User Score
9.0

Universal acclaim- based on 1759 Ratings

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  1. Mar 1, 2022
    10
    Es una obra maestra que mezcla las mecanicas de souls y tenchu con la mitologia japonesa. Muy divertido y altamente rejugable. Aunque las batallas pueden ser dificiles, tambien la sensacion de logro es tremenda cuando por fin derrotas a ese jefe que te tenia sufriendo. Altamente recomendado
  2. Jul 1, 2020
    10
    Damn, i love this game, the difficultly and story made me in love with this game. Hope there is a second one.
  3. Nov 17, 2021
    8
    I don't like Sekiro cause I'm bad at Sekiro...
    Its a good game though, hopefully I get good one day...
  4. Feb 6, 2021
    10
    I was definitely sure it would be a great game. From Software never fails. I took a few hours to play and that's what I expected. I am in heaven ! Everything is amazing.
    Great atmosphere, graphics and story. You can fell the soul of previous games. I was really missing this world a lot. Finally got it.
  5. Jul 20, 2020
    10
    Hago esta review un poco tarde la verdad, pero la sensación de estar jugando Sekiro no ha desaparecido de mi cuerpo y mi mente. He jugado casi todos los juegos de la saga soul desarrollado por From Software, y creo que este es el más "perfecto", o cercano a lo perfecto, a nivel jugable. El choque de las katanas y la sincronización para realizar "parrys" al ritmo los patrones de movimientosHago esta review un poco tarde la verdad, pero la sensación de estar jugando Sekiro no ha desaparecido de mi cuerpo y mi mente. He jugado casi todos los juegos de la saga soul desarrollado por From Software, y creo que este es el más "perfecto", o cercano a lo perfecto, a nivel jugable. El choque de las katanas y la sincronización para realizar "parrys" al ritmo los patrones de movimientos hacen que este juego tenga una relación oculta con juegos rítmicos (como la saga Rock Band o Guitar Hero). Logre terminar dos de los tres finales, y cada vez que volvía a jugar quería probar otras técnicas y otras formas de derrotar a cada uno de sus jefes finales. Fueron muchas horas de frustración por morir, pero la curva de aprendizaje es espectacular; es probablemente la mejor curva de aprendizaje en un juego de From Software. Expand
  6. Feb 16, 2022
    10
    Most negative reviews are by people who couldn't handle the difficulty. Personally, I find that a poor reason to review a game negatively when you could just own it and move along instead of bringing the score down to make yourself feel better.

    A slight shift from the normal souls game in combat, but the feel is retained. As someone who loves Japanese culture and architecture it was a
    Most negative reviews are by people who couldn't handle the difficulty. Personally, I find that a poor reason to review a game negatively when you could just own it and move along instead of bringing the score down to make yourself feel better.

    A slight shift from the normal souls game in combat, but the feel is retained. As someone who loves Japanese culture and architecture it was a dream to have Miyazaki bring the souls style game to this setting.
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  7. Aug 30, 2023
    10
    One of the best games From Software ever made, combat is so good and fluent that I couldn't resist rerunning it at least few times, and those runs never felt boring or repetitive somehow, game is very balanced and fair, only your reaction or pattern knowing matters the most
  8. Nov 20, 2019
    10
    This review contains spoilers, click expand to view. Unlike many of the other people reviewing this game, I am not in fact a Souls veteran. I have completed Dark Souls 3 about 4 times, but that's it. Haven't played any of the other titles. This means that my overall opinion of the game should be fairly objective, since it won't be skewed in favor or against the new game design.

    I absolutely love this game.

    The most common criticism I see against Sekiro is the lack of customization, and when I first began playing the game, I was in agreeance. Coming from DS3, I found it rather odd that I was only picking up consumable items rather than actual loot. But, a couple hours in, it cliqued.

    This is NOT an RPG. Despite the elements derived from Dark Souls (such as idols/bonfires, gourds/estus, etc.) this isn't a RPG. In fact, it's more akin to that of an action adventure game. If you are looking for in depth character customization and build creation, this isn't the game for you. But that doesn't make it bad.

    Sekiro is a game where you follow the events of a particular character. The events are already laid out for you, and it's your job to overcome them. Unlike the souls games, Sekiro only has 2 optional bosses, which are put in specifically designated parts of the game to serve as an extra challenge for an attack upgrade before tough fights (Headless Ape with Owl, and Demon of Hatred with Sword Saint Isshin). This adds linearity to the game, which is perfectly fine because that's what Sekiro is based on.

    I just obtained every achievement in Sekiro. Through the countless deaths and hours I have put in to this game, it has become my favorite of all time. Yes, the combat is somewhat repetitive, but it is immensely satisfying. Exploring a bright and unique world based on Japan was breathtaking, especially incorporated with the amazing audio. The use of movement is exciting, the story is fun to see play out, and it is so enjoyable to achieve the different endings.

    Objectively speaking, this game is fantastic. I highly recommend this game to anyone that won't be offended by FromSoft branching out and creating a new IP well deserved of its current praise.
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  9. Dec 10, 2020
    10
    O jogo não é perfeito, porque não existem jogos perfeitos, talvez o mais próximo da perfeição é Red Dead Redemption 2. Mas Sekiro, me envolveu muito, como poucos jogos o fizeram. Pessoal reclama da dificuldade do jogo, mas isso que o faz diferente da maioria. Eu consegui os 1000G com muita dedicação e experimentando os 4 finais, jogando todo o jogo então posso avaliar bem e para mim, é umO jogo não é perfeito, porque não existem jogos perfeitos, talvez o mais próximo da perfeição é Red Dead Redemption 2. Mas Sekiro, me envolveu muito, como poucos jogos o fizeram. Pessoal reclama da dificuldade do jogo, mas isso que o faz diferente da maioria. Eu consegui os 1000G com muita dedicação e experimentando os 4 finais, jogando todo o jogo então posso avaliar bem e para mim, é um jogo que merece, sem dúvidas, nota máxima. Expand
  10. Nov 15, 2019
    10
    Supero mis espectativas Es mejor de lo que esperaba Hermoso gameplay una historia facil de llevar y unos grandes escenarios
  11. Nov 17, 2019
    10
    Амбиции оправдались. Game of the year! Я обожаю творчество FromSoftware, являюсь фанатом. Если судить объективно, то эта игра является квинтессенцией различных эмоций. Вникнув в общую экспозицию, играющий не будет обделен отличными эмоциями, в том числе эйфарией от побед и азартом от дальнейших твистов. Боссы и неписи - отдушина игры. Новый шедевр с интересной концепцией ведения боя.Амбиции оправдались. Game of the year! Я обожаю творчество FromSoftware, являюсь фанатом. Если судить объективно, то эта игра является квинтессенцией различных эмоций. Вникнув в общую экспозицию, играющий не будет обделен отличными эмоциями, в том числе эйфарией от побед и азартом от дальнейших твистов. Боссы и неписи - отдушина игры. Новый шедевр с интересной концепцией ведения боя. Технически игра также великолепна. Expand
  12. Nov 21, 2019
    10
    I think this game became one of my favourite games the moment I started playing it. The way From Software drops you into their world design is perfection. From Software games aren't something you can just pick up and play for a couple of minutes and then go to work/school, Sekiro is no different. Sekiro is a world so brilliantly crafted to a masterful degree. Everything this game throws atI think this game became one of my favourite games the moment I started playing it. The way From Software drops you into their world design is perfection. From Software games aren't something you can just pick up and play for a couple of minutes and then go to work/school, Sekiro is no different. Sekiro is a world so brilliantly crafted to a masterful degree. Everything this game throws at you comes in all colours, and bathes you in something you know the scent of, but its different, and your nose knows it. This game is and always will be, a masterpiece. Expand
  13. Nov 23, 2019
    10
    Sekiro es de los mejores juegos que he jugado en mucho tiempo, tanto su pulido gameplay como atrapante historia me fascina, hace mucho que un juego no me hacía sentir tanta emocion a la hora de derrotar a un sub jefe o jefe, sin duda un juego muy recomendado mis 10
  14. Nov 23, 2021
    10
    This was my first From Software game. At first I hated it, It kicked my ass, I was furious and didnt wanted to continue, I even bought Ghost of Tsushima thinking that it would be a more suitable samurai game. But I kept playing and... got good. By the mid game I was a beast, I was deflecting blows and controlling my characters like a actual ninja. I LOVED this game so much that I had toThis was my first From Software game. At first I hated it, It kicked my ass, I was furious and didnt wanted to continue, I even bought Ghost of Tsushima thinking that it would be a more suitable samurai game. But I kept playing and... got good. By the mid game I was a beast, I was deflecting blows and controlling my characters like a actual ninja. I LOVED this game so much that I had to finish it to complete my love.
    I usually dont like hard games but this one its just for me. An amazing experience that was with me in a very dark time that helped me to raise against adversity. I learned to persevere from this game.
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  15. Mar 14, 2021
    10
    This review contains spoilers, click expand to view. So after 34 hours, achieved 560 gamerscore and with values ​​of 18 vitality and 15 attack power, I finished Sekiro: Shadows Die Twice (188 Deaths). First of all, it remains to say that Fromsoftware has once again delivered a great game and I am now finally putting the developers in the Olympics. I had a lot of frustration, but all the more fun.

