- Publisher: Square Enix
- Release Date: Dec 9, 2014
- Also On: PC, PlayStation 4, Stadia
- Critic score
- Publication
- By date
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Dec 10, 2014The tombs themselves would be good enough to carry the game without challenges, but they add an extra layer of difficulty for completionists. If nothing else it should make for some exceptional Twitch runs.
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Dec 9, 2014It's not the revelation that Lara Croft and the Guardian of Light was--it's a bit too glitchy and dated to herald it a new classic, in spite of the welcome addition of four-person online play.
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Dec 9, 2014Guardian of Light felt like a nice little change of pace for the ailing Tomb Raider franchise when it arrived in the summer of 2010, and Temple of Osiris is a capable and – thanks largely to some great puzzles – fairly enjoyable extension of that experience.
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Dec 9, 2014Still, The Temple of Osiris is a welcome throwback, and for the five or six hours it took me to barrel through the campaign, the rest of the world blinked away as the sands swept in and the ancient machinery started to turn.
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Dec 8, 2014Not as compelling as its predecessor, but as a four-player alternative to the Lego games this an enjoyable enough attempt at a Tomb Raider lite.
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Dec 8, 2014It's a fast-paced action puzzler, energetic and accessible; and while it does stumble in a few places, it manages to deliver the sort of lowbrow entertainment it promises — just the way a series borne of classic pulp serials should.
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Dec 8, 2014Despite issues with some of the puzzle designs, there’s a lot to enjoy on your own, and even more so in local 2-4 player co-op where the inclusion of additional players freshens up the design and gameplay. The major glaring fault in this package is how its online features have been implemented, with strange bugs and forceful overwriting of campaign progress.
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Dec 8, 2014Lara Croft and The Temple of Osiris has a lot of great ideas running behind it, but the execution fell a little short.
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Official Xbox Magazine UKJan 24, 2015There's little that pushes it beyond Guardian of Light, while the co-op is feeble and plagued with technical issues. [Feb 2015, p.78]
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Jan 14, 2015Temple of Osiris is in fact a replica of a previous gameplay model. The lack of any unique features provides fun for one, easily forgettable evening.
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Jan 13, 2015Not a bad game, it’s just not a great one. The singleplayer game brings nothing new to the franchise, and in some ways even feels like a step backwards from Guardian Of Light. As a multiplayer game it takes on a different and welcome dimension, though for every great moment, you can expect equal frustration.
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Dec 8, 2014While Lara Croft and the Temple of Osiris fails to sparkle in single-player, it really comes alive when two or more players join the mix. Working together to solve puzzles and navigate tombs is good, but selfishly screwing over your friends in pursuit of the best treasure is great.
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X-ONE Magazine UKJan 31, 2015Stay well away from this if you can't play in co-op. Even then, the best you'll find here is a game that is painfully average. [Issue#120, p.69]
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Jan 8, 2015It’s often said that co-op makes any game better but in this case, co-op is the only way to glean any enjoyment from the game at all. Played alone, Temple Of Osiris struggles to evade box-ticking tedium and it’s only when confusion and banter come into play that it’s even worth considering.
Awards & Rankings
User score distribution:
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Positive: 27 out of 58
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Mixed: 14 out of 58
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Negative: 17 out of 58
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Dec 9, 2014
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Dec 10, 2014
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Dec 9, 2014