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5.5

Mixed or average reviews- based on 1786 Ratings

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  1. Sep 15, 2014
    5
    The single player is on par with Titanfall's which is to say it is vaguely non-existent. The story is incoherent and vapor thin. If you're hoping for a semi-massively-multiplayer version of Mass Effect this is not that game, go play Mass Effect again and you'll be much happier. The world is small and uninteresting. The entire solar system feels smaller than the city of Washington DCThe single player is on par with Titanfall's which is to say it is vaguely non-existent. The story is incoherent and vapor thin. If you're hoping for a semi-massively-multiplayer version of Mass Effect this is not that game, go play Mass Effect again and you'll be much happier. The world is small and uninteresting. The entire solar system feels smaller than the city of Washington DC in Fallout 3.

    The multiplayer is the most punishing multiplayer game I've ever played. Where in most games I find myself often with a 2-3 Kill/Death ratio Destiny regularly rewards me with a 0.2 to 0.3 KD. I saw a poor soul yesterday who finished a full round with a 0.09 K/D. While supposedly the developers somewhat normalize weapon and class stats--level skill bonuses do seem to come into play as do abilities. The result is that higher level players will often completely dominate even talented low level players.

    The game mechanics are also badly tuned for balance. There are more 1 hit kills than in any game I've ever played. Most firefights last less than 2-3 seconds which eliminates a lot of potential for tactical movement and teamwork. Unlike most games which have found a good balance between powerups and regular match stats, Destiny is all or nothing. You either have a weapon of incomprehensible strength or you have a pee shooter. Once someone has used their charged super power/skill it's best to just run and hide--you'll almost certainly die. There is a super power where periodically someone can simply jump into the middle of some enemies and everyone nearby will die. In a game with lots of close quarters combat that means someone appears and kills half your team within 1 second. Most matches seem to last 10 minutes or so and when you have 6 people on your team that means about once a minute you are at threat of being instakilled by someone with a fully charged powerup.
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  2. Sep 16, 2014
    5
    This review contains spoilers, click expand to view. Great gameplay and great graphics. Terrible story and character development. Over-Hyped commercials and media attention. Overall it is a mediocre game. Expand
  3. Sep 17, 2014
    5
    Enjoyed the game until I got to lv 20 and finished the story at lv 14 , now it's just a boring repetitive grind to lv up and get good gear , multiplayer is very average and isn't balanced or fair. Needs more content and not just the same missions over and over and over again.
  4. FYI
    Sep 17, 2014
    5
    This review contains spoilers, click expand to view. It's extremely repetitive. There is no variety. Not to mention the story is short and makes absolutely no sense. The story goes nowhere and ends with the weakest boss battle out of all. The multiplayer is Call of Duty meets Halo so, if you like a game that requires little skill and just random nonsense this is perfect for you. Otherwise, don't believe the hype. Expand
  5. Sep 20, 2014
    5
    First of all, I love Bungie and grew up with Halo but I am pretty disappointed. They took away the thing I loved most, couch co-op. Having friends over to sit and play with while having some drinks is a fun past time. This game makes you anti-social by only being able to play with your friends who have it and are playing it at their house. The cut scenes have beautiful graphics and gameFirst of all, I love Bungie and grew up with Halo but I am pretty disappointed. They took away the thing I loved most, couch co-op. Having friends over to sit and play with while having some drinks is a fun past time. This game makes you anti-social by only being able to play with your friends who have it and are playing it at their house. The cut scenes have beautiful graphics and game play is fun but having to replay levels over and over to level up is pretty boring. They could have made up for the co-op and repetitiveness if you could at least talk to the people on the same map as you but alas you can only run up to them and dance.. Expand
  6. Sep 18, 2014
    5
    This game is too repetitive and will go into the trunk of my car. On my next trip to the game store, I plan to give it to a parent of a nagging child and save them some money for school supplies. No amount of expensive window dressing can make a boring game worth my time.
  7. Sep 20, 2014
    5
    I'll preface this by saying I'm not a big "social gamer". So naturally I was running through the campaign solo. The game is very repetitive and the story is terribly cliche (an ancient evil darkness has come to earth!), but I still had fun playing it regardless. You can feel a bit of Halo behind the scenes, but at the same time Destiny is able to set itself apart from its predecessor withI'll preface this by saying I'm not a big "social gamer". So naturally I was running through the campaign solo. The game is very repetitive and the story is terribly cliche (an ancient evil darkness has come to earth!), but I still had fun playing it regardless. You can feel a bit of Halo behind the scenes, but at the same time Destiny is able to set itself apart from its predecessor with the RPG elements. The music and atmosphere is good, and the level design and graphics are excellent. So why the 5 you ask? The same problems that occur in any always-online game. You've been playing through the campaign solo, finished a particularly hard section, and then BOOM there was a problem connecting to partner services so now lets kick you out of your solo instance because you can't play single player! Now it's time to start over! This kills the fun and causes me to turn the Xbox off. How could Bungie not see this coming? Expand
  8. Sep 21, 2014
    5
    This game is pretty good looking but the story is boring as hell, and loot system is **** The missons are all the same, the guns are all the the same. The game economy sucks because all the good stuff is too expensive and will take years to get enough money to buy. The pvp is the only good thing about this game. But if I wanted to pay $60 just to play multiplayer I would have stuck withThis game is pretty good looking but the story is boring as hell, and loot system is **** The missons are all the same, the guns are all the the same. The game economy sucks because all the good stuff is too expensive and will take years to get enough money to buy. The pvp is the only good thing about this game. But if I wanted to pay $60 just to play multiplayer I would have stuck with titanfall. God if this is the future of bungie then I have to say THANK THE LORD 343 TOOK OVER HALO. Expand
  9. Sep 24, 2014
    5
    Admittedly I was jealous of everybody I knew that was going to play Destiny. I'm kinda cheap and didn't want to buy a next gen console just for one game so I figured I'd pass on this game for now and maybe get it when it came out for PC. One friend offered to lend me his Xbox One for a week so I could try it out. I was instantly excited to try out this new hyped up IP. I'm a fan of HaloAdmittedly I was jealous of everybody I knew that was going to play Destiny. I'm kinda cheap and didn't want to buy a next gen console just for one game so I figured I'd pass on this game for now and maybe get it when it came out for PC. One friend offered to lend me his Xbox One for a week so I could try it out. I was instantly excited to try out this new hyped up IP. I'm a fan of Halo and Borderlands and enjoyed the story that went along with each so I figured this would be a win. What I found was mostly disappointment.

    Character creation was pretty simple but fun. Nothing particularly special about it other than 3 races and a decent amount of options. Good stuff.

    The first time I used a shotgun I was pissed. Your character doesn't correct after recoil. If you fire an assault rifle the recoil slowly pushes your cross hairs upwards as it should. But when you stop firing it returns to it's starting location. This does not happen with shotguns which makes no sense. Basically after ever shot you have to correct where your cross hairs are but not with rifles... Why?

    Loading times are unbearable. To be fair I'm mainly a PC gamer so that's never really an issue but there is no way anybody who plays this game on console is happy with the amount of time they wait for things to load. Wasn't there another way? Maybe make smaller maps so we don't have to wait so long?

    The large maps are another issue. What can I do with these huge maps... There is nothing particularly special about them and they don't have any use. They seem to be big just to be big. I end up spawning in the same spot during the start of earth missions only to run across the whole map multiple times in the same direction. Why can't they spawn me in a different spot so I don't have to run by the same rocks and sheds over and over again seeing the same enemies in the same spots. I quickly found out that it's better to hop on your bike and just drive across to your destination skipping over enemies. Basically what I'm saying is travel time is boring. Why not give me a reason to stop and fight enemies and to explore. I haven't found a reason yet.

    Boring enemies. It's the same guys over and over again. Also, giving an enemy lots of hit points does not make him harder to beat, it just makes him tedious and annoying. Give the enemies neat abilities like flight, teleportation, grappling hooks, burrowing, tossable shields, blinding effects, etc. It just all seems so "shoot, shoot, cover... shoot, shoot, cover"

    The loot system... Oh god, the loot system. What a steaming mess. I haven't gotten far with it but dang is it ugly. Why give a purple drop if it turns into a blue or green? WHY? If you're goal is to make purple loot tough to find then lower the drop rate. Don't make some sort of stupid lottery system. It's like playing the lottery to win a chance to play the lottery. It doesn't work and it needs to change.

    My overall experience with watching my friends play and my actual time with the game has really upset me. How can a company with so much money, resources, fans, and backing release such a poorly designed game? I'm overall dissapointed and will not be purchasing this for the PC when it's released.

    Save your money, do not buy Destiny.
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  10. Sep 25, 2014
    5
    Big Bungie fan, lover of Halo games but man was this a disappointment! The utter and complete lack of story still has me amazed. A cut scene appears about once every 2 hours and its typically very short and does not draw me in to the Single player at all. I really do like the way you can join up with random people and crazy story, it actually paired me up with a neighbor down the street (IBig Bungie fan, lover of Halo games but man was this a disappointment! The utter and complete lack of story still has me amazed. A cut scene appears about once every 2 hours and its typically very short and does not draw me in to the Single player at all. I really do like the way you can join up with random people and crazy story, it actually paired me up with a neighbor down the street (I believe it uses locality to determine this). That said I played for 30 minutes last night and was unable to find anyone. Another time I had 3 people in my fireteam and when they all left I was forced to fight a boss by myself. The bosses are somewhat cool looking but require nothing other than shooting for 20 minutes straight so there is a terrrible level of monotony. The multiplayer is passable as well, and while the "gear game" is there, I forsee a very short shelf life for the game beyond a couple months even for the most hard core fans. Starting off with 3 vs. 3 and now utilizing 6 vs. 6 still seems small and not up to par with even the Big Team Battles of Halo's past and nowhere near what we have come to expect from next gen. Quite possibly the biggest disapointment in video games I have ever bought into. FYI you can sell back your game by October to Gamestop and I think still get at least $30 for it. I plan to do this. Still perplexed as how Bungie could have let this happen. Also just as perplexed as to who runs the story division over there? I mean I'm not being picky, its just awful. Huge fan of Peter Dinklage too (Voice of your "ghost"). But there is only so much he can do to carry the story of the game in a role where he is a floating orb. Seriously Bungie, What happened??!?!?! So sad and frustrated. The Critic Reviews are not wrong on this one. Watch the Gamespot video review, its brutally honest. Expand
  11. Sep 25, 2014
    5
    Just a giant let down of a game. No story line whats so ever to speak of. A total of 5 cut scenes in the whole game, where the traveler reminds you at one point "That they could tell you the history of what happened but they wont" So instead your dropped into this world where nothing is explained head from point to point deploy your companion and defend him from a horde or minions. Wash,Just a giant let down of a game. No story line whats so ever to speak of. A total of 5 cut scenes in the whole game, where the traveler reminds you at one point "That they could tell you the history of what happened but they wont" So instead your dropped into this world where nothing is explained head from point to point deploy your companion and defend him from a horde or minions. Wash, rinse, and repeat. The levels become mind numbing. This game would be a 0 out of 0 but the graphics, sound, and multi-player somewhat redeem the game but not enough to justify playing it. There are just so many odd design choices in this game like adding the grimmoire online where you can look up external material that is not actually added in the game. Not to mention that the last boss is just 3 previous bosses combined together. The whole game just screams lazy, disappointing, and grind fest. Expand
  12. Sep 25, 2014
    5
    Nice clean crisp graphics, but lacking in EVERY other design element.
    The game feels very bare and stripped leaves you wondering where the amount of attention and features that went into Halo have disappeared. LESS variety than Call of Duty. No local Co-Op, No offline mode. This game will NOT last 10 years, they`d be lucky to have a strong following after 2 years.
  13. Sep 26, 2014
    5
    The Game is amazing. But its horrible online stability really makes me drop down its score... i only have problems with this game... its very very very annoying every time you are about to finish a crucible match, and it kicks you out, with no rewards and nothing else....
  14. Sep 28, 2014
    5
    First off, I should get out of the way that I did have fun with this game. The combat is great, and even though I'm not a big fan of the Halo-esque PVP, it was pretty fun at times. The game looks great, sounds good and feels good.

    So why the low(ish) score? First off, there is next to no story. And this is jolting, because there is a LOT happening in the background. Unique races,
    First off, I should get out of the way that I did have fun with this game. The combat is great, and even though I'm not a big fan of the Halo-esque PVP, it was pretty fun at times. The game looks great, sounds good and feels good.

    So why the low(ish) score?

    First off, there is next to no story. And this is jolting, because there is a LOT happening in the background. Unique races, some giant sphere called The Traveller, Earth is destroyed...none of this is explained beyond vague secondary conversations. There is zero lore. You can speak to no one except for the rare story cutscene.

    You're awakened and it is said you were presumed dead...and that's all they say about that. I couldn't shake the feeling that they had big plans for a rich story and dropped it in order to make the release date (or budget). It's always the same:

    "Fight these enemies on Earth!"
    "Why? Who are they?"

    "Fight these enemies on the Moon!"
    "...okay, well who are they?"

    "Fight these enemies on Venus!"
    "Seriously...who am I killing and why?"

    The entire game could have ended with a plot twist that Ghost was leading me to kill innocent aliens to end the universe and I would have thought "you know...that kind of makes sense."

    Just as offensive is the terrible mission layout. You go somewhere, Tyrion Lannister the Robot needs time to hack a computer, and you fight 2-3 waves of enemies until he opens it (always coincidentally when you've killed the last enemy). Mission ends after you defeat a bullet sponge (no strategy at all. Run, get in some shots, run, get in some shots...)

    Once you're done with the story, there's little to do outside of patrol or replay strike missions (over and over).

    I did not dock points for the multiplayer, as I am 100% aware it is something most people will enjoy. To me, it's too little strategy and all jumping and shooting. Having to drain someone's shields to get a kill is exhausting and ultimately not very rewarding in my opinion.

    While I was entertained by this game, I truly was disappointed in the end. With an MMO, you expect the story to be less than stellar, but this story was nearly removed from the game altogether. The multiplayer is nothing special, especially considering I can't use any of the abilities I got from playing the game.

    Ultimately, as it stands, this is a short-term fun game that is saved by shooting mechanics and good company (though that's limited by a lack of match making).

    So where does it land? (Avoid, Borrow, Own) I would have to say....