    story

    For me it was exciting and felt more like classic storytelling than in the games before. I was excited about the story of the Dragonblood, Kuro-Sama, Immortality, and so on. The setting, the atmosphere is wonderfully captured and conveyed through cut scenes, dialogues, etc. Plus the Japanese voice acting and some cool characters, told really well.

    My end: I have severed immortality.

    Graphics / atmosphere

    The game looked just great and had some breathtaking scenes e.g. the divine dragon
    It's atmospheric and brings the setting across just right, plus great music that I enjoyed listening to. I actually have nothing to complain about here, performance was also good, I only had two game crashes at the end, but otherwise only isolated glitches (opponents are stuck, etc.), but that was all very marginal.

    Gameplay

    Here you can really draw back. On the one hand, the game has continued elements of the previous games (Dark Souls, Bloodborne): beacons, backtracking, re-spawning opponents, shortcuts and boss fights. On the other hand, Sekiro was something completely different for me.

    You really had to audition yourself in part: It's not Dark Souls!

    On the one hand, the game has a more open world character and stands out due to its verticality in the gameplay. The very open areas even offer the possibility of playing a shinobi stealth (but the game cannot be played purely by stealth).

    The combat system is so different and I was really amazed at the different gameplay Fromsoftware showed. Parry, play aggressively, be patient and, in addition to the sword, a prosthesis with many different tools to survive in combat. In addition, there is a double-edged system of killing the opponent: Either you get the opponent's posture bar up or you defeat his or her life bar.
    Of course, you have to pay attention to your own posture here, which also requires very tactical gameplay. It feels really unique and it's an extremely rewarding feeling to kill opponents flawlessly. In general, chopping through the trash mob areas can create a dynamic that makes you feel like a god when you have it out.

    Practice makes perfect is the keyword here. But you also have to make it very clear that the game is a really difficult number and drives you to the extreme limit of frustration, here it is decided whether you want to muster the patience to learn it or just desperate about it or "give up" and me can understand anyone who didn't feel like it anymore.

    In particular Genishiro will probably decide whether to continue or not, but this particular fight is an important lesson.

    Backtracking was also really fun, because there is so much to discover again and in some cases you are literally made to go back again. The recognizability of side quests is also much better, even if the conclusion is sometimes really difficult (some things I didn't think of, but at least I finished some).

    Sekiro only has two attributes, but this narrowing of the role play didn't bother me, I was happy about every memory or prayer pearl. For the most part, I also enjoyed fighting the mini-bosses and there were some cool fights among the bosses, but apart from the final boss and the monkey, nothing really "knocked me out". I just found the final boss awesome and this showed me that I understood the game (he was pretty quick).

    What I didn't like so much, that some fights were just more persistent and that made the kills feel less great, it felt more like stupid work. On the other hand, it was just really awesome with many other bosses, especially when you noticed that you were playing well. And this is the feeling that Sekiro: Shadows Die Twice conveys best.

    In some passages far too many shooters had been installed for me, which sometimes made it extremely difficult if you didn't kill everything stealth beforehand (e.g. poison area). Also with some mini bosses the only difficulty was that there were 2 or more opponents, I always find that a bit lame. When it comes to the prosthesis modules, I didn't really understand some of the prosthesis modules, or I didn't really use them, especially the fireworks are extremely strong in comparison.

    Conclusion

    One can only say: it is worth sticking to it. Sekiro: Shadows Die Twice is an outstanding game and it got more and more into my heart. In the end, an all-round successful game is on the play-through list! For me and I can hardly believe it, again 10/10 pumpkin bottles. Fromsoftware has apparently become my favorite developer .... Dark Souls 3 is still on the throne for me!
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  16. Oct 30, 2021
    10
    One of the best Games known to mankind.
    From Software is a safe heaven for the Gaming community.
    Especially in times where big Developers dissapiont us with theyr fraudulent intent.
    Praise the sun!
  17. Apr 4, 2023
    9
    This game is almost the pinnacle of From Software's game design.

    Its combat has a simple premise, but a steep learning curve. It deviates from traditional souls combat in the sense that you are not evading attacks and looking for openings to strike, you are parrying attacks (and evading or countering specific attacks) and attacking when possible for your objective is to either bring the
    This game is almost the pinnacle of From Software's game design.

    Its combat has a simple premise, but a steep learning curve. It deviates from traditional souls combat in the sense that you are not evading attacks and looking for openings to strike, you are parrying attacks (and evading or countering specific attacks) and attacking when possible for your objective is to either bring the enemy hp to 0 (which is only a viable strategy for a few enemies/bosses) or, most of the time, fill up their posture bar, which depletes over time if you are not constantly engaging with the enemy by parrying or attacking. This creates a flow to the combat that is rarely seen in other games; it is as if you were dancing with the enemy. There are also tools (called prosthetic tools) that you can use to aid you in combat. They make certain situations easier and create more diversity for the combat. But one can argue that this is a indirect form of easy mode (in which case I agree), since it can facilitate some fights by a considerable margin.

    The bosses are, for the most part, excellent. A good part of this game's bosses forces you to nearly perfect the game's combat in order to beat them, but throughout the game there are several mini-bosses that serves as means of practicing the combat, so that you, when you reach a proper boss fight, at least know how to approach the fight and how to evolve while trying to beat the boss: The game teaches you how to play, and helps you set a foundation on how to perfect the combat.

    The game progression is linear until a certain point; it's not as open as Dark Souls 1 neither as streamlined as Dark Souls 3.

    The game's music isn't really memorable, and since it has to fit into a japanese setting it doesn't have much variety. But the music is well composed and it's certainly fitting for the game.

    Most bosses in the game have more than one hp bar, and this somewhat applies to you, the player. After dying, you can resurrect, albeit with only half hp. This serves as a good second chance, in case you died for a futile reason (this happens to all of us playing From Software's games), and a good mechanic overall to extend the flow of gameplay and not interrupt it so often.

    The levels have a lot of verticality. This allows the player to make extended use of the grappling hook, a mechanic that was never present in a From Software game before. You will traverse cliffs and rooftops with the grappling hook, it extends the exploration of the levels and present you a way of avoiding combat or using the environment in your favor to aid you in combat, e.g., jumping from a rooftop and performing a deathblow.

