User Score
6.9

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 12 out of 23
  2. Negative: 3 out of 23

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  1. Jul 31, 2021
    6
    Horrible animations, controls and very little gameplay elements in a story that might have been better as a short series. In addition, during the story there are never really choices that change the course. Still, Last Stop has managed to hold my attention with a story that slowly comes together to a somewhat disappointing ending. There are still many questions that remain unanswered butHorrible animations, controls and very little gameplay elements in a story that might have been better as a short series. In addition, during the story there are never really choices that change the course. Still, Last Stop has managed to hold my attention with a story that slowly comes together to a somewhat disappointing ending. There are still many questions that remain unanswered but it was a nice experience after all. Expand
  2. Jul 25, 2021
    5
    I played this game on Xbox Gamepass, that is why I am reviewing the game here, otherwise my review is applicable on all consoles for this game.

    As the game is a storytelling game, do not expect a lot of gameplay, or maybe dont expect a gameplay in our case here. The game started with a rather interesting beginning, with a story spread over three axes, but the game quickly loses its
    I played this game on Xbox Gamepass, that is why I am reviewing the game here, otherwise my review is applicable on all consoles for this game.

    As the game is a storytelling game, do not expect a lot of gameplay, or maybe dont expect a gameplay in our case here. The game started with a rather interesting beginning, with a story spread over three axes, but the game quickly loses its luster and takes you in side axes that could have been avoided if it were not for the developers' desire to extend the life of the game, which can end it within 6-7 hours.

    The developers tried to add some excitement to the game by adding some elements of Quick Time Events, but unfortunately there is no effect of that whether you succeed in pressing the buttons or fail, the result is quite the same, the only difference is that the game may unlock some achievements if you succeed QTE, nothing more.

    Given that the game is a story telling game, it has elements of multiple choice dialogs, which annoyingly Do Not affect the game at all, no matter how different your choices to select, the only goal of the choices is to keep you alert so that you press the buttons in the controller and do not lose interest in the story.

    And speaking of the story, while avoiding spoiling the events, the story is normal and lacks the element of suspense over time, and most of the characters are cold and uninteresting, except for the events of the two neighbors' story, where there was some humor sometimes.

    The story is shrouded in mystery at the beginning, and the game tried to escalate it somewhat, and although the end was explained, but some things and actions remained unclear, such as the motives of some characters, for example.

    I think the developers themselves did not have confidence in their game, to the point of adding some Agenda that is not related to the story, in order to get a positive reviews from the media. if you play "Life is Strange" or "Tell me Why", you will get the idea. This is the fashion these days, I miss the time when game makers were making games to entertain, not to market their ideas and beliefs.

    Being a fan of storytelling games away from the greed of multiplayer game publishers, I was hoping for this game to succeed, so my advice to the studio, if you want to make a successful story game, write a good story first. the industry has many great examples, and hope to see something better soon.
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  3. Jul 26, 2021
    5
    I am usually a fan of these kind of games and this title has its moments but there are so many times this game leaves me scratching my head! Some examples of those issues are how many times 1 or more of the choices are just a slightly difference in wording and not really a separate choice as well as 1 of the 4 choices are usually worded in such a way that I wasnt even sure what it meant.I am usually a fan of these kind of games and this title has its moments but there are so many times this game leaves me scratching my head! Some examples of those issues are how many times 1 or more of the choices are just a slightly difference in wording and not really a separate choice as well as 1 of the 4 choices are usually worded in such a way that I wasnt even sure what it meant. There are also many moments that just dont make sense like a character reacting in an annoying and nonsensical way. There is also a moment when a npc character does something that makes no sense and the others just keep going along with it even though everyone seems to know that it is nonsense they continue along just to keep the story moving. Usually these kind of games make you feel like you are controlling the trajectory of the story but this game feels like every thing happens the same regardless of what you do. This game is just another example of Microsoft adding a mediocre game to the game pass that has some entertainment value but is not a reason to get the game pass unless you already have it. Expand
  4. Jul 25, 2021
    8
    So, (free on Xbox GamePass, but can also be purchased on a bunch of platforms) is a really fantastic 'Telltale-like' Twilight Zone-esque game focusing on several characters from Variable State, the makers of Virginia, from a few years ago.

    There's no serious puzzles, the minigame interaction is quite minor and there's only a couple truly meaningful choices (although you're making
    So, (free on Xbox GamePass, but can also be purchased on a bunch of platforms) is a really fantastic 'Telltale-like' Twilight Zone-esque game focusing on several characters from Variable State, the makers of Virginia, from a few years ago.

    There's no serious puzzles, the minigame interaction is quite minor and there's only a couple truly meaningful choices (although you're making dialogue choices all the time, they don't generally significantly alter the story). You're mainly walking around in an interactive film/interactive comic like storyline that is quite well-paced. There's not even really even many scenes where you walk around an environment and investigate objects - most walking around you're with another character and making dialogue choices. So think Telltale more in the sense of interactive character drama than, wildly branching paths.

