Metascore
71

Mixed or average reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 63
  2. Negative: 0 out of 63
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  1. Mar 9, 2015
    100
    I will add here that if the game has one drawback, it's that you can't share your created tracks with other users. It feels like that's a wasted opportunity, and I say that as someone who generally doesn't care for user-generated content. It's a sign of how awesome this game is that I just want more of it.
  2. Mar 2, 2015
    95
    The most fun I have had with a videogame in 2015 so far. I think the idea of this game is brilliant, and it is absolutely addicting to play.
  3. Mar 2, 2015
    90
    ScreamRide is thrilling, addictive, fun, enjoyable, well-crafted, rewarding, challenging, and has the potential to go on to be a long and successful franchise.
  4. Mar 2, 2015
    90
    A surprisingly remarkable Xbox exclusive that you won't able to put down and delivers the veritable “fun factor” that modern games often miss. It's truly a game that's greater than the sum of its parts, and yet every part is crafted with care and a sense of excitement, from the three fully-fledged campaigns modes and the accessible Sandbox system, to the GLaDOS-like voiceovers and the game's humorous, futuristic theme.
  5. Mar 2, 2015
    90
    For a game so persistently engrossed in outlandish destruction, it[s] accompanying structure is surprisingly sound.
  6. Mar 20, 2015
    86
    Overall the game is enjoyable, and it is certainly something that's a little different from most games out there. Even though you can't set the price of popcorn or hire janitors, give it a shot and you'll probably find yourself having some fun.
  7. Forty bucks might seem kind of spendy for something like this, but each of its three modes could have easily been released as a $10 or $15 game on its own. The value is there.
  8. Mar 2, 2015
    85
    What I thought would be a first-person coaster simulator, and nothing more, turned into a complex and engaging little game, letting me express both my creative and my destructive sides in one fell swoop.
  9. Mar 4, 2015
    82
    Screamride XBox One is not only an original next-gen game but really fun due to the outrageous rollercoasters and gaming modes.
  10. Mar 2, 2015
    82
    Although career mode suffers from uneven difficulty and some situational camera issues, I happily replayed levels to improve my score sheet and climb the leaderboard, or just endlessly tinker with the Sandbox mode.
  11. Jul 7, 2015
    80
    ScreamRide is a pleasant surprise. What’s more, it was developed by Elite: Dangerous studio Frontier Developments. As it turns out, they’re adept at both space simulation and theme park design.
  12. Apr 7, 2015
    80
    In the end, ScreamRide proves to be fun in short doses.
  13. Mar 19, 2015
    80
    An original and addictive puzzle game that includes a terrific roller coaster builder - and plenty of user-generated content.
  14. Mar 12, 2015
    80
    Long before high school physics cast its shadow over my childhood, I used to build complicated plastic models just to douse them in lighter fluid and blow them up with firecrackers. Screamride, clearly, is aimed at me.
  15. Mar 11, 2015
    80
    Three different gameplay types for a surprising and lengthy game.
  16. Mar 5, 2015
    80
    ScreamRide is not a perfect game but it’s fun and loaded with 3 different campaigns, 50 levels and a sandbox mode where you can build and share the roller coasters of your dreams. Don’t miss it if you’ve loved RollerCoaster Tycoon series.
  17. Mar 4, 2015
    80
    For the asking price, you get a solid amount of fun, varied gameplay, and solid audio to top it off. The only thing that can drag this game down is the camera controls at times, and some issues with aiming in Demolition mode, but these issues could well be tweaked later on.
  18. Mar 3, 2015
    80
    With all that said the biggest question on everyone’s mind is whether this package is worth $40. yes this is not a small download title, it is clocking in at retail, disc and all. $40 may seem steep, but the content justifies the price tag, players should just know if that content is something they want to invest in. The demo gives access to all three types of game play, and if players enjoy that, then a purchase is certainly worth it.
  19. 80
    A melting pot of old and new, Screamride provides players with not only classic coaster building, but also the ability to ride upon those tracks and then destroy everything around them across hours of endless fun.
  20. 80
    Free from Kinect, Frontier has been able to deliver a game that revels in split-second timing and precise controls. The result is the studio’s best Xbox game in years that's a brilliantly fun coaster-racing, track-building, building destroying experience in its own right.
  21. Mar 2, 2015
    80
    ScreamRide offers an experience that is fresh, deep and a blast to play. Despite its lack of multiplayer I kept coming back for more to test my creativity and wreak as much havoc as possible.
  22. Mar 2, 2015
    80
    Even in plain old two dimensions, first-person coastering is edge-of-your-seat stuff. I can only imagine what it would be like with virtual reality.
  23. Mar 2, 2015
    80
    A game that succeeds really well at the game part, using next-gen tech for something other than a flashier presentation. The result is a little uneven, but Screamride still ends up as one of the first great surprises of 2015.
  24. Mar 3, 2015
    77
    Tip of the hat to Frontier for attempting something new and genuinely fun, although not perfect. The main campaign is pretty short, but the real success of ScreamRide will rely on the quality and quantity of content created by the community.