    The stealth can be seen as another mechanic that facilitates the game, since, if performed correctly, won't make you engage with the enemies and will allow you to perform deathblows, i.e., you will kill them instantly. In some scenarios, stealth is highly recommended, e.g., an area with a mini boss surrounded by enemies, where you would kill the enemies first by means of stealth and then engage with the mini boss.

    Unfortunately, there isn't much incentive to kill the enemies throughout the game, you can simply run through the level until you reach the next idol (this game's version of bonfires), and repeat the process until you reach a boss or another objective.

    The story isn't cinematic and subversive as other games, but it also isn't told in the same way as other From Software's games. The story is more latent than in other From's games, you will be able to understand at least most of the plot. The story is good, sufficient for a game like this while presenting the player with pivotal choices and some twists.

    Overall this game is great, incredible even. It has one of the best combat systems I've ever seen in a game, excelent boss fights (for the most part), a very good story and a beautifully crafted world. Although it has it's shortcomings, the good certainly outweights the bad. But I wouldn't recommend this game for everyone, it is challenging, VERY challenging. One can find it easier than other From's titles, but objectively speaking, it is the hardest From Software game, and the one with the steepest learning curve. But if you are up for a challenge, this is a very rewarding game.
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  18. Jul 24, 2020
    10
    Tengo que decir que siento pena por quienes argumentan su mala calificación para el juego por ausencia de elementos que les hagan mas facil pasar los jefes, me dan lastima niños llorones, no pueden con su frustración, la verdad ese el apartado mas atractivo de este juego, los que somos de la vieja escuela sabemos que es sufrir y pelear con un juego que te de problemas por no ser simple,Tengo que decir que siento pena por quienes argumentan su mala calificación para el juego por ausencia de elementos que les hagan mas facil pasar los jefes, me dan lastima niños llorones, no pueden con su frustración, la verdad ese el apartado mas atractivo de este juego, los que somos de la vieja escuela sabemos que es sufrir y pelear con un juego que te de problemas por no ser simple, sekiro es una obra maestra del ritmo en un videojuego de pelea con armas, ningun juego tiene eso, eso lo hace diferente, complejo y atractivo, si calificas el juego mal porque no eres capaz con el, pues siento pena por ti, yo aun lo disfruto, no tiene que gustarte pero no digas que es malo porque te quedo grande jugarlo. Expand
  19. Aug 6, 2020
    10
    Best game I have ever played. It sure is challenging, but the challenge makes it even more beautiful.
  20. Jun 22, 2022
    10
    Even despite a ton of grind, the game gave a lot of unforgettable experience, which was impossible to give in the realities of the souls series.
  21. Sep 2, 2020
    10
    Sem duvida alguma uma obra de arte, um jogo que te desafia o tempo todo, te dando uma motivação para querer praticar, melhorar e tentar de novo.
    uma verdadeira lição de narrativa e jogabilidade para a industria de jogos atuai, um sistema de aparar completamente novo, que te dá satisfação visual de ver em pratica, algo que chega a beirar o cinematográfico em seus combates.
    Sekiro: Shadows
    Sem duvida alguma uma obra de arte, um jogo que te desafia o tempo todo, te dando uma motivação para querer praticar, melhorar e tentar de novo.
    uma verdadeira lição de narrativa e jogabilidade para a industria de jogos atuai, um sistema de aparar completamente novo, que te dá satisfação visual de ver em pratica, algo que chega a beirar o cinematográfico em seus combates.
    Sekiro: Shadows Die Twice é um dos poucos jogos em que tive vontade de fazer 100% de tudo o que tem a oferecer, o jogo conta com seu audio original em japones, e a atuação e relação dos personagens é incrivelmente detalhada, retratando um Japão em período de guerra, onde as pessoas quase não possuem mais emoções ou esperanças, e você sendo o Lobo de um braço só, precisa fazer o que lhe foi confiado a fazer, proteger seu mestre a todo custo, seguindo sua honra como um shinobi e se guiando por sangue com um poder desconhecido.
    Parabéns From Software.
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  22. Apr 6, 2021
    10
    in challenging gameplay, anyone who has the patience to learn how to fight and finish it will realize why it is game of the year 2019. it is not unfairly difficult as some people acclaim it simply invites you to plan a strategy instead of running towards all enemies as if you are indestructible.
  23. May 27, 2023
    9
    Sekiro é o jogo com melhor combate de todos os jogos da FromSoftware, não senti falta de outras espadas e equipamentos nesse jogo por ser vasto no que se propõe, para mim além do melhor combate eleva o nível de dificuldade de todos os jogos souls até aqui, É uma obra incrível e digna de um Souls, o jogo que literalmente te ensina que "hesitar é derrota"
  24. Feb 9, 2021
    10
    Fromsoftware hace de la dificultad un arte. Sentirás cosas que otros videojuegos no llegan. Y es que en situaciones tan limite donde el mínimo error significa la muerte, te hará vibrar de emoción! Un videojuego que brilla con luz propia, un estilo de combates de altísimo factura y un apartado artístico que te dejara sin aliento
  25. Sep 10, 2023
    10
    This game is so much better than starfield and jedi fallen order. If you like those crappy games give this great game a shot!
  26. Feb 26, 2021
    10
    This is truly an incredible game. From the amazing Japanese art style to the incredibly detailed combat system. A lot of people disagree with the uncompromisingly difficulty this game brings with it. But nonetheless I do believe that this game is for everyone. Skill is a factor of time and if you give this game your time it will defiantly pay you back. In my case it payed me back with oneThis is truly an incredible game. From the amazing Japanese art style to the incredibly detailed combat system. A lot of people disagree with the uncompromisingly difficulty this game brings with it. But nonetheless I do believe that this game is for everyone. Skill is a factor of time and if you give this game your time it will defiantly pay you back. In my case it payed me back with one of my personal favourite games of all time. Up there with Minecraft and Bloodborne at least in my opinion. In conclusion this masterpiece is defiantly worth the money but be prepared to give this game you time and patience. Expand
  27. Apr 5, 2021
    10
    What a masterpiece. Sekiro is excellent. From its combat, world and story this is Miyazaki magnum opus.
  28. Apr 7, 2021
    10
    Sekiro is amazing. Probably the best third person action game I've played. I loved the story and world as well.
  29. Apr 13, 2021
    10
    "Git Gud" - These words have never rang truer.
    As a long time soulsbourne veteran I will begin by saying that Sekiro is one of the most difficult, if not the most difficult, of the genre. It is also one of the best.
  30. Apr 22, 2021
    10
    Amazing game play, lore and overrall difficulty - it's quite fair TBH, This gem has to be experienced and talked more about. Absolutely recommend if you like a bit of a learning curve and a super rewarding Git gud-feeling.
  31. May 14, 2021
    10
    Amazing game. Contrary to popular belief you in fact die way more than twice.
  32. May 14, 2021
    10
    Don't go in expecting a Soulsborne game.
    You don't get to customize your character.
    You don't get to just use any weapon.

    That doesn't mean it is bad. In fact, I think it's a brilliant move. FromSoft has set a narrative with this that makes for a -real- story to be told with the player, rather than AT the player like in other FromSoft titles.
  33. May 14, 2021
    10
    Clashing of swords at its finest.
    It was a bit overwhelming in the very beginning for me (and I've never played a Souls game before) but after some time I got used to the flow. And when you get the rhythm, it becomes the dance.
    Fast-pacing engaging combat which requires your concentration and punishes you for your every mistake. It plays fair and teaches you to fight perfectly and if
    Clashing of swords at its finest.
    It was a bit overwhelming in the very beginning for me (and I've never played a Souls game before) but after some time I got used to the flow. And when you get the rhythm, it becomes the dance.

