User Score
7.3

Mixed or average reviews- based on 175 Ratings

User score distribution:
  1. Negative: 33 out of 175
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  1. Jun 5, 2018
    7
    Vampyr
    It doesn’t suck
    Vampyr is a 3rd person action adventure rpg where you play as Dr Johnathan Reid. Youre dead. Well. Youre undead. Youre a vampire. Things happen that set you out to get answers and to save early 1900s London which is where this game is set… During the 1918 spanish flu… The game takes place in an open world with vampyr hunters crawling the streets, youre given
    Vampyr
    It doesn’t suck
    Vampyr is a 3rd person action adventure rpg where you play as Dr Johnathan Reid.
    Youre dead. Well. Youre undead.
    Youre a vampire. Things happen that set you out to get answers and to save early 1900s London which is where this game is set…
    During the 1918 spanish flu…
    The game takes place in an open world with vampyr hunters crawling the streets, youre given tasks and markers on the map, and you spend the games 13 hour long campaign going from place to place, at first gathering materials for the hospital that takes you in.. in between all of these areas are of course enemies wanting you dead.. lucky for you youre a vampire… you have a skill tree that you dump your experience into that’s earned off of these enemies and that you get from completing quests and sidequests…
    and at the end of these missions theres usually a giant boss to take down, test out your skills, switching between one handed and two handed weapons, stunning enemies so you can bite them and drain their blood which allows you use the moves you’ve unlocked in your skill tree that not onlky need blood but run on a cool down as well.. and then the rest of the game youre investigating and gathering information..
    I guess you could say.. youre londons batman…
    this is when the game really starts to come to life.. you gather hints from characters that will unlock new dialog options of other charcters and you can go back and forther gathering info on the location of a person youre searching for…. But more importantly this is where the whole you being a vampire thing comes into play…
    you can play this game as a good vampire, controlling your thirst for blood.. or you caun be like me.. a naughty vampire.. sucking all that blood. If you see someone out there looking like a snack.. they can be..
    you can mesmerize characters, bring them into the shadows and drain them of their delicious blood, granting you a massive xp reward.. youre rewarded for being bad in that you can afford more skills, you become a more powerful vampire, thus the game is easier for you…
    but by doing so chaos will break loose in the territories t hat you take too much life from.. and this is where I had the most fun.. in the role playing of a vampire.. of getting my victims to invite me inside and little do they know im just a little thirsty…
    But now comes the tough love,
    Vampyr is essentially a mid life cycle ps3 game.
    There are so many mistakes made in this open world that just make this game painful.
    for starters there is no fast travel.
    there are hideouts spread all of this map where you can rest to spend your xp, refill your ammo, upgrade the weapons you find in the world.. but you cant travel to a single one of them…
    and its not like the game slowly moves you along the map, no.. these missions will have you running back and forth across this world constantly…
    this is made worse by the annoying decision to lock every single gate in the game.. you can just run from territory to territory, because theyre going to put a gat in the middle of the street that if you didn’t unlock from the otherside 7 hour ago, youre gonna have to run all the way around the map again.. dealing with other locked gates and paths…
    but a las it gets worse…
    its not as simple as running from one place to another there are enemies all over the place and you cant interact with unlocked gate while enemies are around.. forcing you to have to engage in combat before moving forward..
    but it somehow gets worse…
    the combat here is sluggish slow and unfun, special attacks use way too much blood for how little damage they do, and to get more blood you have to do enough stun damage for an enemy to be vulnerable to be bitten… fights just drag on forever.. im a vampire.. I want to feel like some untouchable god when im dealing with these hunters and vampire rejects in the streets…
    the only time the combat is fun is during boss battles.. boss battles are addictive and challenging.. forcing me to strategize.. its like the combat was made only with boss battles in mind and the street enemies weren’t balanced… fighting them isn’t fun.. theyre a nussiance.. it’s a chore
    BUT. IT. GETS. WORSE.
    youre not even rewarded for dealing with these garbage encounters
    These annoying enemies crawling all over the place only gain you 5 to 15 xp each.
    Higher level upgrades cost about 2000 xp each.
    That means you have to kill 130 to 400 for one single upgrade….
    I don’t know how this ridiculous unbalanced in risk reward was overlooked but it was..
    These enemies are far too much of a threat for you to need to kill 400 of them for an upgrade.
    Get out of here.
    That being said vampyr is still a good game.. I enjoyed the game, its currently one of my top 20 games of 2018 so far.
    Im just baffiled at the ps3 era mistakes made in a 2018 game
    thankfully The story, the world, and the roleplaying save this game..
    Expand
  2. Jun 24, 2018
    7
    Vampyr has occasional flashes of brilliance, hinting at an enormous potential which is never fully realised. Don’t Nod’s latest has all the ingredients of a fantastic RPG, but – unfortunately – some of its most alluring concepts are only superficially explored, and yet others are applied inconsistently throughout. The protagonist never seemed to noticeably darken, despite his evil deeds –Vampyr has occasional flashes of brilliance, hinting at an enormous potential which is never fully realised. Don’t Nod’s latest has all the ingredients of a fantastic RPG, but – unfortunately – some of its most alluring concepts are only superficially explored, and yet others are applied inconsistently throughout. The protagonist never seemed to noticeably darken, despite his evil deeds – nor did the public perception of him; and, worse, though Vampyr notionally permits a high degree of player choice, its narrative neglects and ignores these choices as the lacklustre story unfolds. This – for a roleplaying game – is a cardinal sin, and results in a morass of incongruous moments. Vampyr is a game you won’t be sorry to have played, though it might leave a bitter taste in your mouth; the taste of missed opportunity. Expand
  3. Jun 29, 2018
    6
    It's unfortunate that we can't give a 1-100 score as a consumer - if I could this would be a 65 to a 68.

