The Binding of Isaac: Rebirth Image
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7.4

Mixed or average reviews- based on 21 Ratings

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  • Summary: The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaacs form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discoverThe Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaacs form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

    The Binding of Isaac: Rebirth is the ultimate of remakes with an all-new highly efficient game engine, all-new hand-drawn pixel style artwork, highly polished visual effects, all-new soundtrack and audio by the the sexy Ridiculon duo Matthias Bossi + Jon Evans. Oh yeah, and hundreds upon hundreds of designs, redesigns and re-tuned enhancements by series creator, Edmund McMillen. Did we mention the poop?

    When Isaacs mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother.

    -4 BILLION Seeded Runs!
    -20 Challenge Runs
    -450+ Items, including 160 new unlockables
    -Analog Direction movement and speed
    -Over 100 specialized seeds
    -2-Player local co-op
    -Over 200 co-op characters
    -10 playable characters
    -100+ enemies, with new designs
    -Over 50 bosses, including tons of new and rare bosses
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The Binding of Isaac: Afterbirth Plus - Release Date Trailer
Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Official Xbox Magazine UK
    Sep 9, 2015
    90
    On the surface this might look like just another pixellated roguelike, but enter the nightmarish rabbit hole and you'll find a mastery of the genre that is relentlessly addictive. [Oct 2015, p.84]
  2. Mar 6, 2016
    90
    Darkly devilish, unique and most of all, fun, revel in it's almost heretical depravity, The Binding of Isaac is available now on the Xbox Store for less than $20.
Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Feb 5, 2017
    10
    A fun, unique dungeon crawler. No two runs are the same, and because of this the game has lots of replay value. The context is prettyA fun, unique dungeon crawler. No two runs are the same, and because of this the game has lots of replay value. The context is pretty disturbing though, and I would recommend to ages 11+. Expand
  2. Jun 21, 2020
    10
    This is the ultimate Rogue-Like.
    This game is at the top of the list in this category.
    Huge variety of bosses, characters, active and
    This is the ultimate Rogue-Like.
    This game is at the top of the list in this category.
    Huge variety of bosses, characters, active and passive items, consumables and enemies.
    Almost all items synergize with each other creating a unique build each time.
    Lots of mechanics, lots of secrets, lots of goals to get to the complete end of a fantastic story, well written and well told.
    The Binding of Isaac is a difficult game but one that gives great satisfaction when beaten.
    The music and sound effects are excellent.