    Fast-pacing engaging combat which requires your concentration and punishes you for your every mistake. It plays fair and teaches you to fight perfectly and if you learn your lesson it will be the most satisfying combat ever. Very fluid animations and clashing sounds which become the music. But katana is not your only weapon, you can use tons of tools fit into the prosthetic arm, both offensive and defensive. Or you can ignore them completely and only use your sword. It doesn't have the variety of customization like in an RPG, but what it has, it is made perfect.

    Yes, it's hard, it requires you to 'git gud', and you will die a lot and suffer. I had so much rage during some of the fights, yet I have never even considered a rage quit. The learning curve of the difficulty is quite balanced: once you start to feel comfy, it gives you another challenge. So you'll never get bored, even after beating the game: you can go for additional NG+ playthroughs and make the game harder (yes, harder). Just give up Kuro's charm and ring the demon bell ;D

    But besides the combat, this game has some more to offer. The stunning visuals of mountainous Japan, filled with gorgeous castles and temples, detailed armor of human warriors and fascinating creatures, which, as I suspect, are inspired by Japanese mythology. The game on the whole feels very Japanese, but it doesn't require you to know almost anything about their culture beforehand. The story is clear and quite linear, yet you can have 4 different endings. There are not so many characters, but each one of them has a story to tell. Plus some pieces of lore can be found in item descriptions and environment. If you pay attention the lore becomes more deep and complex.

    Easily one of the best (or even the best) game I've ever played. Well done, FromSoftware.
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  34. May 14, 2021
    10
    Sekiro is the type of game that pushes you to your limits, you hate it, but then you realize you've been falling in love with it. It's one of the greatest experiences gaming has to offer, overcoming the impossible, not because of an XP system or leveling up, but because you grew up as a shinobi, your skills got better, you started getting the hang of the game, you became the shinobi.

    +
    Sekiro is the type of game that pushes you to your limits, you hate it, but then you realize you've been falling in love with it. It's one of the greatest experiences gaming has to offer, overcoming the impossible, not because of an XP system or leveling up, but because you grew up as a shinobi, your skills got better, you started getting the hang of the game, you became the shinobi.

    + Awesome OST
    + Top tier gameplay
    + Shinobi boy
    + Difficult
    + Japanese lore, and setting, LOVE IT!
    + Long, but not long enough to fill the void that IT will create :(

    - The monk is using hax I swear
    - You won't find a game quite like it, so the hollow feeling will last. Forever.
    - not long enough to fill the void of finishing it :(

    10/10 a Masterpiece
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  35. May 17, 2021
    10
    10/10. if you are a hardcore dark souls fan you are going to love it. Amazing combat.
  36. May 31, 2021
    10
    Amazing game. very challenging and rewarding when you overcome the challenge.
  37. Jun 7, 2021
    10
    Best FROM game in terms of pure gameplay. Doesn't have a lot of replayability but its pure action throughout.
  38. Jun 13, 2021
    10
    The best and most difficult game I ever played. Amazingly difficult which is what i like.
  39. Jun 14, 2021
    10
    Sekiro is not a Souls game. This can't be stressed enough. Attempt to i-frame dodge through the game and you will get your ass slapped all the way back to Lordran. While it borrows certain elements from Souls, like the checkpoint system or cryptic NPC questlines, it's pretty much its own beast. And what a beast it is.

    It's one of those good news, bad news situations. Good news: the days
    Sekiro is not a Souls game. This can't be stressed enough. Attempt to i-frame dodge through the game and you will get your ass slapped all the way back to Lordran. While it borrows certain elements from Souls, like the checkpoint system or cryptic NPC questlines, it's pretty much its own beast. And what a beast it is.

    It's one of those good news, bad news situations. Good news: the days when you needed to keep an eye on your stamina for every attack, block or dodge are over. Bad news: that doesn't mean the game is any less challenging. Quite the opposite, actually. Wolfie goes down in two hits tops, and at all times he's either heavily outnumbered or he gets crushed in the health bar measuring contest. And the absence of stats, gear and online co-op means there are no shortcuts. You won't be able to overlevel, no Solaire will come to your aid. It's either nut up or shut up.

    Luckily, there are ways to put you at a lesser disadvantage. Sekiro features a rudimentary stealth system and enough freedom to thin out your enemies' ranks one by one. Most of the times you can clear entire areas just by being sneaky. Apparently, Sekiro started out as a Tenchu game and I totally believe it, considering how far stealth will get you. But eventually a direct confrontation will be unavoidable. And where Souls games required you to only land that one parry, Sekiro demands that you time your blocks near perfectly several times per exchange. Combat is fast, fluid and demanding enough to make you break a sweat.

    While the areas are open and generally well-designed, they are not exactly eyecandy. Souls games are known for their sinister beauty, but that is largely absent in Sekiro. Some areas look flat-out rough. Only rarely will you get the urge to stop and soak in the atmosphere. A missed opportunity, really. And while the environments leave room for exploration, the absence of cool gear makes it feel strangely unrewarding. Also, due to the nature of combat you will see the same instakill moves and finishers quite often. A bit of variety would have been nice.

    Like the player, Sekiro faces its own set of challenges. Developer From Software has been around for over three decades, but only since the release of Demon's Souls the studio has gained a larger recognition in the West. Ever since, most of their games have been Souls games either directly or in spirit. Being widely known as the developer of Souls games came with the issue that they were expected to make nothing but Souls games - a curse, if you will. Sekiro marks the first time in a while that a major From Software title branches out far enough to be called its own thing - and be accepted by a large audience. With that leap of faith out of the way, it'll be exciting to see what they will come up with next.
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  40. Jun 14, 2021
    10
    I was bored, and saw that this game won game of the year, so I bought it.

    After playing this game for two and a half hours, dying repeatedly to the game's first mini-boss, I contacted steam and demanded a refund for a game I simply couldn't play. ...but I couldn't get it out of my head. I got the game again for Christmas, and after finally killing that first mini-boss, I couldn't
    I was bored, and saw that this game won game of the year, so I bought it.

    After playing this game for two and a half hours, dying repeatedly to the game's first mini-boss, I contacted steam and demanded a refund for a game I simply couldn't play.

    ...but I couldn't get it out of my head.

    I got the game again for Christmas, and after finally killing that first mini-boss, I couldn't get over how I felt. I kept going, perfecting the fighting style until I reached the game's first real boss. It knocked me down again. I fought that boss over and over again until the swordplay became a lethal kind of dance. I felt invincible. After the first boss, I went onto the next one, and the next, until I completed the game's first ending. Then I played it all again, exploring the abilities, fighting styles, and story arcs that I hadn't tried before. I reached the game's truly final boss and killed it in one try because the game had trained me to fight so well. It was by far the most rewarding experience any video game has ever given me. After over 150 hours, I earned every single achievement.

    From someone who refunded this game the first day they played it, from someone who would have never been remotely interested in Japanese culture otherwise, let me tell you that Sekiro is one of a kind. Not only is the combat an art-form in and of itself, but the story is moving and the characters compelling.

