User Score
6.9

Mixed or average reviews- based on 76 Ratings

User score distribution:
  1. Positive: 45 out of 76
  2. Negative: 18 out of 76
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  1. Mar 26, 2016
    6
    First-off, I acknowledge I give this game 1 or 2 bonus points simply because it is a true RPG and there are far too few of them out there on consoles. That is the strength of this game and I would recommend it only to those that know that irrespective of how "role" is spelled in RPG, it means "roll". Stats matter i this game.

    That said, if you are not a real fan of the genre, steer
    First-off, I acknowledge I give this game 1 or 2 bonus points simply because it is a true RPG and there are far too few of them out there on consoles. That is the strength of this game and I would recommend it only to those that know that irrespective of how "role" is spelled in RPG, it means "roll". Stats matter i this game.

    That said, if you are not a real fan of the genre, steer clear as this is not even a good RPG....still, for every 5 Wastelands, we get a Divinity:OS, so keep making em :)

    Pros:
    True RPG, character customization is deep and meaningful; no one-size-fits-all here. You must specialize and what you have to not pick is gonna hurt :)

    Screen/ controller mechanics, from inventory to tool selection is very well done.

    Level design/ pacing is varied and keeps things interesting.....combat, traps, puzzles, nice variety.

    Story is decent but not memorable.

    Unfortunately, that is about it for the good stuff.

    Cons:
    First and foremost, I am used to top-down isos, but the camera angles in this game are atrocious....horrible sight-lines, visibility. I get that the game was done on a PC budget, but that doesn't mean you have to use tech that is 15+ years old...late 90's average, garbage today.

    No mini-map and only barely visible compass with no ability to set waypoints; makes navigation in this game a tedious chore.

    Turn-based nature of movement cost is broken, sure you can only fire a gun once per turn, but any slug (literally) can cover the entire screen in that same turn......broken.

    Combat is less satisfying than it should be as the percentages are clearly broken....2% chance for a gun to jam that happens a minimum of 1 in 8 shots....minimum...the engine is clearly not relying solely on the stated %, which makes the mechanics opaque and frustrating.

    Level layouts tend to be linear in progression, yet there are few "backdoors" and no fast travel, meaning you are forced to trapse back over the same ground to get back to the main map......80's anyone?

    One of my larger gripes is that the game is intended for a party of 7 and you are penalized for using fewer as xp is at the individual level not the party level (you do not split xp) and all encounters are geared for a 7 member party....so it is simply more difficult with fewer members with no upside other than not having to coordinate an entire football team throughout the game.
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  2. Jun 11, 2016
    7
    I'm finally getting burned out on Fallout 4, and needed a roleplaying fix. I used to play the turn based Shadowrun on Steam and figured a turn based RPG for the XB1 could be fun.

    After playing the game four a couple of hours, and reading the reviews here, I have to say Daelus and Masterchief247 gave solid reviews that match my experience. The game has fantastic RPG potential, and I
    I'm finally getting burned out on Fallout 4, and needed a roleplaying fix. I used to play the turn based Shadowrun on Steam and figured a turn based RPG for the XB1 could be fun.

    After playing the game four a couple of hours, and reading the reviews here, I have to say Daelus and Masterchief247 gave solid reviews that match my experience.

    The game has fantastic RPG potential, and I loved the turn based stuff in Shadowrun/Xcom. but the quest tracking, camera angles and small fonts for the text you are reading 90% of the time, just lets the game down. It has options to adjust the font size. You do this, eventually putting it to max. Just to realize it never affects the text you are reading most of the time, but the size of the text on the loading screen (which you don't care about). And when you are reading conversations, quest, and descriptions on that small text which is uncomfortably small on my 52" screen t.v., it starts to test your patience quickly. Then the camera angle is just odd. It lets you see far enough away to know an encounter is coming, but it doesn't give you that strategic angle you want for a turn based combat game. It's map is also disorienting. Often times, I look for an objective. It shows south, so you head south. Then when you click on the map again, you find you have gone the wrong direction. After a bit you adjust, and your fine. But something just seems off about their map.

    Like the Shadowrun games it's math is questionable. You will often find your gun jamming or a critical failure on opening a lock pick. Which makes that lock impossible to open. It also seems to have absurd misses with your guns. Like you are face to face with a guy and miss him 6 times, with a 95% chance to hit. While he has a 2% chance to hit you and hits you every time. But the experience usually outweighs the math annoyances.

    If you can get past the hiccups, this game has solid RPG value, but what I really love about these style games are their replay value. As you can choose many stats, skills, and such, and there are many ways to address each quest, 4 replays is basic. You can often squeeze out more if you want.

    If your into rpg/turn based strategy games, this game is worth buying. Though with the camera and font size, I would wait until it is on sale for $20 bucks or less. For that price, you will love it.
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  3. Nov 3, 2019
    6
    It's like Fallout Tactics reimagined. The story is all right but there are tons of technical issues. And the camera.. Oh boy. You can't zoom out enough so you have to pause and pan the camera around all the time which gets annoying real fast.
    There's a good game in there somewhere but you have to have a lot of patience to find it.
  4. Oct 8, 2018
    5
    I played about 10 hours of this before giving in. The turn based combat was exactly what I enjoy, yet the old school traveling and micromanagement was too much for me.

    Pros: - Combat, really enjoyed the turn based tactical combat (thought 7 in a party seems too much) - Theme and characters I liked - The ability to make the text size very large Cons: - After every battle or two
    I played about 10 hours of this before giving in. The turn based combat was exactly what I enjoy, yet the old school traveling and micromanagement was too much for me.

    Pros:
    - Combat, really enjoyed the turn based tactical combat (thought 7 in a party seems too much)
    - Theme and characters I liked
    - The ability to make the text size very large

    Cons:
    - After every battle or two it took forever to get ammo and get it to the right people
    - No fast travel made the game too slow
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Metascore
77

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 13
  2. Negative: 0 out of 13
  1. Jan 8, 2016
    60
    Those feeling truly nostalgic for Wasteland or Fallout 1 or 2 might enjoy themselves here, and those heavily invested in RPGs will assuredly find some features redeeming, but for the general population of gamers Wasteland 2 is an old game with old mechanics attempting to disguise itself as something new. It’s just as bland as the desert future that it foretells.
  2. Dec 16, 2015
    80
    When looking at Wasteland 2 from the outside, it doesn't look like anything special. However, once you get stuck in and persevere through the initial confusion of combat and little direction you are given, there is a gem to be found here.
  3. Dec 3, 2015
    85
    InXile's classical RPG translates beautifully to console, and should be picked up by RPG fans – even those neck deep in that other big post-apocalyptic title.