    Borrow. You may end up liking it enough to buy, but at this stage if I had known what I do now, I would not have purchased this game.
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  15. Oct 1, 2014
    5
    Very average game in every way. It was enjoyable for the first few days, then just became incredibly repetitive and boring. Will be a better game in 6 months when LOTS of dlc is released.
  16. Oct 4, 2014
    5
    There is so much missed potential to this game. There are great points, yet the bad are nearly out weighing the good.

    The Good: -The graphics are amazing. So much detail in the worlds you'll find yourself stopping for a moment just to see the details the team put into it. -A variety of aliens to fight. 4 different factions. The Fallen, Hive, Vex, and Cabal. All different in look and
    There is so much missed potential to this game. There are great points, yet the bad are nearly out weighing the good.

    The Good:
    -The graphics are amazing. So much detail in the worlds you'll find yourself stopping for a moment just to see the details the team put into it.
    -A variety of aliens to fight. 4 different factions. The Fallen, Hive, Vex, and Cabal. All different in look and even have different combat styles. Cabals have soldiers with jet packs and the Hive have wizards that cast poison fields, just to name a few.
    -The combat is great. Jumping around the field, finding cover, and using your abilities. With a team of 3 it can get crazy on the higher level content.

    The Bad:
    -The campaign. You'll have no idea what is going on. The campaign feels like it has been ripped out for later content and we are given a jumbled up mess.
    -The loot system is terrible. Top the chart in the crucible? Yea, that legendary and exotic gear is going to the worst or random player. Loot drops are not exciting unless its an engram.
    -The guns are bland. They all look mostly the same until you get exotic gear. And why can't we use alien weapons? That would of made the combat even better!
    -The mission types are as follows: Waves of enemies. Scan a location. Kill enemies for pick ups. Yea...even in the campaign.

    There's some good to this game, but for now, wait for the expansions to come and see if anything is fixed are better content is added.
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  17. Oct 12, 2014
    5
    Game seems to be great fun at first and then the more you delve into the world, you start to realize how little content there really is. After completing the story, which is not all that great, you then replay those same story missions over and over again but they will be called something else. IE a strike, or maybe a bounty mission. So it does tend to get boring pretty fast. The raid isGame seems to be great fun at first and then the more you delve into the world, you start to realize how little content there really is. After completing the story, which is not all that great, you then replay those same story missions over and over again but they will be called something else. IE a strike, or maybe a bounty mission. So it does tend to get boring pretty fast. The raid is really fun but there is only one at the time of this writing. And multiplayer is pretty average for me. Not a lot of weapon variety or any variety in items really. Very average game. Expand
  18. Oct 27, 2014
    5
    Destiny is a disappointment. I had hoped for a game that had a fantastic story and campaign as well as advanced AI for the campaign combatants. I found it quite uninteresting and the story poorly explained. The whole game lacked energy.
  19. Oct 30, 2014
    5
    rushed, gutted and full of holes. this ship is sinking fast. Save your money and future monies from going toward this game. i've been a top teired play of this game since release and it is not as it was marketed. If you buy this game or its DLC (aka, 2 more hrs added on to the 8hr story, lawls) then you're telling the developer and publisher that this is the value of our money. its not,rushed, gutted and full of holes. this ship is sinking fast. Save your money and future monies from going toward this game. i've been a top teired play of this game since release and it is not as it was marketed. If you buy this game or its DLC (aka, 2 more hrs added on to the 8hr story, lawls) then you're telling the developer and publisher that this is the value of our money. its not, require more for your business. Expand
  20. Nov 3, 2014
    5
    I feel that Destiny is kind of average in the way that it does some things REALLY good while some things are just plain bad.

    First, the good things. Graphics, gun play and multiplayer is great! The game handles really well and the multiplayer fights are interesting due to super use and heavy ammo. Finding exotic weapons and leveling them up to make them more powerful is great! The
    I feel that Destiny is kind of average in the way that it does some things REALLY good while some things are just plain bad.

    First, the good things. Graphics, gun play and multiplayer is great! The game handles really well and the multiplayer fights are interesting due to super use and heavy ammo. Finding exotic weapons and leveling them up to make them more powerful is great!

    The sad part is the short and thin story and the plain lack of content. I could agree with maybe 5 more strikes, a couple of more raids and some more maps, as it is now it is just too repetitive. Had there just been more content this could have been a great game, now it just feels like a sad since the game is over so quick, and Xbox One owners really gets screwed with the expansions because of PlayStation limited content :(
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  21. Nov 3, 2014
    5
    This game shows a lot of promise for the future of this genre. The problem is, this game falls short of the mark. The repetitive nature of the game is to be expected (as is typical with MMOs). The laziness of the game creation, however, is unforgiving. The bosses are just giant versions of the regular monsters (so lazy). The whole game feels like a Halo remake (similar types ofThis game shows a lot of promise for the future of this genre. The problem is, this game falls short of the mark. The repetitive nature of the game is to be expected (as is typical with MMOs). The laziness of the game creation, however, is unforgiving. The bosses are just giant versions of the regular monsters (so lazy). The whole game feels like a Halo remake (similar types of enemies, similar types of guns, etc.). Seriously, I bet you could do a side-by-side comparison of each of the guns and enemies and find a near exact match in one of the Halo games. How did they spend so much money redesigning the same game they have always made? Expand
  22. Jan 3, 2015
    5
    This game is one of the most disappointing games I've seen bungie and activision make. The graphics are nice, but the story is boring, they force you to play online, its time consuming, and is full of bugs and glitches.
  23. Nov 8, 2014
    5
    I give this game 5 stars but its a overall disappointment. After all the money and time spent on this game, it simple falls short of my expectations. The solo play is not bad but kind of a rip off from borderlands and the multiplayer is simply broken lacking the fundamentals of a true FPS game. I guess the true disappointment is in the multiplayer side of the game. Starting out you willI give this game 5 stars but its a overall disappointment. After all the money and time spent on this game, it simple falls short of my expectations. The solo play is not bad but kind of a rip off from borderlands and the multiplayer is simply broken lacking the fundamentals of a true FPS game. I guess the true disappointment is in the multiplayer side of the game. Starting out you will find yourself out-matched by higher level players which truly have a huge advantage. Their are guns that are simple over powered and they are starting weapons which leaves players with the response "if you can't beat them join them".
    The diversity in the weapons is great but again, it leaves the lower levels at a big disadvantage not being able to wield the high level weapons. If that is not enough for you, the perks; higher level players have, can leave low levels at the player mercy. Their is no skill base ranking system that you would expect from a Bungie game, which after 343's attempt at Halo 4, you would almost certainly expect their to be one.

    Again not a bad game but not the legacy game we all anticipated!
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  24. Nov 12, 2014
    5
    I like many came into this game with extremely high hopes and the feeling that Bungie (in my mind) could do no wrong. I loved Halo, especially the single player campaign aspect of it. I could care less about PvP.

    That said, this game is a sad shell of the world/galaxy spanning storyline that was promised, especially if you just focus the initial $60 first installment. There is no
    I like many came into this game with extremely high hopes and the feeling that Bungie (in my mind) could do no wrong. I loved Halo, especially the single player campaign aspect of it. I could care less about PvP.

    That said, this game is a sad shell of the world/galaxy spanning storyline that was promised, especially if you just focus the initial $60 first installment. There is no story. Everything is about grinding. If you don't enjoy PvP you will find yourself doubly screwed.

    I'm a grown man with family and a job. Why does that matter? Because if nothing else I have a limited amount of time available to play video games and as such have no desire to waste it all for literally almost no tangible progress. It feels like for nearly 100+ hours spent, as I have since level 25 or so, to have barely have reached level 28, still have participated in NO raids, there is really no good reason for me to keep playing. This game should be Exhibit A of Bungie completely forgetting what they knew and were good at and passing off this over-hyped to an otherwise unsuspecting but still loyal fanbase.

    Bungie, you fooled me this time and in the process burned up all the goodwill I had saved up for you. I won't be spending $35 or more for any of the DLC and at this point nearly two months after you launched the game I will not be purchasing any further installments of this title. Or any of your future titles. I am going to do the only thing I can do and vote with my wallet.

    Goodbye and good luck.
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  25. Dec 5, 2014
    5
    (Let me say from the start I was only able to play half of the game because of my slow internet speed the crucible was for the most part unplayable because of the dreaded Bee Error code) Long before I got my first exotic, when I would look at the nightfall and wonder what it would be.. like to do it. Before I attempted the raid or got enough strange coins to buy anything from Xur. Destiny(Let me say from the start I was only able to play half of the game because of my slow internet speed the crucible was for the most part unplayable because of the dreaded Bee Error code) Long before I got my first exotic, when I would look at the nightfall and wonder what it would be.. like to do it. Before I attempted the raid or got enough strange coins to buy anything from Xur. Destiny was a marvel of a game that when I first experienced it a sense of wonder; the lack of information about the story as I played just made me more hungry I thought eventually everything will be explained. Eventually I'll be lvl 26 and can do the raid, eventually I'll be able to experience Destiny, but I then realized watching the end cut scene my hopes of a story that would wrap the whole experience up never happened. I got to lvl 26 I did the raid, which in my opinion was the best part of the entire game, I did the heroic got coins bought exotics, did the nightfall. Week after week I repeated the same process, with no added content even the events were just re-skins of existing armor and had no purpose besides saying you did it. (Thats before Bungie decided to give the Iron Banner armor +30 light even though that didn't help me because trying to play the crucible even after numerous updates was pretty painful experience, in my opinion the reason they added + 30 light armor for iron banner is to nudge people that are still on the fence about the DLC to get it if they hadn't gotten Lvl 30 as of yet through the Venus Raid) Playing the same strikes, doing the same bounties day after day became tiresome. I managed to get a Lvl 29 Titan, Lvl 28 Hunter and a Lvl 26 Warlock I never managed to do hard mode raid nor reach lvl 30. To other people they can put 400 hours into Destiny and never get bored for me I can't do it, I got my money's worth and I am content to stop playing Destiny, and have no interest in DLC. If you like grinding that is most of Destiny's replay-ability so be warned before buying, but if you don't mind doing the same thing over and over then Destiny could be a game for you. Expand
  26. Jan 28, 2015
    5
    Beautiful but very empty, uninspired and repetitive. 'Disappointing' is the best way to sum it up after all the hype they game got and for the names behind it and serves as a shining example of why the idea of 'pre-ordering' is now a horrible thing and why developers need to find better ways to get us on board with a game other than offering some kind of exclusive for buying it beforeBeautiful but very empty, uninspired and repetitive. 'Disappointing' is the best way to sum it up after all the hype they game got and for the names behind it and serves as a shining example of why the idea of 'pre-ordering' is now a horrible thing and why developers need to find better ways to get us on board with a game other than offering some kind of exclusive for buying it before knowing what we'll really get. Very playable and can be very exciting at times, but it's too often that it's broken up by long boring missions that you've done many times over. Most events in the campaign will involve guarding something from a 'horde mode' style attack. The biggest let downs are: 1) for a game to brag about customization only to require you to use the greatest/strongest armor doesn't count as customization. Yes, you can pick what COLOR you are, but as far as what armor you are wearing you must wear the best if you with to progress. 2) The story is unfinished... Yes, if you bought this for the campaign alone then prepare for an unfinished story UNLESS you fork out $15 for every bit of DLC thats planned for the next several years 3) No exploitation in the time there actually is story. Who are these guys? Why am I killing them? What do they want? You don't know, and you'll be left not knowing. This game is just a shell of what could be an amazing game but instead just ended up being a hype machine that wants you to pay and pay and pay for more content. The only time this game really shines is in the Crucible, which is the competitive player vs player matches. Expand
  27. Dec 27, 2014
    5
    In short - so much promise and so little delivery. Fun to play in term of controlling character but the lacking story line, repeating missions quickly get tired on solo, but are occasionally fun with friends. Did the whole story and levelled up to 27. Sigh...starts off well but then falls apart as if the heart has been ripped out making what should be an epic game only average.
  28. Feb 23, 2015
    5
    This was the biggest gaming disappointment of 2014. This game has absolutely no character, no great moments. You run somewhere, hold X shoot things that come at you. THAT IS THE WHOLE PVE/CAMPAIGN GAME. PVP is actually a lot of fun, sadly. Too bad the maps are too few. The game was nowhere near finished and the budget at 500,000,000 is nowhere seen.This would be a good rent.
  29. Mar 9, 2015
    5
    Greetings fellow Guardians!! What are all of you thinking when playing destiny??? Bungie claims to have worked 5-6 years on this game. A game that is suppose to be an mmorpg. Now let's take a look at what those 5-6 years have brought us. When you venture into the realm that destiny Has to offer; Your immediately captivated by the marvelous display of the landscape and even more so as youGreetings fellow Guardians!! What are all of you thinking when playing destiny??? Bungie claims to have worked 5-6 years on this game. A game that is suppose to be an mmorpg. Now let's take a look at what those 5-6 years have brought us. When you venture into the realm that destiny Has to offer; Your immediately captivated by the marvelous display of the landscape and even more so as you gain progress in story. One Main issue dawns upon the players when they realize there's no chat box to commuicate. The only way to socialize it to add gaurdians to your fireteam(1-6 players at a time). You can see why this Is an issue since the main component in all mmorpgs is the ability to socialize with other players.

    Furthermore, there is an extreme lack of story. All role playing games come with a major focus on Lore. Remember when you were young and all you lived to play for were those cutscenes? All you get from destinys story is a few cutscenes with still a major lack of story depth. Bungies response is....oh wait there is none. Bungie continues with the "expansion pack" called Dark Below. Witch does nothing to help the Storyline of this supposedly "Epic" game. Don't get me wrong the game is fun but it comes to end all to quick. You can only do the four same strikes a few times before it just seems repetitive. The loot system is another let down. Its all random based witch evidently makes destiny just more grinding based to get the best Weapons and armor. Bungie is obviously holding back to profit from destiny in the long term.

