Metascore
58

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 22
  2. Negative: 4 out of 22
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  1. Feb 4, 2021
    40
    Werewolf: The Apocalypse – Earthblood feels like an expansion on a single, promising idea whose repetitive combat, underwhelming presentation, and confused story take away from what makes the original idea interesting.
  2. Feb 4, 2021
    40
    White Wolf's venerable Werewolf: the Apocalpyse RPG gets another try as an action game with unfortunate results. On some level, it’s almost worth playing for the same reason bad sci-fi and horror movies are worth watching, but that’s definitely not a recommendation.
  3. Feb 4, 2021
    35
    An Action-RPG set in a gothic-fantasy-punk universe starring werewolves that tackles contemporary themes such as ecology was appealing, but Werewolf: The Apocalypse - Earthblood fails everything it does. Both technically and playfully, Cyanide's game is a real disappointment. The adventure is repetitive, the gameplay uninspired, the narrative reduced to its simplest form, and the execution antiquated. Only the soundtrack and the clashes between lycanthropes save this once-mythical creature from complete sinking.
  4. 30
    Werewolf: The Apocalypse – Earthblood has a lot of interesting ideas, but the boring and repetitive gameplay and lack of compelling story mean it fails to make a lasting impression.
User Score
4.8

Generally unfavorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 6 out of 25
  2. Negative: 11 out of 25
  1. Feb 6, 2021
    7
    Werewolf: The Apocalypse - Earthblood is not a game to grab the attention of someone who happens to walk by while you're playing. TheWerewolf: The Apocalypse - Earthblood is not a game to grab the attention of someone who happens to walk by while you're playing. The character models have freshly arrived fashionably late from a decade ago however the graphics do the job and suffer from no frame-rate issues. Earthblood seems love throw you straight into the wolves (pun intended) as the game starts off with a chat between you and a few members of your pack regarding your plan to sabotage a nearby location. A few minutes later things do not go as planned and you're sent into the fray to rescue your wife. By the time another half hour or so pass, you've inhabited all three of hero Cahal's forms, most of the game mechanics have been introduced, and sufficient drama has taken place. The story jogs along at this pace until the end, which works in Earthblood’s favor. The bulk of the game is made up of fairly small areas full of enemies, and it's about clearing your way to the exit so you can enter the next area. This is where the ability to change forms comes into play. In two-legged form Cahal can silently take down guards and shoot a crossbow. He can also sabotage reinforcement spawns if he remains undetected, dealing hefty damage to anybody who comes through. In wolf form meanwhile, he can move faster and slip through vents, great for a stealthy approach. There's also an un-lockable skill to make the wolf more difficult to detect. If you're cautious then you can make your way through a large amount of the adventure in stealth instead of combat. As soon as I would get hit or detected, I transform into the third, most powerful werewolf form used for combat. Combat is rather simple and the AI isn't overly challenging, and it's a bit of a button smasher with techniques throw in for good measure. Tearing through human enemies, occasionally grabbing one to rip apart is arcade style fun. When you're forced into combat after a bungled attempt to slip past in stealth mode, you benefit from having thinned out the enemies numbers, and weakened at least some of the enemy reinforcements. You may even have disabled turrets by accessing computers or shooting them with your crossbow. In this way, the time and effort you put into trying to be stealthy is still rewarded if you still happen to get detected. The story is largely self contained and doesn't require an understanding of lore. Another sign that the original vision for the game may have been grander than the budget is the implementation of choices or lack of at times. Conversations rarely offer any meaningful impact, and there are only a few occasions where you can approach a situation in different ways but those occasions are really big. Combat is arguably overly simple, and rarely a challenge on any of the difficulty settings. The inability to backtrack or create multiple saves means the rare instances of choice are one-shots. I've played Earthblood start to finish a couple times and enjoyed it each time which means something is there. It's a B-movie experience overall and that’s not necessarily a bad thing. I happen to love a well done B movie and Earthblood jut happens to be one I did enjoy. Even if you decide not to pick this one up immediately be sure to add it to your wishlist; you’ll be glad you did. Full Review »
  2. Feb 9, 2021
    4
    The combat can be fun at the start. But there's nothing else that will keep your attention for long. Story is boring. Voice acting is belowThe combat can be fun at the start. But there's nothing else that will keep your attention for long. Story is boring. Voice acting is below par. It's a shame really.... Full Review »
  3. Feb 7, 2021
    10
    This game reminds me of the classic Wolverine and old school God of War gameplay. It's an awesome game. Unfortunately the fake news mediaThis game reminds me of the classic Wolverine and old school God of War gameplay. It's an awesome game. Unfortunately the fake news media pundits aren't used to play actual video games anymore and just watch boring cinema third person over the shoulder garbage and call of duty casual stuff. Play this game I. Xbox Series S plays awesome. Full Review »