User Score
6.6

Mixed or average reviews- based on 161 Ratings

User score distribution:
  1. Negative: 53 out of 161
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  1. Aug 1, 2022
    7
    This game is Digimon meets Doki Doki with a tactical twist. There are visual novel elements to this game that push the story forward of kids being trapped in another world. This is not your typical digimon story though and that might put off fans of the series who grew up with Digimon. This game was an attempt to combine two genres with a series that has some fans. Changes from DigimonThis game is Digimon meets Doki Doki with a tactical twist. There are visual novel elements to this game that push the story forward of kids being trapped in another world. This is not your typical digimon story though and that might put off fans of the series who grew up with Digimon. This game was an attempt to combine two genres with a series that has some fans. Changes from Digimon games aside, as a VN/tactical fighter it isn't all that bad. For people who like tactical RPGs and don't mind the VN aspects will probably find a lot of joy from this. Expand
  2. Aug 18, 2022
    6
    5/10 if you don't care about Digimon, 7/10 if you do. A lot of folks focus on the idea that somehow this game is great as long as you recognize that it's a visual novel, but that's simply not the case. Not to say it's bad either, it's just a very middle of the road title. In all honesty, the story and characters are enjoyable, which is obviously a big plus for this sort of game. The5/10 if you don't care about Digimon, 7/10 if you do. A lot of folks focus on the idea that somehow this game is great as long as you recognize that it's a visual novel, but that's simply not the case. Not to say it's bad either, it's just a very middle of the road title. In all honesty, the story and characters are enjoyable, which is obviously a big plus for this sort of game. The presentation is also very easy on the eyes, with expertly drawn artwork, a mild amount of animations, and great looking Digimon rigs in battle. Some people may see the number of available Digimon and be disappointed when comparing to games with larger rosters, but the scope and progression of the game really make that a non-issue, the number of Digimon units you can recruit and evolve feels just right. However, where the game begins to lose points is in the gameplay itself, both the visual novel and tactics gameplay. Starting with the battles, there is absolutely nothing new brought to the table here. If you've played a strategy game on the PS1, then you know exactly what you are getting into. Maps are big but units don't always have movement options to account for that, so you can end up sending 4-5 turns just trying to reach an opponent, or more if said opponent is programmed to just run to the far corner of the map. It's pretty uninteresting overall, especially when playing on lower difficulty levels. I hear some people say that auto-battle makes that a non-issue, but if the preferred way to play a game is to not play it at all, then there is likely something wrong here. Similar to games like Fire Emblem, you can attempt to recruit opponents depending on the battle type, though this process is very tedious, and begs you to just use a guide. Whether you have the chance to recruit depends on whether you guess the right answers to 3 questions, with the mediocre translation making your responses nonsensical at times (a running theme in the game). Not that it matters, as there is absolutely nothing to indicate what the correct answer should be, it's a complete guess if this is your first time hearing that enemy give that question. Even if you do get every answer right, you can still lose out on recruiting simply because you only have a percentage chance to be successful, depending your character's current alignment, so some Digimon will always just be more difficult to get depending on the route you are attempting to take.

    Battles of course are only a third of the equation, possibly less depending on how you play. The game is first and foremost a visual novel and it really likes to draw that out. The scenarios exist largely to waste your time, as it can take a significant amount of time for anything meaningful to happen. Characters waste time repeating information constantly, and not just single sentences. A perfect example is chapter 4, where the exact same 5-minute situation plays out at least 3 times, with no progression of any kind, followed by the most drop-dead uninteresting exploration I've ever experienced. It's clear they were really trying to include gameplay elements for the sake of simply including gameplay elements, but these portions of the game would have been MORE interesting without needless player interaction. Meanwhile for cases where player choice does matter, the localization is once again very hit and miss, making it sometimes difficult to choose an answer you would actually agree with. The free-time segments are probably where the visual novel aspect shines, as despite the confusing translation, you generally do end up at least getting to know the characters better.

    All of these complaints are mostly harmless, but they do add up to make an experience that isn't by any means new or interesting. There are much better visual novels, there are much better tactics games, go play those instead if you haven't. If you really like Digimon (which I do), then you may at least find value in this being an enjoyable Digimon narrative.
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  3. Jul 31, 2022
    7
    Tbh im super happy to see a Digimon game on Xbox. But the game is more a visual novel than anything but great story, great characters and enjoyable battles(when u get them) Not normally a fan of visual novels but really enjoying this, I dont understand the low scores, they fully advertised the games as a visual novel. The low scores really don't suit this game atall! But to each there own.Tbh im super happy to see a Digimon game on Xbox. But the game is more a visual novel than anything but great story, great characters and enjoyable battles(when u get them) Not normally a fan of visual novels but really enjoying this, I dont understand the low scores, they fully advertised the games as a visual novel. The low scores really don't suit this game atall! But to each there own. If you like Digimon give it a try i think it does the series justice! Expand
Metascore
70

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 12
  2. Negative: 0 out of 12
  1. Aug 28, 2022
    55
    I’m glad I had the chance to play Digimon Survive, but I’ll just keep playing Digimon World 4 and Rumble Arena for my fill of Digi-goodness.
  2. Aug 23, 2022
    65
    Digimon Survive is an experiment that is only half successful, as when determining the narrative and role-playing and strategic components of the hybrid, the developers have allocated insufficient space to the latter. The result is a dark and mature visual novel, which however we would like to recommend only to the most avid fans of the genre, due to the exhausting long-winded dialogues and excessive repetitiveness that characterize this type of product. If, on the other hand, you are looking for adrenaline and the collectible component typical of the brand, you had better turn your attention to the much more deserving episodes of the Digimon Story series.
  3. Aug 15, 2022
    60
    Digimon Survive is a misshapen DNA digivolution. Most of the game is this great visual novel, which starts slow but eventually tackles some intriguing themes that are interwoven into one of the most mature Digimon stories ever told. Sometimes the characters can be a little one-note, but each manages to carry aspects of the story in compelling ways, and I wanted to keep pushing through Digimon Survive to unravel each person's history and ultimately learn why and how they had been transported to another world. But, at the same time, Digimon Survive is regularly dragged down by tedious tactical combat, and it negatively affects other sections of the game too, like exploration and Digimon evolutions. It's not enough to ruin an otherwise great visual novel, but it does put quite a damper on the whole experience.