    In Addition, where are all the planets and Galaxy's were going to be traveling to? Destiny as is does not allow us even to explore our suns entire solar system.less when it comes to the planets. We only get access to Earth, the moon, Venus, and Mars. With one medium sized area for each planet. this game has been more of a let down above all. Don't get me started on the tower..not having raid matchmaking is mind boggling. There's no excuse. Yeah its "hard and needs strategy". Thats why a guardian soloed crotas end raid with no guns. Players can manage with a team of strangers. Time has proven so. How did Bungie go from Halos Magnificent story to Destinys major lack of one? There's hardly anything to do beside grinding. Why not add a Sparrow Race Playlist? And a Ship Race Playlist? Why not add to the story to create more things to do in destiny like side quests in addition to the bounties all ready available.

    where's the Character Build Up? Every class is practically the same with minor tweaks. levels don't seem to hav much of a purpose besides being able to equip better armor; however, theres hardly anything about the armor that makes your character unique. Take final fantasy for example the range of weapons and armor are so vast no one character looks the same. When you actually play Destiny you keep thinking its going to get better but eventually you find out it never does. You reach level twenty without even knowing who the travelers are or what it is we are fighting against besides there name. even more so when the story mode is completed. This game needs to take tips from fallout and mass effect. Now Bungie is talking about the next "Expansion pack" House Of Wolves. Seriously?? Expansion pack? Compare them to Final Fantasy Expansion packs and they don't even come close. Bungie needs to rename these expansion picks "Add-ons". Bungie releasing the game in portions through DLC is not going to make this game last as long as halo.
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  30. Aug 25, 2015
    5
    Good:
    Graphics
    Sound The Guns Pretty much almost everything Bad: The random **** loot system. Seriously I DID MORE THAN TWO GUYS IN A RAID AND ALL I GET IS A **** WEAK SHOTGUN? Crucible- Now this is gonna be a long rant. Crucible is BROKEN. Everyone's using shotguns, Warlocks are too overpowered, People who use Scout rifles have NO chance of getting kills other than their secondary,
    Good:
    Graphics
    Sound
    The Guns
    Pretty much almost everything
    Bad:
    The random **** loot system. Seriously I DID MORE THAN TWO GUYS IN A RAID AND ALL I GET IS A **** WEAK SHOTGUN?
    Crucible- Now this is gonna be a long rant. Crucible is BROKEN. Everyone's using shotguns, Warlocks are too overpowered, People who use Scout rifles have NO chance of getting kills other than their secondary, Max level people mixed in with LOW levels? What the actual hell bungie?!
    -The Grinding(Even though unlike most people I enjoy grinding)
    -Cryptarch
    -Where the **** is the Trading?!
    -You have to use "Loot Caves"/Glitches in order to get geared up(Or you can just do the weekly Heroic Strike and raids but in Raids you will die TOO much from some **** thing Bungie expects you are a god at doing, and Strikes get Boring after a while once you realize you aren't getting gear that is better than the stuff you have...
    -The DLC does almost NOTHING except boost your character and add a few new things like Raids, Weapons, and Armor instead of yknow...FIXING THINGS
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  31. Apr 5, 2015
    5
    Gameplay is tight and the best part of the game. Graphics are ok. Content is horrible. It gets so repetitive. The grinding is no fun. This game made way too much money. Bungie dropped the ball on this one.
  32. Apr 25, 2015
    5
    Great game in theory, mediocre game in execution. Really the biggest failing point of this game is content. For Destiny, Bungee has taken Halo's ingenious play every level forwards and backwards method for game length and applied it to a mixed FPS/MMO. This makes for an interesting 5 to 10 hours of game play that quickly turns boring and stagnated.
    Spend your money else where. For example
    Great game in theory, mediocre game in execution. Really the biggest failing point of this game is content. For Destiny, Bungee has taken Halo's ingenious play every level forwards and backwards method for game length and applied it to a mixed FPS/MMO. This makes for an interesting 5 to 10 hours of game play that quickly turns boring and stagnated.
    Spend your money else where. For example I found Titan Fall to be a much better game and defiantly more enjoyable.
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  33. Aug 25, 2015
    5
    This review contains spoilers, click expand to view. When I first played the Destiny beta, I had high hopes for this game. It looked great, and the area that was available on earth was spread out into large open areas, while also having some close quarters areas.

    That led me to decide to buy it soon after launch. What I found out after putting some time into the game was that I might have been better off giving Shrek a spare key to my home. While the earth area seemed cool in the beta, It turned out that Bungie had taken the earth map, and colored it different colors to make the other worlds, then took a hyateus to spend some time jerking off to cortana pictures in a claw foot bathtub filled with money from the Halo series.

    I could go on for paragraphs about destiny, but ill sum it up in a list of "The Top 10 Things You Should Know About Destiny Before You Buy" (Yeah, yeah, I know, we have all seen too many top ten lists on the internet already, but i promise this one wont be filled with adds for Buzzfeed)

    !. As I said earlier, the maps are basically re-skinned versions of each other. Here are some examples:
    EARTH: Mainly open tundra with some easy enemies and airplane/ship parts scattered around.
    MARS: Red version of earth. Also has morbidly obese enemies and wrecked buildings.
    VENUS: Earth that let its pubes grow to long. Jungle-ish area that looks like it just held a convention for people who like Battlestar Galactica, and everyone dressed up as cylons.

    2. It takes way too much grinding to level up.
    The way you level up is by obtaining some 420Swag armor that gives you the points needed to level up when wearing it. The problem is that the equipment you get is in no way related to how well you do in missions. For example, you could be doing a raid with friends and be racking up clips for your N0Scop3 montage and have a 9000/1 KD ratio. But when the prizes are handed out at the end of the mission, your buddy who sniffed a little too much glue in middle school get the game's equivalent to the Nobel peace prize, while you are stuck with a dead raccoon tainted with chlamydia ..

    3. Online PvP Multiplayer (the crucible) kinda sucks
    To give credit where credit is due, bungie knows how to do multiplayer. The success of Halo in both public and competitive settings is a testiment to that. Thats why I was confused with bungie's deciision to appoint Hellen Keller as the new head of the multiplayer devision of destiny. The end product of that poor decision is a multiplayer mode that feels like a bad knockoff of the halo style of multiplayer. It looks pretty from a far, but it is definitely far from pretty. The whole experience of getting online to pwn some scrubs seems totally lack luster and devoid of any true soul or passion. It doesn't commit any cardinal sins of gaming but it also doesn't have anything to call it's own. If you want to play some quick andeasy multiplayer, pick up call of duty. It you want fast paced competative action, play CSGO. And If you want larger maps and some vehicles, play Battlefield.

    4. In the fine print it says you will get robbed of all your money.
    When the game released, you could buy the "Expansion Pass" for $35 which includes expansion #I: The Dark Below, and #II: The House of Wolves. Each expansion sells for $20 seperately. By now we are all used to the DLC buisnes strategy. It involves releasing paid content that is supposed to further the experience over time. Most companies also release a season pass or expansion pass which will entitle to all of the upcoming dlc for the game at a slightly discounted price than buying each one seperately. There are two major issues with how destiny does dlc. The first is that it was found out that some of the content in the expansions was originally to be included in the game but was cut out in favor of charging more. The second thing is that the people who shelled out to get the game and the expansion pass are getting reamed a new one my bungie. Bungie anounced a while ago that they are adding another dlc which wont be included in the supposedly all inclusive expansion pass. This means that those who bought the pass at launch expecting to be set on dlc content for the rest of the game's life cycle also have to shell out an aditional 40 doll hairs if they want to get the "full destiny experience" (Dont worry, this will be the last hidden and over priced. DLC...... hopefully). Oh, and all the DLC;s in the past have added were a couple missions and a small hand full of top tier guns and armor which you are never going to have enough luck to recieve in the game anyways.

    Now, despite all the stuff ive been saying about destiny, it is nowhere near the worst game I have played. It manages to retain some redeeming qualities through it's well done mechanics and great CoOp aspects. I found that I had the most fun celebrating the defeat of a difficult boss with friends

    ...which Immediately turned into cursing when we find out that we got jack **** for loot.

    TL:DR: Ran out of characters. REKT
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  34. Nov 27, 2015
    5
    My personal belief with video games is that the game should be good without any DLC's, they are just bonuses if you really enjoyed the game, you should have a great gaming experience from the game it'self. Well that's not the case in Destiny, The game it'self is a single afternoon experience, if you want to add more to it you are going to have to buy the expansions. If you haven't realizedMy personal belief with video games is that the game should be good without any DLC's, they are just bonuses if you really enjoyed the game, you should have a great gaming experience from the game it'self. Well that's not the case in Destiny, The game it'self is a single afternoon experience, if you want to add more to it you are going to have to buy the expansions. If you haven't realized by now, THE WHOLE GAME IS A FINANCIAL SCAM. As this review was published, Xbox Live is offering a deal of $59.99 with the game and all the Expansions available, but a game get's the full judgment during launch, and with this game during launch you would have to pay over $100 to get the full experience. Enough said about the financial scam, let's talk about the game it'self. The game starts when your character gets revived after maybe a few hundred years ( they never explain ) you get revived by your new companion, a small robot that calls himself a ghost who will maybe give you a little help, and also someone who will get you killed almost every time. The game takes place during the aftermath of a war against aliens, you become a guardian and your objective is to save the remaining people from the aliens, along with all the other players who purchased the game. I apologize if I'm wrong is just that the game doesn't explain the story well. After a 4 hour adventure trying to find "The Black Garden" you finally start your adventure, only if you have the season pass. And if you do, get ready for an endless grinding adventure. You'll be better off with another shooter game. Expand
  35. Mar 25, 2016
    5
    I usually like Science Fiction/Space games, but this one seems repetitive and I just couldn't get into the story of the game. It was a disappointment...
  36. Dec 3, 2016
    5
    Alright. So I got destiny with my Xbox one and played through the story and some of the side missions so here is my honest opinion on it:

    Pros: -Good gunplay -A unique choice of classes between Titan, Hunter and warlock -Very pretty graphics -Very interesting lore and background -Very good looking zones -Cool raids - Amazing soundtrack Cons: -Very short and poor written story
    Alright. So I got destiny with my Xbox one and played through the story and some of the side missions so here is my honest opinion on it:

    Pros:
    -Good gunplay
    -A unique choice of classes between Titan, Hunter and warlock
    -Very pretty graphics
    -Very interesting lore and background
    -Very good looking zones
    -Cool raids
    - Amazing soundtrack

    Cons:
    -Very short and poor written story (even worst considering it was made by bungie)
    -Repitive mission structure- Go to point A, scan this, defend point, point B and repeat with the occasional boss
    - Loot system is poorly done, as you can get rare or even common weapons after decrypting an epic or even a legendary
    - Reused and recycled enemies that look the same
    - Reused and recycled gun designs (apart from the exotics but poor you if you try to go for those)
    - Grinding for days
    - Bosses are usually just bullet sponges that can take heaps of damage. Also if you die, the boss gets all it's health back while all the ammo you used (that includes heavy and special ammo) isn't refunded back to you.
    - 'Expansion' packs galore, adding in what should have been in destiny at release. But what would you expect from activision?
    - Hardly anyone playing multiplayer. I spent like 45 minutes trying to find a match and didn't find one. So multiplayer is dead, at least in the Xbox one.

    I don't hate this game. It has its fun moments, and it is fun teaming up with other players in missions. It just isn't what it could've been, which is a shame.

    Story: 3/10
    Gameplay: 6/10
    Graphics and soundtrack: 8/10
    Overall: 5.5/10
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  37. Jul 26, 2017
    5
    What a joke Bungie, one of my favorite series was Halo and you bring me this garbage. Are you serious? This is a complete joke of a game. All it has is good visuals and good music. 5 out of 10 save your money if you haven't already bought it.
  38. Sep 10, 2017
    5
    juego recortado y vendido en 3 dlcs a un precio muy elevado, buen juego si estas con amigos pero para un single player es aburrido, después de 200 horas ya es muy repetitivo y se torna aburrido, espero que la segunda parte sea mejor.
  39. Sep 11, 2014
    4
    A brilliant technical exercise executed in the most mundane manner possible.

    That about sums it up. Bungie creates a beautiful game engine with striking vistas. They then stick you in repetitive maps over and over again. Bungie creates a deep personalization system for your class allowing for a variety of choices. Then you have the same 8 weapons over and over with similar skills as
    A brilliant technical exercise executed in the most mundane manner possible.

    That about sums it up. Bungie creates a beautiful game engine with striking vistas. They then stick you in repetitive maps over and over again. Bungie creates a deep personalization system for your class allowing for a variety of choices. Then you have the same 8 weapons over and over with similar skills as the guy next to you. A punch is a punch even if you dress it up in glitter and call it a spell.

    Bottom line is that its a huge and encompassing game with a very narrow audience. If you like playing a specific shooter with your friend for months on end every day then this may be for you. If you have a life and want a casual game with a gripping story and new and exciting game play, wait for something better.
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  40. Sep 27, 2014
    4
    This game is the biggest disappointment that I can remember, I cannot believe spending 89.- on something like this, enough that I will never buy a game from Activision or Bungie on day 1 without checking review scores first.
    The campaign was a forgettable, boring experience. There is no story, no caracters and no lore. You just shoot random aliens, protect your ghost for a few minutes
    This game is the biggest disappointment that I can remember, I cannot believe spending 89.- on something like this, enough that I will never buy a game from Activision or Bungie on day 1 without checking review scores first.
    The campaign was a forgettable, boring experience. There is no story, no caracters and no lore. You just shoot random aliens, protect your ghost for a few minutes while shooting aliens, then the next mission begins with the same thing.
    The fighting itself was enjoyable, but it felt pointless, like a very polished browser game with no meat to the bone. There is no charm to this game and it felt like not even the developers gave love to this game, judged on how this game feels.
    I like the idea of a mmo shooter with loot to collect and progression, and this part of the game works quite well, but the abysmal campaign really destroys it for me. If the campaign was something completely different, it could have been a very good game. Now its just one forgettable shooter more.
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  41. Sep 21, 2014
    4
    The game just feels lost between being an MMOFPS and being an FPSRPG. It got neither right, in the end. It has no respectable party system; you can SEE other people, you can wave, dance and point at/with them, but that's it. You don't have the ability to enter a queue for a fireteam. The story is just: Go to point a. Kill things along the way. Insert Tyrion Lannister into a computer (err,The game just feels lost between being an MMOFPS and being an FPSRPG. It got neither right, in the end. It has no respectable party system; you can SEE other people, you can wave, dance and point at/with them, but that's it. You don't have the ability to enter a queue for a fireteam. The story is just: Go to point a. Kill things along the way. Insert Tyrion Lannister into a computer (err, I mean your Ghost) and he'll tell you baddies are on the way. Hold them off and then Tyrion will tell you something about the story, and where you need to go next. Rinse, repeat.

    The story is not engaging in any way. The game, while amusing and somewhat fun to play, isn't engaging like Mass Effect, Tomb Raider, Deus Ex, Bioshock, System Shock....any of the great games are. And I would forgive some of this if it weren't for the lack of ability to actually do MMO social things in the game.