  25. Mar 2, 2015
    77
    ScreamRide's main strength lies in its deep and powerful editor and community sharing features; riding rollercoarsters revealed to be an entertaining experience too, while the Demolition Expert mode disappointed us with lack of polish and unimaginative gameplay. Mainly advised to the more creative players, who are willing to experiment with the game's strong simulative features.
  26. Mar 2, 2015
    75
    Despite its simplicity, Sreamride is a lot of fun, especially for those patient enough to create an attraction. Screamride could have a bright future if the community wants it to, and as long as the creative effort keeps going. If you are looking for boundless fun and want to put your imagination to the test, give this game a chance, and share with the world the rollercoaster of your dreams.
  27. Mar 2, 2015
    75
    Three completely different but not so deep game modes. To say nothing of the editor.
  28. Mar 3, 2015
    72
    ScreamRide is original, fresh and has a fair amount of content. It's not a game for everyone, but it has a demo available, and it does deserve a try.
  29. Mar 2, 2015
    72
    ScreamRide does a lot of things well, but doesn't delve into any of them. Fun and accessible, but it won't last for long. It's framerate and camera issues are annoying, but it's biggest sin is being only in English in a Spanish speaking country.
  30. Mar 11, 2015
    70
    ScreamRide is a game that appeals to certain tastes, but makes some serious effort to have an impact to a wider audience with its various modes. It can get extremely difficult but also extremely fun as well in various circumstances. Only truth be told, don’t try this at home.
  31. Mar 10, 2015
    70
    Scream Ride seeks to deliver the ultimate thrill in the shape of a larger than life roller coaster game. However it is not from the ride itself that the game delivers its value. With Scream Rides heavy lean on simulated physics, the most fun is had in the game's demolition-mode. Blowing thing up really feels good and at the end of the day leaves you wanting more.
  32. Mar 6, 2015
    70
    Surprisingly deep enough, flashy and cathartic, Screamride is its own roller-coaster beast, even if it is uneven at times. But thrill-seeking fans will be in for a treat with a game that will have your buttocks firmly clenched with vertigo-inducing action.
  33. Mar 6, 2015
    70
    ScreamRide is fun, but it’s not the Daliesque experience it’s so desperately trying to be.
  34. Mar 5, 2015
    70
    It's an interesting managerial game, but it doesn't have the same appeal as the old classic Rollecoaster Tycoon. At the same time, the chance to create and share is welcome, and it adds something new to the formula.
  35. Mar 4, 2015
    70
    This is such a different kind of game from most of the stuff we've seen lately, however, that it feels distinct.
  36. Mar 4, 2015
    70
    ScreamRide is a decent game that could have been much better, but it is still worth owning just for the sandbox alone.
  37. Mar 4, 2015
    70
    ScreamRide is not about a theme park, it is about an experience. A nice game for speed freaks and destroyers, because it feels great to crash your ride into a building. However, the futuristic setting combined with all these separate levels and a separate tutorial makes this game feel a bit optional.
  38. Mar 3, 2015
    70
    With ScreamRide it's fun from the first minute with this formula of exaggerations, laughter, destruction and crazy speeds. The three main modes are quite bizarre but fun, at least for a few hours; then begins to glimpse a bit of repetitiveness that can be partially avoided thanks to the excellent editor.
  39. Mar 3, 2015
    70
    An interesting attempt to showcase fresh gameplay mechanics to the Xbox users. A fun theme simulator game.
  40. Mar 2, 2015
    70
    Your enjoyment depends on your willingness to cast aside memories of Rollercoaster Tycoon and its freedoms in favor of Screamride's aggressive xtreme attitude and unique mix of construction and destruction.
  41. Mar 2, 2015
    70
    Visually, this is a massive disappointment given what the Xbox One is capable of.
  42. Mar 2, 2015
    70
    A limited romp, but its core selection of minigames are fun to play. It's enjoyable for what it is, whether you have a creative mind or just want to blow shit up. I can see myself going back from time to time to top my best score -- I just won't be creating things for months on end.
  43. Mar 2, 2015
    70
    Screamride is a decent and fun experience. Overall it feels like an experiment full of potential that is overshadowed by poor graphics and weak presentation. Its contents may satisfy some fans, especially on the creation modes and hard challenges.
  44. Mar 2, 2015
    70
    A completely insane concept, ScreamRide is a decent coaster sim combined with a brilliant physics game and a complex yet engaging level designer.
  45. Mar 3, 2015
    68
    ScreamRide has good moments and fun levels, but has some issues in terms of poor visuals and too many irregular stages. However, it's sandbox mode is a good and complete editor level.
  46. Mar 6, 2015
    65
    Unfortunately this is not the spiritual successor to ThrillVille. What it gives you is a tremendous editor with convincing physics that tries to camouflage that the attached mini-games are average at best.
  47. Mar 2, 2015
    65
    The bulk of the thrills in ScreamRide come early, then taper off as the experience becomes more complicated. After that, the frustrations stack up and make everything feel like a chore – not the ideal mood for a game about amusement park attractions.
