User Score
8.2

Generally favorable reviews- based on 461 Ratings

User score distribution:
  1. Negative: 52 out of 461
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  1. Jun 7, 2023
    10
    Such a hidden gem this game deserves so much more it's a pity that we probably not gonna see a sequel
  2. Apr 8, 2023
    6
    An ok game but I have a hard time understanding what's happening but I am willing to see this through to the end atm I'm still not far from the starting of the game
  3. Feb 5, 2023
    9
    Ótimo jogo, graças ao game pass tive a oportunidade de jogar, bem não esperava muita coisa, pois é um jogo pouco lembrado, mas fiquei impressionado com a gameplay e exploração da talos.
  4. Jan 16, 2023
    10
    i discovered this game after 5 yeras of release date ... amazing thriller game .. thanks bethesda !!
  5. Sep 24, 2022
    9
    Prey is one of the best RPGs I've played, and it is an RPG in the truest sense, unlike other "RPGs" (I'm looking at you, Witcher 3).

    I played on Series X and with FPS boost the game ran perfect. Smooth 60fps with no bugs. The Good: -Story- The game does a great job of capturing your interest from the start of the game to the very end. The dialogue is great even though I found the
    Prey is one of the best RPGs I've played, and it is an RPG in the truest sense, unlike other "RPGs" (I'm looking at you, Witcher 3).

    I played on Series X and with FPS boost the game ran perfect. Smooth 60fps with no bugs.

    The Good:
    -Story- The game does a great job of capturing your interest from the start of the game to the very end. The dialogue is great even though I found the characters just good.
    -Gameplay- I think the gameplay is good, but I believe it could have been better way better and it's the only reason I'm not giving a perfect 10.
    -Visuals- With flawless art direction, the game really creates the right atmosphere.
    -Audio- The sounds and the music, again, flawless, ties in with the visuals to complete the atmosphere and get you fully immersed.

    The Bad:
    ...
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  6. Jul 25, 2022
    8
    Проект весьма самобытный, затягивающий, интересный и оригинальный. Данная игра однозначно заслужила своё место в первых рядах главных представителей игровой индустрии. К покупке и прохождению однозначно рекомендую всем поклонникам свежих и оригинальных проектов.Проект весьма самобытный, затягивающий, интересный и оригинальный. Данная игра однозначно заслужила своё место в первых рядах главных представителей игровой индустрии. К покупке и прохождению однозначно рекомендую всем поклонникам свежих и оригинальных проектов.
  7. Jun 1, 2022
    10
    Game is really cool with the best story. Actually got scared sometimes but this game is extremely fun.
  8. Apr 11, 2022
    7
    7.5. A nice game but with a lot of flaws, or rather I think it should have been more focused and linear and less expansive and diluted. It became tedious after a few hours of managing items, junk and backtracking and navigating around the very very confusing layout of the station and the dull and uninspiring characters and emails you encounter did not do it for me. It should have focused7.5. A nice game but with a lot of flaws, or rather I think it should have been more focused and linear and less expansive and diluted. It became tedious after a few hours of managing items, junk and backtracking and navigating around the very very confusing layout of the station and the dull and uninspiring characters and emails you encounter did not do it for me. It should have focused on the Yu family and sci-fi setting story and not the banal side quests and characters. The setting and writing focusing could have made this perfect. I rushed through it towards the end. It got a bit of a chore. But it is still a nice game with great atmosphere and some interesting design. Expand
  9. Feb 12, 2022
    9
    Wow. It's been a while since a game has just GRABBED ME BY THE BALLS until I finished it. It plays like a thriller. There's always another mystery you want to uncover. So much environmental storytelling and little plot points are given to you through emails or voice memos. Masterful. This game is terribly underrated. I would recommend it to anyone who enjoys a good story and a well-crafted world.
  10. Dec 14, 2021
    9
    Un gioco che dovrebbero provare tutti!
    È uno di quelli che non riesci a capire fino a quanto si può spingere, che anche a più di metà gioco completato hai la sensazione di non aver scoperto ancora niente. La rigiocabilità è nell'anima del gioco, ma a differenza di altri con questa impostazione, Prey è sempre divertente da giocare, ti prende, ti incuriosisce e ti tiene incollato allo
    Un gioco che dovrebbero provare tutti!
    È uno di quelli che non riesci a capire fino a quanto si può spingere, che anche a più di metà gioco completato hai la sensazione di non aver scoperto ancora niente. La rigiocabilità è nell'anima del gioco, ma a differenza di altri con questa impostazione, Prey è sempre divertente da giocare, ti prende, ti incuriosisce e ti tiene incollato allo schermo tutto il tempo necessario per "sfamare" la tua voglia di saperne di più. All'inizio mi trovai veramente MOLTO disorientato, dovevo abituarmi alle meccaniche di gioco, ai suoi menù (l'inventario, i potenziamenti della tuta e del visore). È stato un pò complesso adattarmi, ma questa fase per fortuna è durata poco, quando capisci le meccaniche diventa una dipendenza compiere le missioni secondarie più di quelle principali. Comunque , però, la storia principale è veramente intrigante . Vorrei che più giocatori conoscessero questo piccolo Capolavoro.
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  11. Dec 14, 2021
    8
    Prey is a great game made by a great studio, but, in my opinion, it has some problems.

    The storyline, art-design, music and atmosphere of Talos-1 are incredible, but the game has some problems with backtracking in second half of the game, shooting mechanics and crafting system, which requires you to collect and recycle everything on the location. At the same time Prey's immersivity
    Prey is a great game made by a great studio, but, in my opinion, it has some problems.

    The storyline, art-design, music and atmosphere of Talos-1 are incredible, but the game has some problems with backtracking in second half of the game, shooting mechanics and crafting system, which requires you to collect and recycle everything on the location.

    At the same time Prey's immersivity is on the really high level. You always have a lot of different ways to go through locations and total freedom of playlstyle.
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  12. Nov 13, 2021
    10
    La curva de dificultad es complicada en un principio. Pero dos o tres horas después se convierte en un juego muy muy divertido y adictivo. Gran jugabilidad, gran historia.
  13. Oct 12, 2021
    6
    Prey has very interesting game loop with cool origional ideas. Recyling inventory down to it base molecules is very satisfying and adds to a robust and compelling leveling system..
    Infortunatly! this is a woke game, if you blue pill you will see all the usual crap that turns a potential masterpiece into a Mid experiance.
  14. Sep 21, 2021
    10
    Prey is one of those games that deserved WAY more recognition than it has, it is truly a masterpiece with fun exploration and the core of immersive sims alongside very fun combat and a reallly good story and narrative , if you can , you SHOULD play it
  15. Jul 25, 2021
    10
    Prey is a really great game. I’ll describe it as a blending of Bioshock and Deadspace. My first run took 49hrs so there’s lots to do and see and once complete you unlock extra difficulty options for repeat runs. I hope they make a sequel!
  16. Jul 11, 2021
    10
    This game story is amazing with fantastic gameplay mechanics. I definitely recommend getting this game!
  17. May 25, 2021
    10
    Una obra maestra. Supera a muchos juegos con mucha más fama. Es una joya. Lo mejor es la libertad para jugar de muy diferentes formas. Aún encima lo disfruté en Xbox Series X (con el FPS BOOST activado y va a 60 fps, gracias Microsoft). Felicidades al equipo de desarrollo.
  18. May 25, 2021
    10
    The best space/alien project I have ever played. The music and sound design is diving you into the game.
  19. May 23, 2021
    10
    Итак дело происходит на космической станции Талос-1, находящейся где-то между Луной и Землей. Станция эта была создана с целью изучения инопланетной расы тифонов достаточно агрессивной, но при этом наделённой совершенно несвойственными для человека способностями такими как телепатия, трансформация, телепортация и прочие защитные функции невидимости и силовые психофизические импульсы.Итак дело происходит на космической станции Талос-1, находящейся где-то между Луной и Землей. Станция эта была создана с целью изучения инопланетной расы тифонов достаточно агрессивной, но при этом наделённой совершенно несвойственными для человека способностями такими как телепатия, трансформация, телепортация и прочие защитные функции невидимости и силовые психофизические импульсы. Остаётся загадкой как вообще удалось настолько продвинутым инопланетянам попасть в плен к советско-американским космонавтам. Как бы то ни было всё на Талос-1 вышло из под контроля, и наш протагонист попадает уже не в исследовательский центр, а практически в космический морг, захваченный тифонами. Наша задача... вот тут вот действительно многоточие, потому как каждый волен ставить в Prey задачу какую вздумается и идти к ее выполнению своим собственным путём. В этом, пожалуй, главный кайф игры, ты волен делать что тебе вздумается и как захочется. Любишь постелсить - пожалуйста, крадись, прячься, избегай и ты всё равно достигнешь своей цели. Любишь пожёстче - получите и распишитесь, валите всех и каждого тифона на своём пути с оглядкой конечно же на ресурсы, ибо тут с ними нужно поаккуратнее, но так тоже можно. Станция Талос-1 огромная, исследовать ее безумно интересно ибо любое новое пространство даёт пищу для размышлений о происходящих событиях, скажу я вам тут далеко всё неоднозначно в сюжетных хитросплетениях; каждый следующий шаг это найденный арсенал, инвентарь, возможности нашего персонажа и его развитие с помощью нейромодов, которые улучшают такие характеристика как сила, здоровье, инженерные навыки, так и наделяют свойствами тех самых тифонов и тут прямо глаза разбегаются что мы можем сделать с нашим Морганом Ю. Я всё же решил сделать больше крен в сторону человеческих возможностей, выведя абсолютно все показатели на максимум, от тифонов меня прельстили только трансформация в вещь, находящуюся поблизости, благодаря чему мне удавалось попадать через мелкие расщелины в неизведанные области, ну и телекинез оказался весьма полезным для подтаскивания мелочевки на расстоянии. На всё нейромодов не хватит, ибо ресурсы тут весьма ограничены и их ещё надо тратить на прокачку арсенала и получение необходимого расходного материала, то бишь патронов, аптечек и прочего важного инвентаря. Подход к луту в Prey очень необычный. Мы можем находить как конечный в использовании продукт, так и по сути своей полуфабрикаты, из которых мы синтезируем требуемый инвентарь в машинах по переработке промежуточного хлама в полезные минералы, а в других аппаратах по синтезу при наличии чертежей уже изготавливать всё необходимое. Expand
  20. May 14, 2021
    0
    This game can be appealing only to people who just started playing video games. Anyone who already played doom 3 or bioshock 1-2 will find Prey 2017 extremely boring.
    The world itself is not well built: alright, I have 5 different ways to complete and objective?! Wow, I will only do one per run. Wow, I can play the game 5 different times. Will I ever do it? Of course no.
    Gameplay feels
    This game can be appealing only to people who just started playing video games. Anyone who already played doom 3 or bioshock 1-2 will find Prey 2017 extremely boring.
    The world itself is not well built: alright, I have 5 different ways to complete and objective?! Wow, I will only do one per run. Wow, I can play the game 5 different times. Will I ever do it? Of course no.
    Gameplay feels super old: both under the point of view of controls and from the point of view of weapons (literally the same from other games).
    Enemies are not funny to play with. They are not even a bright idea/concept.

