Metascore
74

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 6
  2. Negative: 0 out of 6
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  1. Sep 8, 2020
    84
    Pathfinder: Kingmaker is a very detailed and immersive RPG and there is much to get involved within the game and enjoy. Fans of the old Baldurs Gate-style games will find a lot of comfort in this game as there is a lot of familiarities and it has been brought to a decent modern standard. Causal players might find the game like wading through treacle in its pacing, but with the great story line and bags of content, there is a lot of enjoyment to be had if you can commit the time to it.
  2. Aug 17, 2020
    80
    The controls are smoother on the PC, but the new version offers everything you could want from a Pathfinder video game.
  3. Oct 14, 2020
    75
    While not without its list of issues, the length of Pathfinder: Kingmaker – Definitive Edition is deceptively long, the voice acting is quite well done, the dialogue is written well and the world has more than enough lore to get lost in. While its console port could have used a little more care and work, it’s still a great gaming experience if you crave those classic cRPG’s from the late 90’s – early 2000’s and want a classic D&D-like experience.
  4. Sep 2, 2020
    73
    A game that will captivate strategy fans.
  5. Aug 29, 2020
    70
    The PC version, ironically, remains the true definitive edition, but console owners hankering after a new RPG to lose a few hundred hours in could do worse than Pathfinder: Kingmaker.
  6. Sep 3, 2020
    60
    Behind all of the technical trouble of Pathfinder: Kingmaker - Definitive Edition is a really great CRPG that honors its heritage and feels like a 90's CRPG release - the kind of thing that could stand right next to the classic greats. While it's certainly not as good as some of those seminal titles, it does come close and is a great time to anyone who wants to party up and venture into a wild and dynamic fantasy world. It’s just a shame that technical aspects stop that from happening.
User Score
5.6

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 9 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 7 out of 16
  1. Aug 21, 2020
    8
    Pathfinder: Kingmaker - Definitive Edition is an isometric role-playing game developed by Russian studio Owlcat Games and published by DeepPathfinder: Kingmaker - Definitive Edition is an isometric role-playing game developed by Russian studio Owlcat Games and published by Deep Silver, based on Paizo Publishing's Pathfinder franchise. Announced through a Kickstarter campaignand released about 2 years ago and now Pathfinder: Kingmaker - Definitive Editions is on our radar for Xbox One. Experience the adventure alongside living and breathing companions, each with deep stories and decisions of their own. Love them, adore them or hate them for who they are. Pathfinder Kingmaker takes players on a tour through the infamous Stolen Lands, the dangerous and turbulent territories well known within Pathfinder fandom. it is here where this RPG will let you revisit familiar characters and well-known locations of the “series” lore, treating players to brand new adventures, deadly foes, and unforeseen twists and turns. The Definitive Edition features all previously released DLCs. That means, you’ll discover access to all of the DLC packs and the main game all for one value price for your Xbox One library. Deep Silver is well known to publish top notch games and this is no exception to that for the Xbox One family of consoles. Full Review »
  2. Aug 30, 2020
    1
    As someone who's been playing games since the early 80s, I've seen my score of poorly made games. In recent years I've been through the theAs someone who's been playing games since the early 80s, I've seen my score of poorly made games. In recent years I've been through the the Bethesda, Assassin Creed and WCW games of the last 2 generations to name but a few and I think we've all pretty muck come to respect them for their charming rubbishness....but this is different.
    T list all the individual issues I've experienced since installing this game a week ago would take me over the 5000 word limit so I will list my favourites here.
    1. Attacks not working: 25% of attacks randomly fail to occur when selected yet count as your action having been taken. In effect, you lose your turn.
    2. Charge not working: You can Charge in combat, doubling your move rate and ending with a strike while accepting a deduction in defence. Again 25% of the time the character stops half-way to the target and your turn is over.
    3. Abilities and Spells not conveying effects: As a fantasy game, there are hundreds of spells and abilities to choose from but often the enemy has a chance to save against some of the effects. Unfortunately, in PF:LM, if they save against one part they're immune to all of the effects!
    4. Keyboard issue: This was the first issue I found. When creating your initial character you get to name them. Sadly this is the only thing that has ever failed to pop the onscreen keyboard on any text entry screen unless you restart (several times).
    5. Save issues: 50% of saves crash the game back to Dashboard when selected or, even better, at 75% thus corrupting the save file. Also, you can have more than 1 gave on the go and the saves are conveniently saved under the character's name to keep them separate from one another; unfortunately the quicksave slots are not so when I played for a few hours and used Quicksave (to avoid crashes) I inadvertently deleted my wife's 20 hour save.
    6. Areas of the map inaccessible: So far 2 areas of the map refuse to allow entry. Visiting them on the main map should present an Enter or Leave option, these do neither. Sadly one has 2 recruitable characters inside which are inaccessible to me.
    7. Respec Characters: There is an NPC who you can pay to downgrade to level 1 then respect the levels to make all your character growth choices anew. Unfortunately, while you can spend the cash and go through all the levels, clicking Done takes you out of the process still at level 1 with no way to respend the points.
    8. Kingdom Management issue: I've sunk 30+ hours (ignoring the 15 or so replay due to corrupt saves and crashes) into the game up until today and this is where my journey ends. Part of the game is managing a kingdom and building property, making decisions, sending staff on quests etc to improve certain ranking to unlock new features and story-required milestones. Today I was hit by a crash when I left my castle for the town square and was spawned under the map so couldn't do anything and had to leave the area. This led to a dashboard crash and, upon reloading I was elsewhere on the worldmap having been moved out of my Kingdom. I travelled back to the Kingdom and was taken into the tutorial again upon which I found 20 hours of management had been deleted and all quests unavailable literally making the game unwinnable without a restart from the beginning again.