    Story - 10
    Characters - 10
    Graphics - 8
    Gameplay - 10
    Sound & Music - 10
    World - 10
    Level Design - 10
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  3. Oct 13, 2017
    8
    The Binding Of Isaac Rebirth is a randomly generated dungeon crawler that has a unique, evil art style and twin stick shooter controls.
    The
    The Binding Of Isaac Rebirth is a randomly generated dungeon crawler that has a unique, evil art style and twin stick shooter controls.
    The first thing most players will notice about the game is its strange story, which involves a small child called Isaac and his religious Mother, and how intervention from God sends Isaac on an adventure into his basement and beyond, without spoiling anything. This simple but effective introduction cut scene gives the player just enough lore to be able to give meaning to Isaac’s journey whilst keeping the story open to interpretation. This open idea story is supported by the games 14 different endings in Rebirth depending on which levels you visit and which bosses you defeat.
    Just like the multiple endings, The Binding Of Isaac is overflowing with content for its cost and size, giving a huge amount of replay ability. With 341 obtainable items as you make your way through 11 levels or ‘floors’, it’s rare to get two similar runs. However, with this level of depth, it can be overwhelming for new players with so many items with so many different effects to understand what they have just obtained. With over 150+ hours played on this game, there are still items I pick up that I don’t remember what they do, and the game would benefit from an in-game menu in which you could view the effect of items and how you unlock them, rather than having to pause and check the wiki.
    Another key characteristic of The Binding Of Isaac: Rebirth is its difficulty. The game is unforgiving and most runs will end in death for Isaac rather than reaching one of the endings. A core mechanic of Isaac is item synergies, were two or more items work together to give Isaac a significant advantage over the monsters that face him. For example, there is an item called Unicorn Stump that allows Isaac to become invisible for a short period, but disables his ability to shoot. Alone this item is average, but when combined with items that make Isaac damage enemies when he touches them, such as Midas’ Touch, it becomes a synergy that almost guarantees a victory if played correctly. However, with 341 items in the rotation, these game winning combos are only occasional. It is a feeling that is unique to a game like The Binding Of Isaac when you figure out how you can change your play style to most effectively us the items you have and win the run. On the other hand, this means some runs are doomed to fail even in the best players hands, as some items are not just average without synergies, but just plain awful. For example, there is an item called Kamikaze, which simply makes Isaac explode when you press the left trigger on your controller, which sounds bad, but there is an item that makes Isaac immune to explosions, allowing you to only blow up your enemies. But with no way of guaranteeing that you will find that second item, Kamikaze is useless. This can be frustrating as many runs end with you feeling that no matter how well you played, the items that were randomly given to you just weren’t good enough for you to win. To players who stick with Isaac, this will provide a challenge as the developers have designed the game so it is plausible to win every run, if you’re good enough. There are even ‘Challenge Runs’ available within Rebirth that are designed to be bad runs, most starting Isaac with a set of Items and disabling most item pickups throughout the rest of the run.
    The Xbox One version of The Binding Of Isaac has a few technical issues, mainly crashes. Although game crashes can be frequent, the game has Autosaving checkpoints that allow you to resume almost exactly where you left off, be it due to a crash or just quitting the game. This feature also prevents you from just leaving and restarting when you do something wrong, further adding to the ruthless nature of Isaac. The controls for Isaac work well on the Xbox Controller, with the player given either the D-pad or left joystick to move Isaac and the A, X, B and Y buttons or the right joystick for firing. One more advanced skill in Isaac is being able to fire shots diagonally, as traditionally Isaac can only fire up, down, left or right. On PC with a keyboard, this is a skill that has to be learnt, but using the Xbox joystick this is simple, removing an element of skill. The Xbox controller is also limited in some options compared to keyboard, such as lacking a button to quickly restart a run. The Binding Of Isaac does have a multiplayer mode, involving the second player becoming a ‘familiar’ for the main player, a sort of mini Isaac that has a small amount of help and flies around Isaac shooting. However, this mode feels unpolished with the second player being significantly less powerful than the first player controlling Isaac, and the mode being limited to local play on the same Xbox. Isaac would benefit from an online co-op mode to play with your friends.
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  4. Jul 28, 2015
    7
    The Binding of Isaac Rebirth is my go-to game when I want something familiar but new. Detach yourself from the subject matter and it's greatThe Binding of Isaac Rebirth is my go-to game when I want something familiar but new. Detach yourself from the subject matter and it's great dungeon-crawler with lots of replayability. Expand
  5. Jan 23, 2016
    6
    Having played this game already on Steam in its many iterations, I have to say I was disappointed in the Xbox One version, simply because itHaving played this game already on Steam in its many iterations, I have to say I was disappointed in the Xbox One version, simply because it should have multiplayer (4 players online) but it doesn't. I guess you can still have a person play on your 2nd controller as your familiar, but that doesn't really count.

    It's the same good fun game that was on Steam, if you haven't played it, I would recommend it, for only fifteen dollars.

    But no multiplayer....they really didn't do anything to make this any better than it was over a year ago.
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  6. Oct 29, 2015
    6
    After I watched my girlfriend play Binding of Isaac for countless hours on her PS4, I decided to give it a go myself and bought it on my XboxAfter I watched my girlfriend play Binding of Isaac for countless hours on her PS4, I decided to give it a go myself and bought it on my Xbox One. It's a lovely roguelike retro game that keeps you entertained for many hours simply by being different every time you play it thanks to the random generator. You shoot and dodge your way through rooms, trying to beat the challenges and bosses with different characters and setups.

    Now, if this game is so awesome, why do I only give it 6 out of 10? It's because while playing it 30+ hours I noticed a great deal of differences in the quality compared to the PS4 version. It has struck me by now that with the amount of bugs - some of them may really screw your run a bit! - the Xbox One version of the game is a case of simply lazy programming, and that is just a big no go, considering that this game has been out for almost a year on PS4 and Steam and the dev has been so cheeky to put it on Xbox for 15 dollars (on Steam it's 10 or less at the moment afaik). This is just not acceptable, seeing how bugs like graphic glitches, bugged enemies and even more bugged hit boxes make your life hard.

    I really like this game, this is why I play it on Xbox despite the big issues it still has, 3 months after its release on Xbox ... I'm still waiting for a patch here, but it seems like the dev has better things on their hands than to make a patch to fix the problems at hand. It almost seems like they were just out to make a bit of extra money off Xbox customers and now let the customer care slip a bit.

    I can only recommend for anyone interested in playing this game to either get it on PS4 or Steam if you can (since its way more bug free there) or simply wait till the dev issues a patch for this. In the current state that the game is in I simply don't think paying 15 dollars is worth it.
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  7. Jul 17, 2022
    5
    c: ........................................................................