    Gameplay: extremely lacking (1/10)
    Story telling: lacking (3/10)
    World exploration (the core of these type of games): 1/10
    Collectibles, things to read/find around: poor (3/10).

    Overall: 2/10, a poor game, with old ideas we have already seen many times. A failure under every point of view.
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  21. Apr 25, 2021
    10
    If you like action-RPGs set in abandoned space stations, you’ll love this game. If you thought System Shock 2 was the best game ever, stop reading this review, and start playing Prey immediately. You’re welcome. The Deus Ex games are also very similar in gameplay (but not theme/atmosphere). If you’re unfamiliar with those, Prey is an action-RPG that lets you choose between shooting,If you like action-RPGs set in abandoned space stations, you’ll love this game. If you thought System Shock 2 was the best game ever, stop reading this review, and start playing Prey immediately. You’re welcome. The Deus Ex games are also very similar in gameplay (but not theme/atmosphere). If you’re unfamiliar with those, Prey is an action-RPG that lets you choose between shooting, stealth, and abilities like telekinesis and lightning strikes. Prey also has an amazing, immersive story that will blow your mind in the first 30 minutes. Graphics and art direction are amazing - no clutter or noise, no random “sci-fi” junk. Visually, everything is very well-thought-out and served a purpose. If you like the aesthetic of 2001 or Oblivion (yes, the Tom Cruise movie) you’ll love the visuals here. Combat and movement mechanics are also amazing, especially with some cool innovations I won’t mention because discovering them is part of the fun. If I can think of anything critical at all, I wish there were a few more weapons. Not a big deal though. Prey is amazing and you’ll love it. Expand
  22. Apr 9, 2021
    8
    This review contains spoilers, click expand to view. While it’s not the best of its kind, prey manages really well the system shock/bioshock formula. Very few games lately have hooked me this well. The story is good, not awesome but good, I like the characters, the lore behind typhons and talos 1. I really like how the game explains why you don’t remember anything and you have all these different characters trying to lead you to a different path, making you decide who to trust. The multiple endings are good, although I wish there were at least a couple more. The atmosphere is phenomenal, the music is great and really gives you a sense of immersion, there aren’t many actual songs but “mind games” is awesome and respects the game’s feel in a way. Here comes the only gripe I have with this game, the difficulty balance, normal feels too hard and I’ve struggled countless times with materials (on my first playthrough at least) whereas easy feels just a bit too easy, the thing is on normal enemies do a ton of damage, and the game tries to balance this by having stealth too, though I feel the mechanics should have been more refined if they wanted it to be such an essential feature. Also, at the end of my first playthrough, after doing most side missions and exploring most of the station, I still had less than half neuromods installed, it feels like they’re a bit too expensive, and if you invest in the wrong ones (there are 3 that are a must in this game) you could find it hard to recover. Now, the biggest redeeming factor of this game is REPLAYABILITY. New game plus makes this feel like a completely new game, you retain your neuromods so you can do a lot of things early, and since you’re stronger from the beginning you can engage in combat much more often. Be careful though, because turrets will likely be hostile from the beginning due to your already modified dna.
    Overall a very good game, I found it quite enjoyable, 8/10
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  23. Mar 21, 2021
    10
    I've recently gone back to this after it was enhanced with FPS Boost on the XSX. I am nearly finished and I have loved every second of this game, the enemies are innovative and fun, the RPG element is intuitive and interesting and at 60FPS its buttery smooth with brilliant graphics. I would highly recommend this game to anyone, especially if you have GamePass its a no brainer.
  24. Dec 16, 2020
    8
    Fantastic game, fantastic immersive sim. Bioshock 1 flashback was chasing me every second, and that’s a compliment. I already forgot about this genre, and Prey is the best reminder of greatness of such genre of video games. 8,5/10
  25. Nov 18, 2020
    10
    I loved every second of this game and highly recommend it. It has an interesting story, fantastic music, fun gameplay, good progression, great replay value, and it makes you feel smart.
  26. Jun 24, 2020
    10
    Phenomenal. I thoroughly enjoyed this game from beginning to end. The story is rich and with a layer of mystery that had me intrigued from the get go. The ending was slightly disappointing and seemed a little low-effort but top marks from me for everything leading up to that final scene.
  27. Jan 13, 2020
    9
    A spiritual successor to the System Shock games, Prey is large in it's overall scope, giving you tons of freedom to explore it's world, particularly with all of the space walking you can do on the Talos I exterior as well as exploring the different areas within Talos I, Metroid-vania style.

    The story's main plot has tons of layers that will keep you guessing as to where you're going to
    A spiritual successor to the System Shock games, Prey is large in it's overall scope, giving you tons of freedom to explore it's world, particularly with all of the space walking you can do on the Talos I exterior as well as exploring the different areas within Talos I, Metroid-vania style.

    The story's main plot has tons of layers that will keep you guessing as to where you're going to have to go and what you'll end up finding. Same goes for the game's many side quests. The characters are well written with interesting backstories, so they come across as actual humans that are interesting to interact with.

    Graphically, the game is absolutely beautiful and runs smoothly on vanilla Xbox One. It goes for a similar "retro-futuristic" art direction, akin to the BioShock games.

    The controls feel a little clunky and combat, overall, is okay. I found it hard to dodge incoming enemy attacks from Phantoms, almost always taking damage and Mimics were sometimes a pain to fight since they mostly scurrying quickly close to the ground. Eventually, I figured that combat wasn't the way to and just opted to run past enemies and onto the next area of the game (this tactic will save you tons of time towards the end).

    I have a love/hate relationship with the endings. I love the twist it presents the player at the very end, but the two main choices i had in my play through that lead up to it didn't seem to yield much either way and felt a little unsatisfying.