    I liked that the game clearly had a focus on diversity in its character cast, and the writing was a top notch and very funny at times. It has genuine pathos and I did genuinely feel for our protagonist although they made the bold choice of making at least one of main three characters arguably quite unlikeable bordering on sociopathic.

    Some of the animation work is a little goofy (the running animation, which you see a lot always looked a little silly to me) but never took away from the game's charm.

    The only other issue I had, is the game doesn't seem to support Quick Resume on XBOX unlike most GamePass games, so I'd wait to finish any character's given chapter (which are never particularly long - 20 to 30 minutes at most) before taking breaks. The whole game is maybe a bit over five hours.

    Given it's free if you already have Gamepass, and goes down well since there's no real 'challenge' I'd recommend everyone give this one a shot.
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  5. Aug 2, 2021
    8
    Last Stop
    Play this Game
    Last Stop is a 6 hour long interactive story adventure game.. much like a telltale game, Last stop is episodicor by the chapter, but closer to tales from the borderlands, oyul lbe going across 3 different stories, each one with therir own unique feel and I loved everyone of them… gameplay wise youll be ocassionally doing quick time events, and choosing dialog..
    Last Stop
    Play this Game
    Last Stop is a 6 hour long interactive story adventure game.. much like a telltale game, Last stop is episodicor by the chapter, but closer to tales from the borderlands, oyul lbe going across 3 different stories, each one with therir own unique feel and I loved everyone of them… gameplay wise youll be ocassionally doing quick time events, and choosing dialog.. there is only one section where you actually have to find an item to move on, and the choices here I feel don’t really matter, there are only 2 endings for each character, however those endings are only dependent on literally the last choice you make for each, whch is disappointing and kills any sort of replay value which is important in a game like this.. but I don’t even care, the story telling is so compelling that I didn’t mind my choices didn’t matter, I didn’t mind that this was basically a 6 hour long interctive movie, theres so much charm and intrigue here.. one story following the lives of 2 men that switch bodies, trying to figure out how to fix it and live this way forever just incase, a story of a young girl following this stranger that brings girls home tha never come back out, and a story of a woman having marriage issues whos also in some goverent program, Theres comedy, mystery, and sci fi, and I loved all 3, I love the charcters and the world here…
    Again the choices leave much to be desired as they just don’t feel like they matter, but I loved every moment spent with last stop and believe this is a must play for those that love a good story in their games.
    I give Last Stopp
    an 8.5/10
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  6. Aug 8, 2021
    1
    Shame on Variable State. Shame on Annapurna Interactive. No, I’m not one of those fragile snowflakes bawling their eyes out and getting sand in their crack over the fact that this game includes races other than White people, and that the game dares to include characters that are LGBTQ. Those are not valid complaints.

    However, what IS a valid complaint is that this game absolutely makes
    Shame on Variable State. Shame on Annapurna Interactive. No, I’m not one of those fragile snowflakes bawling their eyes out and getting sand in their crack over the fact that this game includes races other than White people, and that the game dares to include characters that are LGBTQ. Those are not valid complaints.

    However, what IS a valid complaint is that this game absolutely makes a mockery out of the art form of WRITING. How can you possibly have written this story, riddled with conversations that have no coherence, moments that have no fluidity, and attempts to trigger emotional beats from the audience that have in no way been earned? You know that frustration you get when you watch a movie, and you’re just screaming at characters not to do literally the dumbest thing possible in the situation, or despite their best interests, or for them to just say the one piece of information that would resolve the tension, but instead they opt to stay coy for no good reason? Last Stop is 6+ interminable hours of that exact feeling. Do you know how annoying it is to be playing a game that supposedly has choices and realize that all of your options are some variant of “Do anything except what a rational person would do in this situation”?

    Did whoever wrote this drivel ever bother to try to reading it all written out as a script? Did you share it with other people who could maybe dissuade you from thinking that it was good? Last Stop was so poorly written that not only do I want the hours I put into this game back, I want this game to UNEXIST because of how damaging it will be to the art of storytelling and fiction.
    Last Stop is a work of “interactive” fiction developed by Variable State and published by Annapurna Interactive that attempts to tell the story of the lives of 3 people and a mysterious portal. You have to play the stories of these 3 main characters individually, which just further amplifies the disjointed nature of the fiction. People who apologize for this game will want to pin the game’s narrative shortcomings on this poor choice. (Don’t get fancy with your writing if you are incapable of telling a decent story in a straightforward manner. Complexity is not the soul of wit.) But, that’s not where the majority of the frustration lies. You’ll have characters making 180s on their motivations and actions from sentence to sentence. One moment you’re deciding you’ve spent enough time with your dad after experiencing 4 dialogue boxes of conversation with him. He’s had enough of you, too. The very next text box after lying that you have to leave, you TELL HIM YOU DON’T HAVE ANYTHING TO DO. THEN HE ASKS YOU TO STAY FOR A CUP OF TEA. You literally (not figuratively) JUST told each other that you were don’t with this meeting, but no, you can’t go. Because you need to engage in a pointless making tea minigame, and you have to go back to the house to have a DRAMATIC REALIZATION!

