Metascore
70

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 21
  2. Negative: 0 out of 21
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  1. Official Xbox Magazine
    90
    With incredible track designs, a spot-on control system and a soundtrack by Junkie XL, Quantum Redshift leaves little to be desired. It may not be perfection, but it's pretty darn close. [Dec 2002, p.125]
  2. 90
    The only thing preventing an even higher score is the "Wipeout analogy"—Quantum Redshift matches that standard, but doesn’t deliver something beyond it in terms of gameplay.
  3. Explosions, good lighting and cool particle effects are everywhere in Quantum Redshift. But the graphical effect that stands out the most is the subtlest of them all: water.
  4. The single most impressive feature of Quantum Redshift is its absolutely gorgeous graphics. This is one of the Xbox’s best looking games to date, and that’s saying a lot.
  5. Play Magazine
    80
    Distracted by the majesty of the visuals, it's difficult sometimes to keep your head in the game. [Oct 2002, p.67]
  6. With a few more customization options and some robust (and online) multiplayer options, this could be the premiere series in the genre.
  7. By all means technically proficient, but it's uninspired and will probably give you the sensation that you've already done all this before.
  8. The main problem is that we’ve seen it all before and done it all before, something that you’ll not be able to overcome.
  9. Like a college fling: It looks pretty enough, but lacks the substance you'd need for a long-term relationship.
  10. 70
    It's the Ramen Noodles of racing games - not bad on its own, but needs something to spice it up to make it a proper meal.
  11. Offers great production softened by gameplay more derivative than a cloned ear, and will have lasting appeal really only to most hardcore racers.
  12. It’s not that the racers become increasingly difficult, it’s just that the game gets so much faster. Later in the game when you’re on a higher difficulty, it is almost impossible to tell where you’re going, and normally by the time you see a wall, you’ve run into it.
  13. 63
    You can instantly tell that it was born out of corporate necessity, not creative passion. It's a game without a soul, thrown together to "fill a niche" and "target a demographic."
  14. 62
    A game lacking in style, flare, and ingenuity.
  15. Electronic Gaming Monthly
    62
    Lacks the white-knuckle, sweat-inducing, warp-speed intensity that the futuristic-racing genre thrives on. [Dec 2002, p.258]
  16. Xbox Nation Magazine
    60
    Redshift's well-honed action and lofty technical ambition are let down by a repetitive and dated no-progress-for-second-place structure, overly familiar mechanics, and conspicuous lack of style. [Winter 2002, p.95]
  17. A nippy, futuristic, weapon-toting racer which epitomises competence without ever once daring to startle with ingenuity.
  18. Game Informer
    60
    I hate to say it, but the best parts of this game are the vehicle desings and environmental details. The rest of it really did nothing for me. [Nov 2002, p.140]
  19. The courses are well laid out and challenging at the higher levels, but they are no different than a normal oval pavement track offering players nothing to see but the other opponents' vehicles.
  20. 60
    It isn't dross, but it probably works best as a quick rental, even for speed junkies.
  21. If Quantum Redshift achieves anything, it’s to make us aware that this genre is in serious need of some new ideas.

Awards & Rankings

85
32
#32 Most Discussed Xbox Game of 2002
User Score
7.4

Mixed or average reviews- based on 17 Ratings

User score distribution:
  1. Positive: 10 out of 17
  2. Negative: 2 out of 17
  1. Mar 5, 2015
    10
    Damn near perfect. Thirteen years later and this game still looks and plays like a dream. The sense of speed is unparalleled, the gameplay isDamn near perfect. Thirteen years later and this game still looks and plays like a dream. The sense of speed is unparalleled, the gameplay is smooth and responsive and the weapon system is easy to manage. This game got so many things right for it's time. I love the water effects and track design (16 of them!) and unlockable characters (the majority of which are female. Unheard of in any game, let alone a racer.) My only gripes are the mediocre soundtrack and silly banter between the characters before races. Full Review »
  2. May 4, 2017
    9
    A hidden gem for sure. This game never lived up to its hype, but it's actually really fun. Great graphics, simple gameplay and backwardsA hidden gem for sure. This game never lived up to its hype, but it's actually really fun. Great graphics, simple gameplay and backwards compatibility make it playable today. Only 8 racetracks does make it a bit monotonous though, as it takes a while to open up the last one. Full Review »
  3. Mar 28, 2014
    10
    One of the few good alternatives to Wipeout.
    This game amazed me from the start, great controls, great sense of speed, addictive play.
    As
    One of the few good alternatives to Wipeout.
    This game amazed me from the start, great controls, great sense of speed, addictive play.
    As it was stated before underrated.
    Full Review »