    Overall, I can still fully recommend Prey for it's beautiful graphics, great RPG elements and it's tense, creepy atmosphere.
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  28. Nov 15, 2019
    8
    Being a lover of Half Life and Metroid, this game really filled that current void. The map is the real star of the show and finding all of its' secrets and passageways is addicting and stimulating. The only real negatives are the fairly simplistic combat and sheer number of loading screens I had to fight near the end of the game when I was constantly going all of the map.
  29. Feb 24, 2019
    10
    I put a rather negative review for this game, which I now have to retract lol. This is a very clever game, and when you "get it", it will be very hard to put down..Great game all around, and fans of the original Deus Ex...NOT THE MONTREAL CRAP! lol..will feel familiar...Its a love it or hate it type game, but the story is great, is a smart game, and a nice change from most of the genericI put a rather negative review for this game, which I now have to retract lol. This is a very clever game, and when you "get it", it will be very hard to put down..Great game all around, and fans of the original Deus Ex...NOT THE MONTREAL CRAP! lol..will feel familiar...Its a love it or hate it type game, but the story is great, is a smart game, and a nice change from most of the generic crap out there now...I can see the comparisons to other games etc....but that's all they are is comparisons...Prey is it's own game for sure and is nice some video came creators still care what they give people. Expand
  30. Jan 6, 2019
    6
    for me this could have been one of my favorite games ever. except a few things 1. everything you need, you must search for. many are hard to find. it slows the game down where it doesn't need to be slowed down. 2. ammo, i get your "prey" but even with avoiding enemies as much as possible, you don't have enough ammo. 3. i was killed right after getting a keycard to open a door. after thisfor me this could have been one of my favorite games ever. except a few things 1. everything you need, you must search for. many are hard to find. it slows the game down where it doesn't need to be slowed down. 2. ammo, i get your "prey" but even with avoiding enemies as much as possible, you don't have enough ammo. 3. i was killed right after getting a keycard to open a door. after this the game started over, i didn't have the keycard and it wasn't where it was supposed to be. i was 21 hours in the game. luckily i had saved the game on another slot. but i lost 7 hours of gameplay. If i hadn't saved my game in a different slot, i would have had to start the game completely over. after about 30 hours of gameplay, the enemies get harder and it seems you get less and less ammo. idk why they were so cheap w/ ammo. graphics are great, big map/space station. and your personal items and upgrades are a lot of dues ex. man, if they could just add more ammo this game i would have given a 10, but lack of ammo and every item needed to open a door is an eater egg hunt just slow the game down too much. Expand
  31. Dec 30, 2018
    8
    I registered with Metacritic solely to review Prey... It's a bit depressing how little traction this game has gotten. It is absolutely fantastic, and scratches me right where I itch.. If you like so-called "immersive sims" (Deus Ex, BioShock, Dishonored, etc.), you will adore this.

    You hear complaints in the community about sequel-itis; why aren't there any new franchises? Well, here
    I registered with Metacritic solely to review Prey... It's a bit depressing how little traction this game has gotten. It is absolutely fantastic, and scratches me right where I itch.. If you like so-called "immersive sims" (Deus Ex, BioShock, Dishonored, etc.), you will adore this.

    You hear complaints in the community about sequel-itis; why aren't there any new franchises? Well, here you go. It's not another Call of/Gears of/God of... title that has been made and re-made dozens of times over.

    Yes, it shares the name with another "Prey" from 2006, but the two games have absolutely nothing to do with each other, save for their first person perspective and the fact that they're both primarily based in outer space.

    If you've read about this game, there's been plenty of criticism about the controls/combat. I will admit that yes, it's a bit frustrating - at first. However, as you level up your weapons and abilities, combat becomes far more enjoyable, as you have to think about each encounter strategically, rather than clumsily whacking at everything with the wrench. And whatever technical control issues there were at launch have since been patched out.

    I'm knocking a point off for the load times can get very long as you approach the end of the game and need to traverse the entirety of the station multiple times. This is supposedly much better on the PC side, but I haven't played enough of that version to confirm.

    There's a vast world to explore, several ways of accomplishing your objectives, and a compelling story to discover. Check it out - you won't be disappointed.
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  32. Dec 3, 2018
    9
    Prey is great fun! It tries (and succeeds) to create a tense feeling where you are all alone, and does a tremendous job of executing it. It is a good open world that allows you and encourages you to explore, find the stories about other people that you feel compelled to finish, and creates an exciting world.

    The enemies are fairly standard except for the Mimics, which are incredible.
    Prey is great fun! It tries (and succeeds) to create a tense feeling where you are all alone, and does a tremendous job of executing it. It is a good open world that allows you and encourages you to explore, find the stories about other people that you feel compelled to finish, and creates an exciting world.

    The enemies are fairly standard except for the Mimics, which are incredible. But there is definitely and element of stealth that should be used, as the game mechanics make it different from a standard FPS where you can just blast your way through.

    The game also does a good job with its skill tree, allowing you to build up your character in different ways, some of which are very unique! The game is very fun and interesting.
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  33. Jul 7, 2018
    0
    Boring. I played about 1 hour of this game and I cannot forced myself to keep playing. The weapons suck and the enemies are boring. This game is as fun as watching paint dry.
  34. Jun 25, 2018
    10
    One of the best games every made it inspired by the 90 fps system shock half-life and with impressive graphics and game design like bioshock it’s a modern classic a with Innovative game play haven’t seen in years it’s a real must play
  35. May 3, 2018
    9
    Compelling story and great atmosphere but has subpar combat but still would recommend
  36. Mar 23, 2018
    8
    Prey is a great game primarily because of the strength of the world building - Talos I can be a joy to explore because of the depth of the lore surrounding it. From the questionable experiments resulting in the development of the neuromods to the growing presence and knowledge of the beautifully designed alien species, the Typhon, every story and atmospheric element of Prey is perfect. ThePrey is a great game primarily because of the strength of the world building - Talos I can be a joy to explore because of the depth of the lore surrounding it. From the questionable experiments resulting in the development of the neuromods to the growing presence and knowledge of the beautifully designed alien species, the Typhon, every story and atmospheric element of Prey is perfect. The narrative itself is gripping because of the unreliable narrator, leading you to question what past versions of yourself are telling you and deciding how you personally want to handle things. It also has an excellent conclusion with a twist I didn't see coming. As well as the story, the tone is fantastic with the first few hours in particular being very tense and somewhat frightening because of the way in which the mimics behave - they can become any object and then reappear when you get close to attack you. Although this tension is somewhat siphoned off in the middle stretch of Prey, the ending escalates the stakes once more.

    Another aspect of Prey I enjoyed was the freedom and vast amount of upgrades to choose from via the use of neuromods - I felt as though I could find a use for each. There were also some fun weapons as well as powers.

    However, Prey is far from polished - I encountered numerous bugs and the loading times are especially bad. Exploration is severely impaired by the painfully long loading screens between each major area. This isn't helped by the countless side quests which demand constant backtracking; the side quests themselves were another thing I took issue with, because there were too many that simply went nowhere. Although some added to the plot and affected the ending, others were too trivial and there were so many that it felt like an unmanageable chore to have to do them at times. Thus, Prey could have been done with streamlining to condense the objectives and focus on more story-driven side quests. It also desperately needs shorter load times and less bugs.

    Ultimately, Prey is a very enjoyable experience thanks to stellar lore and world-building, diverse abilities and ways to play, as well as the varied Typhon enemies that are often fun to fight - although it does sometimes get too chaotic. It is hampered by technical issues including huge frame rate drops and the often meaningless side quests that were too plentiful and boring. The combat could also have been improved slightly to make fighting large groups of enemies more reasonable. I hope to see more immersive sims like Prey in the future, and can't wait for Arkane Studios' next game.
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  37. Jan 15, 2018
    2
    Paid £11 couple of days ago. This game aint worth a quid. Its a slow mess. Nothing to do with original prey. Just binned it. What a waste of time, space and everything else. Avoid.
  38. Jan 2, 2018
    6
    Prey has elements that are 9/10 or better and other parts that are 4/10 or worse. It has a solid story, good atmosphere and ambience, and only crashed once. I couldn't stand the repetitive traveling in zones and I really didn't enjoy the combat. I would've much preferred a 6 hour game with the story compacted in there. Honestly, I would've preferred Prey as a walking simulator - and I'mPrey has elements that are 9/10 or better and other parts that are 4/10 or worse. It has a solid story, good atmosphere and ambience, and only crashed once. I couldn't stand the repetitive traveling in zones and I really didn't enjoy the combat. I would've much preferred a 6 hour game with the story compacted in there. Honestly, I would've preferred Prey as a walking simulator - and I'm someone who loves Deus Ex and Dishonored and enjoyed Bioshock, but I was just waiting on this game to end the last half or more. The stealth options are not anywhere near what Dishonored or Deus Ex bring. Expand
  39. Oct 21, 2017
    9
    Prey is a great game. It requires a lot from player, but brings fantastic experience. It's sci-fi in alternative Universe that tells awesome story, plays like half-life+dishonored+bioshock and have awesome ending. It's very long (that's bad) - about 40 hours of gameplay, but pretty intensive and thrilling. One of the best games in 2017.
  40. Oct 20, 2017
    9
    This game took me 52 hours to do a single playtrhough where i went into every room and looked at everything, and did as many side missions as possible. I still somehow missed an entire main NPC. That's how big this game is. Knowing that it was made by Arcane studios (who make dishonored); I shouldn't have felt disappointed 20 hours in in thinking that i had accidentally gone over aThis game took me 52 hours to do a single playtrhough where i went into every room and looked at everything, and did as many side missions as possible. I still somehow missed an entire main NPC. That's how big this game is. Knowing that it was made by Arcane studios (who make dishonored); I shouldn't have felt disappointed 20 hours in in thinking that i had accidentally gone over a point of no return and was about to finish the game; In actual fact i had just started Act II. I should have trusted the devs more, they only make amazing games (a typical level in dishonored takes 3-4 hours to complete first time through).

    Great music and visuals. Professional actors for the voicing. Large expansive game with a diverse array of enemies. Punishingly difficult (without being cheap) if you want to truly defeat the game not just finish it. More options for character progression than i can shake a stick at. I will definitely play it again 100%.

