Metascore
81

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 13
  2. Negative: 0 out of 13
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  1. Dec 14, 2022
    Past its lengthy and monotonous introduction, Marvel’s Midnight Suns finally becomes interesting when it gives the player full control. Offering a great deal of relationship management between characters while exploring the Abbey, labelling it simply as a tactical combat game would be too reductive. The result is an atypical experience, more akin to a Fire Emblem or Persona, with day-to-day management and activities gift-wrapped in a Marvel suit. Despite a pleasant combat system, it might be more enjoyed by fans of comics and the MCU than by those fond of tactical games.
User Score
8.1

Generally favorable reviews- based on 50 Ratings

User score distribution:
  1. Positive: 41 out of 50
  2. Negative: 7 out of 50
  1. Dec 3, 2022
    10
    Most underated game this year! Perfect reinvention of the old XCOM Formular. Reminded me that I realy love the good old Marvel characters!
  2. Dec 11, 2022
    8
    I'm about 8hrs in an so far really like the concept of this game and see a lot of potential in it. It's not perfect, but I think the core gameI'm about 8hrs in an so far really like the concept of this game and see a lot of potential in it. It's not perfect, but I think the core game is good and you can spend a lot of time playing it which to me is money well spent.

    As a TCG player and fan of turn based rpg's like final fantasy, I really enjoy the combat of this game. It's sort of a multifaceted strategy game with marvel characters and lore which is fun. The combat also lets you play at your own pace with no real time limit so it's a low stress game.

    I also like that in addition to the strategy aspect of the combat, outside of combat the game functions like an rpg where you're collecting materials, leveling up characters, improving equipment, learning new abilities, building reputations, etc. I'm haven't played long enough to get a sense for the speed of progression but so far I don't feel I'm going to have to grind to progress comfortably through the story.

    My main issues with the game are more ancillary. I think the dialog is a bit cheesy and cliche at times. There are some moments where it tries to be cheeky and funny but the jokes fall flat. So overall the dialog and acting is a bit less than convincing, but it's hard to stack up to what we are used to with the MCU, and for me I this stuff doesn't take away from my ability to enjoy the game.

    Another issue I have is with the pacing between combat, and non-combat things. The combat is what makes this game unique and fun. But I find myself many times longing for when I can get on with the next encounter. I also find it interesting that so far, most of the "missions" are single encounters, though I have a feeling that's going to change a bit more as I progress. So it feels more like an rpg character builder, with a strategy game thrown in, than the other way around. Some of this is also I believe because in the beginning of the game, there are for more narrative based things to acclimate you to the games plot, and how things work. Once you get through the introduction stuff, it will probably speed up as you have a lot more free reign to do what you you want. If you want to just do a bunch of missions in a row you can do that instead of exploring the abby.

    Finally, I think the customization feel expensive and unfulfilling. I don't know where devs are getting this idea that gamers want to customize their house or room, or whatever. If I wanted to do that, I'd go play sims. What's the motivation for doing harder difficulties when essentially my only reward for doing so is table, picture frame, or t-shirt. I'm literally sitting on credits for this stuff because I just could care less about it.

    So for me this games combines to genres that I really like, sot of like what destiny did for mmorpgs and FPS games. If instead you are looking for a fast past action combat game like avengers was, then this is not it. If your're looking for strategy driven turn based game, like a card or table top game, then you'll really enjoy this game.
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  3. Dec 10, 2022
    10
    One of the best strategy games I have ever played and my surprise game of the year. Firaxis has breathed new life into the strategy genre byOne of the best strategy games I have ever played and my surprise game of the year. Firaxis has breathed new life into the strategy genre by using cards, positioning, and environments in a new way. I love this game. Full Review »