User Score
Generally favorable reviews- based on 28 Ratings
User score distribution:
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Positive: 23 out of 28
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Mixed: 2 out of 28
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Negative: 3 out of 28
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IamNlCKJun 25, 2006The same in-depth story/clever dialog that you have come to expect from the original "Longest Journey" are in this sequel. However you, in no way control any of the events that transpire, and have no control over where conversations go. The gameplay and fight system are extremely boring, and uninvolving. I would enjoy seeing this in a movie, rather than "playing" through it as a videogame.
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Awards & Rankings
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32
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7
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#7 Most Discussed Xbox Game of 2006
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AceGamezIt's an interactive story in the truest sense and as such the gameplay is secondary - although there is enough to do between cut scenes, with the usual puzzle solving, exploration, sneaking, mini-games and even a bit of combat.
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Let's just hope the attempt to broaden its audience works: Dreamfall ends on a cliffhanger. If it's all the same to the creators, we'd rather not wait another six years for a resolution.
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Edge MagazineIf you share director Ragnar Tornquist's view that being engaged in dialogue is a form of gameplay, then there's a richness here that few other titles have the ability or luxury to create. [June 2006, p.86]