    If you buy Sekiro, don't get frustrated when you hit a wall. Don't look up cheese strategies or try to savescum the game. Get back up, watch a walkthrough or two if you really need to, and vault over that wall like a f***ing shinobi. You won't regret it.
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  41. Jun 14, 2021
    10
    Sekiro has an extremely brutal design philosophy that defies conventional wisdom. When I heard people complaining about the difficulty of the game and how you apparently needed to "flawless" bosses/memorize movesets in order to beat them, I instinctively shrugged such complaints off. Similar statements were made about all of the previous games, and they were never true.
  42. Jun 14, 2021
    10
    I fought Genichiro and boom baby, there's that feeling I had back in the day playing DS1 for the first time, learning a boss, improving with every death, finally breezing through phase 1 only to repeat the process for phase 2 and so on. What an epic fight that was. Finally beat him and decided to put my excitement into a review. Love this game.
  43. Jun 14, 2021
    10
    I normally don't write reviews about games especially critically acclaimed games such as this one. Sekiro, however really deserved something to be said about it. I have never been a fan of the souls series but i respect what they done for gaming and the difficulty they presented so i expected to be frustrated while figuring out the initial learning curve. The first playthrough of this gameI normally don't write reviews about games especially critically acclaimed games such as this one. Sekiro, however really deserved something to be said about it. I have never been a fan of the souls series but i respect what they done for gaming and the difficulty they presented so i expected to be frustrated while figuring out the initial learning curve. The first playthrough of this game was one of the most challenging experiences I have ever had in gaming, but when I finally understood the game mechanics and practiced them i truly understood what a work of art it actually is. It reminded of actual fighting and how a split second opening can make or break a battle. Expand
  44. Jun 14, 2021
    10
    Every other action game seems kinda bad after playing this. Masterpiece of a game.
  45. Jun 14, 2021
    10
    Playing through Sekiro for the first time was the greatest gaming experience of my life. Never has a game meant so much to me. Like all the Souls, this game is pure immersion--It speaks to you in every detail. And the difficulty drives you deep into the this immersive experience, where you find yourself gritting your teeth, riveted to the screen and fighting with all your might to justPlaying through Sekiro for the first time was the greatest gaming experience of my life. Never has a game meant so much to me. Like all the Souls, this game is pure immersion--It speaks to you in every detail. And the difficulty drives you deep into the this immersive experience, where you find yourself gritting your teeth, riveted to the screen and fighting with all your might to just stay in it a little longer. To deflect and to dodge and to land just one more hit! Time and again, Sekiro had me falling out of my chair, stunned with the realization of what I must do... Twice! The resurrection mechanic just further enriches the experience, forcing you to become the ultimate shinobi master and and not only beat a boss, but completely to annihilate it... or at the very least to just barely out-live it, surviving and succeeding by the tiniest of margins. What a game! As a Souls fan (both dark souls and various other souls-like games), this game is just a treasure. It excels in areas Dark Souls cannot. Being provided with only one main weapon means makes for a finely tuned PVE combat experience that is much more immersive than the other Souls games... and you don't have any choice about it! You are forced to master these new mechanics, and quickly find yourself grappling around, sprinting, dodging, deflecting, and then destroying enemies and bosses that will leave your breathless with their magnificence. I could say more, but I don't want to spoil it for anyone. I implore you to not watch any videos of anyone else playing this game. No streams, no youtube, no reading about it. Just play the game. You just stumbled upon the greatest 1-player game of all time. Immerse yourself in it. Enjoy the experience. Expand
  46. Jun 14, 2021
    10
    I've never played Dark Souls so I have nothing to compare Sekiro to, It was hard to understand the mechanics at first but once I got the rhythm and patterns of bosses, it was actually really REALLY fun. It was quite the challenge for me, I'm not gonna lie but it felt amazing beating the game for the first time; I achieved nothing in life, but I'm proud of myself xD.
  47. Jun 14, 2021
    10
    As someone that has poured many, many hours into the previous FromSoft titles, dying repeatedly until I was able to either get lucky or I was able to "git gud", I can say without a shadow of a doubt that this is the only real thing Sekiro has in common with those games. You will die. A lot. Way more than twice. Just..a lot. This is not a Soulsborne game. You are not some powerful knightAs someone that has poured many, many hours into the previous FromSoft titles, dying repeatedly until I was able to either get lucky or I was able to "git gud", I can say without a shadow of a doubt that this is the only real thing Sekiro has in common with those games. You will die. A lot. Way more than twice. Just..a lot. This is not a Soulsborne game. You are not some powerful knight capable of face-tanking every entity you come across. You are a ninja. The game will remind you constantly of this fact. You are free to play as dirty as you know the enemies will. Poison them, set them on fire, stab them in the butt when they are not looking and then Spider-Man away. Who cares! Just kill them before they kill you. If there is anything to take away from my rambling, it is simply this. You are shinobi. You are not a samurai or knight. So don't expect to play as one and you and this game will get along well! But you are gonna die way more than twice. The game is a gat dang liar. Expand
  48. Jun 14, 2021
    10
    When you thought Sekiro would not be too hard because you finished:

    Demon's Souls
    Dark Souls 1
    Dark Souls 2
    Dark Souls 3
    Bloodborne

    Think again. It's quite challenging, and the gameplay feels different and refreshing.
  49. Jun 14, 2021
    10
    One of the best games i've played so far. As a fan of soulsborne series i must say i love this game! It's without a doubt both easier and harder in different aspects than the previous souls games. The general enemies are easier than they have ever been because you can stealth kill everybody in the level if you choose to but then the mini bosses and actual bosses come along... They aren'tOne of the best games i've played so far. As a fan of soulsborne series i must say i love this game! It's without a doubt both easier and harder in different aspects than the previous souls games. The general enemies are easier than they have ever been because you can stealth kill everybody in the level if you choose to but then the mini bosses and actual bosses come along... They aren't the most difficult bosses but they are very challenging and there are very few options to power up and brute force your way through a boss. You can farm xp and money to buy new skills and other things but you can't raise your base stats. If you aren't sure of yourself or willing to improve you could hit a brick wall after a few hours and give up. Combat is very responsive and nearly all the problems like phantom hits, delayed actions after button presses, and unresponsive controls from the souls series have been fixed. On my 1650 at 1080p I get a solid 60fps on a mixture of max and high settings so the game runs well also much better than previous Fromsoft games.The soundtrack beautifully complimented each area and encounter. It's one of the most impactful and memorable scores from their library I have played. I'm an explorer and love finding secrets. Trust me, there are tons of those as you progress and you're rewarded for going off the beaten path. So the game will most likely satisfy you about that. I also don't recommend using any guides on your first playthrough and experiencing everything first hand. Try not to get too angry when you sit back and enjoy ancient castles, bamboo forests, acid swamps, mountain side temples, forsaken villages, and more in this journey you're about to take. Also keep in mind that you will die a lot more than twice. Expand
  50. Jun 14, 2021
    10
    The closest to an actual sword fight a game can feel. Epic samurai game 10/10
  51. Jun 14, 2021
    10
    Fromsoft's loveletter to Dex builds. "Fall seven times and stand up eight."
    -Japanese proverb.
  52. Jun 14, 2021
    10
    When I was a child. One day I went to the video game store to buy Metroid 2.
    And then the sales lady told me "It may be too difficult for you."
    But I said "It's ok! I want this!" Some months later. After having finished the game, I went to the video game store to tell that to the lady. But I found the store gone. Sekiro reminded me of the story and the days I wasn't afraid of challenges.
  53. Jun 14, 2021
    10
    Best game I've ever played since Dark Souls. Highly recommended. Its a tough but extremely rewarding game just like any other game made by Hidetaka Miyazaki. The fluid animation, the rock solid combat mechanics, all the varied enemies, bosses and excellent true-to-live 16th century Sengoku period Japan level design....everything about this game is just amazing and an absolute blast toBest game I've ever played since Dark Souls. Highly recommended. Its a tough but extremely rewarding game just like any other game made by Hidetaka Miyazaki. The fluid animation, the rock solid combat mechanics, all the varied enemies, bosses and excellent true-to-live 16th century Sengoku period Japan level design....everything about this game is just amazing and an absolute blast to play. Highly recommended. Expand
  54. Jun 14, 2021
    10
    If you thought Bloodborne was fast-paced, well do I have a product for you, my friend.
  55. Jun 14, 2021
    10
    Best rhythm game 2019. Its like dance dance revolution but with swords really dank.
  56. Jun 14, 2021
    10
    Having just got the final achievement at NG+4 I have to say it is one of the best games I have played. Being the huge Soulsborne fan I am this was a really refreshing take to the already polished From Software formula.The game takes place during the Sengoku era of Japanese history in the land of Ashina. You play as shinobi Wolf tied up in a battle over the powers of immortality whilstHaving just got the final achievement at NG+4 I have to say it is one of the best games I have played. Being the huge Soulsborne fan I am this was a really refreshing take to the already polished From Software formula.The game takes place during the Sengoku era of Japanese history in the land of Ashina. You play as shinobi Wolf tied up in a battle over the powers of immortality whilst seeking revenge on the samurai clan who attacked you and kidnapped your lord. In comparison to previous From Software titles, the gameplay is very fast paced with a much higher focus on skill rather than stats. The game strips you of your ability to customize stats, choose between weapons and vary your build and instead creates a much more focused and well polished experience where all elements of gameplay feel much more thought out and planned; the game does not suffer the issue of "too many weapons" and instead allows you to vary your play only a bit in terms of combat arts.
    It is not for everyone. It is a very difficult beast to master and takes a lot of patience and practice. However this all pays off as the experience becomes much more rewarding when you finally master that boss you have been stuck at for hours and instead of just beating him with great stats or luck, you realize that you have learned the boss and become better at the game. This invokes a true feeling of progression and reward that just leveling cannot give. To conclude, the game is not for everyone. If you are looking for a challenging but fair experience that actually takes effort and skill to beat and not just tedious grinding, this might be the game for you. For fans of the Soulsborne series I highly recommend the game, however know that your previous experience will work against you in the start; you will have to re-adapt to this new and amazing experience.
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  57. Jun 14, 2021
    10
    I got stuck on Lady Butterfly and just gave up. But now, after playing it on the PC, this game totally deserves GOTY. The combat system is incredibly fluid and getting better at dodging and deflecting is the most important skill in the game. I used to hate this game but now I love it. 10/10 would get ground pounded by the Demon of Hatred again.
  58. Jun 14, 2021
    10
    I finally beat Sekiro. Just under 60 hours, and 5 hours alone spent on the final boss and it's honestly one of the best experiences with a game I've ever had.
  59. Jun 14, 2021
    10
    A challenging yet highly rewarding stealth/action game with phenomenal combat and surprising re-playability.
  60. Jun 14, 2021
    10
    In short, it's a stealth game made by FromSoft, and as a fan of both stealth and FromSoft, this is quite literally my wet dream. Possibly dethroning Souls games from my list of favourites. Game's that good, man.
  61. Jun 14, 2021
    10
    It's a brutal and unforgiving adventure but it's incredibly rewarding as you learn and master the different enemies you face. The gameplay is as great as ever and the combined narrative and world-building makes for an incredibly memorable experience.
  62. Jun 14, 2021
    10
    One of the best action games of all time, and well deserving of the GOTY award.
  63. Jun 14, 2021
    10
    Leaked audio from inside FromSoftware:

    "Dangit, players aren't parrying enough in the Dark Souls games! They're all just spamming magic or rolling around!"

    "What if we made a game that was all parrying?"

    "Johnson, you're a genius."

    *Sounds of truckloads of money crashing through the walls of FromSoftware HQ*
  64. Jun 16, 2021
    10
    It's frustrating, but finally finishing the final boss gave me a real sense of satisfaction.
    I thought I was bad at video games, but this game really did make me feel like I've really honed and improved my skills.Thank you, Sekiro. You're a very vital piece of helping me realize that I am capable of growth.
  65. Jun 16, 2021
    10
    One of the best games I have played in the last 10 years. You can do it. Beast game.
  66. Jun 16, 2021
    10
    This game really deserved the Game of the Year 2019 award. This game is a masterpiece.
  67. Jun 16, 2021
    10
    Died twenty times to a chicken wow. I think I’m pretty good at this game :)
  68. Jun 16, 2021
    10
    This review contains spoilers, click expand to view. Sekiro: You'll die more than twice. Amazing game. Killing that giant ape was epic. Expand
  69. Jun 16, 2021
    10
    It's all awesome. The fighting somehow suits me much better than earlier soulslike. I'm a shinobi god! It feels good. The parrying makes all the difference, and I like not having to agonize over whether I use the right items on the right armour. Not all souls-fans will agree, and that's ok. For me, this is the ultimate game.
  70. Jun 16, 2021
    10
    Sekiro challenges your patience, reflexes, and muscle memory. Once you overcome the hurdle that is relearning how to approach FromSoft's games, this game gets easier. It's no small task though, as I got pummeled until forcing myself to play this for what it is. A fast paced action game with unequaled and unforgiving satisfaction derived from combat.
  71. Jun 16, 2021
    10
    Uno de mis aspectos favoritos de los juegos de FromSoft es la satisfacción que recibes al derrotar a un jefe que ha demostrado ser difícil. Podría llevar horas, días o en su primer intento. La sensación no tiene parangón en los juegos. Ese sentimiento se amplifica en Sekiro, para jefes, mini jefes o simplemente un montón de mobs. La muerte es más fácil esta vez, te cortan en segundos. PeroUno de mis aspectos favoritos de los juegos de FromSoft es la satisfacción que recibes al derrotar a un jefe que ha demostrado ser difícil. Podría llevar horas, días o en su primer intento. La sensación no tiene parangón en los juegos. Ese sentimiento se amplifica en Sekiro, para jefes, mini jefes o simplemente un montón de mobs. La muerte es más fácil esta vez, te cortan en segundos. Pero también puedes matar en segundos. La recompensa del riesgo está por las nubes y sientes la gratificación de cada encuentro. Expand
  72. Jun 16, 2021
    10
    From Software captivated me again, they gave me a game that was a true adventure. Adventures are not supposed to be easy they're supposed to be long, captivating, mysterious, magical, and challenging. While I did start off with a rough time on one of the first bosses something just clicked with me that instantly hooked me, I understood the game and that's all it takes to fall in love withFrom Software captivated me again, they gave me a game that was a true adventure. Adventures are not supposed to be easy they're supposed to be long, captivating, mysterious, magical, and challenging. While I did start off with a rough time on one of the first bosses something just clicked with me that instantly hooked me, I understood the game and that's all it takes to fall in love with it. This game is an absolute joy to play, and it's an experience from start to finish, while it's a Niche genre I do believe this game is a masterwork and an example to other game developers. Do yourself a favor, if you like a good challenge, a great story, fantastic satisfying gameplay, and amazing scenery purchase Sekiro: Shadows Die Twice. You won't regret it. Expand
  73. Jun 16, 2021
    10
    Overall, great game. Highly recommended if you are looking for a good challenge.
  74. Jun 16, 2021
    10
    + The art-style fits the Sengoku Japan setting of the game pretty well.
    + Similar to From's previous games, there are checkpoints you have to search for.
    + Combat is pretty fun once you understand how it works. (There is a certain boss who will force you to understand how combat works. This boss is ) + Multiple endings. + Stealth in this game is fun as opposed to the boring stuff you
    + The art-style fits the Sengoku Japan setting of the game pretty well.
    + Similar to From's previous games, there are checkpoints you have to search for.
    + Combat is pretty fun once you understand how it works. (There is a certain boss who will force you to understand how combat works. This boss is )
    + Multiple endings.
    + Stealth in this game is fun as opposed to the boring stuff you see in other games.
    + Fun boss fights.
    + The game rewards you for exploration.
    + Japanese voice acting in this game is top-notch.
    + Lots of varied areas and enemies. You will fight humans, monkeys, monsters and more monkeys. Lots and lots of monkeys.