    Also the ending is siiiiiiiiiiick.

    9/10 because:

    Pros:
    - Lengthy game with your moneys worth of content
    - Beautiful looking and sounding game
    - Amazing story. The most bioshock game since bioshock
    - no DLC, no micro-transactions, no season pass
    - known sci-fi actor Benedict Wong provides the main NPC voice
    - Satisfying combat
    - Unique enemies (mimics), nothing like this in any other games
    - Skill tree will take at least 2 play-throughs to see everything
    - Great achievements, can not be completed in less than 3 play-throughs, all would be drastically different experiences so it isn't forced.

    Cons:
    - launched a bit buggy, seems completely fine now
    - too little resources on normal for your first play-through. Devs confusing difficulty for lack of bullets again.

    Top tip:
    to get the most out of this game, play it once on easy like a completionist. Then re-play it on harder difficulties to keep it fresh as your knowledge of the game has improved. I really wish devs would stop confusing difficulty with lack of resources. I can overcome the lack of resources by spending more time looking in cupboards. This isn't difficult its just annoying. I have to experiment to find out the best way to take enemies down; this is trying in a 'resource light' game like prey. Save yourself the frustration and play it on easy, I would rank that experience as near perfect, but i should have got that on normal and not had to switch after 20 hours when nowhere I went had anything left to pick up.
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  41. Oct 19, 2017
    10
    I really loved this game! It's an incredibly immersive action RPG and after playing it for 50 plus hours I'm baffled that it hasn't been more appreciated. It looks and sounds great and has an intriguing premise introducing the Typhon as a truly alien and creepy enemy. The space station is the games main attraction and exploring it is a pure delight at all times. It's designed in a veryI really loved this game! It's an incredibly immersive action RPG and after playing it for 50 plus hours I'm baffled that it hasn't been more appreciated. It looks and sounds great and has an intriguing premise introducing the Typhon as a truly alien and creepy enemy. The space station is the games main attraction and exploring it is a pure delight at all times. It's designed in a very coherent and believable way with some areas simply stunning in their artdeco realisation. If you've played Dishonored you'll know what to expect from Arkane to a certain extent. All their meticulous attention to game world detail is present and correct here. Prey isn't as biased towards stealth as the aforementioned and owes much of it's style to the Bioshock series and the System Shock school of PC gaming. I can highly recommend it to any self respecting gamer who loves sci fi. Expand
  42. Aug 30, 2017
    10
    This Game reminds me of a lot of other games. A singelplayer of the old school. A very very genius setting. A solid story and the Freedom to decide how to deal with situations. Take Bioshock, put in a little bit Systemshock and Half Life and you get e very good Game. The only problem, it is with about 30 hours playtime (if you do all the quests) a little bit short. And get the Pc versionThis Game reminds me of a lot of other games. A singelplayer of the old school. A very very genius setting. A solid story and the Freedom to decide how to deal with situations. Take Bioshock, put in a little bit Systemshock and Half Life and you get e very good Game. The only problem, it is with about 30 hours playtime (if you do all the quests) a little bit short. And get the Pc version trust me it is the better one.... Expand
  43. Aug 18, 2017
    8
    I will try not to repeat Joellemm's very good review - mostly complement it. The setting is enthralling, the exploration has a satisfying feeling of freedom. In my first walkthrough I even decided to go right at a moment the game told me to go left and I explored for 4 hours rooms I wasn't expected to be in. For at least the first half of the game every encounter, every room is like aI will try not to repeat Joellemm's very good review - mostly complement it. The setting is enthralling, the exploration has a satisfying feeling of freedom. In my first walkthrough I even decided to go right at a moment the game told me to go left and I explored for 4 hours rooms I wasn't expected to be in. For at least the first half of the game every encounter, every room is like a puzzle which has multiple solutions. Add to that a very big ability tree and you can easily enjoy 2 walkthroughs. The game nudges you into going all human abilities once and all typhon the second, and that's how I played it.
    That said, the second time the game's failings show more strongly. Yes, by that time most bugs had been solved (but not all. I even had a case I could enter a room without being able to go out). And yes, by that time you know how not to lose time in the story-wise excellent but mechanically-wise boring ending (it feels more like a speedrun).
    But you'll see clearly all the ways this game forgets to be fun: opening every drawer to collect every piece of scrap starts feeling like a tedious walk out in fallout (even though I never got bored of the recycler's sound). Loading screens are everywhere, either because you navigate the rooms, or because you fell or because you spent more resources than you wanted in an encounter. Did I tell you that everything is a resource, and most resources can be traded for experience? Yes, that unnecessary medikit you spent in the encounter could have been traded for levelling up later. Adding to this that meaningful choices with NPCs are rare (most of the time is 'I cold heartedly murder them or I talk to them?') and the game gave me fewer 'aha! I didn't know that' moments than, for example, Deus Ex. I would recommend an SSD to make the experience smoother, but for some strange reason it seems to increase stuttering in some rooms (particularly the power plant should never have been shipped at this state).
    That said, I understand that for the vast majority of people the question is not whether to play it a 2nd time, but whether to play it at all. Xbox achievement stats are disappointing - about 20% have completed the game (that's the lowest I've ever seen). Advertising the game as 'Bioshock in space' definitely didn't help. This is no Bioshock. It doesn't have enjoyable run & gun combat mechanics. It's a slower affair, more fitting its story and mood. But it's great - better than Bioshock in my opinion - whenever you make a new discovery: when you realise where you are, the first time you go to space, the first time you encounter a new enemy, the first time you actually find somebody living to talk to in this haunted place, and at all the little details around every corpse you encounter.
    Get it if you're into infiltration games. For people who want to discover the genre, I would recommend starting with a game with tighter mechanics and more polish, like the last two Deus Ex.
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  44. Aug 7, 2017
    10
    Prey is a consistently impressive and entertaining to play through. It is riveting and very immersive. The setting of this game steals the show. With very smartly planned out RPG elements and an interesting story. It is surely one of the best games of 2017. An easy 10/10. I would buy it again if I could.
  45. Jul 25, 2017
    1
    I really had high hopes for this game. Truth is...it just plain sucks. it's glitchy- Try picking up a fuel canister to throw at an enemy in a panic..you'll see. Load times are the worst of anygame- up to 2.5 minutes per level change. Ride the elevator in the lobby 1 minute, open door to destination 2.5 minutes. If you love watching a load screen more than playing a game, this one isI really had high hopes for this game. Truth is...it just plain sucks. it's glitchy- Try picking up a fuel canister to throw at an enemy in a panic..you'll see. Load times are the worst of anygame- up to 2.5 minutes per level change. Ride the elevator in the lobby 1 minute, open door to destination 2.5 minutes. If you love watching a load screen more than playing a game, this one is for you. It's also very cheap on the achievements. You don't even get one for beating it. Not even worth a redbox look. Avoid at all costs. Trust me Expand
  46. Jul 17, 2017
    9
    Great game! Loved the open world. Really enjoyed every aspect of gameplay. One of the few games that I had to play straight through till the ending. Reminded me a lot of Bioshock. Highly recommend.
  47. Jul 2, 2017
    9
    What a wonderful game, Talos 1 (the space station it is set on), is an absolute joy to explore. There are so many hidden things to find and a wide range of ways to solve each of the problems you encounter. I definitely felt Bioshock vibes from this game however you are given more freedom at the same time. It is defiitely worth a go - get lost in Talos 1 and don't look back.
  48. Jul 1, 2017
    6
    Prey est un jeu qui bouffe à plusieurs râteliers, à la fois survie et horreur avec infiltration optionnelle, plate-forme ou bien action furieuse le cas échéant. Il fait penser à bien des titres comme les Bioshock ou les Deus Ex ou les Half-Life !... ou même Dead Space. La liste est assez longue à dire vrai...

    Cela étant, il est bien scénarisé surtout au niveau de l'histoire principale,
    Prey est un jeu qui bouffe à plusieurs râteliers, à la fois survie et horreur avec infiltration optionnelle, plate-forme ou bien action furieuse le cas échéant. Il fait penser à bien des titres comme les Bioshock ou les Deus Ex ou les Half-Life !... ou même Dead Space. La liste est assez longue à dire vrai...

    Cela étant, il est bien scénarisé surtout au niveau de l'histoire principale, dispose d'une excellente VF et propose sa propre marque horrifique, fort réussie. Les créatures xénomorphes sont en effet souvent originales dans leur apparence et font hérisser le poil d'aversion et de rejet...à tel point qu'on ne désire qu'une chose : massacrer toutes ces saloperies jusqu'à la dernière, ce qui impliquera de récurer toute cette immense station de la cave au grenier... une tâche sans fin à dire vrai.

    Les débuts sont donc assez flippants et doivent beaucoup à l'ambiance sonore très travaillée et d'une rare efficacité ; dommage que la musique ne soit pas vraiment de la musique mais soit traitée comme un simple fond sonore souvent discordant dont le seul but est d'augmenter la peur...

