Metascore
66

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 11
  2. Negative: 1 out of 11
  1. Jul 13, 2016
    49
    The largest drawback to Monochroma was the repetition and simplicity of the game which makes it very boring to play. - See more at: http://cogconnected.com/review/monochroma-review/#sthash.ZHxCjDCL.dpuf
User Score
tbd

No user score yet- Awaiting 3 more ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Sep 2, 2017
    4
    The game is one of those that is fun for the first half, and then at one point becomes such a chore in repeating the same spot over and overThe game is one of those that is fun for the first half, and then at one point becomes such a chore in repeating the same spot over and over and over and over again.
    Towards the end of the 3rd chapter (out of 4 chapters), there is what you would call a "boss" encounter with an octopus man. The timing is ridiculous and even with perfect timing the responsiveness is only about 95% effective so you die...A LOT!!!!!
    .
    Prior to that segment, I would have rated the game a solid 7.5 to 8.0. The premise is interesting, the graphics are very pleasing, the gameplay is above average with that 95% responsiveness, and the puzzles are fun but not insanely difficult to figure out.
    .
    This one boss encounter ruins the entire experience. After 37 tries, it was time to make the decision to uninstall it from my Xbox. I mostly come into Metacritic to complain about games that I have bad experiences with. It allows me to vent.
    Please understand that i do not mind a challenging game,.....but stupidity in programming infuriates me. I game to have fun. Repeating the same impossible boss encounter 30+ times is not fun.
    Maybe next game Nowhere Studios. Please focus on quality control throughout the ENTIRE game.
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