User Score
9.0

Universal acclaim- based on 1759 Ratings

User score distribution:
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  1. Sep 10, 2023
    10
    This game is so much better than starfield and jedi fallen order. If you like those crappy games give this great game a shot!
  2. Sep 3, 2023
    10
    Gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaameeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeees!! sekieo
  3. Sep 3, 2023
    9
    O jogo é difícil e exige disciplina, com certeza é um dos melhores games da From.
  4. Aug 31, 2023
    10
    Es diferente en muchos aspectos. La verdad nunca sentí tanta satisfacción en un juego después del primer God of war. Este título sabe como hacerte sentir esa emoción de derrotar a un jefe o explorar una soná nueva. La. Historia es excelente. Es único en su tipo
  5. Aug 30, 2023
    10
    One of the best games From Software ever made, combat is so good and fluent that I couldn't resist rerunning it at least few times, and those runs never felt boring or repetitive somehow, game is very balanced and fair, only your reaction or pattern knowing matters the most
  6. Aug 28, 2023
    10
    Perfect. I never played a game with these aesthetics. The Japanese culture is amazing. It's the best souls like gender by Elden Ring. You must play, if you want sure. ;)
  7. Aug 26, 2023
    10
    Rating; 9.6

    This was my first game in to the Fromsoft catalog of amazing games, and it did not disappoint. The combat masterly designed, and requires a lot of practice and skill to perfect. Bosses utilize this combat system to the fullest, with some of the best bosses ever designed, and made being in this game. The story for the most part, is also really interesting for people who focus
    Rating; 9.6

    This was my first game in to the Fromsoft catalog of amazing games, and it did not disappoint. The combat masterly designed, and requires a lot of practice and skill to perfect. Bosses utilize this combat system to the fullest, with some of the best bosses ever designed, and made being in this game. The story for the most part, is also really interesting for people who focus on that side of the game. Not everyone will have the best of time playing this game, however, and could end up leaving it outrage. The reason for this is because of the aforementioned combat system that requires a lot of practice to get used to and to perfect usage of. Overall, this is an amazing game that pretty much has no complaints from my side.
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  8. Jun 25, 2023
    10
    The very moment you walk as a shinobi you can realise how masterpiece it is
    It is different souls like but the best different
  9. May 27, 2023
    9
    Sekiro é o jogo com melhor combate de todos os jogos da FromSoftware, não senti falta de outras espadas e equipamentos nesse jogo por ser vasto no que se propõe, para mim além do melhor combate eleva o nível de dificuldade de todos os jogos souls até aqui, É uma obra incrível e digna de um Souls, o jogo que literalmente te ensina que "hesitar é derrota"
  10. May 26, 2023
    5
    Tutorial was good, it was a good balance between story and fight.
    Then you are thrown into a stretched out map filled with annoying enemies. Grapple Hook feature makes no sense, since you have to explore the map on the floor for finding important items. So the Map is designed to grapple hook all over the place like in Arkham City, without sense, just to sell a feature.
    Enemies are not
    Tutorial was good, it was a good balance between story and fight.
    Then you are thrown into a stretched out map filled with annoying enemies. Grapple Hook feature makes no sense, since you have to explore the map on the floor for finding important items. So the Map is designed to grapple hook all over the place like in Arkham City, without sense, just to sell a feature.
    Enemies are not fun to kill, combat makes not fun, you barely see the stun meter of the enemies, and your lifebar goes down too quickly. When multiple enemies attack, it gets hectic and escape may end on a cliff death. I have not the pacience to pull every enemy at once and do the same combat moves all over again. After monotone fight through the level until reaching a miniboss, i decided to upgrade myself somehow, after all, my experience bar had level 2. But how to become more powerful? I thought lets try at the upgrade guy at the starting zone. Due to a found amulet, the upgrade guy throws me into a new level without my permission, and the level is designed the same, a very long level with annoying enemies to chore through. It was so annoying, at some point ran through, reaching a white-invisible wall, the game forced to do this annoying combat. If the combat was at least more fluid and responsive, I may have forced me through.
    Also other stuff annoyed me, like press-and-hold-X to loot the money from enemies with a magic magnet (from enemies that may also be far away due to hectic multiple-enemies combat). Or the repetitive combat music, I could not hear it anymore.
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  11. May 19, 2023
    10
    Very good fight mechanics. Awesome bosses. I finished 3 times back to back to see all endings and fight for all bosses. It's hard but defiantly worth every seconds of it .
  12. Apr 9, 2023
    5
    Money for jam.