    I'm not sure Bungie can fix the story issue at all at this point. That ship sailed. They can however make it so people don't have to go to a website like destinylfg.net to find a fireteam to play with. Add a "looking for group" queue where you can specify who you want in your group (like a minimum age, perhaps?)

    This game COULD be a 7. But with the state it's in, it's a 4 really. I absolutely regret buying it.
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  42. Jun 1, 2015
    4
    Good:

    -Graphics -Music -Concept -Feeling of the guns. Bad: -Unbalanced multiplayer -limited pve content -poor boss and fight design -no social/chat system in an mmo game -pricing structure for dlc -story -dialog -weapon balance -reward system -poor multiplayer map design -full of bugs and glitches I expected this game to be a gamechanger in the gaming community. I
    Good:

    -Graphics
    -Music
    -Concept
    -Feeling of the guns.

    Bad:
    -Unbalanced multiplayer
    -limited pve content
    -poor boss and fight design
    -no social/chat system in an mmo game
    -pricing structure for dlc
    -story
    -dialog
    -weapon balance
    -reward system
    -poor multiplayer map design
    -full of bugs and glitches

    I expected this game to be a gamechanger in the gaming community. I thought this was going to be the next world of warcraft. It's just another mediocre FPS like CoD, halo, that you'll play for a month and then get bored or become to frustrated with unbalanced multiplayer, lack of content, glitchy fights, and boring boss mechanics.
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  43. Nov 12, 2019
    4
    Buenos gráficos, buen sonido, pero me aburrí. No tolero los juegos donde tienes que hacer lo mismo una y otra vez.
  44. Jul 27, 2015
    4
    Destiny, unfortunately, turned out to be a disappointment. If you are looking for a game with a good story, interesting missions, or any sort of variation in what you're doing you are going to want to look somewhere else.
  45. Oct 27, 2014
    4
    Wish I never bought this game. Destiny is repetitive after level 20... complete the same 4 strike missions, randomly (from the strike playlist), over and over again. Then do the daily public event and daily heroic story. All this to get shards/energy so you can upgrade to level 30 and then have nothing to do at level 30 since the game was given to everyone half completed. This game isWish I never bought this game. Destiny is repetitive after level 20... complete the same 4 strike missions, randomly (from the strike playlist), over and over again. Then do the daily public event and daily heroic story. All this to get shards/energy so you can upgrade to level 30 and then have nothing to do at level 30 since the game was given to everyone half completed. This game is aggravating due to the fact that some exotic bounties REQUIRE people to play crucible. I don’t think it is fair to make people have to do something they don’t want to do. Many people including myself don’t want to play crucible at all. There should be a choice of PvP only and PvE only routes for exotic bounties. Of course they didn’t think to implement this; I bet most of the developers received their degrees from Full Scam University. That is why we buyers were scammed. Expand
  46. Jan 14, 2015
    4
    This review contains spoilers, click expand to view. Destiny. What is there to say about it. If i just went by the fact bungie made its awesome but if i only saw activisions name on it i would say its gonna be some mindless shooter. Both made it so it seems. Its a great game overall but the problems cripple its enjoyability to the point where you have to repeatedly download the same update over and over again. I dont have a great connection but im not doing a gigabyte of updates every time i sign on.. Expand
  47. Sep 27, 2014
    4
    I went stupid and pre ordered a game again, you should never pre order any game no metter which it is. This one lacks so much in contant only because they plan on releasing the rest in their DLC which we will have to pay alot for again.

    As for next gen, how? It is a compy of Warframe, this game brings nothing we havent seen before, those douchebags sure know how to advertise.
  48. Sep 16, 2014
    4
    Unfortunately the "Destiny" for this game was to be returned. The shooting mechanics were good, and it was fun vaporising aliens, but it all became boring and tedious very quickly.

    There were a couple of very annoying elements in this game which unfortunately ruined the good parts. Firstly the awful re-spawning of enemies, The aliens would re-spawn every couple of minutes, at times
    Unfortunately the "Destiny" for this game was to be returned. The shooting mechanics were good, and it was fun vaporising aliens, but it all became boring and tedious very quickly.

    There were a couple of very annoying elements in this game which unfortunately ruined the good parts.

    Firstly the awful re-spawning of enemies, The aliens would re-spawn every couple of minutes, at times when I hadn't even cleared an area, and they would just return to the exact same spot without any variation whatsoever. No patrolling, no variation in enemy types, and the exact same spawn location every time. It robbed the game of any feeling of accomplishment.
    Secondly why can't I turn off the annoying music. At times I had to play the game on mute just to block out the irritating drone.
    Lastly the repetitive nature of the missions. Spawn in the same spot, kill the same aliens over and over again, and then wait while your ghost scans something,l while you beat off waves of aliens, and kill a boss.

    Unfortunately an uninspiring, over hyped, monotonous shooter, that belongs in the bargain bin.
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  49. Aug 15, 2016
    4
    Before you read my review, please note.. you are either going to agree with me or hate me.

    I bought the "Destiny: Digital Guardian Edition" (which was around $80 or $90 back then) thinking that Bungie (the creators of Halo) could not mess this up, but they did. So, I hopped on Destiny to play the campaign on day one, since my friends didn't invite me the first time of go, I went on
    Before you read my review, please note.. you are either going to agree with me or hate me.

    I bought the "Destiny: Digital Guardian Edition" (which was around $80 or $90 back then) thinking that Bungie (the creators of Halo) could not mess this up, but they did.

    So, I hopped on Destiny to play the campaign on day one, since my friends didn't invite me the first time of go, I went on the Destiny subreddit and found a cool/chill guy to beat the campaign. We played about 3 - 4 hours a day for 3 or 4 days maybe 5 (I don't know) straight, just the two of us. Once we completed the campaign we said, "WTF, thats it?," "All we got was a GUN?!?." All to be told, you get a gun that becomes useless when you level up in the future. The only great thing about the campaign was Peter Dinklage, but then he was replaced by Nolan North.

    Let's face it, a company that's known for having great music, great online experience and a great storyline. How could they mess up the game?Overall, the storyline sucked (I mean it really sucked, they didn't explain nothing), missions are highly repetitive, online pvp is not balanced, people only use overpowered weapons in online and it just didn't feel good to play.

    For most, those types of people have played/put 100+ hours into Destiny and they love the game. They love the reward system, they love the gear grind and they love farming. But I couldn't bare with it anymore, it felt boring and I felt like most of the problem was Activision controlling Bungie to release this game with less content so they can turn it into DLC. It could have been a great game but the game wasn't there for me at all. It failed the game industry.

    In the end, Destiny is a horrible highly repetitive non-open world console mmo and I will not be buying Destiny 2 when it comes out.
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  50. Sep 15, 2014
    4
    Quick version: Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for theseQuick version: Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for these elements in Destiny, you WILL BE LET DOWN

    Long version: Destiny definitely did not live up to the hype. For starters, I don't think there is anyone who truly knows what is going on in the game, unless they have gone and researched it- which should not be the case. I learned nothing more about the Destiny universe than I already knew going into the game. The story mode was (to me) worse than Titanfall which some would say didnt have one at all. The whole "Go here and do this and return" aspect of missions grew old and after a while my sole reason of playing was to level up and find rare armor and play in the Crucible (pvp matches). I was let down into thinking I would relive the glory of a sci-fi game like Mass Effect which entrenched you in a universe where you grew to love characters and could lose yourself in its story... Destiny failed miserably to do that.
    When it comes to multiplayer it shines, because Destiny is meant to be played with friends. The hordes of enemies need to be precisely chopped down and the best way is with friends whom you can communicate with. PVP matches however get repetitive, mostly because everyone is balanced. If I knew I could be killed by a level 5 when I am a 24, I wouldnt have made the effort to improve. Sure abilities can be improved but your armor and weapons dont have the same effect as they do in the story mode, which is a real let down.

    I'll end it here. Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for these elements in Destiny, you WILL BE LET DOWN
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  51. Sep 15, 2014
    4
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet,
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet, fight to a secluded area, have your Ghost activate something then fight off waves of enemies, then after the waves a boss either spawns, or you head a little further in and fight a boss. That is it... every single mission in the storyline is exactly that, and the boss fights aren't even fun because there are no mechanics to it, you essentially hide behind something when they attack and then step out to fire.
    Then you have the side mission of which there are only 4 variations, you either have to kill a bunch of enemies, kill a specific enemy, go somewhere and scan something, or kill a bunch of enemies and gather a certain item which is essentially the same as just killing a bunch of enemies.
    The weapon and loot system is basically the same as borderlands except with at best a 10th of the variety. There are 9 weapon types, many of which are very similar, and within those types there is absolutely no variation.
    Now you would think the online play would be redeeming, after all a game is much more fun with more people. Except the people you see playing have virtually no way to contact you or speak to you. There is no point in teaming up to do a mission since they are so incredibly easy, even "hard" mode isn't that much of a challenge.
    The only online feature I enjoyed was the "strike" or dungeon system which was kind of fun because some bosses were vaguely difficult, but they did follow the same lack of mechanics as other bosses.

    Pvp is not half as enjoyable as the mega-fans would have you believe. I think it would be better if there were more of it in the open world, but instead you get put into a limited arena. Once there you will notice how horribly unbalanced combat is. Since a titan has more survivability and there is virtually no difference in damage between the classes since everyone uses the same pool of weapons you either play as titan or die. Hunters can occasionally do well, but thats mostly because of the grenade that homes in when enemies get close and the ridiculously overpowered throwing knife which no other class has anything remotely comparable. Also forget about getting any kills without a sniper rifle, but thats pretty similar to many online shooters.
    The world looks kind of pretty, but the graphics look more like mid last gen than early current gen. So the area you actually play in can look pretty dull, but the backdrop is beautiful.
    The vehicle system is weak at its best moments, and I feel pretty ripped off with that crappy sparrow from pre-ordering.
    Honestly it isn't too awful, the gameplay is moderately fun, but it is nothing new and personally i believe Halo did it better. It helps that I have a couple friends with the game and we play online on occasion.

    I promise I am not just someone who is pissed that the game did not live up to the hype, but they definitely made some big promises on the originality and vast content and we have seen none of that. It isn't even like I haven't given the game a decent try, believe me when I say that I really, reeeeaaallllyyy, wanted to love this game. I played a Warlock all the way to 20 and have about 5 levels into a titan, I might work on a hunter to see if it is any better, but I wouldn't bet on it.

    As for my particular score, I personally believe it should have a 6 or 7, but somebody has to counter the massive influx of undeserved perfect scores when at the very best this game might get an 8, and only if you had incredibly low expectations and very little experience with shooters.

    Update: In a continued attempt to enjoy this game I played more. I had previously hit level 20, but other than a Mars Strike I didn't do much playing after level 20, so I decided to try some vanguard strikes and some other stuff. That is why I lowered the score which was previously a 5/10. All the people saying the game really opens up after level 20 either haven't hit level 20 or are total idiots. What happens is you get access to vanguard strikes which are essentially the same strikes you have been doing but with higher level enemies... that is it, no new content, the loot is awful (I did the level 20 strike and got a level 16 piece of gear), and in general the game actually got worse.

    Now many people are saying that the game is going to get so much better with dlc and all of this other junk. I for one did not pay full price for less than half of a game, and I resent being required to pay $35 for what is bound to be another small portion of said game.

    If it were possible to get my money back from Bungie I would.
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  52. Sep 10, 2014
    4
    At best this game is just a Border Lands rip off. At worst its a jumbled mess.

    There is no coherent single player campaign. You don't progress like Halo for example. After every single mission you get into your space ship and fly away. Then when you start the next mission you fly back to the same restart point on the planet and just go do a different quest. It involves traveling
    At best this game is just a Border Lands rip off. At worst its a jumbled mess.

    There is no coherent single player campaign. You don't progress like Halo for example. After every single mission you get into your space ship and fly away. Then when you start the next mission you fly back to the same restart point on the planet and just go do a different quest. It involves traveling through the same area over and over again. Monsters just respawn like in a mmorpg. So there is no feeling that you are making any impact on the world.

    The game has you find gear from monsters but also has a bunch of npcs in "town" that sell gear. What the hell is the point of the npcs? Why not just have the gear drop from monsters. Speaking of the gear, its all incredibly generic and boring. I saw nothing interesting to make your character unique through the gear. Best you can hope for is lame things like grenade cool down being slightly lower.

    The classes are uninteresting. When you level up you just pick the new ability on the completely linear level up order. There is no difference between you and someone else of your class. There is no way to make your character yours.

    Bungie didn't want the entire mmorpg healer/tank/dps rolls so when you level with other people its just everyone shooting the enemies. The lack of rolls causes a complete lack of synergy. Everyone doing their own thing but pointlessly together.

    Dying means nothing. You just respawn. Normally you just respawn right where you were and mop up the enemies that were left. Or if its an event you have to start from the beginning which if your underlevel or under geared just leads to frustration as you repeat the same thing over and over yet offers no penalty at all for your failure. With enough attempt you are bound to eventually succeed.