    L'interface est bien fichue et la maniabilité ne souffre aucune critique, on retrouve ici un confort certain qui fait penser aux Dishonored (sauvegardes manuelles et rapides incluses !). Le jeu étant orienté survie, il faudra recycler tout ce qu'on ramasse dans les recycleurs (pas assez nombreux) puis fabriquer munitions, neuromods et autres gadgets dans les fabricateurs (pas assez nombreux) : si cela met le joueur sous tension quasi-permanente, cela devient néanmoins répétitif et assez usant à la longue.

    Car les ennemis sont pour une grande majorité très costauds (les barres de vie en témoignent) et mangent beaucoup de bastos avant de crever, ce qui signifie qu'il faudra "refaire le plein" souvent aussi bien pour les munitions que pour les neuromods (même si on en trouve de temps en temps), ces neuromods qui sont en fait les augmentations des Deux Ex.

    Des "augmentations" nécessaires pour se la jouer furtivement, une furtivité plus délicate à manier que dans les Dishonored et qui ne m'a pas convaincu pour tout dire. Pas grave, car avec un pompe optimisé et le temps ralenti, on gère toutes les situations xénomorbides pourvu qu'on surveille ses balles comme le lait sur le feu.

    Graphiquement, Arkane se débrouille bien avec le Cry Engine et si ce n'était de rares ralentissements dans des endroits précis, si ce n'était ces temps de chargement pénibles (facilement la minute) entre chaque zone de la station, le jeu propose sa "patte" aussi bizarre et étrange qu'elle puisse être.

    En fait, ces temps de chargement conjugués aux allers et retours incessants -d'autant plus incessants si l'on suit toutes les (innombrables) missions secondaires- entraînent de forts désagréments dans la progression... toutes ces missions annexes ne font en vérité que "meubler" l'immense station et fatiguent énormément.

    Il faudrait en fait ne pas y toucher mais la curiosité est souvent la plus forte, de même que le farmage qu'elle induit et propose, afin de débloquer et d'améliorer notre tas de compétences ! c'est là également qu'on se rend compte que l'architecture des niveaux est loin d'être aussi géniale que dans un Deus Ex MD et qu'elle implique de faire de la plate-forme casse-burnes à la Half-Life via ce flingue-glue idiot.

    Sans doute le plus gros défaut de Prey est-il qu'à force de piocher à droite et à gauche sans compter toutes les idées "cools" d'un bon paquet de jeux-références, il s'égare dans ce qu'il veut finalement faire et ne fait rien d'extraordinaire à part son bestiaire complètement siphonné. Même la fin qui laisse l'illusion du choix, s'éparpille et se marche sur les pieds... en fin de compte !

    Prey demeure pourtant bien fait sur bien des aspects et reste globalement plaisant... mais Dieu qu'il est laborieux sur tout le reste !
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  49. Jun 22, 2017
    4
    Arkane Studios has taken a cult classic series and revamped it to make it a very middle of the road FPS story driven affair. When Bethesda announced that they were basically redoing the Prey series, it was a disappointment for those who loved the original cult classic from the early 360 days. This game lacks all of the charm that game had and doesn't do anything unique. It's story is aArkane Studios has taken a cult classic series and revamped it to make it a very middle of the road FPS story driven affair. When Bethesda announced that they were basically redoing the Prey series, it was a disappointment for those who loved the original cult classic from the early 360 days. This game lacks all of the charm that game had and doesn't do anything unique. It's story is a fairly standard Sci-Fi adventure set in space and dealing with aliens. The combat is not as refined as Arkane's other main series Dishonored. I'd say it's a step below that one, even though there are various animations and moves that are pulled straight from Dishonored and given a new name. It's kinda lazy in my opinion. It feels like that the fact that this is more of a shooter, as opposed to the more stealth like gameplay from Dishonored just wasn't handled properly. And I can't tell you how many times I ran into invisible walls and saw mission icons just disappear when I'd switch to a new area. And the load times when switching from area to area are absolutely terrible for a new game like this.
    The fact that this game replaced the sequel to the very well received original Prey is probably the worst part about this whole thing. And from reading up on what the sequel could have been, it's a shame that it will never see the light of day. I'd recommend to stay away from this one. There are plenty of other FP "immersion" shooters out there that are better then this one. This definitely won't be a popular opinion on here as many people seem to love this game, but this is a below average game from a company that is supposed to put out amazing titles. It just wasn't anything that kept my attention for very long as I've played so many games like this by now that doesn't do anything different.
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  50. Jun 14, 2017
    8
    I had my doubts when I heard that this Prey had nothing to do with the original, but I was very pleasantly surprised. This was a fun, open world game that let you explore and actually did as promised, it let you solve puzzles your own way. Most games say they will but then make only one option the actually feasible choice. This game isn't trying to force you into one route, which is veryI had my doubts when I heard that this Prey had nothing to do with the original, but I was very pleasantly surprised. This was a fun, open world game that let you explore and actually did as promised, it let you solve puzzles your own way. Most games say they will but then make only one option the actually feasible choice. This game isn't trying to force you into one route, which is very refreshing.

    Also, a lot of people are saying that the ending is a bummer, but I think it's actually a pretty cool twist. You could see it coming from a mile away, but still very nicely executed.

    Controls were smooth, animations were fine enough, voice acting was good. The only real complaints I would mention are that the load times between areas are atrocious (which becomes a HUGE annoyance at the very end of the game), and the environments are kind of bland. But overall, I was pleased with the 60+ hours I put into it.
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  51. Jun 6, 2017
    6
    A mediocre game with mediocre puzzles which turns into a boring "find-a-thon". I thought it would be a continuation of games like System Shock 2 and while it is clearly influenced by that game it never has the tension or atmosphere of that game.
    The graphics are ho-hum and very samey so it is difficult to know where you are without going to the map in the separate menu system (and it
    A mediocre game with mediocre puzzles which turns into a boring "find-a-thon". I thought it would be a continuation of games like System Shock 2 and while it is clearly influenced by that game it never has the tension or atmosphere of that game.
    The graphics are ho-hum and very samey so it is difficult to know where you are without going to the map in the separate menu system (and it never defaults to the map even though that was the last thing you had up- very annoying when you have to look at it every 10 seconds) The crafting is horribly complex and awkward as you have to collect things and then use recycling machines to turn those things into usable minerals which in turn you use to create things which you have found the plans for - PHEW! Talk about busy work.
    It's not a terrible game but a very uninspiring middle of the road one. Give it a miss and wait for a true sequel to System Shock 2 which was actually Bioshock.
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  52. Jun 2, 2017
    5
    If they could please release a patch to give it a decent ending this game would be much better. As it is I was left feeling pretty deflated and disappointed after finishing this game. The story just dwindles into nothing important or satisfying. I wouldn't waste my time if I could do it over. Total let down. Not worthy of the name.
  53. May 23, 2017
    6
    Une bonne 1er partie de jeu mais au bout de 4 heure le jeu devient répétitifs, on passe notre temps a chercher des carte d'accès ou des codes pour ouvrir des porte pour avancer jusqu’à la fin qui est elle même décevante
  54. May 15, 2017
    8
    This review contains spoilers, click expand to view. [Shortened Version]

    Arkane recently released their 1.02 Patch for Prey and with that decisive patch I’ve deemed it appropriate to finally present my review of the game in earnest. Prior to the patch the PC build of the game was virtually unplayable which was integral to my review considering I typically play through games on at least two of the three or four platforms they’re typically offered on so as to make sure there aren’t incredible differences in performance between one or another.

    You’ve undoubtedly enthusiastically witnessed Prey’s opening several times by now and regardless of if you played the 2006 title of the same name and with a semi-similar setting, you’ll immediately notice that not everything is as it seems. Despite some of the similarities between both 2006 and 2017’s Prey iterations they are indeed two completely separate and intriguing games with intricate plots and fine-tuned combat mechanics. Prey (from here on out 2017) starts off slowly but gradually picks up speed and administers the steady drip drop of difficulty and balancing as you progress. In its infant stages the game is likely harder than it will ever seem due to a lack of available powerups (neuromods), so if you can make it through the first four hours or so then chances are you’ll enjoy the game.

    Perhaps the most intriguing choice in design and gameplay is the ability to fully define who Morgan Yu (You, the player) is and just how that effectively ties into the plot as well. Throughout the game you not only determine Morgan’s gender and acquirable skills but also the moral code that he or she adheres to through choice and consequence, not through measly dialogue options or barebones plot development. This aspect of showing and not telling is ever-present throughout the game and I enjoyed the approach a lot more than inserting a bunch of useless and wasted dialogue into an otherwise perfectly ambiguous experience that is open in every sense of the word.

    The set-up, if you don’t already know it, is quite straightforward from the onset: an alien lifeform known as Typhon has taken over the Talos-1 space station and you are its only hope. Whether or not you choose to destroy the Typhon, Talos-1, or even the few remaining humans on board is entirely up to you. I won’t ruin the numerous choices that you must make or abstain from making along the way but let it be known that for each and every action there is an opposite and not always expected reaction. In its opening moments Prey is less concerned with the eradication of the Typhon and more so with the survival of Morgan Yu and discovery of Talos-1 itself. Although it establishes itself as a survival horror shooter of sorts, these elements will largely fall by the wayside as Prey delves deeper into upgrades and it becomes less focused on survival and more on combat- albeit ammo and weapons still being quite scant.