    Creating a game that goes on and on for 100s of hours all because all you do is fight each stage and the bosses 100s of times trying to figure out how to beat them. BORING…!!! Lots of people love this type of thing but it is so hard and pointless to me that it isn’t even fun. The graphics are awesome, the enemies are great, sword play is amazing and story was pretty good
    Money for jam.

    Creating a game that goes on and on for 100s of hours all because all you do is fight each stage and the bosses 100s of times trying to figure out how to beat them.

    BORING…!!!

    Lots of people love this type of thing but it is so hard and pointless to me that it isn’t even fun. The graphics are awesome, the enemies are great, sword play is amazing and story was pretty good for the first few stages that I played but it is just too hard. I don’t have time to be learning ‘moves’ and repeating stages a million times over anymore. I just want a moderately easy to hard game that I can enjoy while playing and where I can progress the levels and just have fun.

    This game, like all the souls games etc etc are just not for me. I hate them, which is a shame because they play so well. If you’re a kid or teenager that has heaps of time and enjoys repetition and doing this ‘impossible hardness’ stuff because ‘normal’ is for noobs or whatever they say these days then you’ll love it.

    Plenty of people rate it 10/10 but not for me. Not fun, a chore, and dead set boring. It is money for jam and really good marketing
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  13. Apr 6, 2023
    10
    Perfect
    This is one of the best games for all of time
    I'll never regret for playing Sekiro
  14. Apr 4, 2023
    9
    This game is almost the pinnacle of From Software's game design.

    Its combat has a simple premise, but a steep learning curve. It deviates from traditional souls combat in the sense that you are not evading attacks and looking for openings to strike, you are parrying attacks (and evading or countering specific attacks) and attacking when possible for your objective is to either bring the
    This game is almost the pinnacle of From Software's game design.

    Its combat has a simple premise, but a steep learning curve. It deviates from traditional souls combat in the sense that you are not evading attacks and looking for openings to strike, you are parrying attacks (and evading or countering specific attacks) and attacking when possible for your objective is to either bring the enemy hp to 0 (which is only a viable strategy for a few enemies/bosses) or, most of the time, fill up their posture bar, which depletes over time if you are not constantly engaging with the enemy by parrying or attacking. This creates a flow to the combat that is rarely seen in other games; it is as if you were dancing with the enemy. There are also tools (called prosthetic tools) that you can use to aid you in combat. They make certain situations easier and create more diversity for the combat. But one can argue that this is a indirect form of easy mode (in which case I agree), since it can facilitate some fights by a considerable margin.

    The bosses are, for the most part, excellent. A good part of this game's bosses forces you to nearly perfect the game's combat in order to beat them, but throughout the game there are several mini-bosses that serves as means of practicing the combat, so that you, when you reach a proper boss fight, at least know how to approach the fight and how to evolve while trying to beat the boss: The game teaches you how to play, and helps you set a foundation on how to perfect the combat.

    The game progression is linear until a certain point; it's not as open as Dark Souls 1 neither as streamlined as Dark Souls 3.

    The game's music isn't really memorable, and since it has to fit into a japanese setting it doesn't have much variety. But the music is well composed and it's certainly fitting for the game.

    Most bosses in the game have more than one hp bar, and this somewhat applies to you, the player. After dying, you can resurrect, albeit with only half hp. This serves as a good second chance, in case you died for a futile reason (this happens to all of us playing From Software's games), and a good mechanic overall to extend the flow of gameplay and not interrupt it so often.

    The levels have a lot of verticality. This allows the player to make extended use of the grappling hook, a mechanic that was never present in a From Software game before. You will traverse cliffs and rooftops with the grappling hook, it extends the exploration of the levels and present you a way of avoiding combat or using the environment in your favor to aid you in combat, e.g., jumping from a rooftop and performing a deathblow.

    The stealth can be seen as another mechanic that facilitates the game, since, if performed correctly, won't make you engage with the enemies and will allow you to perform deathblows, i.e., you will kill them instantly. In some scenarios, stealth is highly recommended, e.g., an area with a mini boss surrounded by enemies, where you would kill the enemies first by means of stealth and then engage with the mini boss.

    Unfortunately, there isn't much incentive to kill the enemies throughout the game, you can simply run through the level until you reach the next idol (this game's version of bonfires), and repeat the process until you reach a boss or another objective.

