- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Jan 27, 2015
- Also On: PC, PlayStation 4
User Score
Generally favorable reviews- based on 566 Ratings
User score distribution:
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Positive: 441 out of 566
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Mixed: 63 out of 566
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Negative: 62 out of 566
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- User score
- By date
- Most helpful
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Feb 27, 2015
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Mar 2, 2015
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Apr 20, 2015
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Sep 7, 2015Xbox 360 comparable graphics and numerous glitches don't stop this game being the most amazing fun especially in co-op mode with friends.And you simply must go out after dark when you are a level one and you will scream like a little girl.Highly recommended.
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Oct 20, 2015The storyline in this was great especially utilizing coop. The parkour + zombie gameplay really worked out. The parkour was very well developed and once you get a hang of it is very fluid. This game could have been better if there were better online game types.
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Nov 9, 2015
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Sep 9, 2022
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Oct 11, 2018
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Oct 29, 2020
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Mar 22, 2020
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Dec 25, 2019so guys we did it we reached a quater of a million subscribers, 250,000 subscribers and still growing
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Nov 15, 2020✅81%
I would have never thought parkour an zombies would be mixed into an actual good game. Glad I played this. -
Jul 7, 2020This review contains spoilers, click expand to view.
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Jul 15, 2020
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Jan 13, 2021
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Jul 15, 2021Gameplay : 8/10
Design (video + audio) : 8/10
Story : 6/10
Technical aspects : 8/10
Repeatability: 8/10 -
Feb 8, 2022Amazing game with amazing animation of parkour as on 2015. Good story telling and graphic.
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May 7, 2023Dying light ist ein sehr gutes Action Reiches zombie Game mit coolen parkour System was auf viel schuswaffen und Kampf Gameplay sezt was auch grafisch wie Sound technisch beeindruckt. Leider ist die Story nicht so gut geworden
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Aug 31, 2023
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Feb 21, 2015
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Feb 13, 2015
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Mar 20, 2015
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Aug 17, 2015This game is great, I loved the gameplay, multiple skill trees, the fluent and great partcore which feels like assassins creed, and great combat. But the story was really bad, and when you start out at level one, it's hard to kill zombies and especially humans. Still, stick around past the first seven levels and your bound to have an amazing time!
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Dec 9, 2015
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Jan 29, 2015
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Mar 21, 2015
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Jan 29, 2023
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Apr 23, 2015
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Feb 5, 2015
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Dec 29, 2021Atmosphere: 7
Enjoyment: 5
Gameplay: 6
Graphics: 6
Music: 5
Story: 5
Total: 5.67 -
May 19, 2023ı remember I felt too bored while playing this game. You doing same things back to back. Only I remember from that game was arena part. You running from one point to another point and all game is about that
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Mar 2, 2015
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Feb 13, 2022
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Apr 12, 2015This review contains spoilers, click expand to view.
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Feb 10, 2015
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Feb 28, 2015
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Feb 18, 2015
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Feb 6, 2015Horrible game play, always impairing your vision, Climbing just to make you climb, Slows down alot.. Just boring. When you die they spawn you far from where you were at. Game companies always focus on Graphics and not game play.
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Apr 12, 2015This review contains spoilers, click expand to view.
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Mar 14, 2015
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Jan 11, 2017
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Feb 1, 2015
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Jan 30, 2015
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Feb 6, 2015shi*ist game ever has the most gliches and bugs of any game i have ever played. this game is just a piece of shi* the only good part is getting my 50GB back
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May 17, 2021A game that revolves around 2 elements: parkour and zombies. Both elements are, unfortunately, not funny, poorly developed and poorly created.
Gameplay: 0/10 (fails under every point of view)
Graphics: 2/10 (this would hav been a poor game even for the late 360-ps3 era)
Setting: 2/10 (not interesting, not funny, not good in any way).
Awards & Rankings
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Games Master UKApr 9, 2015This is a sure shank redemption for Techland, and a big step up from previous Dead Islands. [April 2015, p.65]
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X-ONE Magazine UKMar 10, 2015A lot of fun in small bursts, but not amount of polish, parkour or persistence can plaster over the cracks of the aging Dead Island mechanics and systems. [Issue#121, p.72]
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Official Xbox Magazine UKMar 4, 2015Though not entirely soul-destroying, Dying Light will leave you feeling like you've just eaten a box of budget chocolates - unsatisfied, underwhelmed and unsure if it was worth the money. [March 2015, p.72]