    As it stands today with Owlcat Games, PC has continued support and updates. PS4 had a day 1 patch that fixed many issues (but hundreds more have come to light since) and Xbox have had no updates with the official word being "The update 1.0.0.9.* for Xbox One is currently in submission and awaiting approval" and they admit they have no idea how long this will take. Also, considering all many new issues being raised on their forum daily it's clear this phantom patch will solve none of these issues.
    So my final words are these. Pathfinder is a brilliant idea made extremely poorly but a developer rushing for a cashgrab to find their new project which is the sequel due out on PC mid-2021.
    Avoid, they don't deserve your money.
    Full Review »
  3. Aug 23, 2020
    8
    Not much about Pathfinder on the Xbox so thought I would give my impressions of the first 20 or so hours of the game. I am an experienced D&DNot much about Pathfinder on the Xbox so thought I would give my impressions of the first 20 or so hours of the game. I am an experienced D&D player but am a bit rusty. Anyway here are my thoughts thus far.

    I was worried that the font size would be too small to read in what I assumed would be a text heavy game. Thus far roughly 1/3 of the game is voice acted and well done while the rest is text in which the font size can be changed and is relatively easy for my old eyes to read on my 32” screen.

    The gameplay is faithful to the old school CRPG’s such as Baldur’s Gate. You can have up to six characters (7 if you include Rangers pet) and have a wide selection of classes. The combat can be in real-time or turn-based and can be switched on the fly... I use turn-based. Animation and graphics are very well done and I love the way the spells look.

    Some issues are that the quick save function is not that quick, which sucks as it is wise save a lot! Targeting friendlies who are surrounded by enemy is a problem which once led me to heal a bandit. Combat controls are not explained very well. The game has a tutorial but it covers a few basics in an otherwise very complicated game. This is the type of game that it is best to do a bunch of reading up on it’s complex systems before you first load it up to play.

    The difficulty settings in the game for combat range from masochistic to you would have to try hard to die. The Kingdom ( oh ya, you get one early on) also has an adjustable difficulty setting and if you do not want to deal with Kingdom management, you can allow the AI to manage it for you. I set it to the easiest setting until I start to figure things out. There is a lot more to be said, but rather than type it all out I would simply say go to YouTube and search for Pathfinder tips and watch a few vids.

    Thus far I really enjoy the game. It scratches my Baldur’s Gate itch that has needed scratching for a long time. If you are new to D&D then be prepared for a brutal learning curve. If you can get through the curve and like tactical games then this may be the game for you. If you are a D&D player then you know what you are in for.

    I will post a full review in a month or two after I beat what is said to be a well over 100 hour game. I give it an 8 thus far but expect my scoring to go up as I conquer the learning curve and assuming the game continues upon its excellent trajectory.
    Full Review »