    Vampyr is uneven, The writing is excellent but at times so full of filler that it makes it hard to digest. The atmosphere is excellent and the story is overall very good. The voice acting is definitely a highlight as is the soundtrack and both are well done. Those are the
    It's unfortunate that we can't give a 1-100 score as a consumer - if I could this would be a 65 to a 68.

    Vampyr is uneven, The writing is excellent but at times so full of filler that it makes it hard to digest. The atmosphere is excellent and the story is overall very good. The voice acting is definitely a highlight as is the soundtrack and both are well done. Those are the biggest positives.

    The negatives are almost overwhelming. On the original Xbox One it has technical issues - below average graphics, HUGE loading issues that break immersion and can make you want to scream (when it hits a loading pause during a random piece of combat you know it has issues - especially when it takes 30 seconds to resolve) and it will have bugs that break the game during dialogue and audio glitches that disrupt conversation and even create long loss of voice during some scenes. The combat gets in the way of the game - it's okay, but not too challenging and you can cheese it in places easily. If you do die it is random as to what resources you will respawn with - sometimes it has you consume all you used and other times you respawn with everything you started with before dying. But the greatest sin is the placement of written materials in places on certain levels that are long and you read to open dialogue. Then when you have the dialogue it GOES OVER EVERYTHING YOU JUST READ.

    This game could have been much better paced. The only thing that made me stick with it until the end is the story appealed to me, but as a game it disappointed me. The combat was okay, but realistically should have been better developed or removed. Vampyr could have been a great game, instead it was released as an okay to fairly good game.
    Expand
  4. Oct 25, 2018
    7
    This game lived up to my expectations in so much as it is not a AAA title, so I forgave its numerous shortcomings and occasional lack of polish. The gameplay, while initially very enjoyable and engaging, ultimately becomes quite monotonous, with the same being said (although to a lesser extent) for the storyline. However it is well worth a play if on sale, or if you fancy something a bitThis game lived up to my expectations in so much as it is not a AAA title, so I forgave its numerous shortcomings and occasional lack of polish. The gameplay, while initially very enjoyable and engaging, ultimately becomes quite monotonous, with the same being said (although to a lesser extent) for the storyline. However it is well worth a play if on sale, or if you fancy something a bit different from the standard gaming affair. Expand
  5. Jun 17, 2018
    5
    There are a few good things to be found here in Vampyr:

    The setting The music queues The voice acting (more or less) And then there's the giant glaring problems: The game looks like something from PS2 The combat is a bloody joke (pun totally intended) The story is slow and plodding. Less of a slow burn and more like a wet fart Some of the voice acting is just out of sync with
    There are a few good things to be found here in Vampyr:

    The setting
    The music queues
    The voice acting (more or less)

    And then there's the giant glaring problems:

    The game looks like something from PS2
    The combat is a bloody joke (pun totally intended)
    The story is slow and plodding. Less of a slow burn and more like a wet fart
    Some of the voice acting is just out of sync with the actual cadence of the situation
    The setting is really just a maze meant to look like a city.

