To start, I should say i had VERY high expectations of this game, having watched TeamVVVs video from when they demoed it last year, and was very excited after Milestones Ride2 had NorthWest200, Ulster GP, and Macau. However, this game is NOT that game, by any means.
To start, im going to start with my positives. Graphics. The graphics are UNREAL, theyre SO good. I can recognize everyTo start, I should say i had VERY high expectations of this game, having watched TeamVVVs video from when they demoed it last year, and was very excited after Milestones Ride2 had NorthWest200, Ulster GP, and Macau. However, this game is NOT that game, by any means.
To start, im going to start with my positives. Graphics. The graphics are UNREAL, theyre SO good. I can recognize every iconic spot on the Mountain course instantly, and they nailed the feeling of speed perfectly, something that sometimes Ride 2 somewhat lacked. The bikes look amazing as well. Second positive is the sound. Its very hard to match what a 500cc two stroke v4 engine sounds like, but this is something that once again they managed, unlike Ride2.
Well, thats about it for positives if I'm honest, and this is where the sour taste in my mouth is gonna take over.
HANDLING. The handling is a JOKE. I have been playing the MotoGP and Ride series games for a while now, and Milestone has really gotten the feeling of how a motorcycle handles nailed down. But with TT it almost feels as if they took the handling physics from a CAR GAME for MOTORCYCLES. Besides leaning over, the bikes dont handle like bikes. They spin out without flipping, with multiple instances of me sliding down the track at a 90 degree angle to the direction I am moving, and only falling once I hit something. Thats PHYSICALLY IMPOSSIBLE for a motorcycle to do. Theres arcadey physics, and then theres this. Rider weight adjustment is non-existant, with many of my offs having happened because the game decides that i just happen to be going one direction with no way for me to change my fate.
Another negative was the slight lack in content. While at first glance, it appears to be chock full of events and riders, there is no rider customization aside from 3 colors you chose at the beginning of Career mode, with no way to change it later down the line. The bikes and riders they have are very good, but again, lacking some of the most famous names in Road Racing. And there are only the SuperSport and Superbike categories(with sidecar as dlc), where as they should habe also included superstock, lightweights, and the ZeroTT electric bikes. And besides the Snaefell Mountain course, the fictional tracks are so lacklustre it turns the career mode into a grind.
Finally, the price. For $72 for the base game, I would expect the game to be pretty damn good, but with all the flaws I have listed, it almost feels like an unfinished money pit. To put it in perspective, the latest MotoGP game is $50, and even though its basically last years game, i know that the game is going to be a 80% satisfaction rate right off the bat(for me personally) because its going to be well rounded off.
In finale I would have to say that this would be a great game for those looking for a starter motorcycle racing game, or those just wanting to expand their IOMTT swag collection. However, if you are looking for a motorcycle sim, look towards the MotoGP and Ride series.… Expand