Metascore
90

Universal acclaim - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 17
  2. Mixed: 0 out of 17
  3. Negative: 0 out of 17
Buy Now
Buy on
  1. Feb 9, 2018
    100
    Make no mistake, Monster Hunter World is one of the best games on the Xbox One and, with the promise of free updates, will remain one of the most played games of 2018.
  2. Feb 3, 2018
    100
    Its monster battles are intense and thrilling, and the wealth of content available should keep players busy for weeks, if not longer. Simply put, Monster Hunter World is a must-play game.
  3. Jan 28, 2018
    100
    Monster Hunter: World effortlessly meets its high expectations and delivers what may well be the best RPG of this generation. The world is as fascinating as it is beautiful, jam-packed with wonders and dangers of equal measure. Each and every system within has been carefully crafted and seamlessly feed into one another magnificently well. The game remains in-depth yet surprisingly accessible throughout the entirety of play, welcoming and uniting newcomers and returning fans alike. It’s a truly breathtaking adventure. Simply put, and I don’t say this lightly, Monster Hunter: World is a masterpiece.
  4. Feb 13, 2018
    95
    Is Monster Hunter: World perfect? No, but its damn close. There’s some poor design choices, especially when it comes to cooperative play, but aside from that, you’re going to get lost in its world for dozens and dozens of hours. The more you put into it, the more you’ll get out of it, and I really had to search to look for the negatives to complain about. It’s convoluted in its own ways, but it’s also incredibly deep, making for a robust RPG experience unlike any other. Find your favorite weapon, customize your adorable Palico and get hunting some voracious beasts in one of the better games that’s come out in quite some time. Monster Hunter: World needs to be explored and experienced.
  5. Jan 31, 2018
    95
    The veteran players of the Monster Hunter saga will find the biggest and most spectacular entry to date. The new ones will enjoy a great game about hunting enormous beasts with an interesting coop mode and a well-balanced progress and combat system.
  6. Jan 29, 2018
    94
    This is the Monster Hunter game for the world. There is no better entry point for beginners and no better magnum opus for the series.
  7. Feb 2, 2018
    91
    Monster Hunter World renews the hunts of the saga keeping the keys that made it great and unique, but with enough new features and adaptations so that all players can get closer to it. This is the most dynamic, intuitive, modern, funniest, and almost unlimited release thanks to its online features.
  8. Feb 13, 2018
    90
    There's so much depth and scope to Monster Hunter World that some aspects I've only lightly touched on, or haven't even mentioned; the Canteen and its bizarre cat-chef, the Special Arena, Investigations and Bounties, the Hub's numerous activities. NPCs and provisioners, the marvelous Palico gadgets and so on. After 60+ hours and having just recently finished the bulk of the main story and hitting High Rank, there's still so much more I've yet to see. For the sake of getting this review out before Christmas 2142 all you need to know is that Monster Hunter World is an amazing, complex, and beautifully realised evolution of the franchise. It's been made extremely accessible to new hunters, whilst also being an enjoyable and thoroughly rewarding game for existing fans.
  9. 90
    This is quite simply the best Monster Hunter game I have ever played.
  10. Feb 6, 2018
    90
    Fans of the long-running series will find plenty to love with this latest edition, although newcomers will have an accessible title with which to dip their toes into. Do not be fooled, though, as this is not an easy game that sugar-coats the experience. Monster Hunter: World is hard, but it is satisfying to do the homework on each monster, preparing well for them before dishing out some hunting justice and slaying them for their materials. While the battle system can be mechanically clunky, and issues will surely arise in every fight, this is by no measure a deal breaker, as the majestic monsters and beautiful locations with the addictive gameplay loop and complex systems more than make up for it.
  11. Feb 4, 2018
    90
    Monster Hunter World is bursting with content and is a game that you can easily get over 100 hours in.
  12. Jan 29, 2018
    90
    Capcom managed to keep the franchise's core elements intact, while adding a whole layer of new features that make the series more appealing to a wider modern public. If you aren't discouraged by a farming-oriented progression system, you'll find a massively huge experience in Monster Hunter World with more than one hundred hours of challenging and satisfying gameplay.
  13. Jan 28, 2018
    90
    It's great to see that the franchise makes a triumphant debut on Microsoft's machine because many gamers expressed concerns about optimization and other issues before launch. If you like challenging experiences along the lines of Dark Souls, be sure to give Monster Hunter: World a go. The game will keep you engaged for dozens of hours because it takes patience more than anything to become a legendary hunter.
  14. Jan 31, 2018
    85
    Monster Hunter World is already one of the best rpg's of the year. The worlds are stunning and adventurous, the monsters are huge and exciting and the possibility to play together is great.
  15. Official Xbox Magazine UK
    Apr 3, 2018
    80
    Charming, beautifully odd, if a little taxing, this hunter will devour your nights.
  16. 80
    The most engaging game in the franchise. If you’ve been sitting on the Monster Hunter fence for awhile, this is the best chance to experiment and give it a try.
  17. Feb 21, 2018
    80
    Monster Hunter: World captures that feel of hunting, and despite its technical quirks and poor design decisions, if you've got a group of friends to play with it comes highly recommended. If you're running solo, you might be better waiting for a sale.
User Score
7.2