    The story isn't cinematic and subversive as other games, but it also isn't told in the same way as other From Software's games. The story is more latent than in other From's games, you will be able to understand at least most of the plot. The story is good, sufficient for a game like this while presenting the player with pivotal choices and some twists.

    Overall this game is great, incredible even. It has one of the best combat systems I've ever seen in a game, excelent boss fights (for the most part), a very good story and a beautifully crafted world. Although it has it's shortcomings, the good certainly outweights the bad. But I wouldn't recommend this game for everyone, it is challenging, VERY challenging. One can find it easier than other From's titles, but objectively speaking, it is the hardest From Software game, and the one with the steepest learning curve. But if you are up for a challenge, this is a very rewarding game.
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  15. Mar 28, 2023
    8
    For me although a great game it is somewhat overrated. Firstly the areas, the bosses/ mini bosses and most the enemies are very well designed. My favourite boss has to be the Genichro boss fight as it was quite epic, a fair challenge if prepped well and when summoned lighting it was very exciting. The level design was also great. The main problem is with combat. Combat is good but itFor me although a great game it is somewhat overrated. Firstly the areas, the bosses/ mini bosses and most the enemies are very well designed. My favourite boss has to be the Genichro boss fight as it was quite epic, a fair challenge if prepped well and when summoned lighting it was very exciting. The level design was also great. The main problem is with combat. Combat is good but it forces you to only play in a few ways. This is because it only lets you use one main weapon plus a few items. So there is less customisation and ways to play in this game compared to other souls game. I know they were trying to make you learn deflecting but more ways to win and beat the game would have been better Expand
  16. Mar 16, 2023
    10
    This game boarders on perfection in so many ways. The most engaging and best combat system I've ever seen in a game. This game was made for real gamers, not just people who wanna hold a controller while a movie plays.

    Thank god for from software, a company for actual gamers and not just snowflakes that want participation trophies for everything.
  17. Feb 17, 2023
    10
    It's great. It's the best game I've ever seen. The picture is exquisite, the movement is smooth, and the design is exquisite.
  18. Feb 6, 2023
    9
    Sekiro is one of the best games i have ever played. Now i tell you why. First the things im don‘t like. One is the weird camera, which sometime just turns arround is just not good. Second is the Position of the checkpoints, sometimes there like a whole city with no checkpoint and sometimes there‘s like one house between theme. Anything else is just great. The graphics are even for 2022Sekiro is one of the best games i have ever played. Now i tell you why. First the things im don‘t like. One is the weird camera, which sometime just turns arround is just not good. Second is the Position of the checkpoints, sometimes there like a whole city with no checkpoint and sometimes there‘s like one house between theme. Anything else is just great. The graphics are even for 2022 very good.The story i not great, but not bad too. The combat system is the best i know, every fight feels great, of course it‘s not such flexible cause you have just one main weapon, but that not so important cause the developers did it to make a perfect balanced weapon which is just ultra fun to play with. Some people say because there‘s only one weapon which you cant upgrade it don‘t feel rewarding but most things you find have a reason why they are ingame. Most fun are the bosses many people say they are to difficult but they‘re just bad (and the first game from from software I played is elden ring which many peoply say is a ˋeasyˋ from software game and sekiro has arround the same difficulty) it just feel like a dance he hits, you parry, you hits he parry, sounds very boring but feel such great. Everyone who hasn‘t played the game yet shouod play it instantly as long as it is not his first action video game. Sorry for my bad english im german. Expand
  19. Jan 29, 2023
    9
    My second favourite From Software game. The combat is tuned to perfection. Hitting those perfect deflects feel more satisfying than sex


    Ok i’m lying but it’s awesome
  20. Jan 3, 2023
    10
    this is the best game i've ever played. not going to be for everyone since it isn't a traditional souls game and it can be very hard at times. the combat is top tier, very deep and a lot of ways to play with the different tools and arts. game story is great, i really like all the endings, you have to do some digging to get a lot of context for the story but i found it worth it. has some ofthis is the best game i've ever played. not going to be for everyone since it isn't a traditional souls game and it can be very hard at times. the combat is top tier, very deep and a lot of ways to play with the different tools and arts. game story is great, i really like all the endings, you have to do some digging to get a lot of context for the story but i found it worth it. has some of the best boss fights. the human bosses are good but a couple of the beast bosses are amazing. game looks and sounds great. voice actors for english and japanese are awesome they did really good work. add sekiro dlc or sequel to the long list of things fromsoftware needs to be working on. Expand
  21. Jan 2, 2023
    10
    Very Good Good Good Good Good Good Good Good Good Good Good Good Good Good Good
  22. Dec 29, 2022
    9
    Um jogo sensacional, difícil e que não é para crianças!

