- Publisher: Activision
- Release Date: Sep 9, 2014
- Also On: PlayStation 3, PlayStation 4, Xbox 360
User Score
Mixed or average reviews- based on 1786 Ratings
User score distribution:
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Positive: 693 out of 1786
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Mixed: 436 out of 1786
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Negative: 657 out of 1786
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- Most helpful
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Sep 15, 2014
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Sep 16, 2014This review contains spoilers, click expand to view.
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Sep 17, 2014Enjoyed the game until I got to lv 20 and finished the story at lv 14 , now it's just a boring repetitive grind to lv up and get good gear , multiplayer is very average and isn't balanced or fair. Needs more content and not just the same missions over and over and over again.
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Sep 17, 2014This review contains spoilers, click expand to view.
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Sep 20, 2014
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Sep 18, 2014This game is too repetitive and will go into the trunk of my car. On my next trip to the game store, I plan to give it to a parent of a nagging child and save them some money for school supplies. No amount of expensive window dressing can make a boring game worth my time.
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Sep 20, 2014
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Sep 21, 2014
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Sep 24, 2014
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Sep 25, 2014
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Sep 25, 2014
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Sep 25, 2014Nice clean crisp graphics, but lacking in EVERY other design element.
The game feels very bare and stripped leaves you wondering where the amount of attention and features that went into Halo have disappeared. LESS variety than Call of Duty. No local Co-Op, No offline mode. This game will NOT last 10 years, they`d be lucky to have a strong following after 2 years. -
Sep 26, 2014The Game is amazing. But its horrible online stability really makes me drop down its score... i only have problems with this game... its very very very annoying every time you are about to finish a crucible match, and it kicks you out, with no rewards and nothing else....
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Sep 28, 2014
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Oct 1, 2014Very average game in every way. It was enjoyable for the first few days, then just became incredibly repetitive and boring. Will be a better game in 6 months when LOTS of dlc is released.
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Oct 4, 2014
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Oct 12, 2014
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Oct 27, 2014Destiny is a disappointment. I had hoped for a game that had a fantastic story and campaign as well as advanced AI for the campaign combatants. I found it quite uninteresting and the story poorly explained. The whole game lacked energy.
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Oct 30, 2014
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Nov 3, 2014
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Nov 3, 2014
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Jan 3, 2015This game is one of the most disappointing games I've seen bungie and activision make. The graphics are nice, but the story is boring, they force you to play online, its time consuming, and is full of bugs and glitches.
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Nov 8, 2014
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Nov 12, 2014
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Dec 5, 2014
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Jan 28, 2015
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Dec 27, 2014In short - so much promise and so little delivery. Fun to play in term of controlling character but the lacking story line, repeating missions quickly get tired on solo, but are occasionally fun with friends. Did the whole story and levelled up to 27. Sigh...starts off well but then falls apart as if the heart has been ripped out making what should be an epic game only average.
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Feb 23, 2015This was the biggest gaming disappointment of 2014. This game has absolutely no character, no great moments. You run somewhere, hold X shoot things that come at you. THAT IS THE WHOLE PVE/CAMPAIGN GAME. PVP is actually a lot of fun, sadly. Too bad the maps are too few. The game was nowhere near finished and the budget at 500,000,000 is nowhere seen.This would be a good rent.
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Mar 9, 2015
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Aug 25, 2015
Awards & Rankings
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X-ONE Magazine UKNov 8, 2014It's a slick, mechanically sound, and lavishly produced shooter that uses beauty to try and mask the potentially great but uninspired gameplay inside. [Issue#117, p.62]
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Oct 21, 2014Destiny feels like the key elements of an FPS and an MMO gently resting shoulder to shoulder, instead of being fused together in a truly creative way. It plays and looks great, and offers many, many hours of entertainment to anyone okay with repeating the same tasks, but it isn’t exactly the game-changing science fiction epic we felt it was aspiring to.
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Hyper MagazineOct 16, 2014An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]