    I just couldn't bring myself to continue this game beyond the 8 hour mark. I had zero investment in the characters (any of them) and didn't care WHAT the whole point of this thing was. Graphics even on the Xbox one X (in 4k on a 4k t.v) was chugging.

    Don't bother with this title at full price, wait until it is at around $20 at best.
    Expand
  6. Jun 28, 2019
    5
    Zmarnowany potencjał, walka jest slaba, gra nudna, wyjątkowo słaby system eksploracji miasta gdzie co chwile trafisz na blokady albo zamknięte drogi i nie będzie przejścia. W połączeniu z brakiem szybkiej podróży to dno.
  7. Sep 21, 2019
    7
    Hikaye = 6
    Oynanış = 7
    Grafikler = 6
    Sesler = 6
    Keyif = 7
    Atmosfer = 7
    Süre = 6
  8. Apr 2, 2019
    7
    O jogo é uma obra de arte moderada. A história é fantástica, os diálogos, narrativas e até mesmo os gráficos são agradáveis.
    Um que me deixou um frustado no jogo foi o tempo absurdamente demorado nos loadings, além de um desequilíbrio nos inimigos.
  9. Apr 21, 2019
    7
    #Vampyr #RPG #action
    https://vk.com/adventurestocollapse
    Отправился в поход на четыре дня в "Vampyr" , разработчики даровали мне карту, каждый уголочек известен, полезная информация. Обнаружен мною игровой нюанс заключающий в себе закрытые районы... для исчезновения нюанса потребуется лишь выполнять основные задания обозначающие красным цветом буквой "Y". Я отыгрывал роль аморального
    #Vampyr #RPG #action
    https://vk.com/adventurestocollapse
    Отправился в поход на четыре дня в "Vampyr" , разработчики даровали мне карту, каждый уголочек известен, полезная информация. Обнаружен мною игровой нюанс заключающий в себе закрытые районы... для исчезновения нюанса потребуется лишь выполнять основные задания обозначающие красным цветом буквой "Y".
    Я отыгрывал роль аморального вампира доктора, пытаясь досконально найти все подсказки которые выдаются через общения а так же через нахождения предметов, писем, записок... далее в моем случае изготавливаем лекарства для людей и вручаем заболевшему, потом гипнотизируем , отводим закоулок и вкушаем кровную амброзию для получения большего опыта. Убивая людей вы так же открываете подсказки, но не все, я не раскрыл некоторых людей досконально, но мне хватило опыта до максимального уровня ПЯТИДЕСЯТОГО, и еще осталось пять тысяч опыта. Сила Гипноза повышается после выполнения основных заданий, c помощью него можно объять людей которые не поддаются начальному гипнозу. Аморальность зашкаливает, последствия в действии и результат печальный... спас Англию от Алой королевы, ценой объятия в которой остались лишь Джеффри Маккаллум, Лорд Рейдгрев, Старая Бриджет, Шон Хэмптон, Доктор Эдгар Суонси, двоих я обратил в вампиров, священника-нежить исцелил с помощью своей крови которого изнасиловали те кем он стал и вера в Бога не угасла, стала еще крепче, остальные убиты мною, ибо так игру пройти проще и имеем иную концовку в которой моя любовь Элизабет Эшбери сожгла себя дабы предотвратить эпидемию, ее кровь разнесла инфекцию по всем районам, так как Доктор Эдгар Суонси перелил кровь Элизабет Эшбери вампира в пациента ... а Доктор Эдгар Суонси и Элизабет Эшбери знакомы друг c другом. Кровь Элизабет Эшбери породила мутировавших женских скалей , низший тип вампиров. Эпидемия разрослась а я ее усилил путем объятия, районы не пригодны для жизни людей. Убита Алая Королева ... детей рожденную тьмой... "До следующей встречи" ... оттянул время до коллапса, ибо голод ее вечен и она снова пробудиться.