    Very disappointing. Made me wish I was playing Halo, Resistance, you name it. It didn't fill my craving for a first person shooter at all. Just made me want to play a good shooter.
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  53. Sep 12, 2014
    4
    As an update to my previous review, I need to say that the game did get a little better after unlocking some more areas, but not enough improves to keep the game going. The main storyline can be completed in a single day (I completed it in a marathon session of about 8 hours) and the worlds you can explore become very uninteresting after exploring them the first few times More problemAs an update to my previous review, I need to say that the game did get a little better after unlocking some more areas, but not enough improves to keep the game going. The main storyline can be completed in a single day (I completed it in a marathon session of about 8 hours) and the worlds you can explore become very uninteresting after exploring them the first few times More problem arise with your weapons. While you gain access to a unique setup for your weapons, most of them look absolutely identical, down to the sites, which seem to ALWAYS look the same, unless you purchase additional iron sights (though those only exist on uncommon+ grade weapons).I do, however, appreciate the variety in weapon TYPES, with scout rifles, burst fire AR's, fully automatics, shotguns, snipers, superpowereful "fusion" weapons, RPG's and handcannon styled revolvers. Now, with this variety you would think that the models would look better, but you'd be wrong. Nearly every gun of the same type looks the same, which becomes a problem if you don't closely monitor your inventory when dismantling (selling) weapons. Another thing I genuinely like is your armor variety. Each and every armor piece changes how you look, excluding your facial features, which, much like GTA Online, become locked after creation, though unlike GTA Online, the more damage you take in your armor, the more worn it becomes so you can show other players how many firefights you've been in. Now multiplayer, while fun, isn't going to hold anyones attention for very long, ala Bioshock 2. You get 4 basic game modes (Domination, TDM, Free-for-all and 3v3) and a total of 6 maps. Though, perhaps the worst part of multiplayer isn't the lack of variety, but poor mAtchmaking. You cannot play with friends, nor chat with your team whatsoever unless you are in a party before matchmaking, and if you are matched with enemy players a few levels above you, e prepared to get steamrolled by superior weapons. All in all, Destiny is a game that couldn't live up to it's immensive hype (though really, what could?) and leaves players wanting for much, much more than what the finished product provides. Hopefully Bungie provides supplemental free DC to keep the game alive before games like GTA Online and The MAster Chief Collection come to next gen consoles, or I can't see Destiny lasting much longer. Expand
  54. Sep 16, 2014
    4
    As of now I give it an 8. Day one a 7. This game grows on you as you play. The deeper you get into it the more fun it gets. The game is visually stunning, and the controls are really tight. The classes are cool. Some downsides are you can't pause, and if you idle to long you get booted and have to start your mission over. It's strange that they chose to to 3 player co-op instead of 4,As of now I give it an 8. Day one a 7. This game grows on you as you play. The deeper you get into it the more fun it gets. The game is visually stunning, and the controls are really tight. The classes are cool. Some downsides are you can't pause, and if you idle to long you get booted and have to start your mission over. It's strange that they chose to to 3 player co-op instead of 4, since for 8 years now we've been playing 4 player co op teams in games, and a lot of people have the same friends they like to play with. Now there's an odd man out. I can see the sequel to this game being one of if not the best game ever made. Expand
  55. Jan 3, 2015
    4
    Total ripoff. The game was released in a broken state. 100% hype, 0% innovation, 100% boring gameplay and story. Bungie promised patches, but instead they started working on addons and a sequel.
  56. Sep 9, 2014
    4
    INITIAL IMPRESSIONS: Level 7, five hours with the game.

    For those who say Destiny is a long-term game, fine. But something has to grab you within your first few hours that doesn't make you want to put it down. The only memorable part of Destiny so far, in five hours, has been Marty's flawless music. Everything else, story, gunplay, vehicles, movement, special abilities; none of
    INITIAL IMPRESSIONS: Level 7, five hours with the game.

    For those who say Destiny is a long-term game, fine. But something has to grab you within your first few hours that doesn't make you want to put it down.

    The only memorable part of Destiny so far, in five hours, has been Marty's flawless music.

    Everything else, story, gunplay, vehicles, movement, special abilities; none of this presents any kind of "wow" factor, and doesn't do anything to rise above titles that have done it before.

    After an initial impression of "meh" at the beta, I am giving the full version another shot at proving it is something more than a glorified Borderlands.

    So far, it has not done so.
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  57. Sep 10, 2014
    4
    Boring, tedious missions. Horrific AI scripting. Terrible execution of MMO gameplay elements. Multiplayer is imbalanced and unplayable. Class abilities are pointless, useless gimmicks. Guns are unimaginative and variety therein is non-existent. Many gameplay mechanics feel broken or awkward. Nothing redeeming or addictive about this game that makes me want to play it. I've decided I'llBoring, tedious missions. Horrific AI scripting. Terrible execution of MMO gameplay elements. Multiplayer is imbalanced and unplayable. Class abilities are pointless, useless gimmicks. Guns are unimaginative and variety therein is non-existent. Many gameplay mechanics feel broken or awkward. Nothing redeeming or addictive about this game that makes me want to play it. I've decided I'll keep the game instead of returning it in the hopes that this game is fixed and expanded on over time like Star Trek: Online. But my hopes are not high with Activision as publisher. They'll probably push Bungie to crank out DLC as fast as possible, get that over with, and then it's right on to Destiny 2. A simply bad game. I can't, in good conscience, recommend it at all. Expand
  58. Nov 4, 2014
    4
    What hurts the most about this game is how promising it starts off. Solid mechanics, excellent art design, a beautiful score and an enticing world to lose yourself in. Then you play it for a few hours and realize that there is absolutely nothing of actual substance behind the flash and glitter. The enemies? Unimaginative. The story? Non-existent. The voice acting? Bland and lacking in anyWhat hurts the most about this game is how promising it starts off. Solid mechanics, excellent art design, a beautiful score and an enticing world to lose yourself in. Then you play it for a few hours and realize that there is absolutely nothing of actual substance behind the flash and glitter. The enemies? Unimaginative. The story? Non-existent. The voice acting? Bland and lacking in any sort of impact. The whole experience was underwhelming, but it wasn't until the game asked me to start repeating the same paltry handful of missions over and over again that I suspected something else entirely sinister.

    I have a theory, dear readers. And that theory is that the reason Bungie put the game through so many "re-writes" late in the design process was because the higher-ups at Activision wanted to take Destiny as it currently was and hack it up to portion it out as DLC. I suspect that The Dark Below and The House of Wolves, Destiny's first two expansions, were originally part of the retail game. This would explain why huge chunks of story seem to be missing, why characters that would seem to be important to the plot appear and disappear at random, and why nothing at all is clear. Bungie ripped its own game apart and then hastily reassembled the bare bones into a "story" so they could sell the rest to us later. This bodes very ill for any future content they would bring us.

    All that business aside, there is very little to keep a player around once they've played through the main story line. The heroic level strikes are fun, for a time, but quickly become repetitive. The bounties and daily/weekly challenges are simply re-treads of the same content you've already played several dozen times. The Crucible is fun but extremely unbalanced; plus the PVP lacks variety, and, for some reason that I can not understand, two of the six game modes offered are only available for limited times during the week. Plus the community, a necessity for the longevity of any MMO (or hybrid thereof) is nonexistent. There is no way to casually converse with other players save for directly inviting them to your party or fireteam. This is at odds with the end game content, which requires groups of either 3 or 6 players to complete yet offers no matchmaking options. This game is in urgent need of some sort of chat window or other "LFG" option because as it stands coordinating a raid depends entirely on the player having enough friends in his or her friend list who are also playing the game to get it done. And on a side note: Clans. Because they are a complete side note and, if the game's achievements hadn't mentioned them, I would have never have known they were there.

    All of these baffling design decisions (why did Bungie hide much needed world building lore content and clan creation on their website instead of making it accessible in game???) and shady DLC practices have made me doubt Bungie's ability to continue to make quality products now that they are out from under Microsoft's wing and you can be sure I will hesitate before purchasing another one of their games. Maybe Destiny will live up to its claims years down the road (though I am having doubts as to if it will even last that long), but as it stands this game is not worth your time or your money.
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  59. Sep 16, 2014
    4
    The Great: Incredibly beautiful maps, a very compelling leveling and upgrading system. Some of the best graphics I've seen so far for the Xbox One(but I have to wonder if they were scaled down to allow for a last-gen release as well). Easy to join up with other players for strike (co-op) missions and a good variety of multiplayer. The lore is also pretty interesting, though you have toThe Great: Incredibly beautiful maps, a very compelling leveling and upgrading system. Some of the best graphics I've seen so far for the Xbox One(but I have to wonder if they were scaled down to allow for a last-gen release as well). Easy to join up with other players for strike (co-op) missions and a good variety of multiplayer. The lore is also pretty interesting, though you have to dig for it outside of the game(why Bungie?). All around very fun gameplay with solid FPS mechanics. About a dozen hours in and I'm still having a lot of fun although there is definitely a Grind aspect to this. Public events appearing out of nowhere are very exciting and fun to experience as strangers in the map come together to beat down an enemy.

    The Okay: A bland soundtrack that sounds like they hired someone and told him to sound like Marty O'Donnell(The composer for the Halo series), and the composer just fell flat. Some of the music is nice, but over all not really worthy of the first chapter of the series. The first playthrough of the game was shockingly easy for a veteran FPS gamer like me, but they do give you the ability to up the difficulty. The enemy AI could have been more compelling, rather than just "walk around, peak out of cover for 2 seconds before shooting". Yeah its an over simplification but essentially the enemies don't use much in the way of tactics to provide a good challenge, rather they rely on becoming bullet sponges with hire difficulty, bosses especially. The addition of vehicles is nice(and it is fun to run around in your personally little speeder bike) but there is a sense they held back heavily on including much in the way of vehicles(which begs the question, as always, why are wars of the future fought with small arms, oh well its fun I guess). Same with the guns, of which there's a good amount but it could have stood for more variety.

    The Really Bad: The wonderfully expansive lore is over shadowed by a terribly shallow story. Two dimensional NPCs that aren't given much of an opportunity to express themselves and become interesting characters. Peter Dinklage, who I love as an actor, gives such a stale performance I have to wonder if he was given ANY direction. Missions that are as uninspired as the story telling(or lack thereof), with objectively almost always being "guard this area while waves of enemies come in".

    Conclusion: Definitely worth it, I truly hope Bungie and Activation make vast improvements to the next game in the series. It makes me sad to think how much money they spent on marketing and spreading the hype for this game when those resources could have gone to making a rock solid game. It's a very fun, well polished shooter without question, but there's a lot things that took me out of the moment so I will never call this game a masterpiece, and will approach future titles in this franchise with skepticism. People who give it a 0 or a 10 are not being honest, as it does some things really great, and some things really poorly.

    Bottom Line: Quite fun, but don't expect it to live up to the hype. Not by a long shot.
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  60. Sep 15, 2014
    4
    this is my THIRD review of the game, i had given it a 8 but now im dropping that to a 5/10. here is why

    i have this very minute finished the game and i can assure you its a huge let down, i had to actually YouTube the ending to make sure it was the same thing as i just witnessed, its the same concept as every other. You get on your sparrow ride through, get to a gate deploy ghost, he
    this is my THIRD review of the game, i had given it a 8 but now im dropping that to a 5/10. here is why

    i have this very minute finished the game and i can assure you its a huge let down, i had to actually YouTube the ending to make sure it was the same thing as i just witnessed, its the same concept as every other. You get on your sparrow ride through, get to a gate deploy ghost, he does his business, fight some enemies, go through a gate, kill some more goblin robots, then you are presented with fighting 3 of the boss's (all seperately) with the yellow writing (you will know what i mean if youve played it) and they are the EXACT same as the boss's from the previous level and i think they are also EASIER to kill, once youve done that the mission ending timer counts down, you go back to the tower and speak to the speaker, he does a little speech , THATS IT, not even any end credits!!!!!!!!!!!!!! it is the EXACT same as every other boring level.

    the only thing i like about the game is the visuals and the levelling up but thats all pointless now, unless you fancy doing the same boring stuff in crucible over and over again.

    You might see a trend here with the game - "repetitive" - awful!! - oh and certainly no replay value!

    the second worst ending ive ever seen in a video game behind sniperghost warrior on 360. 4/10
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  61. Sep 25, 2014
    4
    Loot cave, the only real way to get gear, will be patch in the latest patch. So now it's even more of a grind fest of **** no ascendant shards. **** off Bungie, you ****ed yourself over
  62. Sep 10, 2014
    4
    Was looking forward to play this game. Did not attend the Beta or read much news about it, to keep the fun and surprise effect up.

    Actually I am totally disappointed by this game. Graphics and Sound are ok to good. Steering is good. Introduction / Help Phase ok, little too short. Missions!!! After 7h I have finished more than 50% of the content already!!! It gets very hard that
    Was looking forward to play this game. Did not attend the Beta or read much news about it, to keep the fun and surprise effect up.

    Actually I am totally disappointed by this game.

    Graphics and Sound are ok to good.
    Steering is good.

    Introduction / Help Phase ok, little too short.
    Missions!!! After 7h I have finished more than 50% of the content already!!!
    It gets very hard that you are forced to do side missions/ops to get better equipment.

    The VERY long loading times kills all atmosphere.

    It is just a better Halo/Borderlands, not more - not less. Far away from being great.

    Halo-Like Enemy Behavior. Gets boring very quick, at least for me.
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  63. Sep 13, 2014
    4
    Bungie, like Naughty Dog, SCE Santa Monica, etc ..., has become another video game developer "sacred cow", they can do no wrong.

    The game graphics, music and weapons controls are really good, but that's it There are so many things wrong with this game.. Missions are repetitive, basically 3 types of mission: - Go to point A and kill everybody in your way. - Go to point A, kill
    Bungie, like Naughty Dog, SCE Santa Monica, etc ..., has become another video game developer "sacred cow", they can do no wrong.

    The game graphics, music and weapons controls are really good, but that's it There are so many things wrong with this game..

    Missions are repetitive, basically 3 types of mission:
    - Go to point A and kill everybody in your way.
    - Go to point A, kill everybody in your way and kill a mini boss at the end
    - Go to point A, kill everybody in your way, deploy the ghost, and protect the ghost for few minutes.

    Loading times are ridiculous long, and UI is really bad.

    Enemies are lame, and the AI is one of the worst I ever see in years. Basically the enemies hide behind obstacles or run to you until they hit an invisible wall.

    DONT BUY THIS GAME.
    DONT BUY THIS GAME.
    DONT BUY THIS GAME.
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  64. Sep 14, 2014
    4
    Biggest disappointement ever. It was supposed to be a great game, with a lot of content, lot of things to do, lots of planets to explore... It just look like a f**king demo! Do NOT put 50$ in that, it is not worth it at all. There are only 3 goods points, the gameplay is fine, the graphics are nice and the musics pretty good. That's it, it is not a MMO, main quest can only be done with 2Biggest disappointement ever. It was supposed to be a great game, with a lot of content, lot of things to do, lots of planets to explore... It just look like a f**king demo! Do NOT put 50$ in that, it is not worth it at all. There are only 3 goods points, the gameplay is fine, the graphics are nice and the musics pretty good. That's it, it is not a MMO, main quest can only be done with 2 other players and the socail aspect sucks, it is not an adventure game either (forget everything you heard about Mass Effect, because it's not), it is just a boring FPS, far from Halo or Borderlands. What a waste. Expand
  65. Sep 14, 2014
    4
    Why is it that next gen seemingly means less, not more? In Destiny we're given a paltry four locations to discover, with missions that consist of go to a location, have your 'ghost' friend fix something while you fight of hordes of enemies and then come up against a boss at the end of the level with absurd amounts of health.