    This happens throughout the entire game. Characters just get hyper focused on details while absolutely ignoring pertinent information. Characters’ personalities go completely off the rails specifically because the writer feels there’s an emotional beat that needs to come at this point in the story, and then characters never behave that way again. This story is written by somehow who wouldn’t be able to maintain a coherent thought in a 240-character tweet, much less a full-on story. The game is paced in such a way that it tries to make you feel some kind of emotion every few minutes or so, but the dialogue and actions leading up to that moment are so poorly executed that there is no emotional foundation to those moments and the only emotions they evoke are consternation and anger.

    The interactivity of the game is at the same level of the writing. Nothing in this game requires any skill. Why do these elements exist? Because they do. The choice to include them is as confounding and perplexing as the writing. The only times these elements will remotely resemble a challenge are because the game’s inputs are wonky. They at no point approach something resembling fun.

    The art and the music are great, but unfortunately, they are merely window dressing to lure you into this terrible, terrible waste of time and money. I say again, shame on Variable State, and shame on Annapurna Interactive for unleashing this hot garbage upon the world.
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  7. Jul 24, 2021
    7
    It's not bad game. But gameplay... It's endless walking with crap camera. And quick time events.

    Gameplay — the only one problem. Story, character's and visual not bad for a low-budget game. In total, i recommend this project.
  8. Jul 23, 2021
    6
    Last Stop is an interactive game split into 3 different perspectives that you play back to back. Its intention is to deliver an original, cohesive supernatural story connected of 3 seperate arcs. Unfortunately what it feels like (to me at least) are 3 different stories that just happen to be set in the same timeline, with not enough emphasis on connecting or running parallel with anotherLast Stop is an interactive game split into 3 different perspectives that you play back to back. Its intention is to deliver an original, cohesive supernatural story connected of 3 seperate arcs. Unfortunately what it feels like (to me at least) are 3 different stories that just happen to be set in the same timeline, with not enough emphasis on connecting or running parallel with another until the very last chapter, making the pacing overall feeling muddled. Thankfully there's plenty of cheeky British humor that helps it, but as far as the kind of game its trying to portray, Detroit: Become Human did it far better. And similar to other games of this genre, get ready to struggle with holding down 5 buttons not to mess up a QTE and playing Where's Waldo on yourself from a bird's view overlooking whole streets. Expand
  9. Aug 12, 2021
    9
    For a minute I was thrown off by the animations, but once I got over it I LOVED this game. Incredible writing! I have never seen dialogue quite as natural. Actually made the characters feel like friends. Storry was engaging and the dialogue even had a great humor!
  10. Nov 20, 2021
    10
    Great atmosphere, good storytelling and moody visual style, and brilliant, amazing soundtrack!
    Great Job, Annapurna ✊
  11. Sep 17, 2021
    8
    This review contains spoilers, click expand to view. I really enjoyed this game,shame the chapters were over quickly,but that just made you want to play more and find out what happens next!
    The gameplay is basic and sometimes the acting is cheesy! I loved all the characters and their different stories and how they join together..also loved the fact it was based in the UK! Minor spoiler…
    I wish there was more exploring and information about the magical world! It just seemed cut short!
    Also the endings can be abit morbid/depressing..especially poor Donna’s ending!
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  12. Sep 4, 2021
    9
    Pros:
    Wonderful cinematography, well-used soundtrack, good enough facial animations make a big difference. This is one of the best titles I played except the AAA ones, which does the cinematography right. All those cuts, switches are just like a TV series. There is even a very funny oceans 12 blitz-plan like sequence which was 10/10.
    Cons: Yet, gameplay is pretty rough. Character
    Pros:
    Wonderful cinematography, well-used soundtrack, good enough facial animations make a big difference. This is one of the best titles I played except the AAA ones, which does the cinematography right. All those cuts, switches are just like a TV series. There is even a very funny oceans 12 blitz-plan like sequence which was 10/10.

    Cons:
    Yet, gameplay is pretty rough. Character locomotion is very clunky and not good at all. No interesting gameplay or puzzles. Plus, your choices does not affect the game pretty much none, besides from the dialogue text(but the result action of the scene is almost always same).

    These are not a deal-breaker for me tbh, because I wasn't expecting much of a replayability, the way that the story is being told is fun and I liked it, because I haven't seen it being done that well out of the 3A realm.
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No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Aug 8, 2021
    56
    Last Stop is a very fun indie that allows us to enjoy three completely different stories, showing us the harsh reality of everyday life with three characters who have a lot of personality and will end up running into each other in the last chapter.