    +- The game is very fast-paced. This is alright once you get used to it but might feel too hard while playing the game for the first few hours.
    +- Some soundtracks were fun to listen to. Some were "ok".

    - While I like challenging games, this game felt too punishing. Getting hit two to four times while fighting bosses means you are dead. Moreover, some attacks are fast and will one-shot you which is something I haven't encountered in From's previous games. One-shots have always been clearly telegraphed in their previous games (remember Lorian's beam in DS3?) but for some reason they did not follow the same rule in this game.
    - It can take a long time trying to beat some bosses/mini bosses only for you to get killed for getting hit twice. Meh.
    - Headless.
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  75. Jun 16, 2021
    10
    I feel like this game was made specifically for me, each battle is just an exchange of clashes until one is victorious, each fight has its amazing rhythm to it and this game is forces you to learn how to deflect, how to parry, it has a steep learning curve, but once you master it, you feel like a real badass. This game makes you feel like the ultimate beast when everything clicks, I canI feel like this game was made specifically for me, each battle is just an exchange of clashes until one is victorious, each fight has its amazing rhythm to it and this game is forces you to learn how to deflect, how to parry, it has a steep learning curve, but once you master it, you feel like a real badass. This game makes you feel like the ultimate beast when everything clicks, I can play over and over again and never get bored,I've beat it like 50-60 times already, did several speedruns, challange runs, boss rushes, beating the game without dying, FromSoftware is truly the GOAT developers, can't wait to see what they do with Elden Ring. Expand
  76. Jun 16, 2021
    10
    Sekiro is like Guardians of the Galaxy. You have to dance to defeat your enemies. If you dance better than your enemy then you will win. On more serious note here are things I like about this game.
    Pros
    - Better than Dark Souls (I played every Dark Souls game) - Harder than Dark Souls. This game is more about timing your attacks. - Best sword combat I have ever seen in a game -
    Sekiro is like Guardians of the Galaxy. You have to dance to defeat your enemies. If you dance better than your enemy then you will win. On more serious note here are things I like about this game.
    Pros
    - Better than Dark Souls (I played every Dark Souls game)
    - Harder than Dark Souls. This game is more about timing your attacks.
    - Best sword combat I have ever seen in a game
    - Atmospheric. They nailed the feudal Japan feel.
    - Nice soundtrack
    - Highly replayable. There are 4 endings. Some endings will make you fight new bosses.
    - Great boss fights
    - Very polished and optimized
    Cons
    - You are not dancing right if you think there is any.

    11/10 Would dance again.
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  77. Jun 16, 2021
    10
    I hated this game when I first started it. It was my very first From Software game, and I was not at all prepared for the steep difficulty curve. I only got it because one of my best friends kept recommending it to me, and although I had heard that it was hard, I had no idea how brutal it actually was. Still, I kept at it, and the moment the combat clicked, I instantly saw it in anI hated this game when I first started it. It was my very first From Software game, and I was not at all prepared for the steep difficulty curve. I only got it because one of my best friends kept recommending it to me, and although I had heard that it was hard, I had no idea how brutal it actually was. Still, I kept at it, and the moment the combat clicked, I instantly saw it in an entirely new light. The combat is fast-paced and exhilarating, and every death is just another lesson. In order to build you up into a Shinobi killing machine, Sekiro first has to break you down repeatedly. And the game scales the difficulty as you go, making sure that there's always a new challenge to throw yourself at. The graphics are absolutely beautiful, and the story is also rich and compelling. Sekrio: Shadows Die Twice is a masterpiece worthy of recognition, and anyone who is up to the challenge should play it. Expand
  78. Jun 16, 2021
    10
    FromSoft and Miyazaki showing the world how to make games. Best stealth action game ever!
  79. Jun 16, 2021
    10
    What an amazing game. It's difficult at the start but once you grasp the combat in this game you will be able to defeat the bosses.
  80. Jun 16, 2021
    10
    Sekiro: Shadows Die Twice is the latest game released by Fromsoft, the studio that made its name producing legendary games such as the Dark Souls trilogy and Bloodborne, to massive international acclaim. Sekiro was no slouch in this department either, handily claiming numerous GOTY awards for itself upon its release, further proving that there is still a market for incredibly challengingSekiro: Shadows Die Twice is the latest game released by Fromsoft, the studio that made its name producing legendary games such as the Dark Souls trilogy and Bloodborne, to massive international acclaim. Sekiro was no slouch in this department either, handily claiming numerous GOTY awards for itself upon its release, further proving that there is still a market for incredibly challenging games. While Sekiro isn’t for everyone, and it does have its problems, it is a completely unique experience in the heavily saturated Triple-A gaming world, and very well may be worth your time and money. Expand
  81. Jun 16, 2021
    10
    Not because I expected it to be bad, but rather how much better it was than initially expected. I enjoyed my fair share of Souls games so far, since I fell in love with the series right from the awkwardly silent release of Demon's Souls – and yet From Software continues to surprise me again and again. At heart Sekiro plays more like an unique mix of Soulsborne & Dishonored, with obviousNot because I expected it to be bad, but rather how much better it was than initially expected. I enjoyed my fair share of Souls games so far, since I fell in love with the series right from the awkwardly silent release of Demon's Souls – and yet From Software continues to surprise me again and again. At heart Sekiro plays more like an unique mix of Soulsborne & Dishonored, with obvious parallels to the Tenchu series, yet combat is so ridiculously focused. Every single encounter is designed with rhythm and personality in mind – once you learn a bosses pattern, you'll be able to dominate him on every following playthrough. You don't just get used to the controls, but rather fully embrace their simplicity and focus. Enjoyed the game so much, I felt the need to 100% complete it immediately. Expand
  82. Jun 16, 2021
    10
    Honestly one of the best games i've ever played in my life. Loved everything about it.
  83. Jun 17, 2021
    10
    This game was beyond intense. I've been playing video games for nearly 30 years now and this is without a doubt one of the hardest games I've ever played.
  84. Jun 17, 2021
    10
    I never cared for the genre. But this game made me a believer. I never played a game that made me hate it, love it, and then spend all night trying to finish ONE part just to see a little more of what's behind the curtain. Its not for everyone, heck I thought it wasn't for me. Once I was able to learn the rhythm of the game, felt more confident in my reactions this game totally opened upI never cared for the genre. But this game made me a believer. I never played a game that made me hate it, love it, and then spend all night trying to finish ONE part just to see a little more of what's behind the curtain. Its not for everyone, heck I thought it wasn't for me. Once I was able to learn the rhythm of the game, felt more confident in my reactions this game totally opened up to me. I can not stress enough this game isn't for everyone, and most won't even give it a a chance to grow on you. But its been a long time since I have been proud to have beaten a game, let alone one section of the game... this was it. If you are looking for a challenge that will have a lasting impact on you, this game is for you. Be prepared to die, learn, adapt, and conquer. Expand
  85. Jun 17, 2021
    10
    First From Software game I wasn't able to finish. :( Rage quit at the headless monkey boss fight after over a dozen tries. Maybe I'm getting old. I am definitely in the "this is way harder than dark souls" camp. It's not the game's fault though that I failed to git gud. Frigging amazing piece of art.
  86. Jun 17, 2021
    10
    Huh, SEKIRO what a game that was !! So, is Sekiro as good as souls borne ? No, its better.
  87. Jun 17, 2021
    10
    Hesitation is defeat... Still one of the best and easily most challenging game I have ever played. 10/10 masterpiece.
  88. Jun 17, 2021
    10
    Overall, this game is hard, this game requires skill, commitment, time and the ability to adapt, and is not overly compatible to players who looks to play casually. Great game.
  89. Jun 17, 2021
    10
    This game was incredibly difficult and it's for sure one of the hardest games I've ever played. Unless you're an absolute beast, you'll struggle with this game. Still, this game is beatable as long as you put up with how ridiculously hard it is. Despite having struggled to beat it, I still think it's a great game worth playing (even if everyone won't enjoy it) and in regards to itsThis game was incredibly difficult and it's for sure one of the hardest games I've ever played. Unless you're an absolute beast, you'll struggle with this game. Still, this game is beatable as long as you put up with how ridiculously hard it is. Despite having struggled to beat it, I still think it's a great game worth playing (even if everyone won't enjoy it) and in regards to its quality, it's definitely up there with Dark Souls 1 and Bloodborne. Expand
  90. Jun 17, 2021
    10
    As difficult this game is it's a really fun and adventurous game. Parry this you casual.
  91. Jun 17, 2021
    10
    Sekiro ruined Dark Souls for me. Going back to Souls games after playing Sekiro just feels so rough, and I'm a huge fan of the Soulsborne series with hundreds of hours invested in each game. The combat in Sekiro makes Dark Souls combat feel clunky and boring by comparison, which I never would have expected.
  92. Jun 17, 2021
    10
    Site positif de SEKIRO :
    1. Le jeu a une histoire
    2. Pas besoin de lire la description de l'article ou la vidéo de Vatti pour comprendre l'histoire 3. Suppression du RPG, oui !!!! Pas besoin de griller pour tuer le prochain boss, maintenant vous avez vraiment besoin de git gud :P 4. Le combat basé sur le rythme est vraiment amusant à maîtriser et vous finirez par être un Shinobi badass
    Site positif de SEKIRO :
    1. Le jeu a une histoire
    2. Pas besoin de lire la description de l'article ou la vidéo de Vatti pour comprendre l'histoire
    3. Suppression du RPG, oui !!!! Pas besoin de griller pour tuer le prochain boss, maintenant vous avez vraiment besoin de git gud :P
    4. Le combat basé sur le rythme est vraiment amusant à maîtriser et vous finirez par être un Shinobi badass à la fin du jeu.
    5. Le bras prothétique est une édition bienvenue de ce jeu et certains boss sont faibles pour certains outils prothétiques, alors utilisez-les judicieusement.
    6. La valeur de relecture est bonne. 4 fins différentes et vous pourriez manquer certains des boss en manquant la fin. Donc ça vaut le coup de rejouer
    7.Ce jeu a certains des meilleurs boss de l'histoire des jeux vidéo, ne manquez pas Demon of hate.
    8. La durée du jeu est bonne. La première lecture peut vous prendre entre 35 et 40 heures et l'exploration de toutes les fins peut prendre entre 60 et 80 heures. ce qui est plus que suffisant pour moi, je n'ai pas le temps de passer plus de 300 heures sur un jeu vidéo.
    9. Vous pouvez mettre le jeu en pause. Yeeeeeeeeeeeeeeeeeeeeeeees !!