    Combat is where Prey both lives and dies by its sword so to speak. In the early moments of the game it is equally tense and devastating, yet due to the fact that stealth is oddly never quite flushed out you’re virtually forced into combat rather than trying to sneakily make your way across the station. There are certain benefits and drawbacks to the neuromod upgrades you receive over time however the absence of them until later on forces you to attempt to tackle the experience in a much more difficult and meaningful manner. As terrifying as enemies are perhaps even more scary is the ever-present health bar hovering over their heads that barely ticks down with each wasted bullet or wrench smack. Nightmares can especially soak up an extreme amount of damage from even the game’s strongest weapons and as such as foes to be avoided at all costs.

    Only when the game balances a little more in your favor does combat become both meaningful and enjoyable in earnest. After the opening few hours and after acquiring a few mods or upgrades you can feel more at ease in openly wandering the halls of Talos-1 and engaging larger foes than Mimics in close quarters. Using mods to unlock Typhon-related powers is perhaps the most enjoyable Dishonored-like aspect of the game however it also carries an unexpected narrative risk as well. If you spend too much time unlocking these intuitive and useful powers then the automated turrets which once distinguished you from foes will fail to support you and eventually open fire on your Typhon-imbued DNA as well. Of course by that point you’re more than likely unstoppable as is.

    Sound: Both the musical score and voice work are incredibly detailed and well-done. The soundtrack perfectly captures every scare and situation and the voice work is handily delivered throughout the experience when needed.

    Playability: Although it can be complicated to grasp at times the game only proceeds to open up as the space station itself opens to you and you gradually progress deeper and deeper into the experience.
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  55. May 13, 2017
    0
    Guns are useless. Chipsets are useless. Stealth is useless. Peeking is useless. Turrets are EXTREMELY useless. And every ability other than Mindjack is useless. Seriously who thought it was a good idea to be able to mind control every enemy in the game for a minute with no cooldown? And its what 2032 and turrets cannot bolt themselves in place? One sneeze and the damn thing falls over.Guns are useless. Chipsets are useless. Stealth is useless. Peeking is useless. Turrets are EXTREMELY useless. And every ability other than Mindjack is useless. Seriously who thought it was a good idea to be able to mind control every enemy in the game for a minute with no cooldown? And its what 2032 and turrets cannot bolt themselves in place? One sneeze and the damn thing falls over. Theres no reason to kill any enemies since theres no Exp system AND they respawn as soon as you hit a load screen, so its best to just skip past everything because killing the same 5 boring AIs and wasting precious ammo on your nerf guns is pointless.

    Overall this game is sometimes fun, but theres not much more content that wasnt already seen in the free demo. Prey has no interaction or ingenuity that other games like Bioshock and System Shock offer. Prey feels like its trying too hard to NOT be Prey (which is about an Indian killing alien invaders in unique environments that defy gravity and physics) and instead be a cheap ripoff of the other 2 mentioned games. Classic Bethesda bugs and low quality design is to be expected on par with Failout 4.

    Not worth your money or time.
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  56. May 13, 2017
    10
    Holy cow this is a good damn video game. It takes the best parts of System Shock, Dishonored and Resident Evil into one package. It has the foreboding, dark tones overcasting every new hallway and room. Every enemy encounter forces you to consider your approach and whether to fight or try to sneak around. The idea o having your basic enemy be a mimic is genius. They aren't just mobs thatHoly cow this is a good damn video game. It takes the best parts of System Shock, Dishonored and Resident Evil into one package. It has the foreboding, dark tones overcasting every new hallway and room. Every enemy encounter forces you to consider your approach and whether to fight or try to sneak around. The idea o having your basic enemy be a mimic is genius. They aren't just mobs that attack you on sight, they could be anything. A cup can ambush you in this game and you're rewarded or paying attention to those facts and getting them first. There are so many little mechanics that are unique and clever, like the nerf crossbow being used to press buttons or the super disorienting zero-G sections.

    Everything about this game is super intriguing, clever and thoughtful. It is an absolute must play.
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  57. May 11, 2017
    3
    Cut to the chase. Prey is a bad fu**ing game. its boring, frustrating and very confusing at the same time. There are two sides of Bethesda Softworks in my eyes. There's the side I love, which will keep me playing for months or even years such as doom and fallout, and than there the disappointing side of Bethesda that I will play for a few hours and be done such as with Elder ScrollsCut to the chase. Prey is a bad fu**ing game. its boring, frustrating and very confusing at the same time. There are two sides of Bethesda Softworks in my eyes. There's the side I love, which will keep me playing for months or even years such as doom and fallout, and than there the disappointing side of Bethesda that I will play for a few hours and be done such as with Elder Scrolls Online. This game is neither of these. It is worst. I expected this game to be full of fun and complex puzzles like breath of the wild, and some of those breathtaking and satisfying kill streaks from doom, but all it is, is another pile of garbage. The only good thing about this game are the weapon customisation, which deserve some credit. But it gets old pretty fast and its not as good as fallout customisation. That's what I also expected from this game, but no way. it is also feels like another one of these COD disappointments with too much futuristic designs and settings. LEAVE THAT TO HALO. AND LEAVE THIS GAME ALONE!! Expand
  58. May 11, 2017
    10
    It's a good game, not the best looking game, but i enjoyed it, sure there is the lack of ammo, and all that, but if you get right into it, you'd have a good time.
  59. May 10, 2017
    2
    I loved the Dishonoured series. Absolutely loved it. So why do I hate Prey so much?

    Maybe it's the lack of ammo... maybe it's the weak weapons... maybe it's that I just didn't enjoy playing it (and for someone who loves sci-fi games that's saying something). I didn't find it scary at all... just a chore with lame jump scares that didn't even make me jump. Weapon aiming was abysmal
    I loved the Dishonoured series. Absolutely loved it. So why do I hate Prey so much?

    Maybe it's the lack of ammo... maybe it's the weak weapons... maybe it's that I just didn't enjoy playing it (and for someone who loves sci-fi games that's saying something). I didn't find it scary at all... just a chore with lame jump scares that didn't even make me jump.

    Weapon aiming was abysmal and half the time you only know if you are hitting is if the enemy healthbar drops... and because I have partial colour blindness I couldn't even see that very well.

    I thought the story would ramp up from the main game... but I got to the Deep Storage part and got repeatedly killed because I couldn't even retreat so I uninstalled the game. There is no story other than enemy organism on the station and one sibling wants to destroy it while the other does not... shock, horror, oh look a bunny.

    I can't even understand other players eating this up.... Dishonoured was a MUCH better game.
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  60. May 10, 2017
    8
    Absolutely loved the setting. Never has a game offered quite so much freedom to explore and discover, but also remain so immersive and personal. I couldn't stop myself exploring every detail. The plot starts and ends satisfyingly. Lots of content, including interesting side quests (which are required to make up for duller gaps in the main story), and worthwhile details to find. TheAbsolutely loved the setting. Never has a game offered quite so much freedom to explore and discover, but also remain so immersive and personal. I couldn't stop myself exploring every detail. The plot starts and ends satisfyingly. Lots of content, including interesting side quests (which are required to make up for duller gaps in the main story), and worthwhile details to find. The menu/inventory system is one of the best. Crafting is both easy to grasp, and weirdly satisfying in itself.

    Sadly, although the planning adds a degree of complexity, combat is not particularly fun, and certainly not creative in its design enough for a science fiction game. I ended up just running past enemies towards the end, where the main story forces you to constantly go back and forth from various locations you have already thoroughly explored. The game's map was just designed in a way that cannot be utilised like this, as you have to deal with unforgivable loading screen after loading screen, with no fast travel. Hopefully it becomes a lesson learned for Arcane in the quest to provide less and less linear games. A few glitches and frame rate issues as well.

    Favourite Arcane Studios game yet, but for its issues, it is not their best.
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  61. May 9, 2017
    8
    Prey is probably one of my top games of this year so far. It reminds me of Bioshock for its combat and some other elements, By far my favorite shooter.
  62. May 8, 2017
    7
    So generally speaking Prey is pretty awesome. The graphics are beautiful, the story is inventive and the player freedom is top notch. The game reminded me of System Shock in all the best ways. However, the music is terrible and distracting, ruining any sense of surprise when the mimics appear. I found that my overall enjoyment of the game increased greatly once I shut the music offSo generally speaking Prey is pretty awesome. The graphics are beautiful, the story is inventive and the player freedom is top notch. The game reminded me of System Shock in all the best ways. However, the music is terrible and distracting, ruining any sense of surprise when the mimics appear. I found that my overall enjoyment of the game increased greatly once I shut the music off entirely and played with other background music. Expand
  63. May 8, 2017
    9
    I'm a huge fan of both the Bioshock and Dead Space series' so of course I'm going to love a game that has elements from both, among several others. It may not be a perfect game but it is definitely worth a play-through.