    There are positives in the game - the shooting mechanics are
    Why is it that next gen seemingly means less, not more? In Destiny we're given a paltry four locations to discover, with missions that consist of go to a location, have your 'ghost' friend fix something while you fight of hordes of enemies and then come up against a boss at the end of the level with absurd amounts of health.

    There are positives in the game - the shooting mechanics are solid, sometimes fun but mostly monotonous and of course the planets you discover look great. The AI are very good as well, using shields and cover intelligently enough to make the game a genuine challenge at higher levels.

    The best thing about the game, however is the music - it creates a superb atmosphere and builds tension nicely during boss fights.

    Unfortunately though, that's where the good ends. The repetition in this game is completely unacceptable - four decently sized areas is not enough to cover a game, and with the power developers now have at their disposal it's lazy and seems like there will be bucketloads of DLC for customers to spend their hard earned cash on.

    Once you've finished the game, the only realistic option to further your progress is to replay the boss fights, but considering there are only four of them you can imagine this gets boring quickly.

    The weapons all feel the same and armor barely even makes any sort of cosmetic change to one's character, even though there are three sub classes and hundreds of bits of armor in the game everyone looks the same (color excluded).

    I know the story is tacked on and not important, but they could have given it more thought and imagination. It has to be congratulated for taking one of the most talented and recognizable voice actors at present and making him sound like a generic, uninterested voice. I genuinely had no idea ghost was Peter Dinklage until I read it after completing the game.

    PvP is okay, but nothing special. Higher level players gain too much of an advantage and weapons do too much damage - you can't have epic firefights when guardians are dead within a couple of shots. Map design is again just okay, and I can't say I like knowing exactly where enemies are all the time from the radar - if they're not firing they should not appear on there.

    Overall, Destiny is a massive disappointment - it will almost certainly improve with added DLC but I won't be around to purchase it. It seems to be a common trend for games these days to provide a bare bones games and then add to it with DLC and/or microtransactions (yes I'm looking at you EA). I hope Destiny fails, as it represents a lot of what's wrong with gaming at the moment, I don't like being part of this next generation.
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  66. Sep 14, 2014
    4
    The game in a nut shell is this:
    Wait for game to load.
    Select Destination Tower. Wait to load. Buy something or turn in quest. Return to orbit. Wait to load. Choose a destination. Wait to load. Land on planet. Travel through barren map to a cave or temple. Kill things, get to dead end. At dead end get ghost to go into a computer. While ghost does its thing, kill some waves of
    The game in a nut shell is this:
    Wait for game to load.
    Select Destination Tower.
    Wait to load.
    Buy something or turn in quest. Return to orbit.
    Wait to load.
    Choose a destination.
    Wait to load.
    Land on planet. Travel through barren map to a cave or temple. Kill things, get to dead end. At dead end get ghost to go into a computer. While ghost does its thing, kill some waves of minions. Guess what, each wave is a little tougher. Beat super minion at end.
    Wait 25 seconds for mission end. Go to orbit. Wait to Load.
    REPEAT.

    The multiplayer is nothing special. Titanfall does it the same with a little more flavour and intensity, and I was no fan of titanfall either. There is no communication. I feel ripped off, all the hype for what amounts to a game that you waste time on with no purpose. The plot is essentially non existent. Just frustrating. Save your money - this is not the next-gen experience you have been waiting for
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  67. Sep 17, 2014
    4
    Destiny a game that was said to be ushering a new generation of gaming is ultimately stale and underwhelming in the entire execution. I wanted something more out of this game but the game constantly makes attempts to bore you with the archaic story missions that consist of 'get to this zone, fight waves of enemies rinse and repeat'.

    Bungie wants to implement features into the game that
    Destiny a game that was said to be ushering a new generation of gaming is ultimately stale and underwhelming in the entire execution. I wanted something more out of this game but the game constantly makes attempts to bore you with the archaic story missions that consist of 'get to this zone, fight waves of enemies rinse and repeat'.

    Bungie wants to implement features into the game that are common in most MMO games, yet they don't want to be aligned with the genre "MMO". The end result is a hodge podge of systems that are put into place but ultimately fall on it ass. The game has potential but it is far away from that point in time. It isn't acceptable to say that 'this game gets better as time goes on', because that means for now we are stuck playing a totally bland and generic shooter albeit a pretty one with good sound design.

    The PvP is a joke, how the level 20's don't have a separate tier to level 1 through 19 is beyond me. Simply put the team with the higher level characters win. It isn't uncommon to see a team get 2 to 3 lowbies and the opposing team get all level 18 and above. You are instantly fighting a losing battle when you get people below level 10 and that in itself seems like a horrible oversight on Bungie's behalf.

    Now all that being said the PvP and Missions can be fun, that is until it just decides to lose your connection to the internet, even if you are just playing a mission by yourself. This results in you having to start from scratch and play through the underwhelming mission type to get back to where you got dropped from. It is much more infuriating when you are in PvP and get dropped when you are about to finish the mission.

    An expansion pack has already been announced for December which quite frankly is in itself not on at all. The game won't of been out for a full 3 months before more content is coming to it (content which it needs mind you, but shouldn't be paid for by any means). This "expansion" pack is a fancier way of saying "DLC" that is what this is, sure it may have story, armor, guns but at the end of the day how can you release an "expansion pack" to a game that has been barely out for 3 months that you expect to get a 10 year life cycle out of, it is an absolute joke!

    I am annoyed with Destiny, I try to like it but on frequent occasions the game makes me hate it and tire of it. The uninspired mission types the unbalanced PvP the constant net connection which is only in place so people don't hack the game, which I am sure is going to happen regardless of what measures you put in place to stop it.

    A game that could of been a new era of gaming is just a shiny, stale shooter that brings minimal RPG mechanics decent gun play to a market that is flooded with these same things. It is a shame that the supposed $500 million budget couldn't of extended to finishing of in game mechanics, sorting out the terrible story (if it can be considered one at all) and the poor poor attempt at mission design.

    Also any review you see dated the day of release needs to be ignored. So many 10's on the first day of release.... no.. just no.
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  68. Sep 20, 2014
    4
    Feels like I have been sold half a game. With the incredible hype I expected hours of enjoyment but left with feeling empty.

    The end-game content is weak, we are left with PvE strike playlists that have 5 strikes which get old fast and a Raid which is nearly impossible to do because we need to get 5 other people to sit down for a few hours to do with no matchmaking to get it all started.
  69. Sep 23, 2014
    4
    Nothing special. 0 thru 5 ok. you hit level 10 you think this game might be something. by 15 it starts to get old. you hit 20 the game is over.the rest is repetitive. why am I collecting high power weapons the game is over. and that was all in 2 days. multiplayer is same as halo.
  70. Sep 30, 2014
    4
    Really struggling to see how it is the most expensive game ever made (to date). Not really much of a storyline, possibly 2 or 3 cutscenes with a anti-climatic ending. Connection issues are named after every animal there is.... and there are a lot of connection issues.

    One positive is that it looks nice, and that's where it ends.
  71. Sep 30, 2014
    4
    I played the beta and I got bored in 10 minutes.... Then I played the real game ... and I got bored in 10 minutes. All I can say is the multiplayer is uneven and is basically determined by how far you are in the game/how powerful your weapons are. All the enemies look pretty similar and the environments really don't do much for me. Please don't drop me in the same place on the map aI played the beta and I got bored in 10 minutes.... Then I played the real game ... and I got bored in 10 minutes. All I can say is the multiplayer is uneven and is basically determined by how far you are in the game/how powerful your weapons are. All the enemies look pretty similar and the environments really don't do much for me. Please don't drop me in the same place on the map a million times telling me its a different mission when you actually have to repeat the same shoot, infiltrate and kill missions. The lack of communication in this game is also annoying.... but if you like awesome dance battles... I definitely recommend this game ! Expand
  72. Oct 4, 2014
    4
    so my review is based off of 40+hrs of play time and what i read in review before release on game informer and other various gaming sites of what was expected. and after my play through and before reading other post-launch reviews. so bare with me as i start with the pros

    PROS: -the game control feel solid and don't feel badly mapped or clunky. played halo and you got them memorized
    so my review is based off of 40+hrs of play time and what i read in review before release on game informer and other various gaming sites of what was expected. and after my play through and before reading other post-launch reviews. so bare with me as i start with the pros

    PROS:
    -the game control feel solid and don't feel badly mapped or clunky. played halo and you got them memorized already. pluses all around

    -the set design for stages feel well thought out and design. every planet (and moon) feels alive. for instance the earth shot from the moon. you see earth as it rotates around the sun from darkness to light.

    -multiplayer, reference the first pro from this list. its what keep this game from lower scores

    - and if you have played BL2 or any other grind fest game then you're used to co-op and grinding for better loot and skins

    -killing a boss in a slug fest fight is fun with friends. the sense of "f**k yeah"

    CONS:
    -unlike BL2 the co-op fun that you had trading loot of guns or skins you don't want with friends. Is not there period, you're stuck with it until you do the game way "trading" and that suck even more cause decent loot drops are rare. and sometimes lopped sided. like your star player goes just "hammer time" on a raid or multi-player and gets what is equivalent to a common white weapon while the "walking bait" member gets legendary orange

    -difference in term of playing style of characters is negligible. beside the accustomed special move they don't effect your strategy as like the guns you want equip your character. will using this be better suited for my titan "soldier" abilities or my friends warlock "gun wizard" much as other MMO player classes. but remember CON 1 "no player trading" so optimizing is out of the questing

    -multi-player need some type of nerfing to limit one shot kills against other oR new players. take note i haven't played the game much after leveling past 25 so i don't really know the state of it so far.

    -maps are to linear and small for game of this size and budget. enter same spot...exit same spot on other side of map.

    -the story will run 7-12 hr if you minimize deaths and play as a team. But a game this size and budget should not have 7-12hrs of story. better yet NO MMO should have that. end game should be a sprint to the finish. something you can finish in the first day of playing. IT'S A MMO story is your backbone the lore behind it is what keeps people searching maps for artifacts and playing in general. Your paying 60+ dollars of exposition not the real story. just setup for the day one DLC...more money (i know it's not released yet but it was announced with the games release.)

    - mission design was to simple and repetitive. go to objective A. I can't open the door but i can hack it. Defend our position until i can finish. Doors open go to object B. Oh snap door is locked but i can hack it....all doors open, all waves hoarded lets go to venus and do the same thing. There is no variety like doors is closed and i cant hack it. blow it the open or we must push our way threw the enemy base to find another way in.

    -raids are exactly the same bosses don't provide new strategy to the next run through. just become bullet sponges and make fights last hours while using the same combination of lines to beat them. No "you want to run left to avoid my attack I'll send a add-on to force you right" or "i have a new AoE to make you rage cause you don't have armor or weapon to counter"

    -after shoveling out 60+ dollars you have to more money (dlc) to get more story run time. more gun with hopefully better loot drops. and more mission variety. i understand dlc to add-on to the player experience but not to add-on to a bare-bone game.
    It is equivalent to going to a 5 star restaurant (bungie/activision) and asking for the $60 beef stew and they give you gravy. you asked the waiter where the other stuff in the picture (per-release hype from bungie) you have to pay another 35 for the steak and vegetables (content). we got it right here ready to drop (DLC) but are you willing to pay for it.

    conclusion
    Its a very fun polished game you will have fun but where do you draw the line of fun and cheap ploy of a 5 star game pulling 2 star game moves. And thats why i gave this game a 4 cause of the glaring cons of a business model bungie/activision are trying to pull. its 10 yr life cycle is really 5-6 stretched thin i mean really thin to make up development cost (first game) and gouge the consumer of more money (dlc). you don't pay full msrp price car for the chassis with no interior or engine. and you don't buy a game for full price without story or content. sale price yes full NOPE. if you have fun with this game all the power to you "life, liberty and pursuit of happiness". But if for any reason you didn't like this game for defined reasons keep the game don't buy anything else for it until bungie makes it worth while.

    DON't BELIEVE THE HYPE
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  73. Oct 10, 2014
    4
    here is my reaction of this game, am not saying this game is terrible but this is my reception of its current state. The game has a some this thats not next gen, Number 1 the gunplay isnt next gen enough, number 2 theres no trading system wtf?, number 3 there are no evidence if this is the most expensive game ever, number 4, Activision you screwed everything up, number 5 5 yearshere is my reaction of this game, am not saying this game is terrible but this is my reception of its current state. The game has a some this thats not next gen, Number 1 the gunplay isnt next gen enough, number 2 theres no trading system wtf?, number 3 there are no evidence if this is the most expensive game ever, number 4, Activision you screwed everything up, number 5 5 years development? bulls##t, number 6 they cut do this better. Thats my reception dont be angry Expand
  74. Oct 21, 2014
    4
    In my opinion this game isnt terrible, but it does get boring very quickly. Visually it looks great, and the gameplay is nice for the first 10 hours. After that it just gets repetitive. It's definately not one of those games where you can't wait to pick up the controller again and get back to it.
  75. Oct 31, 2014
    4
    Too much hype, not enough delivery. This is a below average game with repetitive story based missions and limited and unbalanced multiplayer. The environments were dull as were the weapons. The whole game just feels like a shell of a potentially good game with extremely limited content. Anyone giving this a 10 needs to get out more as this must be the first and only game you've played.Too much hype, not enough delivery. This is a below average game with repetitive story based missions and limited and unbalanced multiplayer. The environments were dull as were the weapons. The whole game just feels like a shell of a potentially good game with extremely limited content. Anyone giving this a 10 needs to get out more as this must be the first and only game you've played. (Hence the wow its a 10).

    Summary: Soulless shell of a game that will have you grinding all the way to the trade in centre.
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  76. Dec 21, 2014
    4
    The game was fun. Then the whiners came, and with them, followed patches that ruined the game. Not only that, but the community is so hostile and acts so "superior" just because they completed a raid and have raid gear, despite you both being level 30. The community is a joke, and so is the repetitiveness.
  77. Nov 23, 2014
    4
    Destiny would have to be the biggest dissapointment I have had this decade. I thought the game was going to be great while I was leveling up to lvl 20 to open up the game like Bungie said. I was dead wrong. The game didn't open up, in fact it closed down, with limited strike missions(3), a Raid I can never play because it does not have matchmaking! limited multiplayer matches( I canDestiny would have to be the biggest dissapointment I have had this decade. I thought the game was going to be great while I was leveling up to lvl 20 to open up the game like Bungie said. I was dead wrong. The game didn't open up, in fact it closed down, with limited strike missions(3), a Raid I can never play because it does not have matchmaking! limited multiplayer matches( I can only play the same five levels so many times then I want to end my existence). Bungie + Activision = the biggest rip off, since to open up the game you have to buy the expansions.

