Metascore
81

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
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  1. games(TM)
    Nov 3, 2017
    70
    While it's huge and complex in many of its systems, it still feels as if it is caught in 2014. [Issue#194, p.68]
  2. Oct 20, 2017
    70
    Shadow of War's combat is every bit as satisfying as the first, with tight, vicious swordplay, an extensive amount of moves to use and fun features, like beast riding and stealth. We've seen it all before in the first game, though. Despite having fun combat, some extra RPG mechanics, and an evolved Nemesis system which includes castle siege gameplay, Shadow of War gets repetitive fairly quickly.
  3. Oct 12, 2017
    70
    Middle-earth: Shadow of War is a sequel perfect for the fans of the original game and fans of repetitive gameplay. They'll love this game but they won't be surprised at all. The combat system is really cool, the story is okay (albeit too long) but all in all Monolith took a step back as if afraid to do something new.
  4. Oct 10, 2017
    70
    Although it would’ve seemed madness a decade or so ago the complaint that a video game is just too long, or overstuffed with features, is becoming increasingly common. Some developers just don’t seem to know when to say no, and Shadow Of War is a prime example of a game that would’ve been a lot more entertaining as a shorter, leaner experience. Less features, rather than more, would’ve been better, and we’re not just talking about the loot boxes.
  5. Oct 5, 2017
    70
    Things like the storefront and the menus and loot system don't make the game terrible, it just would've been better without them. It tries to be larger than its predecessor, there are more abilities, more weapons, more Orcs, yet it leaves you wanting less. But at its core, it's a fun experience with brilliant moments that provide fascinating insight into some of the untold stories of Middle-earth. I just wish it had known when to stop.
  6. Oct 5, 2017
    70
    Shadow of War is Shadow of Mordor 2.0. If you liked the first, you’ll like the second – though hopefully you’ll be provided with a day one patch to smooth off rough edges. Though that’s highly unlikely.
  7. Nov 13, 2017
    60
    Middle-earth: Shadow of War has high production values and is a fun open-world slashathon, but it's stretched thin. The storyline starts off promising, but all of the interesting characters get pushed aside to make room for nothing of consequence. Hours upon hours are lost to the abyss as players engage in a relentless cycle of gear upgrades and Orc recruits. Assaulting fortresses and conquering territory loses its appeal a bit too quickly. The game is pretty entertaining in short bursts, especially when Talion can make full use of his powerful abilities. Still, the lack of finesse when it comes to combat will make fighting feel a bit bothersome. The Ranger is at his best when he's eliminating the opposition with surgical precision, or making use of hazards in the environment. All in all, this title is worth a look; just don't expect to grow too attached to it.
  8. Oct 22, 2017
    60
    This core action and the complex systems that underpin it are fun enough to play around with that it's a real shame that so many issues exist around the edges of this package, because those issues eventually started to diminish my enjoyment of the game's good parts.
User Score
4.9

Generally unfavorable reviews- based on 456 Ratings

User score distribution:
  1. Jan 2, 2018
    9
    I was a massive fan of the first game and it was without a doubt one of the best games I’ve ever played, so to say I was looking forward toI was a massive fan of the first game and it was without a doubt one of the best games I’ve ever played, so to say I was looking forward to Middle-earth: Shadow of War would be a massive understatement. Thankfully the game delivered in all areas and I would go as far to say that it’s better than the first game, which I didn’t think they would be able to do. The world in the game feels alive from the get go and it has so many things for you to do that you’ll be sinking hours and hours into the game. The story accompanying these hours of gameplay is fantastic and the best thing is that they keep things gripping and interesting throughout. The combat in the game is better than the first game in my opinion, and the main reason for that is because it just gives you more of a satisfied feeling. I was also very impressed with the skills and abilities that presented themselves and the game definitely gives you a rewarding feeling, which in turn makes you want to sink even more hours into it. The battles in the game have you sweating and keep you on the edge of the seat at all times, and I must admit that I’ve never had so much fun being in a battle on a game. The presentation side of the game makes Shadow of War stand out even more, and that’s because the visuals and sound design make you become even more immersed in the game. At the end of the day fans of the first game will fall in love with this game almost immediately. They’ve kept everything that was good from the first game and in some cases they’ve improved in some areas, which is absolutely fantastic. What really stands out in the game though is not once did I get bored when playing, and that’s amazing because I’ve sunk in a massive amount of hours. Without a shadow of a doubt Middle-earth: Shadow of War is one of the best game’s I’ve played this year and I can see the game being up for a number of awards. Full Review »
  2. Oct 10, 2017
    0
    I miss the days of cheat codes being a string of random buttons. Now you have to pay for cheat codes. Microtransactions do not belong in thisI miss the days of cheat codes being a string of random buttons. Now you have to pay for cheat codes. Microtransactions do not belong in this game... i love how the critic reviews dont care though.. wouldnt want to upset the gaming industry and give an honest review. Full Review »
  3. Oct 10, 2017
    0
    SHAME! SHAME! SHAME! SHAME!
    I don’t write reviews. A lot of people do that for living and passion. I am more of a introvert.
    I always took
    SHAME! SHAME! SHAME! SHAME!
    I don’t write reviews. A lot of people do that for living and passion. I am more of a introvert.
    I always took refugee in games. I found acceptance and friends there. It allowed me to feel able and free, unlike in real world. Once you are in the game you are not ugly, stupid or poor, or pretty, smart and rich. We are all adventurers. We are all EQUAL. We are all what we want to be, commit our time and effort to excel in what we believe in. We had to earn everything with our bare mouse and keyboard and gamepad.
    Microtransactions is killing the heart and soul of gaming.
    Wanna be more powerful? Pay up!
    Wanna look cool? Pay up!
    Don’t worry we made your beloved game a piece of grindy mobile dumpster.
    And Publishers say it is for your own freedom of choice.
    A testament to greed and falsehood.
    SHAME! SHAME! SHAME! SHAME!
    Full Review »