Quantum Redshift
Xbox- Publisher: Microsoft Game Studios
- Release Date: Sep 16, 2002
Summary:
Shift to the future and compete in racing grudge matches against your archrival and multiple racing opponents. Each of the 16 drivers has their own unique ship, home circuit, and weapons. It takes skill and weapons strategy to master the game's 16 tracks filled with massive jumps and rough terrain. As you acquire more racing trophies, you'll earn higher speeds, special characters, and tracks. Ensure your victory by attacking characters with everything from plasma bolts or tidal waves to nuclear weapons.
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| Rating: | T |
|---|---|
| Developer: | Curly Monsters |
| Genre(s): | Driving, Racing, Futuristic |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mild Violence |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Competitive |
| Resolution: | 480p Widescreen |
| Compatibility: | Plays on Xbox 360 |
| Cast | Credit |
|---|---|
| Andrew McMaster | Programming |
| Jon Dugdale | Art |
| Chris Roberts | Programming |
| Neil Thompson | Art |
| Nick Burcombe | Game Design |
| Andy Satterthwaite | Game Design |
| Andy Satterthwaite | Production |
| Lee Carus-Wescott | Art |
| Paul Bahr-Naylor | Art |
| Martin Linklater | Programming |
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