Metascore
75

Generally favorable reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
  1. Sep 29, 2021
    70
    So how do you make a case for Dandy Ace? You could say that it’s easy on the eyes. In the hands too, it feels good, with controls that are slick and combat that delivers heft. But it can feel more like a treadmill than a journey, as too little changes with each run, and you’re left with the sneaking suspicion that you are going nowhere.
  2. Oct 21, 2021
    60
    An over-the-top but average roguelike game with an interesting card-upgrade system, crazy and colorful setting and flamboyant, eccentric aesthetics. It is certainly worth a try, but there's nothing... “magical” about it.
User Score
tbd

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 0 out of 3
  2. Negative: 2 out of 3
  1. Jul 31, 2022
    7
    Dandy Ace is a small bagel from the Brazilian studio "Mad Mimic", which I even liked in general. But it has a number of shortcomings thatDandy Ace is a small bagel from the Brazilian studio "Mad Mimic", which I even liked in general. But it has a number of shortcomings that spoil the game a little on repeated playthroughs.

    The graphic style in the game is pretty colorful, a bit rustic in the animations, but it will do. The game also has a pretty good soundtrack, but the problems begin in the gameplay. This is a roguelike that you need to complete 4 times on different difficulties, but there is no point in going through more than normal difficulty - you will collect 85% of all improvements for the first full playthrough. The rest will fall SO RARE that I've beaten the game 4(!) times and still haven't collected all the upgrades, simply because they don't want to fall.

    Also, if you pump all the improvements for a special currency (mirror shards), then they will simply accumulate in your pockets like scrap. They can neither be converted into gold nor can you buy strong cards with them. This is a gross miscalculation, like many little things in the game. Starting from the fact that the animations of the attacks of the enemies in the priority are higher than the animations of your dodges, and the fact that there are only 4 bosses in the game, which do not become stronger with increasing difficulty, they just deal more damage. There are many builds with weapons and accessories in the game, but it turned out, as always, that only 1 combination of trinkets is effective, and 2-3 combinations of combat cards.

    Overall, it's nice to play once, only take on a discount or with a Game Pass subscription. Glory to Ukraine!
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