    It would be ok if Bungie had included a decient end game, like one of the expansion packs should be part of the main game. But to include almost zero end game and then say we have to pay more to get the real game! I played 50 hours trying to get this end game stuff Bungie talked about!

    I will not be buying the expansion packs because this cannot become the norm for gaming in the future. We should not be given an incomplete game and then be expected to pay more money to get a full game. As I was building to lvl 20 there was an ok amount of things in the game, and I was content with it since I thought the game would really "Open up" as bungie put it. But as I played and passed lvl 20 I realized i just wasted time with this incomplete game and my contentness turn into anger and the game has not been played on my console again.

    I am giving this game a 4/10 because the control, gfx, and gameplay are pretty good. But it needs to lose 6 points just on integrity as this should not become the norm.
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  78. Dec 8, 2014
    4
    Bottom Line: Don't fall for the marketing hype or the fancy sounds and graphics. This game will bore you after a month (at most) due to its repetitive design, lack of content, lack of story, and neglected multiplayer. I definitely regret my purchase.

    Graphics/Effects/Music - Destiny is a beautiful game. The sound effects and musical score are also excellent. Why did they fire the guy?
    Bottom Line: Don't fall for the marketing hype or the fancy sounds and graphics. This game will bore you after a month (at most) due to its repetitive design, lack of content, lack of story, and neglected multiplayer. I definitely regret my purchase.

    Graphics/Effects/Music - Destiny is a beautiful game. The sound effects and musical score are also excellent. Why did they fire the guy?

    Gameplay - The shooter mechanics of this game are also excellent. Easily better than ALL the shooters I've EVER played. Yes, clearly Bungie's skill level is superb. That's why the rest of my review makes me so sad...

    Story/Lore - The story/lore is practically non-existent. As strange and crazy as this sounds given Bungie's reputation, please understand that this is not an exaggeration. Somewhere during the life cycle of Destiny's development, a large amount of cuts were made which caused their lead writer to leave the company. I am guessing they could not figure out how to make it work because the end result is that far too many aspects of the game do not make any sense. Bungie's poor excuse for a solution was to create snippets of ambiguous explanations called Grimoire on their website and force players to earn achievements in-game in order to read them. If you do not believe me, run a Google search.

    "Story" Mode (PVE) - The missions that take you through the non-existent story will only last you 6-8 hours. The lack of a story could be forgiven if these 6-8 hours were filled with exciting and innovative missions. Unfortunately every single mission boils down to the same objectives - kill waves of enemies, go to some location, and protect your ghost while he hacks stuff. With a name like "Destiny" you would think there should be some epic nature to everything you do but that is not the case.

    Multiplayer (PVP) - The company that made Halo seems to have failed at what should be the most content-packed aspect of the game according to their history. There are only 4 playlists (game modes), you cannot create a custom playlist, and you cannot create a private game. Right now every other shooter in the market provides more to enjoy than Destiny in this area. And while most MMOs manage to make PVP an integrated aspect of the game world and lore, with Destiny it feels like you are accessing some obscure neglected part of the game. It's supposed to be a simulation for the various factions in the game but the factions are not at war with each other and there is no clear reason as to why these factions even exist. So Destiny's multiplayer fails regardless of what genre you analyze from.

    Replay Value - Bungie's strategy is to have you replay the original 6 hours of content over and over again to upgrade your gear. While this is standard across MMO games, every other MMO that exists has found a way to provide purpose and enjoyment to this activity. Destiny has not. The gear is meaningless because the additional attributes given to your character cannot be used except to continue repeating the original content (your upgraded gear is downgraded when jumping in multiplayer). It doesn't help that every other MMO contains 1 year or more of content to play through while Destiny has no more than a month. And it seems Bungie's idea of increasing difficulty is to simply make the enemies require more bullets to kill (higher health). Don't be fooled by the terminology used to reflect in-game activities - missions, strikes, patrols - it's all the exact same areas, with the same enemies, and objectives identical to what is in the story mode.

    It's worth mentioning that Bungie has openly said their game is focused on grinding for better gear (after reaching level 20). PVE and PVP are all designed to provide some sort of pathway for upgrades. I can't stress enough how this design is completely undermined by the lack of content you must grind through and the lack of purpose for obtaining better gear.

    Social - Every shooter and every MMO provides players the ability to directly communicate with their teammates within the game. Bungie, the creators of Halo's matchmaking, seems happy to not build this into the game and force everyone to search for like-minded gamers through third party websites or rely exclusively on your console friends list. That means there is no voice chat when playing multiplayer (a beta version of this has been added recently), there is no simple way to find players who want to team up for the team-based content, and the social area of the game forces you to manually inspect and send private messages to players from a list of 16 (meaning you don't have access to all gamers who might be interested in high level content). If you bought Destiny, make sure to have a laptop or tablet next to your controller so you can find people to play with. To top it off, Bungie has locked away the single most interesting part of the game (the one raid mission) so that it can only be played by pre-formed parties of 6.
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  79. Mar 21, 2015
    4
    Don't buy if:
    - You're not planning to get the $35 DLC.
    - You're xbox owners. You get half a content and DLCs versus playstation users for the same price. - You want a satisfying storyline - You hate grinding and hate to play the same missions over and over for the 200th times where enemies spawn at exact location and do exact same thing. - You prefer a more balanced and team-oriented
    Don't buy if:
    - You're not planning to get the $35 DLC.
    - You're xbox owners. You get half a content and DLCs versus playstation users for the same price.
    - You want a satisfying storyline
    - You hate grinding and hate to play the same missions over and over for the 200th times where enemies spawn at exact location and do exact same thing.
    - You prefer a more balanced and team-oriented PVP game or enjoyed Halo PVP series. As this game is dominated by cheap shotgun melee instant kill combo and overpowered exotics that are not easily accessible to newer players.

    Buy if:
    - You just want a social experience where you already have 5 or more friends who consistently play this games and willing you help you rank up. However, you won't get much social gameplay soloing this game, as it put so much barrier between you and another player despite requiring internet connection.

    Rent if:
    - You just want to see what the fuss is all about. You can literally finish all non-dlc contents within 6 hours or less of gameplay. Perhaps the raid is all you're missing, but I'm not sure if its worth spending 50 hours grinding to level 31 just to play a 2 hours raid, which people just rush rough anyways.
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  80. Jun 5, 2015
    4
    The game was fun for the first 7-10 days then the grind becomes too much. The story is non existent mainly due to content being cut to feature in future DLCs , which IMO is a liberty.

    I wanted to love the game but i tried, it just isn't for me.
  81. May 16, 2015
    4
    I was so excited about this game and yet I played for about 8 hours and just not impressed. Overall I really disappointment. Expected so much more from Bungie/Halo. Game play is like Halo but its much further away so it doesn't feel like a FPS and more of a RPG view field. Things just feel very repetitive and things just seem lifeless. Sounds is your typical halo quality which is good.I was so excited about this game and yet I played for about 8 hours and just not impressed. Overall I really disappointment. Expected so much more from Bungie/Halo. Game play is like Halo but its much further away so it doesn't feel like a FPS and more of a RPG view field. Things just feel very repetitive and things just seem lifeless. Sounds is your typical halo quality which is good. The art is great again though which is was more first person style. The game doesn't flow, they tried the MMO thing thing with the town type experience but it just doesn't match with the rest of the game. The immersion just dies for me after ever mission.

    To steal these famous words from Blizzard...they didn't find the fun.
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  82. Jun 25, 2015
    4
    Destiny is reminiscent of The Truman Show, if you've ever seen that movie.

    The 4 points I gave this game were earned on the basis of legitimate game mechanics. Destiny had the makings of something truly spectacular, offering a whole new way to play FPS/RPG games. Everything looked great...everything felt great. And then I ran into the dome, the wall that surrounded the deceptive
    Destiny is reminiscent of The Truman Show, if you've ever seen that movie.

    The 4 points I gave this game were earned on the basis of legitimate game mechanics. Destiny had the makings of something truly spectacular, offering a whole new way to play FPS/RPG games. Everything looked great...everything felt great. And then I ran into the dome, the wall that surrounded the deceptive existence of the game. Re-playability became monotonous. Character uniqueness was all but vacant as I developed. Everything was wake up, go to work, go home.

    The whole time I did this process, Activision was laughing in their sky office as they let me pretend I was playing a long-term title. The only thing that is long-term in Destiny are the same models and areas used for just about everything. The end game is horrible..even as they add raids and missions. DLC is another term for "same old crap" in Destiny.

    It started as a wonderful life...that quickly became a hollow waste of time and money.
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  83. Oct 23, 2015
    4
    Destiny had so much potential. The concept for Destiny was great, actually (only if one liked the grind). But Bungie decided to release an unfinished game and mark it at full price. Not to mention vanilla Destiny was a year long beta.

    Lets do some math real quick: Assuming the player bought the expansion pass** Destiny: $60 Expansion pass(included Dark Below and House of Wolves):
    Destiny had so much potential. The concept for Destiny was great, actually (only if one liked the grind). But Bungie decided to release an unfinished game and mark it at full price. Not to mention vanilla Destiny was a year long beta.

    Lets do some math real quick:

    Assuming the player bought the expansion pass**

    Destiny: $60
    Expansion pass(included Dark Below and House of Wolves): $30 (save $10)
    Taken King: $40

    So to actually have full access to Destiny, someone had to spend $130 or $140 if one didn't buy the expansion pass. That makes no sense. $130 could have bought two full priced games. It seems that Bungie is only worried about money.

    Other than Destiny being a very expensive game- the story or campaign doesn't exist. It's literally the same mission with slightly different environments. The character waits for the Ghost to open a door that just happens to take three(3)*waves of enemies to open. The raids are kind of what saves the game. Just for the fun factor though.

    So basically, Destiny is an expensive unfinished game that requires the user to buy the DLCs to play the game properly.

    Breakdown:

    Story/Campaign: +0/2 (Story is extremely unclear)
    Graphics: +2/2 (Very futuristic and crisp)
    Mechanics: +2/2 (Every mechanic works great. Rare frame rate drops. Little to no lag most of the time)
    DLC: +0/2 (only because the DLC is basically required)
    Matchmaking: +0/2 (Some weapons are incredibly overpowered than others- like shotguns)

    Total: +4/10
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  84. Oct 22, 2015
    4
    Ahh...Destiny, the game that attempts to be everything, for everyone. When you take each element of the game by itself, the shooting, the collectibles, the daily grind with little show for it, and most of all the horrendous story, you get a game that comes short on every front.

    However, Destiny is the best at one thing, and that is being the best game for our time, the game we deserve
    Ahh...Destiny, the game that attempts to be everything, for everyone. When you take each element of the game by itself, the shooting, the collectibles, the daily grind with little show for it, and most of all the horrendous story, you get a game that comes short on every front.

    However, Destiny is the best at one thing, and that is being the best game for our time, the game we deserve the most, as it was a overblown overhyped product designed by committee, and should stand side by side with the soulless Prius as champions of this boring, passionless age.
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  85. Mar 24, 2016
    4
    This review contains spoilers, click expand to view. Bungie were adamant from the beginning that this game was not like an mmorpg and they were right. Bungie has a randomised loot system and no way to grind or farm for better gear instead you get to spend hundreds of hours replaying the same mind numbing strikes over and over hoping that you get a new weapon with the perks you want but that never really happens. Bungie to their credit have fixed some of the major flaws within the game despite taking over a year to actually address some issues present since launch. They were relatively quick to fix legendary engrams giving players materials or rares of course this is relative to the time it took them to fix shotguns in the multiplayer. Bungie keep claiming that they're releasing new content when really its the same strike just on a different section of a map or going the opposite way from another strike. The taken were the only really new enemies that were not just a reskin as they do have their own unique abilities no matter how spammable and annoying they are. The loot system in destiny is its major problem and has been since launch. Bungie have nerfed or removed every location where people could grind for engrams to try and force people to play the game fully unfortunately playing the game fully is no less tedious than sitting in front of the loot cave and holding down the trigger for hours. The strikes feel bland and unexciting by the second play through the only bearable strikes are ones where the boss isn't a massive bullet sponge who can just take sniper shot after sniper shot from your full fire team and that can be done fairly quickly. Unfortunately these strikes are few and far between and all have been left behind with the release of the taken king. Bungie have claimed to have a system in place that the game is less likely to give you an exotic you already have from an engram when you decrypt it but when you've gotten the same exotic 3/4 times you really begin to doubt that this is the case. The "story" of destiny I've always felt was extremely poor from the voice acting being beyond terrible to the mindless killing of enemies for no real reason. The year one version of the game with no DLC has possibly the worst story of any AAA title ever to be released, even calling it a story is a stretch. The reason for killing everything that moves in the game is to stop the darkness but the darkness is never explained. At the end of the game you have an extremely underwhelming fight against a giant floating black "heart" where all you do is kill the statues it brought to life and this somehow kills it? The taken king does a better job of actually forming some coherent story that is actually a story rather than your murderous adventure across the solar system where you watch your white orb shoot lasers at electronics until you kill the correct amount of enemies for the game to proceed. The game always tells you to protect the ghost but all the enemies completely ignore it and charge you until you've killed a sufficient amount, whether it takes you 2 minutes to kill the enemies or 20 the game wont progress because somehow the hacking speed of the ghost is directly related to how swiftly you can murder aliens. I would like to see a timer rather than just having to kill a certain amount of enemies or at the very least for the ghost to say "I'm in you just need to clear the area and we can proceed". I can appreciate them not having the ghost be the target while it hacks as this could make some nightfall strikes unnecessarily difficult to do solo but the ghost could say something to the effect of protect yourself while I hack instead of cover me.