    O jogo possui 2 pontos fortes na minha opinião: - A história: o título não possui tantas cutscenes quanto outros jogos costumam ter. É necessário prestar muita atenção aos diálogos com NPCs espalhados pelo mundo, pois são eles que te darão pistas - mas não muitos detalhes - do que se deve fazer a seguir. A narrativa desta forma
    Um jogo sensacional, difícil e que não é para crianças!

    O jogo possui 2 pontos fortes na minha opinião:

    - A história: o título não possui tantas cutscenes quanto outros jogos costumam ter. É necessário prestar muita atenção aos diálogos com NPCs espalhados pelo mundo, pois são eles que te darão pistas - mas não muitos detalhes - do que se deve fazer a seguir. A narrativa desta forma se torna mais desafiadora e exige muita atenção do jogador.

    - Progressão: o combate é simples, mas ao mesmo tempo complicado. O título possui uma pegada de progressão diferente. Em boa parte dos jogos de ação e aventura, o jogador evolui o personagem, subindo seu nível e conquistando equipamentos e habilidades que o tornam naturalmente mais forte que seus inimigos, muitas vezes eliminando a dificuldade nas batalhas. Entretanto, Sekiro, apesar de possuir uma progressão semelhante na conquista de XP de personagem e novas habilidades, o ponto forte não é esse! A experiência mais relevante no jogo, é a que você (pessoa) ganha como jogador! O que quero dizer com isso, é que ao jogar e morrer diversas vezes, batalhar contra inimigos extraordinários, você ganha experiência pessoal, que faz mais diferença do que a experiência adquirida pelo seu personagem!

    Experimente dominar a gestão da sua Postura e a repelir ataques com defesa no último instante ou o contra-ataque Mikiri no caso de investidas, e sua gameplay será tão mais rica, que seus equipamentos e técnicas serão quase irrelevantes! Num bom sentido, dominar o que há de mais básico no jogo é mais importante do que adquirir habilidades e equipamentos melhores.

    O mitovo da nova não ser 10, é que a versão do jogo que é executada no Xbox Series S é a mesma do Xbox One Base, enquanto a que roda no Xbox Series X é a mesma do Xbox One X (com melhorias e otimizações).

