BlowOut
Xbox- Publisher: Majesco Games
- Release Date: Nov 6, 2003
- Also On: PC, PlayStation 2
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- Critic score
- Publication
- By date
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Play MagazineThe game's main problem, aside from being strictly by the numbers, is the lack of a walk button. The character always runs, an dtoo fast for the game at that. [Jan 2004, p.65]
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It may be mind-numbing twitch action, but it's cheap action, and the game is actually pretty fun, even though it lacks variation.
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It is a good thing this game only costs $20, because that's exactly what it's worth. [Feb 2004, p.109]
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As a side scrolling shooter, Blowout does a decent job, but as a next-generation title, it just doesn't cut it. There's something to be said for linear, simplistic gameplay, but for most gamers, this takes it a little too far.
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Xbox Nation MagazineBlowout's dialogue and overall production value are sufficiently self-aware so that they're oddly amusing. [Mar 2004, p.98]
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AceGamezFor the budget price, Blowout isn't a bad game, as it follows the rules of its genre very closely and, while offering little in the way of innovation, does at least feel like someone cared when they made it.
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It offers very few thrills, and instead, an overly cumbersome control scheme and some insanely convoluted level designs suck just about all the fun out of what could have been an entertaining shooter.
User score distribution:
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Positive: 0 out of 4
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Mixed: 4 out of 4
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Negative: 0 out of 4
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Nov 22, 2020
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Aug 4, 2014
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BlueFalconFeb 6, 2005