    - Я советую пройти данную игру.
    - Покупать иль нет? Решать вам.
    - Я ищущий путь пиратский, во мне нет потребностей покупать то что могу использовать бесплатно.
    Оценка: 7 из 10.
    Жанр: Action/RPG
    Платформы: Windows, Xbox One, PlayStation 4
    Режим: Однопользовательская игра
    Разработчик: Dontnod Entertainment
    Музыка: Оливье Деривьер
    Expand
  10. Apr 27, 2019
    7
    This review contains spoilers, click expand to view. achei arrastado, muito dialogo a toa, terminei de teimoso que sou, não é bom mas tb não é ruim Expand
  11. Dec 16, 2020
    7
    The game has a great atmosphere and concept. Although the game mechanics are rather basic the boss battles break up the monotony of the usual enemies. In terms of story it is one step above generic. This is definitely a hard 7
  12. Oct 2, 2019
    5
    Frustratingly long load times, poor conversational animation, program crashes, clumsy clipping in models, ugly and low detail faces on most NPCs, bad or missing lip syncing and long exposition dumps rob this Moody game of all it's potential
  13. Nov 14, 2019
    7
    Having bought the game on sale for $20 CAD a few months ago and liking some of the other games Dontnod has release, picking up this game was a no-brainer.

    The setting of early 20th Century alternative London I thought was well done. The art direction does a decent job of giving the player that feeling of being in a dark, depressing and gloomy world being ravaged by a plague with almost
    Having bought the game on sale for $20 CAD a few months ago and liking some of the other games Dontnod has release, picking up this game was a no-brainer.

    The setting of early 20th Century alternative London I thought was well done. The art direction does a decent job of giving the player that feeling of being in a dark, depressing and gloomy world being ravaged by a plague with almost no hope in sight. Abandoned buildings, dead bodies wrapped up and pilled onto carts and vigilante patrols give a sense of dread and unease. There's a few interesting Sin City-esque scenes that I also enjoyed.

    The story and concept I think are fine; it's a branching story with choice and consequences. You play as Dr. Jonathan Reid who returns home to London from the frontlines of World War 1 only to discover he's turned into a vampire and has to figure out why and what impact it has on the world around him. The NPC backstories of each district are presented well enough and there's a motivation to get to know them as well. The more you unearth about them, the more desirable their blood becomes, which results in a huge bump in XP should you choose suck their blood. This is valuable for stat upgrades. You also have to craft them medicine if they begin to feel sick; their sickness decreases the value of their blood. If you choose to feed on any of the NPCs, their death will have rippling effects on the health of the district, particularly if one of the district "pillars" goes down.

    However, I though the execution of all of this came up a bit short. As easy as it would be to just munch on a bunch of the NPCs for the giant XP boosts, I got by well enough with out having to kill anyone. Since you also get XP boosts from completing story missions, side quests, healing NPCs when they're sick and murdering thugs in standard combat. It left me a little bit under-leveled throughout the game, particularly in boss fights, but attack pattern recognition and a lot of patience are the keys to victory in that scenario.

    The combat is very Dark Souls-like: melee-centric with light attacks (one hand/off hand weapons), heavy attacks (two-handed weapons), stun damage, parrying, dodging and stamina management, instead of resting at bonfires, you rest in a bed in a hideout which you need to seek out and enemies comeback if you rest or die. However it's not as fluid or as tightly designed as Dark Souls. There's also special vampire attacks that rely on your "blood capacity". Some of them I found effective such as "Blood Cauldron" or "Claws", other I didn't even touch like "Shadow Mist" or "Coagulation".

    The dialogue flows a bit weird at times (Tell me more your job, tell me more about this city, tell me more about your relationship with... etc) and it sometimes makes it feel like a bit of drag knowing that this will the help the player get to know the NPC's backstories a little better. It also felt just plain drawn out at other times, especially after boss fights and towards the end of the game. There is a romance aspect of the story, but it feels rather forced and just seems to spring up out of left field.

    Overall, I think i can recommend Vampyr at a discount, but less so as a full priced game.
    Expand
Metascore
70

Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 16
  2. Negative: 0 out of 16
  1. Official Xbox Magazine UK
    Jul 23, 2018
    70
    Atmospheric taste of life as a vamp, nicely balanced between action and investigation. [Aug 2018, p.88]
  2. Jul 6, 2018
    68
    Without a majority of the characters, the time between the major story beats would be particularly dull without anyone to talk to or side quests to complete. To take the evil path and embrace the vampire side of Jonathan, is to kill what life there is in Vampyr. Although it is important that there are consequences to your actions, some of which do have an immediate impact to the world, there isn’t enough to balance it out and make being evil fun or interesting.
  3. Jul 5, 2018
    60
    Vampyr is worth digging up out of its crypt and giving it a go. It will satisfy the fans of all things Vampire.