    Site négatif :
    1. L'histoire est moins complexe, vous ne vous souciez peut-être pas de l'histoire dans NG + et jouez pour l'incroyable combat de boss.
    2. La bande-son n'est tout simplement pas là si vous la comparez à Dark Souls. MAIS j'aime beaucoup le son du métal slashing pendant les combats.
    3. Je ne me souviens d'aucun inconvénient pour le moment.
    Expand
  93. Jun 17, 2021
    10
    Sekiro is an example of a masterpiece in art form of video games, and this is a fact.
  94. Jun 17, 2021
    10
    This game isn't for everyone but I do enjoy a challenge and this is as good as gets.
  95. Jun 17, 2021
    10
    Positive
    (1) Great soundtrack especially at bossfights
    (2) Fast loading times (3) HDR support (4) Great visuals (5) Fixed difficulty setting (6) Very demanding Bossfights but never unfair (7) Native Xbox One Controller support. DUALSHOCK 4 also supported (8) Good enemy placement (9) Perfectly balanced progression system so you can't be overpowered (10) Superb
    Positive
    (1) Great soundtrack especially at bossfights

    (2) Fast loading times

    (3) HDR support

    (4) Great visuals

    (5) Fixed difficulty setting

    (6) Very demanding Bossfights but never unfair

    (7) Native Xbox One Controller support. DUALSHOCK 4 also supported

    (8) Good enemy placement

    (9) Perfectly balanced progression system so you can't be overpowered

    (10) Superb fast combat and satisfying parry mechanic

    (11) Good level design but doesn't come up to the class of Dark Souls 1

    (12) Replayability because of New Game+ and different endings (new bosses)

    Negative
    (1) 60 fps lock

    (2) No ultrawide native support

    (3) Only one default main weapon and armor
    Expand
  96. Jun 17, 2021
    10
    Every boss requires you to adapt a new strategy. Then, there comes the two final bosses, One requires you to master everything you have learned so far, Isshin the Glock Saint and Demon of Cheese and the other requires you to abandon everything you have learned so far.
  97. Jun 17, 2021
    10
    Одна из лучших игр в жанре экшн всех времен. Шедевр игрового дизайна и графики.
  98. Jun 17, 2021
    10
    FromSoftware has built this game using the best aspects of the Souls and Bloodborne series. creating a stealth-action experience. In some ways it is more forgiving, such as save points being much closer together, but the game still required split-second reflexes and a fine attention to details. Sekiro’s level design is much more vertical than Tenchu, so when overwhelmed, there is almostFromSoftware has built this game using the best aspects of the Souls and Bloodborne series. creating a stealth-action experience. In some ways it is more forgiving, such as save points being much closer together, but the game still required split-second reflexes and a fine attention to details. Sekiro’s level design is much more vertical than Tenchu, so when overwhelmed, there is almost always a way to maneuver out it like a true Ninja would. The stealth elements of Sekiro allow you to get into many positions for silent assassinations or simply explore the varied environments. The trailers never featured much stealth footage, but it is actually very stealth heavy. Players could sneak past around 95% of the game, but it would be unwise to miss out on the experience points. Expand
  99. Jun 17, 2021
    10
    FromSoftware's best game since Dark Souls
    - fresh setting
    - reduced RPG elements
    - fast-paced combat
    - hard bosses (some of the endgame bosses made me doubt I'd ever finish this game)
  100. Jun 17, 2021
    10
    This game is the peak of single player action/stealth gameplay, I absolutely loved it. My only regret is that I can't go back and play it again for the first time. (There is a new game plus feature though).
Metascore
91

Universal acclaim - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 31
  2. Mixed: 0 out of 31
  3. Negative: 0 out of 31
  1. Dec 2, 2019
    90
    It’s certainly not a game for those looking for a more relaxing trip through mythical Japanese inspired locales, but whoever decides to stick with Sekiro through its hardships are bound to experience one of the most rewarding and memorable titles of the year.
  2. Official Xbox Magazine UK
    May 22, 2019
    90
    The corollary of its obsessive refusal to countenance even a hint of compromise is the vast amount of satisfaction it provides when you do finally make those breakthroughs and progress to a new area. If you fancy yourself as a hardcore gamer, Sekiro: Shadows Die Twice is the embodiment of what games are all about. [Issue#177, p.77]
  3. May 3, 2019
    90
    Sekiro: Shadows Die Twice is the breath of fresh air the "Soulsborne" sub-genre needed. It proves that stats, levelling-up, and equipment, is not what makes this kind of games. Instead, what matters is how death is treated, what sort of consequences there are for choices the player makes, and really big doors that open dramatically slow. The verticality of the level design, grappling hook, jumping and almost Zelda-style progression makes this one stand out in an ever increasing sea of imitators. Ultimately, this is more than just a sum of its parts; it's full of mystery, jaw-dropping spectacle and intense satisfaction.