    The overall atmosphere and story are great and although the graphics are not the best, they don't need to be as they totally fit this game's style (modern art deco?).
    I'm a huge fan of both the Bioshock and Dead Space series' so of course I'm going to love a game that has elements from both, among several others. It may not be a perfect game but it is definitely worth a play-through.

    The overall atmosphere and story are great and although the graphics are not the best, they don't need to be as they totally fit this game's style (modern art deco?). The emails, utilities, and crew member functions on the multitude of computers around the station is also a great way of providing the backstory imo. If you need a break from the regular campaign story, you can complete side quests and there are a lot of them that do provide worthwhile rewards. The gun-play can be clunky at times but the general design of the weapons and their variety makes this a fun fps/horror-survival game. I love how you can choose between Typhon and Human Neuromod trees or utilize both and how your in-game decisions can have bearing on what happens; this makes for a pretty dynamic experience. The enemies are a challenge and not your run-of-the-mill adversaries. There is a good mix of enemies in the game and although they can be somewhat generic in how they fight at times (I'm sure this wouldn't be the case on higher difficulties), the focus on their abilities as opposed to their sheer strength or speed makes them fun to strategize against. The mimics keep you on your toes the whole time as nearly any stationary item can be mimicked. I did enjoy the jump scares (even if they did get a little stale by the end but the mimics are the least of your worries by the end of the game anyway), it just added to the eerie feel of the empty Talos 1. The music and sound effects in this game are brilliant for the atmosphere as well! Arkane stressed that you can approach situations in a variety of different ways so if you want more than just a run and gun type of game, you can make it so; it's all up to you in how you want to approach it. There are endless possibilities to the way you can set up Morgan.

    The load times can be a bit long which can be frustrating after you die but I guess that's CryEngine for you... Not many complaints for this game. General minor bugs here and there but i guess that's to be expected nowadays. I just wish there was a strafe/dodge button (double tap A in a certain direction please!) as it would make fighting enemies with projectiles a little less tiresome. The frame rate was a bit jumpy for me at times but pretty steady throughout.

    Overall, I am thoroughly enjoying this game. I'd definitely recommend this to anyone who likes this type of genre, without a doubt. Solid 9/10 and I'd give it 9.5 if I could.
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  64. May 7, 2017
    7
    Prey
    From Fun and Scary to Slow and Boring
    Prey is a first person survival horror game that seems to be heavily inspired by deus ex… you start the game by choosing your male or female character… You’re an experiment... and then things go wrong... the space station you’re living in has been overrun by aliens and guess who they’re after? You of course… The game starts out pretty
    Prey
    From Fun and Scary to Slow and Boring
    Prey is a first person survival horror game that seems to be heavily inspired by deus ex…
    you start the game by choosing your male or female character…
    You’re an experiment... and then things go wrong... the space station you’re living in has been overrun by aliens and guess who they’re after?
    You of course…
    The game starts out pretty interesting and terrifying...
    There are mimics around…
    this is all you know
    and at first all you have to fend for yourself is a wrench...
    And these mimics... they can be anywhere…
    as they take the shape of random items in the world…
    Randomly running into them was terrifying and made for many great jump scare moments…
    honestly a wrench and mimics is all this game needed it… but it didn’t stop there…
    it tried to do too much and they game becomes a boring drag because of it..
    This game reminded me a bit of deus ex and bioshock…
    mostly on the deus ex side though…
    There are neuromods around the world that you can pick up to unlock new skills
    these skills include the basics like being able to lift large objects, increase your health, or be able to hack locked doors…
    and you have to choose carefully because these skills are expensive and neuromods practically hardly exist compared to the prices…
    made even more ridiculous when you unlock even more mimic type skills from scanning enemies later on in the game.. it’s just too much for how little the game pays out…
    Speaking of too little to go around…
    health, and pretty much everything else…
    It doesn’t matter which difficulty you play this game on.. It’s going to be brutal…
    enemies are sponges even against fully upgraded guns... they do insane damage…
    And the food you find around only gives about 5 health... which is nothing... med kits are extremely rare…. And your health only regenerates to around 30…
    so you’re gonna die a lot…
    you can recycle trash at machines for materials or use recycle bombs for materials and then use these materials to craft medkits and ammo.. But still... these items aren’t all over the place and doesn’t necessarily make med kits or ammo extremely accessible... they’re still rare even with this crafting machine
    No worries you can just stealth around enemies…
    sort of…
    because they have magnets in their head…
    the game tricks you into believing they’re attracted to noise because of certain lure bombs you can use
    but this is a lie… I know this is a lie because there’s one mission in particular where you have to collect voice samples… one part of this mission challenges you to stay alive while a song plays.. After hiding in the room and failed I thought okay, clearly these enemies are attracted to the noise... ill click play and run down the hall and hide away from the room…
    I did this and guess which room the enemies came to?
    Not the one with the song playing... the one I was in just sitting there waiting for me to enter their line of sight to they could attack me…
    and this waiting happens a lot... they won’t move, they will sit and wait until they can see you
    it’s annoying and emersion breaking
    This game has its moments…
    its surprisingly varied considering you’re stuck in a space station…
    it’s fun and thrilling at times running from enemies while you try to find key cards and information to progress…
    But it’s also just as annoying since the game is inconsistent with telling you where to go to progress…
    sometimes your location is marked on the map.. sometimes you have to just feel your way around and search everything while dealing with monsters…
    The game also have a few progression bugs that will cause you to back in and out of a save..
    Which isn’t too bad since you can save at anytime youd like…
    As well as performance issues if you play too long..
    the inventory and weapon wheels start to lag…
    Bugs aside, Prey ultimately suffers from imbalance…
    There are far too few materials, health, or ammo for how spongy and excessive enemies are in this game..
    they become a nuisance instead of a scare…
    I could easily see this being a game of uncertainty with only a flashlight, a wrench, and some mimics…
    But instead Prey sets out to frustrate you for 16 hours… its becomes die and try again to get just a little luckier this time while dealing with over powered monsters… While I definitely did enjoy moments of prey… I didn’t enjoy most of the moments of prey… I give Prey a 7/10
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  65. May 7, 2017
    10
    Is a one of the best game of this year, the best shooter of course.
    Great in all parts of the game, gfx, sound, history, enemies, sandbox, very replayable.
  66. May 6, 2017
    9
    I have been hyped for this game for a really long time now. Arcane Studios is one of the most talented development studios out there and their games released are a testament to that. The setting, the story, the gameplay, and the alien powers shown were all able to draw me in and make sure that this was a must buy for me. 10 hours in, I think I'm ready to give my impressions on the finalI have been hyped for this game for a really long time now. Arcane Studios is one of the most talented development studios out there and their games released are a testament to that. The setting, the story, the gameplay, and the alien powers shown were all able to draw me in and make sure that this was a must buy for me. 10 hours in, I think I'm ready to give my impressions on the final product.

    Prey starts strong right from the beginning, offering us a rich sci-fi setting that opens into a large, open world free to explore, and fend off the Typhon threat that Talos I has succumbed to, all while uncovering the secret to Morgan's past. The story is a major strong point in this title and does a good job of keeping things fresh all while keeping the player guessing throughout. I came into the story expecting cliche payoffs and a predictable plot, but to my pleasant surprise, the opposite was offered. I found myself heavily invested and it was a major driving factor in what kept pushing me from station to station. I was wanting to hear all dialogue and learn all I could about the organisms that had taken control of the station as well has it's inhabitants. I even got a kick out of listening to the audio recordings that are usually just a throwaway collectible for me in games. While worthwhile narratives aren't always necessary for a finished game to be excellent, it's refreshing to actually care about what is happening around you and to be excited about what's going to happen next, as well as offering something in between the tense moments and the fear of an ambush that is constantly looming over the players head while exploring the collapsed station.

    When I first booted up Prey, I had been reading all about the comparisons, most of which said that this was 'Bioshock/Dishonored in space'. Seems like a fair assessment, but when you play the game, you really feel where the inspiration for several titles came into play. Bioshock and Dead Space with the feeling as you're always being stalked and watched. Waiting for a dormant enemy to spring at you while you are scavenging a room for supplies. Dishonored shows by way of the skill tree that allows for supernatural powers to be used to make survival easier while offering something unique and to really nail in the sci-fi fantasy. The combat in this game is decent, and really that is the most you can say about it. You are constantly outnumbered when you encounter enemies, and they all have the ability to take you down in just a few hits. Don't let the launch trailer fool you into thinking this is a shoot 'em up power trip like Doom. Combat needs to be thought out unless you want to be near death during the entirety of the game. Powers are meant to make life easier, but so far at no point have I felt overpowered. Quite the opposite to be honest, but even though this sounds like a negative, if anything it adds more to the game. Knowing that rushing into a room with several phantoms will result in instant death, it encourages to play smarter and use the tools that are at the disposal of the player. MedKits can be crafted, as well as found scattered around the station, but don't expect to have a big surplus. As well as watching the health bar, your suit will also be in constant need of repair unless you like the idea of being one shotted by any enemy you come across.

