game attempts to combine the best aspects of serious tactical shooters like Flashpoint with the run-and-gun action of the Battlefield series, but does neither very well. [40 = original score]
    • 60 Metascore
    • 40 Critic Score
    I love animals and enjoy trying to figure out and fulfill their every need, but Zoo Tycoon 2 lacks personality and depth. It doesn't even serve as an educational tool for aspiring zoologists.

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