  48. Games Master UK
    May 6, 2015
    63
    The game modes may keep you hooked, but the good stuff is obscured through a poor UI. [May 2015, p.71]
  49. Apr 11, 2015
    60
    Well-made, enjoyable, and completely forgettable. Kind of like a rollercoaster. [Issue#159, p.102]
  50. X-ONE Magazine UK
    Apr 6, 2015
    60
    Too many customisation options. [Issue#122, p.78]
  51. Mar 5, 2015
    60
    Fans of roller coasters and constructing may find Screamride interesting, but the game seldom rises above average.
  52. Mar 5, 2015
    60
    Creating rollercoasters is fun and easy, but the game lacks depth and diversity. The lack of a themepark to place your creations in is a missed chance, especially because the Demolition mode is quite disappointing.
  53. Mar 2, 2015
    60
    There are some troubling flaws with the camera, and the construction tools, though potent, are not as immediately accessible as they should be.
  54. In between Screamride’s occasionally dull take on ’coasters and its indecision over acceptable amounts of hurt, there’s a decent game - but it’s the destruction that wins it.
  55. 60
    If only it had been considerably cheaper, or considerably bigger in scope, this could’ve been a fun ride, but as it is ScreamRide is not really worth the price of entry.
  56. Mar 2, 2015
    60
    The creators of Roller Coaster going back to business is a good thing, but sadly Screamride is quite a dull game, mainly because the game lacks content. Once you run it you can't help but feel that's the project started as a smartphone game, moreover the devs killed all the potential fun, by oversimplifying the gameplay. Add a disappointing graphics engine and you understand that missing this one won't be an error.
  57. CD-Action
    Apr 30, 2015
    55
    If you expected Screamride to be a theme park tycoon, think again, because it’s just a collection of three casual minigames. [05/2015, p.59]
  58. Mar 22, 2015
    50
    ScreamRide's three modes and robust design suite are briefly entertaining, but the fun doesn't last. Lacking soul and connective tissue, this minigame collection never quite gels or comes together into anything particularly memorable.
  59. Mar 4, 2015
    50
    Screamride ​offers a fun concept that does not seem enough for a full game. Taking a ride in the many roller-coasters is fun and the tool to make your own rides is great, but Screamride misses the bigger picture; a theme park to put those roller coasters in, for example. Demolishing buildings with a catapult is odd and does not fill Screamride's entertainment gap.
  60. Mar 3, 2015
    50
    The driving loses its appeal quickly, coaster creation stages become dull, and the destruction is only fun while it lasts. As a downloadable £15 game some of these issues could have been easily overlooked, but at double that price it's a harder ride to sell.
  61. 50
    While creating and destroying roller coasters in Screamride is highly enjoyable, the majority of the game's fun is buried underneath some frustrating design choices.
  62. Mar 2, 2015
    50
    Screamride has a pretty impressive roller coaster building suite and some satisfying destructible environments, but everything else - from the other gameplay modes to its presentation - is a total snore.
  63. Mar 2, 2015
    50
    Although we'd expected more from an Xbox One exclusive (it's not visually stunning, not even that decent actually), Screamride manages to provide a fresh and fun experience. It still lacks some more content and is a bit pricey though.
User Score
4.8

Generally unfavorable reviews- based on 227 Ratings

User score distribution:
  1. Mar 8, 2015
    6
    Great to begin with but after a full day with it im pretty bored, the sand box mode is ok to fall back on but you need to complete most of theGreat to begin with but after a full day with it im pretty bored, the sand box mode is ok to fall back on but you need to complete most of the boring repetitive main challenges to unlock the material required to properly enjoy the sandbox mode. Full Review »
  2. Mar 3, 2015
    10
    Another Xbox one Exclusive. Microsoft keeps pumping games out. I know this game isn't a AAA exclusive,but it's a lot better than the indieAnother Xbox one Exclusive. Microsoft keeps pumping games out. I know this game isn't a AAA exclusive,but it's a lot better than the indie sidescrollers that are on ps now or the game you're getting for free on either console. This games is SOO fun. It's something different and exciting. It has 3 different categories so it doesn't get boring. The career mode is a blast. The animations are nice though can get sort of repetitive at time. Controls voice is such a breath of fresh air. Her silly humor is so fun and keeps things interesting and keeps you smiling throughout. The game is less than the price of a full retail release its only 39.99 instead of 59.99 and I gotta say it's great value from what I've played so far. Microsoft hasn't let us gamers down with the quality of games!! Thank the lord I bought an XBOX ONE!! Keep EM coming MICROSOFT!!!! Full Review »
  3. Mar 5, 2015
    7
    tbh, it's more enjoyable than I expected from watching gameplay videos. The destruction modelling is sweet, and definitely a highlight of thetbh, it's more enjoyable than I expected from watching gameplay videos. The destruction modelling is sweet, and definitely a highlight of the game. Excited to see what people can make in the sandbox mode.

    Definitely a 7/10 game. It's not perfect, but it is simply a good game.
    Full Review »