    While combat may do it's job just fine, the real selling point in Prey is the atmosphere, and the puzzle aspect of the game. The "play your way" style of Arcane's past shows its head again in Prey. Never will you just casually walk from point A to point B blasting any enemy in your way. There always seems to be a locked door, or several environmental hazards in the path with several ways of getting to where you need to go. The rest is up to the player. Will you find the keycard to the door by searching the near by bodies or offices? Or perhaps mimic a nearby coffee cup, roll into the security room and hack the system to open the door? Or maybe use the GLOO cannon to spray a makeshift stair way up the wall and climb into a vent that leads into the room? All of this knowing that no matter where you go there could be a mimic waiting to leap at you. It's tense, it's scary, it's fun, and this is where the game shines.

    I played this game on Xbox one and of course it was beautiful running on CRYENGINE. Everything on Talos has a sleek shine to it, which compliments the nightmarish strands of fog the alien threat. I experienced hiccups in performance in some areas, and there were framerate drops in some areas, but they never lasted too long, and I'm sure it will be fixed. The music is spot on for the most part, with nice techno-futuristic melodies that compliment what is going on at that moment, from light and peaceful sounds of synthesizer while listening to a story bit, to harsh shrieks when a mimic appears from that banana you just tried to eat.

    Prey is something special, and you should play it!
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  67. May 6, 2017
    0
    -They trademark common word "Prey" and threaten to sue indie developer who name their game "Prey for the gods". This practice must not be supported.

    -What is this 'pre-order to get cheat item' ??? It's such a disrespect to consumer. The game sound designer is a drunkard from random pub. The music is horrible, especially the combat music that should belong to drug pub. Game is
    -They trademark common word "Prey" and threaten to sue indie developer who name their game "Prey for the gods". This practice must not be supported.

    -What is this 'pre-order to get cheat item' ??? It's such a disrespect to consumer.

    The game sound designer is a drunkard from random pub. The music is horrible, especially the combat music that should belong to drug pub.

    Game is clunky, and not in a good way horror game is suppose to be. It's clunky because it's badly design, enemy move too fast to track due to low Field of Vision, a lot of upgrade are stupid +x% upgrade that almost has no impact, etc.

    Lastly, people at Betheda need to get educated in English. This is not horror, just having player shooting alien is not equal horror. Having limited resource is not equal horror. Having stupid jump scare out of no where is not horror.
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  68. May 5, 2017
    10
    Prey is a massive game with a story to match its huge scope. The creatures are fun and crazy and the characters are rich and interesting. Graphics are great (only time will tell if they hold up) and the controls are adequate.

    Arkane Studios is a miracle in gaming right now, and this is another gift they have blessed us. Buy this game if you loved Dishonored, Alien Isolation, Dead Space,
    Prey is a massive game with a story to match its huge scope. The creatures are fun and crazy and the characters are rich and interesting. Graphics are great (only time will tell if they hold up) and the controls are adequate.

    Arkane Studios is a miracle in gaming right now, and this is another gift they have blessed us. Buy this game if you loved Dishonored, Alien Isolation, Dead Space, Bioshock, etc.
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  69. May 5, 2017
    9
    This game is easy to describe. 1 part bioshock, 1 part dead space, and 1 part dishonored.

    Graphics: They are good. There are some slight misses but generally everything is up to par Performance: Never encountered a glitch or crash, the FPS keeps up well Gameplay: Tons of fun. Tricky at first to pick up but once you do man is it awesome Story: The best part of the game. Deep and
    This game is easy to describe. 1 part bioshock, 1 part dead space, and 1 part dishonored.

    Graphics: They are good. There are some slight misses but generally everything is up to par

    Performance: Never encountered a glitch or crash, the FPS keeps up well

    Gameplay: Tons of fun. Tricky at first to pick up but once you do man is it awesome

    Story: The best part of the game. Deep and expansive

    Issues: The controls are wonky, some later story threads are not tied up as well as they could be and certain crafting mechanics frustrate.

    All in all this game is AWESOME. Tons of fun! It's worth a go
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  70. May 5, 2017
    9
    I spend all night running this game on my brand new Blade Core with a GTX 1080 Strix OC8 plopped inside. The game runs a rock steady 60FPS @ 1080 , QHD cuts it down to a very playable (and stable) 30-40FPS and finally 4K runs at a very surprisingly smooth 30FPS. This is all while the apparent bottleneck from my tiny (2017 razer blade stealth with Kaby lake, 16Mb ram) laptop is causing aI spend all night running this game on my brand new Blade Core with a GTX 1080 Strix OC8 plopped inside. The game runs a rock steady 60FPS @ 1080 , QHD cuts it down to a very playable (and stable) 30-40FPS and finally 4K runs at a very surprisingly smooth 30FPS. This is all while the apparent bottleneck from my tiny (2017 razer blade stealth with Kaby lake, 16Mb ram) laptop is causing a drop in FPS from what i would normally get with a 1080 in a desktop. Those numbers remained stable for the most part for the three + hours that i had a chance to run though last night.
    I have to say that i am very impressed with this game, without spoiling much I think any FPS fan of games like HL, FEAR, or even the newer Deus Ex's will find a lot to like in this game. The perks are really reminiscent of the of the latter but the sound, one of my favorite aspects of this game, really reminds me of the former. For what its worth, the variations in the perk system alone are enough to have me thinking that the Deus Ex Mankind divided team could have learned something from these guys. I was never a huge fan of Dishonored 2's art style but am happy to say that the Cry engine really pulls though here and give off an entirely different feel. That being said, this is not recognizable sequel to the previous Prey installations. The first two hours throw some very heavy, mind bending/reality checking things at you that may require another run to fully appreciate. Much like the first Prey, the emphasis is on forcing you to feel from the perspective of the character straight from the opening cinematic, which will give you varying feeling of daja vu depending on how far into the first hour your are. While the intro had me worried we were going down a very familiar path, the immediate left and right turns you make after fully erased any of those feelings. There are little chunks of great FPS games from the half-life-like sound of the test area malfunctioning, to the FEAR like weightiness of the preorder shotgun you get in your office; it all feels very well put together and best of all well balanced. Weapons (at least the GOO and shotty) have some fantastic animations and, so far, it seems as though the weapons are a bit on the lighter side when in relation to your enemy's. Speaking of the enemys, prepare to start doubting every damn item your looking to pick up. The name Mimic goes very far here. I wont go too far into this short review but long story short, using the GLOO gun and THEN the wrench makes it a much more effective combo since your effectively dealing with black GACK. I'm going to end this review here (unless someone requests that i continue) since i need to continue playing before i give it a final score. Up until this moment which is around the three hour mark, i will have to give this a 8.5/10 just for the fantastic game play. Any one doubting whether to get this game or not, please do yourself a favor and GET IT!
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  71. May 5, 2017
    4
    While this is well made I can't help but be reminded of how excellent it could have been if kept in the sames hands as the original creators. I was a HUGE fan of the first Prey on Xbox 360 and was expecting something similiar but instead it is a reboot with a completely different canon, premise, etc. This is a let down. I feel it should have been released as a stand alone and not as PREYWhile this is well made I can't help but be reminded of how excellent it could have been if kept in the sames hands as the original creators. I was a HUGE fan of the first Prey on Xbox 360 and was expecting something similiar but instead it is a reboot with a completely different canon, premise, etc. This is a let down. I feel it should have been released as a stand alone and not as PREY because the original game is so much better. Collapse
  72. May 5, 2017
    4
    While this is well made I can't help but be reminded of how excellent it could have been if kept in the sames hands as the original creators. I was a HUGE fan of the first Prey on Xbox 360 and was expecting something similiar but instead it is a reboot with a completely different canon, premise, etc. This is a let down. I feel it should have been released as a stand alone and not as PREYWhile this is well made I can't help but be reminded of how excellent it could have been if kept in the sames hands as the original creators. I was a HUGE fan of the first Prey on Xbox 360 and was expecting something similiar but instead it is a reboot with a completely different canon, premise, etc. This is a let down. I feel it should have been released as a stand alone and not as PREY because the original game is so much better. Collapse
Metascore
84

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. games(TM)
    Jun 23, 2017
    70
    Everything Prey needed to succeed is in there, somewhere, but it doesn't gel. The game is too undefined, too broad in its ambition and application of its powers, spaces and weapons, that it fails to find and carve out its own identity. [Issue#188, p.69]
  2. Official Xbox Magazine UK
    Jun 18, 2017
    80
    The aliens don't quite cut it, but Prey offers one of gaming's best settings in years. [July 2017, p.73]
  3. Jun 2, 2017
    80
    Prey is a game that makes you question what you're seeing with your own eyes. The shooter caters to almost every playstyle by allowing players to extensively customise their character, choose the best course of action and make their own moral judgements. There are surprises hidden in almost every corner and the most rewards are given to players who take the time to explore the large environment that is Talos-1, both through physical rewards and the extra lore that is tucked away through optional interactions. If you prefer games that allow you to run and gun through a linear story then this isn't for you, but if you like to experience a game at your own pace and in your own way, you can't go wrong with Prey.