    The multiplayer has always been a part of destiny I never really enjoyed at first I thought it was okay but then as people got to higher levels and got better drops the shotguns with absurdly long ranges began to appear and ran rampant through the multiplayer for over a year. I personally don't like the use of the supers in multiplayer as it feels too easy for some one to come around a corner and panic super but considering everyone has access to the supers I'm not too bothered by them. I feel as though destiny would benefit from some form of skill based searching as there are far too many games where you either completely destroy the other team or you get destroyed and neither instance is fun.
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  86. Feb 14, 2022
    4
    The game isn't often the problem. Destiny is a huge pile of trash but other people are hell. If its not PVP sweats its raid groups. The 4/10 isn't for destiny its for the human race.
  87. May 9, 2023
    4
    Este juego le ha hecho mucho daño a la industria del videojuego por querer hacerlo como servicio, algo que ahora muchas empresas hacen y terminan muy mal. Gracias, maldito Destiny
  88. Apr 30, 2015
    3
    This game is not what was promised or hyped. The PVP is especially awful. Unbalanced maps combine with terrible lag issues, easily exploited game mechanics (lag locking the other team) and "i win button" super powers. The fact that we're forced to play PVP to earn certain guns only angers the players more. This company doubles down on bad decisions and just keeps making beginner mistakes.
  89. Sep 9, 2014
    3
    A failed attempt at something new.

    Terrible AI, boring fetch quests and the same guns we have seen a thousand times in various shooters. Sure the environments are beautiful. Conceptually and visually Destiny is a stunning effort at originality. Unfortunately, someone forgot to remind developers that games are about what we do, not what we see. And what we do in Destiny is grind away
    A failed attempt at something new.

    Terrible AI, boring fetch quests and the same guns we have seen a thousand times in various shooters. Sure the environments are beautiful. Conceptually and visually Destiny is a stunning effort at originality.

    Unfortunately, someone forgot to remind developers that games are about what we do, not what we see. And what we do in Destiny is grind away on the same boring fetch quests time and again. Its like Borderlands, but without the quirks or uniqueness that make that game enjoyable.

    Overall, a nice concept with an utterly failed execution.
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  90. Oct 22, 2014
    3
    I have bee playing the game for a few weeks now and feel like I can give it a fair critique.

    I feel like I have wasted my money. The game gets better after level 2o only because you don't really have to play the non-sensical story line anymore. Everything that you want to buy takes forever to earn. I made the mistake of actually liking this game while I played through the
    I have bee playing the game for a few weeks now and feel like I can give it a fair critique.

    I feel like I have wasted my money. The game gets better after level 2o only because you don't really have to play the non-sensical story line anymore. Everything that you want to buy takes forever to earn. I made the mistake of actually liking this game while I played through the storyline...so I bought the extra DLC pack along with it. I feel that was a mistake. I am close to taking it out of my system and never playing it again (or at least until some of the DLC I already paid for is out).

    Now the PvP Multiplayer is the worst **** thing I have ever played. The mechanics of it make no sense, and Bungie somehow made it so I want to play Halo instead of it. Shotguns and Melee are the most powerful thing in existence....unless it is your shotgun or melee attack, then you will always lose. Everyone's gun is better than yours no matter what level. The hit locations seem like a random luck to kill someone. If you run in a pack the entire time, you will win...because while you wear down an enemy shield...a teammate will take the kill no matter what.

    The bounties they have so you can rank up faster in both the fireteam and the PvP are really just the same thing constantly.

    I had this veil over my face where I thought this was fun...but I was right the first time I played it. It is the same thing over and over and over. if I had to really give this an honest score...I would say a 3 out of 10. It just is missing so much.
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  91. Jan 11, 2015
    3
    Though I knew Destiny was going to focus heavily on the MMO aspects, single-player gamer reviews convinced me that it was so much more than that. I feel lied to. The story line aspects that I expected from the creators of Halo simply aren't there. The quests are tedious and lack completely in creativity and the single player content simply isn't fun. I am a complete sci-fi lover, and I hadThough I knew Destiny was going to focus heavily on the MMO aspects, single-player gamer reviews convinced me that it was so much more than that. I feel lied to. The story line aspects that I expected from the creators of Halo simply aren't there. The quests are tedious and lack completely in creativity and the single player content simply isn't fun. I am a complete sci-fi lover, and I had exceptional enthusiasm and high hopes for this game. Unfortunately, I have found myself disappointed in every way. I regret my purchase. If you want to sign-on with a couple buddies, and do the same sort of shoot and kill quests over and over, this will be perfect for you. If you want an enriching and well thought out sci-fi single player environment, don't waste your money. Expand
  92. Sep 16, 2014
    3
    Bought this game out of impulse and didn't really buy into the hype that I just found out now was building up behind this game. I'm kind of pissed of that a game with such great potential is held back by numerous annoying flaws and IMO stupid design decisions.

    Pros: -Excellent graphics -Smooth and polished user interface -Cool artstyle and music, design of the enemies and player
    Bought this game out of impulse and didn't really buy into the hype that I just found out now was building up behind this game. I'm kind of pissed of that a game with such great potential is held back by numerous annoying flaws and IMO stupid design decisions.

    Pros:

    -Excellent graphics
    -Smooth and polished user interface
    -Cool artstyle and music, design of the enemies and player gear is great
    -Good MP map design
    -Cool movement options with double, triple jump
    -Character customization with skill trees and various abilities via subclasses are fun and addicting
    -MMO like environment in a FPS
    -Tower is a great location with many vendors and really feels alive
    -Excellent stats online both on website and app

    Cons:
    -No ingame voice chat in a social game like this is inexcusable
    -Although the setting is cool the story and enemies and faction are never really explained and almost no information can be gathered in game (see below) even if you seek out for it, so the story is sadly very forgettable.
    -Most objectives in the Singleplayer are the same.
    -Very great part of the story and lore are not in game but in an app or on Bungie website via "Grimoire cards". Why?
    -Random unsatisfying loot drops, repetitive farming for better gear as opposed to loot drops from bosses as reward
    -Subpar AI design, Halo CE by the same developer had better AI, they've done it before, why not build onto that->
    -PVE difficulty achieved by buffing enemy health to ridiculous levels (especially bosses) as opposed to smart behavior
    -ADS galore, doesn't work with the great movement options, you can jump around but not shoot while moving, so counterintuitive and makes gameplay boring IMO. Can't run and run.
    -Random spread and stupid recoil to limit the players ability to land accurate shots. In contrast: Heavy aim assist so there is little skill in shooting (especially Heavy Weapons and Super Charge Abilities are to easy to kill someone with). Why do developers thing randomness is fun. It's not.
    -Unbalanced and random PVP with frustrating insta kill abilities that should not be in a "competitive" environment as Bungie calls it (Before you say I suck, I'm usually not at the receiving end of these abilities, look up GT: voi7e)
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  93. Sep 15, 2014
    3
    Just. So. Terribly. Disappointing!
    Bungie has stolen the best ideas and mechanics from some amazing games; Halo, Borderlands, WOW, Guild Wars 2, Mass Effect etc etc. The problem is they've "borrowed" these ideas, mashed them together and completely failed at all of them. The loot system sucks which makes the grinding totally unrewarding. Diablo 3 nailed the grind for loot mechanic as did
    Just. So. Terribly. Disappointing!
    Bungie has stolen the best ideas and mechanics from some amazing games; Halo, Borderlands, WOW, Guild Wars 2, Mass Effect etc etc. The problem is they've "borrowed" these ideas, mashed them together and completely failed at all of them. The loot system sucks which makes the grinding totally unrewarding. Diablo 3 nailed the grind for loot mechanic as did Borderlands but this is just dull loot that ads a point or two more armour and maybe a small perk like more ammo capacity.... Yawn!
    The shooting mechanic is good, feels smooth and precise so that's a plus. However, all you're shooting at is the same dudes with ever increasing hit points. Wait around for more bad guys to spawn and shoot them, rinse and repeat.
    This game was advertised as an MMO and on back do the box it says 1-12 players. Imagine then my disappointment when me and three mates booted up the game for the first time, played the tutorial level, met up in the Tower, had a dance, got bored and thought lets do a mission. Proceeded to mission screen only to discover you can only play with a team of three! Seriously... W.T.F??? This is Bungie's idea of an MMO? So the MMO aspect is that you can stand in a bland boring town and point at each other or sit on the ground. Oh also you can dance you say? Wow, just wow...
    To clarify my progress in the game so far; I'm Level 8, put maybe 10 hours into it, done all the Earth missions and some Crucible multiplayer (will stick to Titanfall). After all this I've come to the conclusion that Bungie has created the most expensive polished turd in the history of video games.
    3/10 for nice graphics and smooth game engine. Pity about everything else the game has to offer...
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  94. Sep 29, 2014
    3
    I would first like to say that I have bought everything that Bungie has put out for consoles. I started with Halo and the last title I bought before Destiny was Halo: Reach. I am not a "hater" of all things Bungie. I played the Destiny beta for Xbox One, and decided it was worth dropping money on. LIttle did I know the connection issues and lackluster story would sour my view of the gameI would first like to say that I have bought everything that Bungie has put out for consoles. I started with Halo and the last title I bought before Destiny was Halo: Reach. I am not a "hater" of all things Bungie. I played the Destiny beta for Xbox One, and decided it was worth dropping money on. LIttle did I know the connection issues and lackluster story would sour my view of the game so drastically. I have also played World of Warcraft, League of legends, and other MMOs. I really enjoy when there is some reward for defeating a huge difficult boss. I enjoyed the constant gun fights in Borderlands, and the rewards for beating difficult bosses. Do you see where I am going with this? I played until I reached level 22, and decided I would not waste any more time. I had already wasted significant time trying to score loot for light to upgrade my character. After playing raids for three days trying to score legendary engrams, I decided enough was enough. I contacted Amazon and returned the game for a full refund. Now, I have a problem with Bungie. Their arrogance in addressing the connectivity issue was ridiculous. I have taken countless courses on connectivity and networking, and understand that connections to servers are tedious to maintain. What I dont like is when our concerns are downplayed as "our problem." I could not stay connected to the game for more than ten minutes at a time for the first week. I tried to suffer through in hopes that this was a system wide issue of the game coming out and the servers having issues maintaining the load. Instead, I realized that my sister who bought the game for Playstation 4 had no such problems. She had minor connectivity issues but they were resolved very quickly. So, I began looking into this and discovered that Bungie had most likely devoted most of their time to the Playstation network framework and not Xbox live. The Xbox and their oppressive nature must have gotten someone's panties in a wad over at Bungie so they decided to give Xbox users the big middle finger. Good luck with your endeavors, Bungie. As for me, I won't buy another Bungie game ever again. Expand
  95. Sep 11, 2014
    3
    Graphics are good, but the gameplay is terrible. It's a bad shooter/MMO/Strategy game all rolled into one game. My game is up for sale on EBay after just 2 days.

    The story mode is boring, the PvP mode is too simple and the classes all feel the game.

    Overall 3/10 Avoid!
  96. Sep 10, 2014
    3
    Storyline nearly as weak as Titanfall.
    Uncreative FPS, reach destination and kill waves until your ghost is done (insert task here).
    No proximity chat (A universe full of Guardi-- Mimes..).
  97. Sep 23, 2014
    3
    Wash, rinse, repeat just without the wash and rinse. Like great sex with a shallow blonde destiny has got looks and great action but it really has nothing to say. Sure you'll go back from time to time but a 10 year relationship...? No way. If you do stay the difference its gonna cost you. You'll be disappointed with the climax... getting other involved in the PvP is risky... unless you'reWash, rinse, repeat just without the wash and rinse. Like great sex with a shallow blonde destiny has got looks and great action but it really has nothing to say. Sure you'll go back from time to time but a 10 year relationship...? No way. If you do stay the difference its gonna cost you. You'll be disappointed with the climax... getting other involved in the PvP is risky... unless you're good you'll get left behind. Expand
  98. Feb 20, 2015
    3
    This game is boring, repetitive, half of what it was hyped to be, and depends heavily on customer-generated 3rd party aps just to function, i.e., DestinyLFG. You have to use an external website, just to communicate, find, and build a team to tackle the raids, high-level, 6 player missions which drop the best rewards. Imagine that, the game is so unfinished, that the users have to fill inThis game is boring, repetitive, half of what it was hyped to be, and depends heavily on customer-generated 3rd party aps just to function, i.e., DestinyLFG. You have to use an external website, just to communicate, find, and build a team to tackle the raids, high-level, 6 player missions which drop the best rewards. Imagine that, the game is so unfinished, that the users have to fill in the broken pieces. On top of that, the user generated content is much more polished and enriching than the half-ass*d, rushed storyline that is in the game. It is clear this game fell apart during the design process, as shown by the departure of the lead writer. Alpha version testers attest to how the storyline was chopped up and klugged back together, to make a nonsensical narrative.

    The community "support" by bungie is laughable, as they keep making beginner mistakes. Their quick to patch player exploits, but can't even solve bugs that have been around since the beta i.e., the heave ammo bug, which has been around since launch in September 2013, that is HALF A YEAR.... SERIOUSLY?

    The pvp is a joke and wildly unbalanced. Player super powers allow a single player to effectively push an "i win" button and wipe out a whole team. Shotguns have totally unrealistic ranges, and all this is after 6 months of "polish". What crap. There's a reason this game is widely disrespected and the players have left in droves.
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  99. Sep 23, 2014
    3
    I am very glad I did not spend $60 on this game. Instead, my poor friend had to. Both of us played through it in a few days and I have to say, this game was more hyped than Grand Theft Auto 5. It wasn't the bells and whistles we were promised. In fact, it was the exact opposite. The game lacked any excitement. I would not recommend this game. Unfortunately, its just another "next genI am very glad I did not spend $60 on this game. Instead, my poor friend had to. Both of us played through it in a few days and I have to say, this game was more hyped than Grand Theft Auto 5. It wasn't the bells and whistles we were promised. In fact, it was the exact opposite. The game lacked any excitement. I would not recommend this game. Unfortunately, its just another "next gen Nintendo killer" that has yet to amaze me. Expand
  100. Sep 9, 2014
    3
    Destiny just simply isn't fun. The game play is boring and repetitive, the graphics are not that good either. Does not live up to the hype and definitely won't see a sequel
Metascore
75

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
  1. X-ONE Magazine UK
    Nov 8, 2014
    60
    It's a slick, mechanically sound, and lavishly produced shooter that uses beauty to try and mask the potentially great but uninspired gameplay inside. [Issue#117, p.62]
  2. Oct 21, 2014
    70
    Destiny feels like the key elements of an FPS and an MMO gently resting shoulder to shoulder, instead of being fused together in a truly creative way. It plays and looks great, and offers many, many hours of entertainment to anyone okay with repeating the same tasks, but it isn’t exactly the game-changing science fiction epic we felt it was aspiring to.
  3. Hyper Magazine
    Oct 16, 2014
    70
    An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]