    Vai uma sugestão: seria perfeitamente possível entregar no Xbox Series S uma versão com Resolução 1080p + 60fps ou 1440p + 60fps. O que enriqueceria imensamente a gameplay dos jogadores! Um jogo como este que exige reflexos e respostas rápidas dos jogadores enfraquece em muitos aspectos de diversão, imersão e satisfação ao jogar.
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  23. Dec 11, 2022
    10
    Best game i played of my life, sad they did an open world boring game next instead a sekiro 2
  24. Jun 22, 2022
    10
    Even despite a ton of grind, the game gave a lot of unforgettable experience, which was impossible to give in the realities of the souls series.
  25. May 2, 2022
    10
    um dos melhores da geração, pra mim o melhor da From, a jogabilidade é perfeita, a agilidade, combates, esse jogo é fora de série.
  26. Mar 26, 2022
    10
    one of the best games of this decade, at some point I stopped finding the game very difficult and it was in 2019 the year of its release, and now since this beginning of the year I started the game again I finished it 100% I had all the successes, I must say that you have to have perseverance and observe the opponents to really get something positive out of it and to move forward andone of the best games of this decade, at some point I stopped finding the game very difficult and it was in 2019 the year of its release, and now since this beginning of the year I started the game again I finished it 100% I had all the successes, I must say that you have to have perseverance and observe the opponents to really get something positive out of it and to move forward and that's it for the life in every day to question themselves. The game is magnificent, I just hope for a sequel after Elden Ring. Expand
  27. Mar 1, 2022
    10
    Es una obra maestra que mezcla las mecanicas de souls y tenchu con la mitologia japonesa. Muy divertido y altamente rejugable. Aunque las batallas pueden ser dificiles, tambien la sensacion de logro es tremenda cuando por fin derrotas a ese jefe que te tenia sufriendo. Altamente recomendado
  28. Feb 21, 2022
    10
    this is incredible, best game of all time no cap, the combat is amazing, and the lore too
  29. Feb 21, 2022
    10
    Yo el año pasado jugué sekiro y hace mucho tiempo que un juego no enganchaba tanto con un vídeo juego solitario, diseños de enemigos, mapa, animaciones, efectos todo está muy bien cuida
    do ... Personalmente lo único que no me gustó diría que es la historia le daría un 7/10 todo lo demás es magnífico sin duda este juego se volvió uno de mis favoritos a día de hoy ya le tengo como 500 horas
    Yo el año pasado jugué sekiro y hace mucho tiempo que un juego no enganchaba tanto con un vídeo juego solitario, diseños de enemigos, mapa, animaciones, efectos todo está muy bien cuida
    do ... Personalmente lo único que no me gustó diría que es la historia le daría un 7/10 todo lo demás es magnífico sin duda este juego se volvió uno de mis favoritos a día de hoy ya le tengo como 500 horas jugadas
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  30. Feb 19, 2022
    10
    This review contains spoilers, click expand to view. It took me three years to finally beat this game. I picked this game up and expected dark souls with ninjas, and as a result this game destroyed my soul and I rage quit and didn’t return to it for 3 years. When I came back to it finally I stopped trying to play it like dark souls and played it like it is supposed to be played. This is an anti-souls game. The people who will have the most trouble with this game are people who love souls games and are expecting more of the same here. When I finally got it and the combat clicked boy did I fall in love with this game. This may be the best combat system in all of gaming. It’s fast, frenetic, and high risk/high reward. When you get it down it feels amazing. In some ways it’s like a rhythm game, each fight is a dance with its own pacing. The story here is some of Froms best work. It is subtle yet profound. The best example of this is seen in the games beginning and ending. The game is bookended as you fight the same bad guy (sort of) at the beginning of the game and again at the end (before the actual final boss) in the same location under similar circumstances. In the first scene at the games beginning wolf (Sekiro) fumbles to grab his sword, as he is at a low in his life having failed and been imprisoned. By the end of the game however, he smoothly grabs his sword without taking his eyes off his foe. He is confident now, he has been refined and grown from where he once was, he knows what he must do and he does it. That type of subtle character building is all over the game and I love it. The world is so well realized here, the characters are interesting, the atmosphere is great, the art style is beautiful, and the game design is unmatched. This game literally teaches you to be a master at it without you knowing. I struggled for hours at the beginning but by the time of my second play through I was able to fly through the game in half the time and best most of the bosses on my first try. The game is designed to teach you. It is brilliantly made and expertly crafted. The boss battles are brilliant and thrilling as well. I also want to just say that this game takes a HUGE risk and I respect the heck out of it for that. There are found endings to this game (a true ending, two normal endings, and a bad or evil ending) the evil ending can be chosen 2/3 through the game. As a result of you choose that path you miss out on one of the biggest and coolest locations in the game and roughly 5 main bosses. How many people have played this game and missed all that content and just thought “well I guess that’s it”?! That is crazy sauce! But I think that’s such a cool decision. Man this is an amazing game. I might even go so far to say that it is my favorite fromsoftware game yet (Elden Ring has not released yet so this might change for me). I give this game a 10 please try it for yourself! Expand
Metascore
91

Universal acclaim - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 31
  2. Mixed: 0 out of 31
  3. Negative: 0 out of 31
  1. Dec 2, 2019
    90
    It’s certainly not a game for those looking for a more relaxing trip through mythical Japanese inspired locales, but whoever decides to stick with Sekiro through its hardships are bound to experience one of the most rewarding and memorable titles of the year.
  2. Official Xbox Magazine UK
    May 22, 2019
    90
    The corollary of its obsessive refusal to countenance even a hint of compromise is the vast amount of satisfaction it provides when you do finally make those breakthroughs and progress to a new area. If you fancy yourself as a hardcore gamer, Sekiro: Shadows Die Twice is the embodiment of what games are all about. [Issue#177, p.77]
  3. May 3, 2019
    90
    Sekiro: Shadows Die Twice is the breath of fresh air the "Soulsborne" sub-genre needed. It proves that stats, levelling-up, and equipment, is not what makes this kind of games. Instead, what matters is how death is treated, what sort of consequences there are for choices the player makes, and really big doors that open dramatically slow. The verticality of the level design, grappling hook, jumping and almost Zelda-style progression makes this one stand out in an ever increasing sea of imitators. Ultimately, this is more than just a sum of its parts; it's full of mystery, jaw-dropping spectacle and intense satisfaction.