- Publisher: Activision
- Release Date: Nov 3, 2003
- Also On: PC, PlayStation 2
User Score
Generally favorable reviews- based on 33 Ratings
User score distribution:
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Positive: 22 out of 33
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Mixed: 6 out of 33
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Negative: 5 out of 33
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- User score
- By date
- Most helpful
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DaveNov 5, 2003
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RavenX301Nov 10, 2003P.S---WAY better then Vice City (A.K.A- way more depth)
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GamerBoySep 17, 2004
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JimbobNov 11, 2003Cool.
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MatthewS.G.Nov 11, 2003I would like to give it a 10, but ever since I got it, it's been giving me all these damned DISC READ ERROR messages, I wonder if anyone else has this problem?
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BrianK.Nov 11, 2003True Crime Streets of L.A. is a really great game!! Way bigger,better,and more depth than GTA3 and Vice!! U just gotta get this game for Christmas!!!!!
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ThijqD.Nov 6, 2003This game is great!
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DanT.Nov 6, 2003
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TarasI.Nov 7, 2003this game is the best ,sweet graphics and game play .P.S.beter then vice city.
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PaulI.Nov 11, 2003This game is 1 of the best games ever. exceeds gta in everyway, the blowing up cars (wiv a nicely timed shot to the gas tank) the fightin sequences ....everything is amazing. u have to own this game! u choose to be a bad or good cop , u choose to arrest, kill shoot or neutralize shoot ur criminals. frisk people whenever you want makes u feel that bit more like a cop! get it!!
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MarcusC.Nov 16, 2003
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Feb 8, 2019True Crime: The Streets Of LA was literally the BEST game ever of my childhood. My dad didn't even want to Play Grand Theft Auto: San Andreas back when I was a kid. so my dad let me play True Crime instead. Ahhh the memories.
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Jul 6, 2023I played this So much growing up aged well still fun 20 years later on OG Xbox!
Awards & Rankings
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57
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23
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#23 Most Discussed Xbox Game of 2003
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25
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#25 Most Shared Xbox Game of 2003
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But undeniably, Luxoflux have delivered BIG on their biggest undertaking to date, and have thus elevated True Crime: Streets of LA to sequel-worthy status.
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Edge MagazineAs a place, Los Angeles simply isn't as much fun as Liberty or Vice. Too much of this silicon LA exists simply because the designers wanted to show that it could be done rather than because it serves any gameplay purpose. [Christmas 2003, p.107]
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The hand-to-hand combat is, despite a handful of unlockable combos, pure button-mashing chaos. There's a clever fight in which you shove your opponent into a fiery stove, but that's the only strategic scrap.