Mixed or average reviews- based on 488 Ratings

User score distribution:
  1. Jan 31, 2018
    9
    As far as RPG’s go Monster Hunter: World is one of the best I’ve ever played. I have been waiting for this game and sometimes game’s you waitAs far as RPG’s go Monster Hunter: World is one of the best I’ve ever played. I have been waiting for this game and sometimes game’s you wait for don’t always fulfill your lofty expectations, but that’s not the case here because it reaches my expectations and some. The gameplay has lots of little intricate mechanics in play at all times and when they combine together they create a very enjoyable and supremely addictive experience. The world in which these mechanics take place in is absolutely fantastic. There is plenty for you to do and explore on the map and the best thing is that the world felt alive at all times. The content which is extremely important in an RPG is packed to the brim in this game and without a doubt it will keep you occupied for month’s to come. Without a doubt the crux of the game is the monsters that you come to face and thankfully they’ve managed to get this aspect spot on. Each monster has it’s own strengths and weaknesses and the clever design of each monster makes battling them both exciting and challenging at the same time. I will say though that the extreme challenge may put some people off at times, but if you come prepared at all times then you will keep the frustration at bay. I did find myself getting frustrated from time to time, but thankfully that was never down to the combat that’s present in the game. The combat feels great and there are a number of different weapons for you try out and the best thing is that each weapon feels different so that keeps things fresh and interesting throughout. The presentation side of the game is something that I was a massive fan of, especially when it came to the visuals. The graphics look awesome at times and the amount of detail that’s present is absolutely fantastic. The sound design whilst not as good as the visuals is still very well done and it does more than enough to keep the immersion levels high. At the end of the day Monster Hunter: World has pretty much created a perfect experience and in my opinion it will be in for a shout of being game of the year this year. Every little detail in the game has had a lot of love and effort put into it and this makes the game stand out in a very big way and without a doubt this game gets a massive recommendation from me and if you like RPG’s then this game is an absolute must buy. Full Review »
  2. Jan 30, 2018
    10
    Game is amazing. If you’re a button-masher, you’ll absolutely hate it. If you want deep, immersive combat that requires forethought and aGame is amazing. If you’re a button-masher, you’ll absolutely hate it. If you want deep, immersive combat that requires forethought and a plan, you’ll love it. There is so much diversity and depth in the weapons and environments and in the systems of the game that it can be a little overwhelming at first, but it’s worth every bit of time it takes to master them. Add all that depth to a beautiful, immersive environment with all sorts of hidden secrets and you wind up with a strong Game of the Year candidate.

    Edit: I get the gripes with multiplayer right now, but it’ll be fixed within a week. Do yourself a favor and pick this game up.
    Full Review »
  3. Jan 29, 2018
    4
    Not exactly a review, just a does of reality in case you are blown away by the stellar reviews.

    This is XBox One X review. Playing on large
    Not exactly a review, just a does of reality in case you are blown away by the stellar reviews.

    This is XBox One X review. Playing on large 4K monitor.

    The game starts with a fairly nice character creator, a little awkward and fiddly with a controller. Lots of options, the game was looking promising. You even had the opportunity to change the 'background' so you can see what your character looks like in different light sources.

    Then the game starts. Eugh.

    1) I don't think it's fair to criticize the logic of games when they are trying to tell a story, but I just found this quite annoying: You are on a ship, bound for the New World. You've obviously been sailing for a long long time (unless the New World is just down the road). And you are 10 minutes from docking at the island... So of COURSE, this is the time that the passengers all get together and introduce themselves, instead of getting ready to disembark.

    2) The first character you meet is supposed to be an "A-list hunter", but is, alas, voiced by a dude-bro. The voice in no way gives you the impression that he is a big bad monster hunter. He sounds like he should be eating pizza, and hanging out with Michelangelo and Raphael in a sewer.

    3) Everything goes to hell as we hit an 'object' and this is when my brand new xbox starts throwing up solid walls of color instead of sea-spray and smoke.

    4) Finally I see my mute character in some cut scenes... And he vaguely resembles the character I just made. A low-res version, bordering on The Old Republic art style. Also, he's a mouth breather with a botox face. Nothing moves in his face.

    5) After an escape from the volcano monster, I realize that I'm actually supposed to be climbing a vertical cliff, and not scrabbling along the ground. My legs are just randomly swimming in the air as I 'climb'

    6) Eventually we land on the island, and the super impressive graphics are really seen for the first time... If that first time were 2005. The graphics are strangely bland and washed out, except for the cutscenes, and nothing impressive (i.e. nothing like those screenshots with the perfectly detailed monster hides).

    7) Your companion has an annoying high pitched perky voice that grated after the first 30 seconds... Can't wait for the rest of the game.

    8) We find the main camp and meet the cliches. They only voice the first words of each sentence, the rest is text. Some just grunt (i.e. no translation needed).

    9) The inventory section where you choose you weapons from the chest is hideous, and I really hope they didn't pay a designer for this.

    10) Ah, the combat tutorial! Clearly this was added at the last minute. A cave with a couple of barrels to hit, and then the whole screen is covered in "Right Right Right HOLD for stunning attack" etc etc. All the moves are just there on the screen the whole time as you jump around the screen, almost unable to see yourself with all the icons and text.

    11) Let's go hunt a monster! Oh, they are all running away. I've found their nest, and I'm doing the combos, and my character is just blindly flailing around hitting everything around him.

    I just gave up after a few hours and traded the game in.

    Imagine the Witcher 3, but with swords the size of VW Beetle, and voiced by the people that make cartoons for 1 year old children "YELLOW, can you say YELLOW? Say YELLOW with me!", and not actually fun to play, and with a UI and inventory that makes Mass Effect Andromeda's look sophisticated.
    Full Review »